nuttx/libs/libc/unistd/lib_sleep.c

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/****************************************************************************
* libs/libc/unistd/lib/lib_sleep.c
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <unistd.h>
#include <signal.h>
#include <nuttx/clock.h>
#include <arch/irq.h>
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: sleep
*
* Description:
* The sleep() function will cause the calling thread to be suspended from
* execution until either the number of real-time seconds specified by the
* argument 'seconds' has elapsed or a signal is delivered to the calling
* thread and its action is to invoke a signal-catching function or to
* terminate the process. The suspension time may be longer than requested
* due to the scheduling of other activity by the system.
*
* If a SIGALRM signal is generated for the calling process during
* execution of sleep() and if the SIGALRM signal is being ignored or
* blocked from delivery, it is unspecified whether sleep() returns
* when the SIGALRM signal is scheduled. If the signal is being blocked, it
* is also unspecified whether it remains pending after sleep() returns or
* it is discarded.
*
* If a SIGALRM signal is generated for the calling process during
* execution of sleep(), except as a result of a prior call to alarm(),
* and if the SIGALRM signal is not being ignored or blocked from delivery,
* it is unspecified whether that signal has any effect other than causing
* sleep() to return.
*
* If a signal-catching function interrupts sleep() and examines or changes
* either the time a SIGALRM is scheduled to be generated, the action
* associated with the SIGALRM signal, or whether the SIGALRM signal is
* blocked from delivery, the results are unspecified.
*
* If a signal-catching function interrupts sleep() and calls siglongjmp()
* or longjmp() to restore an environment saved prior to the sleep() call,
* the action associated with the SIGALRM signal and the time at which a
* SIGALRM signal is scheduled to be generated are unspecified. It is also
* unspecified whether the SIGALRM signal is blocked, unless the process'
* signal mask is restored as part of the environment.
*
* Implementations may place limitations on the granularity of timer
* values. For each interval timer, if the requested timer value requires a
* finer granularity than the implementation supports, the actual timer
* value will be rounded up to the next supported value.
*
* Interactions between sleep() and any of setitimer(), ualarm() or sleep()
* are unspecified.
*
* Input Parameters:
* seconds - The number of seconds to sleep
*
* Returned Value:
* If sleep() returns because the requested time has elapsed, the value
* returned will be 0. If sleep() returns because of premature arousal due
* to delivery of a signal, the return value will be the "unslept" amount
* (the requested time minus the time actually slept) in seconds.
*
* Assumptions:
*
****************************************************************************/
unsigned int sleep(unsigned int seconds)
{
struct timespec rqtp;
struct timespec rmtp;
unsigned int remaining = 0;
int ret;
/* Don't sleep if seconds == 0 */
if (seconds > 0)
{
/* Let clock_nanosleep() do all of the work. */
rqtp.tv_sec = seconds;
rqtp.tv_nsec = 0;
ret = clock_nanosleep(CLOCK_REALTIME, 0, &rqtp, &rmtp);
/* clock_nanosleep() should only fail if it was interrupted by a
* signal, but we treat all errors the same,
*/
if (ret < 0)
{
remaining = rmtp.tv_sec;
if (remaining < seconds && rmtp.tv_nsec >= 500000000)
{
/* Round up */
remaining++;
}
}
return remaining;
}
return 0;
}