nuttx-apps/interpreters/bas/var.c

718 lines
18 KiB
C

/****************************************************************************
* apps/interpreters/bas/var.c
*
* Copyright (c) 1999-2014 Michael Haardt
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Adapted to NuttX and re-released under a 3-clause BSD license:
*
* Copyright (C) 2014 Gregory Nutt. All rights reserved.
* Authors: Alan Carvalho de Assis <Alan Carvalho de Assis>
* Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <assert.h>
#include <math.h>
#include <stdlib.h>
#include "error.h"
#include "var.h"
/****************************************************************************
* Pre-processor Definitions
****************************************************************************/
#define _(String) String
/****************************************************************************
* Public Functions
****************************************************************************/
struct Var *Var_new(struct Var *this, enum ValueType type, unsigned int dim,
const unsigned int *geometry, int base)
{
unsigned int i;
size_t newsize;
this->type = type;
this->dim = dim;
this->base = base;
for (newsize = this->size = 1, dim = 0; dim < this->dim; ++dim)
{
if ((newsize *= geometry[dim]) < this->size)
return (struct Var *)0;
this->size = newsize;
}
if ((newsize *= sizeof(struct Value)) < this->size)
{
return (struct Var *)0;
}
if ((this->value = malloc(newsize)) == (struct Value *)0)
{
return (struct Var *)0;
}
if (dim)
{
this->geometry = malloc(sizeof(unsigned int) * dim);
for (i = 0; i < dim; ++i)
{
this->geometry[i] = geometry[i];
}
}
else
{
this->geometry = (unsigned int *)0;
}
for (i = 0; i < this->size; ++i)
{
Value_new_null(&(this->value[i]), type);
}
return this;
}
struct Var *Var_new_scalar(struct Var *this)
{
this->dim = 0;
this->size = 1;
this->geometry = (unsigned int *)0;
this->value = malloc(sizeof(struct Value));
return this;
}
void Var_destroy(struct Var *this)
{
while (this->size--)
{
Value_destroy(&(this->value[this->size]));
}
free(this->value);
this->value = (struct Value *)0;
this->size = 0;
this->dim = 0;
if (this->geometry)
{
free(this->geometry);
this->geometry = (unsigned int *)0;
}
}
void Var_retype(struct Var *this, enum ValueType type)
{
unsigned int i;
for (i = 0; i < this->size; ++i)
{
Value_destroy(&(this->value[i]));
Value_new_null(&(this->value[i]), type);
}
}
struct Value *Var_value(struct Var *this, unsigned int dim, int idx[],
struct Value *value)
{
unsigned int offset;
unsigned int i;
assert(this->value);
if (dim != this->dim)
{
return Value_new_ERROR(value, DIMENSION);
}
for (offset = 0, i = 0; i < dim; ++i)
{
if (idx[i] < this->base || (idx[i] - this->base) >= this->geometry[i])
{
return Value_new_ERROR(value, OUTOFRANGE, _("array index"));
}
offset = offset * this->geometry[i] + (idx[i] - this->base);
}
assert(offset < this->size);
return this->value + offset;
}
void Var_clear(struct Var *this)
{
size_t i;
for (i = 0; i < this->size; ++i)
{
Value_destroy(&(this->value[i]));
}
if (this->geometry)
{
free(this->geometry);
this->geometry = (unsigned int *)0;
this->size = 1;
this->dim = 0;
}
Value_new_null(&(this->value[0]), this->type);
}
struct Value *Var_mat_assign(struct Var *this, struct Var *x, struct Value *err,
int work)
{
enum ValueType thisType = this->type;
if (work)
{
unsigned int i, j;
int unused = 1 - x->base;
int g0, g1;
assert(x->base == 0 || x->base == 1);
assert(x->dim == 1 || x->dim == 2);
if (this == x)
{
return (struct Value *)0;
}
Var_destroy(this);
Var_new(this, thisType, x->dim, x->geometry, x->base);
g0 = x->geometry[0];
g1 = x->dim == 1 ? unused + 1 : x->geometry[1];
for (i = unused; i < g0; ++i)
{
for (j = unused; j < g1; ++j)
{
unsigned int element = x->dim == 1 ? i : i * g1 + j;
Value_destroy(&(this->value[element]));
Value_clone(&(this->value[element]), &(x->value[element]));
Value_retype(&(this->value[element]), thisType);
}
}
}
else
{
if (Value_commonType[this->type][x->type] == V_ERROR)
{
return Value_new_typeError(err, this->type, x->type);
}
}
return (struct Value *)0;
}
struct Value *Var_mat_addsub(struct Var *this, struct Var *x, struct Var *y,
int add, struct Value *err, int work)
{
enum ValueType thisType = this->type;
struct Value foo, bar;
if (work)
{
unsigned int i, j;
int unused = 1 - x->base;
int g0, g1;
assert(x->base == 0 || x->base == 1);
assert(x->dim == 1 || x->dim == 2);
if (x->base != y->base || x->dim != y->dim ||
x->geometry[0] != y->geometry[0] ||
(x->dim == 2 && x->geometry[1] != y->geometry[1]))
{
return Value_new_ERROR(err, DIMENSION);
}
if (this != x && this != y)
{
Var_destroy(this);
Var_new(this, thisType, x->dim, x->geometry, x->base);
}
g0 = x->geometry[0];
g1 = x->dim == 1 ? unused + 1 : x->geometry[1];
for (i = unused; i < g0; ++i)
{
for (j = unused; j < g1; ++j)
{
unsigned int element = x->dim == 1 ? i : i * g1 + j;
Value_clone(&foo, &(x->value[element]));
Value_clone(&bar, &(y->value[element]));
if (add)
{
Value_add(&foo, &bar, 1);
}
else
{
Value_sub(&foo, &bar, 1);
}
if (foo.type == V_ERROR)
{
*err = foo;
Value_destroy(&bar);
return err;
}
Value_destroy(&bar);
Value_destroy(&(this->value[element]));
this->value[element] = *Value_retype(&foo, thisType);
}
}
}
else
{
Value_clone(err, x->value);
if (add)
{
Value_add(err, y->value, 0);
}
else
{
Value_sub(err, y->value, 0);
}
if (err->type == V_ERROR)
{
return err;
}
Value_destroy(err);
}
return (struct Value *)0;
}
struct Value *Var_mat_mult(struct Var *this, struct Var *x, struct Var *y,
struct Value *err, int work)
{
enum ValueType thisType = this->type;
struct Var foo;
if (work)
{
unsigned int newdim[2];
unsigned int i, j, k;
int unused = 1 - x->base;
assert(x->base == 0 || x->base == 1);
if (x->dim != 2 || y->dim != 2 || x->base != y->base ||
x->geometry[1] != y->geometry[0])
{
return Value_new_ERROR(err, DIMENSION);
}
newdim[0] = x->geometry[0];
newdim[1] = y->geometry[1];
Var_new(&foo, thisType, 2, newdim, 0);
for (i = unused; i < newdim[0]; ++i)
{
for (j = unused; j < newdim[1]; ++j)
{
struct Value *dp = &foo.value[i * newdim[1] + j];
Value_new_null(dp, thisType);
for (k = unused; k < x->geometry[1]; ++k)
{
struct Value p;
Value_clone(&p, &(x->value[i * x->geometry[1] + k]));
Value_mult(&p, &(y->value[k * y->geometry[1] + j]), 1);
if (p.type == V_ERROR)
{
*err = p;
Var_destroy(&foo);
return err;
}
Value_add(dp, &p, 1);
Value_destroy(&p);
}
Value_retype(dp, thisType);
}
}
Var_destroy(this);
*this = foo;
}
else
{
Value_clone(err, x->value);
Value_mult(err, y->value, 0);
if (err->type == V_ERROR)
{
return err;
}
Value_destroy(err);
}
return (struct Value *)0;
}
struct Value *Var_mat_scalarMult(struct Var *this, struct Value *factor,
struct Var *x, int work)
{
enum ValueType thisType = this->type;
if (work)
{
unsigned int i, j;
int unused = 1 - x->base;
int g0, g1;
assert(x->base == 0 || x->base == 1);
assert(x->dim == 1 || x->dim == 2);
if (this != x)
{
Var_destroy(this);
Var_new(this, thisType, x->dim, x->geometry, 0);
}
g0 = x->geometry[0];
g1 = x->dim == 1 ? unused + 1 : x->geometry[1];
for (i = unused; i < g0; ++i)
{
for (j = unused; j < g1; ++j)
{
unsigned int element = x->dim == 1 ? i : i * g1 + j;
struct Value foo;
Value_clone(&foo, &(x->value[element]));
Value_mult(&foo, factor, 1);
if (foo.type == V_ERROR)
{
Value_destroy(factor);
*factor = foo;
return factor;
}
Value_destroy(&(this->value[element]));
this->value[element] = *Value_retype(&foo, thisType);
}
}
}
else
{
if (Value_mult(factor, this->value, 0)->type == V_ERROR)
{
return factor;
}
}
return (struct Value *)0;
}
void Var_mat_transpose(struct Var *this, struct Var *x)
{
unsigned int geometry[2];
enum ValueType thisType = this->type;
unsigned int i, j;
struct Var foo;
geometry[0] = x->geometry[1];
geometry[1] = x->geometry[0];
Var_new(&foo, thisType, 2, geometry, 0);
for (i = 0; i < x->geometry[0]; ++i)
{
for (j = 0; j < x->geometry[1]; ++j)
{
Value_destroy(&foo.value[j * x->geometry[0] + i]);
Value_clone(&foo.value[j * x->geometry[0] + i],
&(x->value[i * x->geometry[1] + j]));
Value_retype(&foo.value[j * x->geometry[0] + i], thisType);
}
}
Var_destroy(this);
*this = foo;
}
struct Value *Var_mat_invert(struct Var *this, struct Var *x, struct Value *det,
struct Value *err)
{
enum ValueType thisType = this->type;
int n, i, j, k, max;
double t, *a, *u, d;
int unused = 1 - x->base;
if (x->type != V_INTEGER && x->type != V_REAL)
{
return Value_new_ERROR(err, TYPEMISMATCH5);
}
assert(x->base == 0 || x->base == 1);
if (x->geometry[0] != x->geometry[1])
{
return Value_new_ERROR(err, DIMENSION);
}
n = x->geometry[0] - unused;
a = malloc(sizeof(double) * n * n);
u = malloc(sizeof(double) * n * n);
for (i = 0; i < n; ++i)
{
for (j = 0; j < n; ++j)
{
if (x->type == V_INTEGER)
{
a[i * n + j] =
x->value[(i + unused) * (n + unused) + j + unused].u.integer;
}
else
{
a[i * n + j] =
x->value[(i + unused) * (n + unused) + j + unused].u.real;
}
u[i * n + j] = (i == j ? 1.0 : 0.0);
}
}
d = 1.0;
for (i = 0; i < n; ++i) /* get zeroes in column i below the main
* diagonal */
{
max = i;
for (j = i + 1; j < n; ++j)
{
if (fabs(a[j * n + i]) > fabs(a[max * n + i]))
{
max = j;
}
}
/* exchanging row i against row max */
if (i != max)
{
d = -d;
}
for (k = i; k < n; ++k)
{
t = a[i * n + k];
a[i * n + k] = a[max * n + k];
a[max * n + k] = t;
}
for (k = 0; k < n; ++k)
{
t = u[i * n + k];
u[i * n + k] = u[max * n + k];
u[max * n + k] = t;
}
if (a[i * n + i] == 0.0)
{
free(a);
free(u);
return Value_new_ERROR(err, SINGULAR);
}
for (j = i + 1; j < n; ++j)
{
t = a[j * n + i] / a[i * n + i];
/* Subtract row i*t from row j */
for (k = i; k < n; ++k)
{
a[j * n + k] -= a[i * n + k] * t;
}
for (k = 0; k < n; ++k)
{
u[j * n + k] -= u[i * n + k] * t;
}
}
}
for (i = 0; i < n; ++i)
{
d *= a[i * n + i]; /* compute determinant */
}
for (i = n - 1; i >= 0; --i) /* get zeroes in column i above the main diagonal */
{
for (j = 0; j < i; ++j)
{
t = a[j * n + i] / a[i * n + i];
/* Subtract row i*t from row j */
a[j * n + i] = 0.0; /* a[j*n+i]-=a[i*n+i]*t; */
for (k = 0; k < n; ++k)
{
u[j * n + k] -= u[i * n + k] * t;
}
}
t = a[i * n + i];
a[i * n + i] = 1.0; /* a[i*n+i]/=t; */
for (k = 0; k < n; ++k)
{
u[i * n + k] /= t;
}
}
free(a);
if (this != x)
{
Var_destroy(this);
Var_new(this, thisType, 2, x->geometry, x->base);
}
for (i = 0; i < n; ++i)
{
for (j = 0; j < n; ++j)
{
Value_destroy(&this->value[(i + unused) * (n + unused) + j + unused]);
if (thisType == V_INTEGER)
{
Value_new_INTEGER(&this->value
[(i + unused) * (n + unused) + j + unused],
u[i * n + j]);
}
else
{
Value_new_REAL(&this->
value[(i + unused) * (n + unused) + j + unused],
u[i * n + j]);
}
}
}
free(u);
Value_destroy(det);
if (thisType == V_INTEGER)
{
Value_new_INTEGER(det, d);
}
else
{
Value_new_REAL(det, d);
}
return (struct Value *)0;
}
struct Value *Var_mat_redim(struct Var *this, unsigned int dim,
const unsigned int *geometry, struct Value *err)
{
unsigned int i, j, size;
struct Value *value;
int unused = 1 - this->base;
int g0, g1;
if (this->dim > 0 && this->dim != dim)
{
return Value_new_ERROR(err, DIMENSION);
}
for (size = 1, i = 0; i < dim; ++i)
{
size *= geometry[i];
}
value = malloc(sizeof(struct Value) * size);
g0 = geometry[0];
g1 = dim == 1 ? 1 : geometry[1];
for (i = 0; i < g0; ++i)
{
for (j = 0; j < g1; ++j)
{
if (this->dim == 0 || i < unused || (dim == 2 && j < unused) ||
i >= this->geometry[0] || (this->dim == 2 &&
j >= this->geometry[1]))
{
Value_new_null(&(value[i * g1 + j]), this->type);
}
else
{
Value_clone(&value[dim == 1 ? i : i * g1 + j],
&this->value[dim ==
1 ? i : i * this->geometry[1] + j]);
}
}
}
for (i = 0; i < this->size; ++i)
{
Value_destroy(&this->value[i]);
}
free(this->value);
if (this->geometry == (unsigned int *)0)
{
this->geometry = malloc(sizeof(unsigned int) * dim);
}
for (i = 0; i < dim; ++i)
{
this->geometry[i] = geometry[i];
}
this->dim = dim;
this->size = size;
this->value = value;
return (struct Value *)0;
}