nuttx-apps/games/brickmatch/bm_inputs.h
2023-10-24 13:53:51 +08:00

65 lines
1.9 KiB
C

/****************************************************************************
* apps/games/brickmatch/bm_inputs.h
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
/****************************************************************************
* Preprocessor Definitions
****************************************************************************/
#ifndef DIR_NONE
# define DIR_NONE 0
#endif
#ifndef DIR_LEFT
# define DIR_LEFT 1
#endif
#ifndef DIR_RIGHT
# define DIR_RIGHT 2
#endif
#ifndef DIR_UP
# define DIR_UP 3
#endif
#ifndef DIR_DOWN
# define DIR_DOWN 4
#endif
struct input_state_s
{
#ifdef CONFIG_GAMES_BRICKMATCH_USE_CONSOLEKEY
int fd_con;
#endif
#ifdef CONFIG_GAMES_BRICKMATCH_USE_DJOYSTICK
int fd_joy;
#endif
#ifdef CONFIG_GAMES_BRICKMATCH_USE_GESTURE
int fd_gest;
#endif
int dir; /* Direction to move the blocks */
};