nuttx-apps/graphics/nxwidgets/UnitTests/CTextBox/ctextboxtest.hxx
Alin Jerpelea ad626736fc apps: graphics: nxwidgets: update licenses to Apache
Gregory Nutt is the copyright holder for those files and he has submitted the
SGA as a result we can migrate the licenses to Apache.

Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
2022-03-11 00:14:32 +02:00

129 lines
4.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// apps/graphics/nxwidgets/UnitTests/CTextBox/ctextboxtest.hxx
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership. The
// ASF licenses this file to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance with the
// License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
//
//////////////////////////////////////////////////////////////////////////////
#ifndef __APPS_GRAPHICS_NXWIDGETS_UNITTESTS_CTEXTBOX_CTEXTBOXTEST_HXX
#define __APPS_GRAPHICS_NXWIDGETS_UNITTESTS_CTEXTBOX_CTEXTBOXTEST_HXX
/////////////////////////////////////////////////////////////////////////////
// Included Files
/////////////////////////////////////////////////////////////////////////////
#include <nuttx/config.h>
#include <nuttx/init.h>
#include <cstdio>
#include <semaphore.h>
#include <debug.h>
#include <nuttx/nx/nx.h>
#include "graphics/nxwidgets/nxconfig.hxx"
#include "graphics/nxwidgets/cwidgetcontrol.hxx"
#include "graphics/nxwidgets/ccallback.hxx"
#include "graphics/nxwidgets/cbgwindow.hxx"
#include "graphics/nxwidgets/cnxserver.hxx"
#include "graphics/nxwidgets/cnxfont.hxx"
#include "graphics/nxwidgets/cnxstring.hxx"
#include "graphics/nxwidgets/ctextbox.hxx"
/////////////////////////////////////////////////////////////////////////////
// Definitions
/////////////////////////////////////////////////////////////////////////////
// Configuration ////////////////////////////////////////////////////////////
#ifndef CONFIG_HAVE_CXX
# error "CONFIG_HAVE_CXX must be defined"
#endif
#ifndef CONFIG_CTEXTBOXTEST_BGCOLOR
# define CONFIG_CTEXTBOXTEST_BGCOLOR CONFIG_NXWIDGETS_DEFAULT_BACKGROUNDCOLOR
#endif
#ifndef CONFIG_CTEXTBOXTEST_FONTCOLOR
# define CONFIG_CTEXTBOXTEST_FONTCOLOR CONFIG_NXWIDGETS_DEFAULT_FONTCOLOR
#endif
/////////////////////////////////////////////////////////////////////////////
// Public Classes
/////////////////////////////////////////////////////////////////////////////
using namespace NXWidgets;
class CTextBoxTest : public CNxServer
{
private:
CWidgetControl *m_widgetControl; // The controlling widget for the window
CNxFont *m_nxFont; // Default font
CBgWindow *m_bgWindow; // Background window instance
CNxString *m_text; // The label string
public:
// Constructor/destructors
CTextBoxTest();
~CTextBoxTest();
// Initializer/unitializer. These methods encapsulate the basic steps for
// starting and stopping the NX server
bool connect(void);
void disconnect(void);
// Create a window. This method provides the general operations for
// creating a window that you can draw within.
//
// Those general operations are:
// 1) Create a dumb CWigetControl instance
// 2) Pass the dumb CWidgetControl instance to the window constructor
// that inherits from INxWindow. This will "smarten" the CWidgetControl
// instance with some window knowlede
// 3) Call the open() method on the window to display the window.
// 4) After that, the fully smartened CWidgetControl instance can
// be used to generate additional widgets by passing it to the
// widget constructor
bool createWindow(void);
// Create a CTextBox instance. This method will show you how to create
// a CTextBox widget
CTextBox *createTextBox(void);
// Draw the label. This method illustrates how to draw the CTextBox widget.
void showTextBox(CTextBox *label);
// Inject simulated keyboard characters into NX.
void injectChars(CTextBox *textbox, int nCh, FAR const uint8_t *string);
};
/////////////////////////////////////////////////////////////////////////////
// Public Data
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Public Function Prototypes
/////////////////////////////////////////////////////////////////////////////
#endif // __APPS_GRAPHICS_NXWIDGETS_UNITTESTS_CTEXTBOX_CTEXTBOXTEST_HXX