nuttx-apps/graphics/nxwidgets/UnitTests/README.md
Petro Karashchenko 2d8798d260 graphics/nxwidgets/UnitTests: correct configuration option name in README.md
Signed-off-by: Petro Karashchenko <petro.karashchenko@gmail.com>
2022-03-19 17:35:48 +08:00

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Graphics / NXWidgets / Unit Tests

This directory contains a collection of Unit Tests that can be used to verify NXWidgets.:

Contents

Installing and Building the Unit Tests

  1. Setup NuttX
    1. Configure NuttX
    2. Enable C++ Support
    3. Enable Debug Options
    4. Special configuration requirements for the nxwm unit test
    5. Other .config file changes NSH configurations only
    6. Other .config file changes NON-NSH configurations only
  2. Adjust the Stack Size
  3. Build NuttX including the unit test and the NXWidgets library

Work-Arounds

  1. Build Issues

Unit Test Directories

Installing and Building the Unit Tests

  1. Setup NuttX

    1. Configure NuttX

      Configure NuttX to run one of the target configurations. For example, let's assume that you are using the sim/nsh2 configuration. The sim/nsh2 configuration was specially created for use NXWidgets on the simulation platform. A similar, special configuration stm3210e-eval/nsh2 is also for the STM3210E-EVAL available. However, the unit test can be run on other configurations (see steps d and e below).

      Note: There are some other special configurationsrecommended for unit-leveling testing of NxWM because the configuration is more complex in that case. These are:

      1. sim/nxwmm, or the simulated platform (no touchscreen), and
      2. stm3240g-evel, for the STM3240G-EVAL board (with the STMPE11 touchscreen)

      We will assume the sim/nsh2 configuration in this discussion. The sim/nsh2 configuration is installed as follows:

      cd <nuttx-directory-path>
      make distclean
      tools/configure.sh sim:nsh2
      

      Where:

      <nuttx-directory-path> is the full, absolute path to the NuttX build directory

      If you are using the sim/nsh2 or stm3210e-eval configurations, then skip to step 2 (Hmmm.. better check 1d) too).

      There may be certain requirements for the configuration that you select... for example, certain widget tests may require touchscreen support or special font selections. These test-specific requirements are addressed below under Unit Test Directories

    2. Enable C++ Support

      If you are not using the sim/nsh2 or stm3210e-eval, you will need to add the following definitions to the NuttX configuration at nuttx/.config to enable C++ support:

      CONFIG_HAVE_CXX=y
      

      Check first, some configurations already have C++ support enabled (As of this writing ONLY the sim/nsh2 and stm321-e-eval configurations have C++ support pre-enabled).

    3. Enable Debug Options

      If you are running on a simulated target, then you might also want to enable debug symbols:

      CONFIG_DEBUG_SYMBOLS=y
      

      Then you can run the simulation using GDB or DDD which is a very powerful debugging environment!

    4. Special configuration requirements for the nxwm unit test.

      CONFIG_NXTERM=y
      
    5. Other .config file changes NSH configurations only.

      If the configuration that you are using supports NSH and NSH built-in tasks then all is well. If it is an NSH configuration, then you will have to define the following in your nuttx/.config file as well (if it is not already defined):

      CONFIG_NSH_BUILTIN_APPS=y
      

      sim/nsh2 and stm3210e-eval/nsh2 already has this setting. You do not need to change anything further in the nuttx/.config file if you are using either of these configurations.

    6. Other .config file changes NON-NSH configurations only.

      Entry Point. You will need to set the entry point in the .config file. For NSH configurations, the entry point will always be nsh_main and you will see that setting like:

      CONFIG_INIT_ENTRYPOINT="nsh_main"
      

      If you are not using in NSH, then each unit test has a unique entry point. That entry point is the name of the unit test directory in all lower case plus the suffix _main. So, for example, the correct entry for the UnitTests/CButton would be:

      CONFIG_INIT_ENTRYPOINT="cbutton_main"
      

      And the correct entry point for UnitTests/nxwm would be:

      CONFIG_INIT_ENTRYPOINT="nxwm_main"
      

      etc.

      For non-NSH configurations (such as the sim/touchscreen) you will have to remove the configuration setting that provided the main function so that you use the main in the unit test code instead. So, for example, with the sim/touchscreen configuration you need to remove the following from the NuttX configuration file (.config):

      CONFIG_EXAMPLES_TOUSCHCREEN=y  ## REMOVE (provided "tc_main")
      
  2. Adjust the Stack Size

    If using an simulation configuration (like sim/nsh2) and your unit test uses X11 as its display device, then you would have to increase the size of unit test stack as described below under Stack Size Issues with the X11 Simulation.

  3. Build NuttX including the unit test and the NXWidgets library

    cd <nuttx-directory-path>
    . ./setenv.sh
    make
    

Work-Arounds

Build Issues

  1. I have seen this error on Cygwin building C++ code:

    LD:  nuttx.rel
    ld: skipping incompatible /home/patacongo/projects/nuttx/nuttx/trunk/nuttx/libxx//liblibxx.a when searching for -llibxx
    ld: cannot find -llibxx
    

    The problem seems to be caused because gcc build code for 32-bit mode and g++ builds code for 64-bit mode. Add the -m32 option to the g++ command line seems to fix the problem. In Make.defs:

    CXXFLAGS = -m32 $(ARCHWARNINGSXX) $(ARCHOPTIMIZATION) \
               $(ARCHCXXFLAGS) $(ARCHINCLUDESXX) $(ARCHDEFINES) $(EXTRADEFINES) -pipe
    
  2. Stack Size Issues with the X11 Simulation

    When you run the NuttX simulation, it uses stacks allocated by NuttX from the NuttX heap. The memory management model is exactly the same in the simulation as it is real, target system. This is good because this produces a higher fidelity simulation.

    However, when the simulation calls into Linux/Cygwin libraries, it will still use these small simulation stacks. This happens, for example, when you call into the system to get and put characters to the console window or when you make x11 calls into the system. The programming model within those libraries will assume a Linux/Cygwin environment where the stack size grows dynamically

    As a consequence, those system libraries may allocate large data structures on the stack and overflow the small NuttX stacks. X11, in particular, requires large stacks. If you are using X11 in the simulation, make sure that you set aside a "lot" of stack for the X11 system calls (maybe 8 or 16Kb). The stack size for the thread that begins with user start is controlled by the configuration setting CONFIG_INIT_STACKSIZE; you may need to increase this value to larger number to survive the X11 system calls.

    If you are running X11 applications as NSH add-on programs, then the stack size of the add-on program is controlled in another way. Here are the steps for increasing the stack size in that case:

    cd ../apps/namedapps  # Go to the namedapps directory
    vi namedapps_list.h   # Edit this file and increase the stack size of the add-on
    rm .built *.o         # This will force the namedapps logic to rebuild
    

Unit Tests

The following provide simple unit tests for each of the NXWidgets. In addition, these unit tests provide examples for the use of each widget type.

  • CButton
    • Exercises the CButton widget.
    • Depends on CLabel.
  • CButtonArray
    • Exercises the CButtonArray widget.
  • CCheckBox
    • Exercises the CCheckBox widget.
    • Depends on CLabel and CButton.
  • CGlyphButton
    • Exercises the CGlyphButton widget.
    • Depends on CLabel and CButton.
  • CImage
    • Exercises the CImage widget.
  • CLabel
    • Exercises the CLabel widget.
  • CProgressBar
    • Exercises the CProgressBar widget.
  • CRadioButton
    • Exercises the CRadioButton and CRadioButtonGroup widgets.
    • Depends on CLabel and CButton.
  • CScrollBarHorizontal
    • Exercises the ScrollbarHorizontal.
    • Depends on CSliderHorizontal and CGlyphButton.
  • CScrollBarVertical
    • Exercises the ScrollbarHorizontal.
    • Depends on CSliderVertical and CGlyphButton.
  • CSliderHorizontal
    • Exercises the CSliderHorizontal.
    • Depends on CSliderHorizontalGrip.
  • CSliderVertical
    • Exercises the CSliderVertical.
    • Depends on CSliderVerticalGrip.
  • CTextBox
    • Exercises the CTextBox widget.
    • Depends on CLabel.