302 lines
9.5 KiB
C++
302 lines
9.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// NxWidgets/UnitTests/CLatchButtonArray/clatchbuttonarry_main.cxx
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//
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// Copyright (C) 2012 Gregory Nutt. All rights reserved.
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// Author: Gregory Nutt <gnutt@nuttx.org>
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// 1. Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// 2. Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in
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// the documentation and/or other materials provided with the
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// distribution.
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// 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
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// me be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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//////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// Included Files
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/////////////////////////////////////////////////////////////////////////////
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#include <nuttx/config.h>
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#include <nuttx/init.h>
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#include <cstdio>
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#include <cstdlib>
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#include <unistd.h>
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#include <debug.h>
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#include <nuttx/nx/nx.h>
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#include "cnxstring.hxx"
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#include "clatchbuttonarraytest.hxx"
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/////////////////////////////////////////////////////////////////////////////
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// Definitions
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// Private Classes
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// Private Data
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/////////////////////////////////////////////////////////////////////////////
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static unsigned int g_mmInitial;
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static unsigned int g_mmPrevious;
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static unsigned int g_mmPeak;
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static FAR const char *g_buttonLabels[BUTTONARRAY_NCOLUMNS*BUTTONARRAY_NROWS] = {
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"=>", "A", "B", "<DEL",
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"C", "D", "E", "F",
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"G", "H", "I", "J",
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"K", "L", "M", "N",
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"O", "P", "Q", "R",
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"S", "T", "U", "V",
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"W", "X", "Y", "Z"
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};
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/////////////////////////////////////////////////////////////////////////////
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// Public Function Prototypes
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/////////////////////////////////////////////////////////////////////////////
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// Suppress name-mangling
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extern "C" int clatchbuttonarray_main(int argc, char *argv[]);
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/////////////////////////////////////////////////////////////////////////////
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// Private Functions
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// Name: showButtonState
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/////////////////////////////////////////////////////////////////////////////
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static void showButtonState(CLatchButtonArray *buttonArray, int i, int j,
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bool &clicked, bool &latched)
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{
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bool nowClicked = buttonArray->isThisButtonClicked(i,j);
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bool nowLatched = buttonArray->isThisButtonLatched(i,j);
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printf("showButtonState: Button(%d,%d) state: %s and %s\n",
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i, j,
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nowClicked ? "clicked" : "released",
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nowLatched ? "latched" : "unlatched");
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if (clicked != nowClicked || latched != nowLatched)
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{
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printf("showButtonState: ERROR: Expected %s and %s\n",
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clicked ? "clicked" : "released",
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latched ? "latched" : "unlatched");
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clicked = nowClicked;
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latched = nowLatched;
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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// Name: updateMemoryUsage
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/////////////////////////////////////////////////////////////////////////////
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static void updateMemoryUsage(unsigned int previous,
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FAR const char *msg)
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{
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struct mallinfo mmcurrent;
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/* Get the current memory usage */
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#ifdef CONFIG_CAN_PASS_STRUCTS
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mmcurrent = mallinfo();
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#else
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(void)mallinfo(&mmcurrent);
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#endif
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/* Show the change from the previous time */
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printf("%s: Before: %8d After: %8d Change: %8d\n",
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msg, previous, mmcurrent.uordblks, mmcurrent.uordblks - previous);
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/* Set up for the next test */
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g_mmPrevious = mmcurrent.uordblks;
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if ((unsigned int)mmcurrent.uordblks > g_mmPeak)
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{
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g_mmPeak = mmcurrent.uordblks;
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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// Name: initMemoryUsage
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/////////////////////////////////////////////////////////////////////////////
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static void initMemoryUsage(void)
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{
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struct mallinfo mmcurrent;
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/* Get the current memory usage */
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#ifdef CONFIG_CAN_PASS_STRUCTS
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mmcurrent = mallinfo();
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#else
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(void)mallinfo(&mmcurrent);
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#endif
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g_mmInitial = mmcurrent.uordblks;
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g_mmPrevious = mmcurrent.uordblks;
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g_mmPeak = mmcurrent.uordblks;
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}
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/////////////////////////////////////////////////////////////////////////////
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// Public Functions
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// nxheaders_main
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/////////////////////////////////////////////////////////////////////////////
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int clatchbuttonarray_main(int argc, char *argv[])
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{
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// Initialize memory monitor logic
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initMemoryUsage();
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// Create an instance of the button array test
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printf("clatchbuttonarray_main: Create CLatchButtonArrayTest instance\n");
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CLatchButtonArrayTest *test = new CLatchButtonArrayTest();
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updateMemoryUsage(g_mmPrevious, "After creating CLatchButtonArrayTest");
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// Connect the NX server
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printf("clatchbuttonarray_main: Connect the CLatchButtonArrayTest instance to the NX server\n");
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if (!test->connect())
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{
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printf("clatchbuttonarray_main: Failed to connect the CLatchButtonArrayTest instance to the NX server\n");
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delete test;
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return 1;
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}
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updateMemoryUsage(g_mmPrevious, "After connecting to the server");
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// Create a window to draw into
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printf("clatchbuttonarray_main: Create a Window\n");
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if (!test->createWindow())
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{
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printf("clatchbuttonarray_main: Failed to create a window\n");
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delete test;
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return 1;
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}
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updateMemoryUsage(g_mmPrevious, "After creating a window");
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// Create a CLatchButtonArray instance
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CLatchButtonArray *buttonArray = test->createButtonArray();
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if (!buttonArray)
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{
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printf("clatchbuttonarray_main: Failed to create a button array\n");
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delete test;
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return 1;
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}
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updateMemoryUsage(g_mmPrevious, "After creating CLatchButtonArray");
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// Add the labels to each button
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FAR const char **ptr = g_buttonLabels;
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for (int j = 0; j < BUTTONARRAY_NROWS; j++)
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{
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for (int i = 0; i < BUTTONARRAY_NCOLUMNS; i++)
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{
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printf("clatchbuttonarray_main: Label (%d,%d): %s\n", i, j, *ptr);
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CNxString string = *ptr++;
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buttonArray->setText(i, j, string);
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}
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}
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updateMemoryUsage(g_mmPrevious, "After adding labels to the buttons");
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// Show the button array
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printf("clatchbuttonarray_main: Show the button array\n");
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test->showButton(buttonArray);
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sleep(1);
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// Then perform a simulated mouse click on a button in the array
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bool clicked = false;
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bool latched = false;
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for (int j = 0; j < BUTTONARRAY_NROWS; j++)
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{
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for (int i = 0; i < BUTTONARRAY_NCOLUMNS; i++)
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{
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// Initially, this button should be neither clicked nor latched
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clicked = false;
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latched = false;
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showButtonState(buttonArray, i, j, clicked, latched);
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printf("clatchbuttonarray_main: Click the button (%d,%d)\n", i, j);
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test->click(buttonArray, i, j);
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// Poll for the mouse click event
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test->poll(buttonArray);
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// Now it should be clicked and latched
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clicked = true;
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latched = true;
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showButtonState(buttonArray, i, j, clicked, latched);
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// Wait a bit, then release the mouse button
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usleep(200*1000);
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test->release(buttonArray, i, j);
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// Poll for the mouse release event (of course this can hang if something fails)
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test->poll(buttonArray);
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// Now it should be un-clicked and latched
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clicked = false;
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latched = true;
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showButtonState(buttonArray, i, j, clicked, latched);
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usleep(300*1000);
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}
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}
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updateMemoryUsage(g_mmPrevious, "After pushing buttons");
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// Clean up and exit
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printf("clatchbuttonarray_main: Clean-up and exit\n");
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delete buttonArray;
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updateMemoryUsage(g_mmPrevious, "After deleting the button array");
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delete test;
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updateMemoryUsage(g_mmPrevious, "After deleting the test");
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updateMemoryUsage(g_mmInitial, "Final memory usage");
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printf("Peak memory usage: %8d\n", g_mmPeak - g_mmInitial);
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return 0;
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}
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