nuttx-apps/include/graphics/twm4nx/cmenus.hxx
Alin Jerpelea 324155cd1e include: update licenses to Apache
Gregory Nutt is has submitted the SGA

Uros Platise has submitted the ICLA

Ken Pettit has submitted the ICLA

Sebastien Lorquet has submitted the ICLA

Pierre-Noel Bouteville has submitted the ICLA

as a result we can migrate the licenses to Apache.

Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
2021-06-11 05:05:27 -05:00

343 lines
10 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// apps/include/graphics/twm4nx/Cmenus.hxx
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership. The
// ASF licenses this file to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance with the
// License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
//
/////////////////////////////////////////////////////////////////////////////
// Largely an original work but derives from TWM 1.0.10 in many ways:
//
// Copyright 1989,1998 The Open Group
// Copyright 1988 by Evans & Sutherland Computer Corporation,
//
// Please refer to apps/twm4nx/COPYING for detailed copyright information.
// Although not listed as a copyright holder, thanks and recognition need
// to go to Tom LaStrange, the original author of TWM.
#ifndef __APPS_INCLUDE_GRAPHICS_TWM4NX_CMENUS_HXX
#define __APPS_INCLUDE_GRAPHICS_TWM4NX_CMENUS_HXX
/////////////////////////////////////////////////////////////////////////////
// Included Files
/////////////////////////////////////////////////////////////////////////////
#include <mqueue.h>
#include "graphics/nxwidgets/cwidgeteventhandler.hxx"
#include "graphics/nxwidgets/cwidgeteventargs.hxx"
#include "graphics/nxwidgets/cnxtkwindow.hxx"
#include "graphics/twm4nx/cwindow.hxx"
#include "graphics/twm4nx/ctwm4nxevent.hxx"
#include "graphics/twm4nx/iapplication.hxx"
/////////////////////////////////////////////////////////////////////////////
// Pre-processor Definitions
/////////////////////////////////////////////////////////////////////////////
#define TWM_WINDOWS "TwmNxWindows" // for f.menu "TwmNxWindows"
#define SIZE_HINDENT 10
#define SIZE_VINDENT 2
#define MAXMENUDEPTH 10 // max number of nested menus
#define MOVE_NONE 0 // modes of constrained move
#define MOVE_VERT 1
#define MOVE_HORIZ 2
#define SHADOWWIDTH 5 // in pixels
// Info stings defines
#define INFO_LINES 30
#define INFO_SIZE 200
/////////////////////////////////////////////////////////////////////////////
// Implementation Classes
/////////////////////////////////////////////////////////////////////////////
namespace NXWidgets
{
class CButtonArray; // Forward reference
class CWidgetEventArgs; // Forward reference
class CWidgetEventArgs; // Forward reference
}
namespace Twm4Nx
{
struct SEventMsg; // Forward referernce
class CMenus; // Forward reference
struct SMenuItem
{
FAR struct SMenuItem *flink; /**< Forward link to next menu item */
FAR struct SMenuItem *blink; /**< Backward link previous menu item */
FAR NXWidgets::CNxString text; /**< The text string for the menu item */
FAR CMenus *subMenu; /**< Menu root of a pull right menu */
FAR CTwm4NxEvent *handler; /**< Application event handler */
uint16_t event; /**< Menu selection event */
};
class CMenus : protected NXWidgets::CWidgetEventHandler, public CTwm4NxEvent
{
private:
CTwm4Nx *m_twm4nx; /**< Cached Twm4Nx session */
mqd_t m_eventq; /**< NxWidget event message queue */
FAR CWindow *m_menuWindow; /**< The menu window */
FAR NXWidgets::CButtonArray *m_buttons; /**< The menu button array */
FAR struct SMenuItem *m_menuHead; /**< First item in menu */
FAR struct SMenuItem *m_menuTail; /**< Last item in menu */
NXWidgets::CNxString m_menuName; /**< The name of the menu */
nxgl_coord_t m_entryHeight; /**< Menu entry height */
uint16_t m_nMenuItems; /**< Number of items in the menu */
uint8_t m_nrows; /**< Number of rows in the button array */
char m_info[INFO_LINES][INFO_SIZE];
/**
* Convert the position of a menu window to the position of
* the containing frame.
*/
void menuToFramePos(FAR const struct nxgl_point_s *menupos,
FAR struct nxgl_point_s *framepos);
/**
* Convert the position of the containing frame to the position of
* the menu window.
*/
void frameToMenuPos(FAR const struct nxgl_point_s *framepos,
FAR struct nxgl_point_s *menupos);
/**
* Convert the size of a menu window to the size of the containing
* frame.
*/
void menuToFrameSize(FAR const struct nxgl_size_s *menusize,
FAR struct nxgl_size_s *framesize);
/**
* Convert the size of a containing frame to the size of the menu
* window.
*/
void frameToMenuSize(FAR const struct nxgl_size_s *framesize,
FAR struct nxgl_size_s *menusize);
/**
* Create the menu window. Menu windows are always created in the
* hidden state. When the menu is selected, then it should be shown.
*
* @result True is returned on success
*/
bool createMenuWindow(void);
/**
* Calculate the optimal menu frame size
*
* @param frameSize The location to return the calculated frame size
*/
void getMenuFrameSize(FAR struct nxgl_size_s &frameSize);
/**
* Calculate the optimal menu window size
*
* @param size The location to return the calculated window size
*/
void getMenuWindowSize(FAR struct nxgl_size_s &size);
/**
* Update the menu window size
*
* @result True is returned on success
*/
bool setMenuWindowSize(void);
/**
* Set the position of the menu window. Supports positioning of a
* pop-up window.
*
* @param framePos The position of the menu window frame
* @result True is returned on success
*/
bool setMenuWindowPosition(FAR struct nxgl_point_s *framePos);
/**
* Set the position of the menu window. Supports presentation of a
* pop-up window.
*
* @param framePos The position of the menu window frame
* @result True is returned on success
*/
inline bool raiseMenuWindow()
{
return m_menuWindow->raiseWindow();
}
/**
* Create the menu button array
*
* @result True is returned on success
*/
bool createMenuButtonArray(void);
void paintMenu(void);
void destroyMenu(void);
/**
* Handle a widget action event, overriding the CWidgetEventHandler
* method. This will indicate a button pre-release event.
*
* @param e The event data.
*/
void handleActionEvent(const NXWidgets::CWidgetEventArgs &e);
/**
* Cleanup or initialization error or on deconstruction.
*/
void cleanup(void);
public:
/**
* CMenus Constructor
*
* @param twm4nx. Twm4Nx session
*/
CMenus(CTwm4Nx *twm4nx);
/**
* CMenus Destructor
*/
~CMenus(void);
/**
* CMenus Initializer. Performs the parts of the CMenus construction
* that may fail. The menu window is created but is not initially
* visible. Use the show() method to make the menu visible.
*
* @param name The menu name
* @result True is returned on success
*/
bool initialize(FAR NXWidgets::CNxString &name);
/**
* Add an item to a menu
*
* @param item Describes the menu item entry
* @return True if the menu item was added successfully
*/
bool addMenuItem(FAR IApplication *item);
/**
* Return the size of the menu window frame
*
* @param frameSize The location in which to return the current menu
* window frame size.
* @result True is returned on success
*/
bool getFrameSize(FAR struct nxgl_size_s *frameSize)
{
return m_menuWindow->getFrameSize(frameSize);
}
/**
* Set the position of the menu window frame
*
* @param framePos The new menum window frame position
* @result True is returned on success
*/
bool getFramePosition(FAR struct nxgl_point_s *framePos)
{
return m_menuWindow->getFramePosition(framePos);
}
/**
* Set the position of the menu window frame
*
* @param framePos The new menum window frame position
* @result True is returned on success
*/
bool setFramePosition(FAR const struct nxgl_point_s *framePos)
{
return m_menuWindow->setFramePosition(framePos);
}
/**
* Return true if the menu is currently being displayed
*
* @return True if the menu is visible
*/
inline bool isVisible(void)
{
return !m_menuWindow->isIconified();
}
/**
* Make the menu visible.
*
* @return True if the menu is shown.
*/
inline bool show(void)
{
return m_menuWindow->deIconify();
}
/**
* Hide the menu
*
* @return True if the menu was hidden.
*/
inline bool hide(void)
{
return m_menuWindow->iconify();
}
/**
* Handle MENU events.
*
* @param msg. The received NxWidget MENU event message.
* @return True if the message was properly handled. false is
* return on any failure.
*/
bool event(FAR struct SEventMsg *msg);
};
}
#endif // __APPS_INCLUDE_GRAPHICS_TWM4NX_CMENUS_HXX