nuttx-apps/graphics/nxwm/src/cfullscreenwindow.cxx
Alin Jerpelea 38ef30b9cc apps: graphics: nxwm: update licenses to Apache
Gregory Nutt is the copyright holder for those files and he has submitted the
SGA as a result we can migrate the licenses to Apache.

Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
2022-03-11 00:14:32 +02:00

175 lines
4.5 KiB
C++

/********************************************************************************************
* apps/graphics/nxwm/src/cfullscreenwindow.cxx
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
********************************************************************************************/
/********************************************************************************************
* Included Files
********************************************************************************************/
#include <nuttx/config.h>
#include <nuttx/nx/nxglib.h>
#include "graphics/nxwidgets/nxconfig.hxx"
#include "graphics/nxwidgets/cwidgetcontrol.hxx"
#include "graphics/nxwidgets/cgraphicsport.hxx"
#include "graphics/nxwm/nxwmconfig.hxx"
#include "graphics/nxglyphs.hxx"
#include "graphics/nxwm/cfullscreenwindow.hxx"
/********************************************************************************************
* Pre-Processor Definitions
********************************************************************************************/
/********************************************************************************************
* CFullScreenWindow Method Implementations
********************************************************************************************/
using namespace NxWM;
/**
* CFullScreenWindow Constructor
*
* @param window. The raw window to be used by this application.
*/
CFullScreenWindow::CFullScreenWindow(NXWidgets::CNxWindow *window)
{
// Save the window for later use
m_window = window;
}
/**
* CFullScreenWindow Destructor
*/
CFullScreenWindow::~CFullScreenWindow(void)
{
// We didn't create the window. That was done by the task bar,
// But we will handle destruction of with window as a courtesy.
if (m_window)
{
delete m_window;
}
}
/**
* Initialize window. Window initialization is separate from
* object instantiation so that failures can be reported.
*
* @return True if the window was successfully initialized.
*/
bool CFullScreenWindow::open(void)
{
return true;
}
/**
* Re-draw the application window
*/
void CFullScreenWindow::redraw(void)
{
}
/**
* The application window is hidden (either it is minimized or it is
* maximized, but not at the top of the hierarchy)
*/
void CFullScreenWindow::hide(void)
{
}
/**
* Recover the contained raw window instance
*
* @return. The window used by this application
*/
NXWidgets::INxWindow *CFullScreenWindow::getWindow(void) const
{
return static_cast<NXWidgets::INxWindow*>(m_window);
}
/**
* Recover the contained widget control
*
* @return. The widget control used by this application
*/
NXWidgets::CWidgetControl *CFullScreenWindow::getWidgetControl(void) const
{
return m_window->getWidgetControl();
}
/**
* Block further activity on this window in preparation for window
* shutdown.
*
* @param app. The application to be blocked
*/
void CFullScreenWindow::block(IApplication *app)
{
// Get the widget control from the NXWidgets::CNxWindow instance
NXWidgets::CWidgetControl *control = m_window->getWidgetControl();
// And then block further reporting activity on the underlying
// NX raw window
nx_block(control->getWindowHandle(), (FAR void *)app);
}
/**
* Set the window label
*
* @param appname. The name of the application to place on the window
*/
void CFullScreenWindow::setWindowLabel(NXWidgets::CNxString &appname)
{
}
/**
* Report of this is a "normal" window or a full screen window. The
* primary purpose of this method is so that window manager will know
* whether or not it show draw the task bar.
*
* @return True if this is a full screen window.
*/
bool CFullScreenWindow::isFullScreen(void) const
{
return true;
}
/**
* Register to receive callbacks when toolbar icons are selected
*/
void CFullScreenWindow::registerCallbacks(IApplicationCallback *callback)
{
}