nuttx/graphics/nxbe/nxbe_setvisibility.c

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/****************************************************************************
* graphics/nxbe/nxbe_setvisibility.c
*
* Copyright (C) 2019 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <assert.h>
#include <nuttx/nx/nxglib.h>
#include "nxbe.h"
#include "nxmu.h"
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: nxbe_show_window
*
* Description:
* Make a hidden window visible.
*
* Input Parameters:
* wnd - The window to be shown
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_show_window(FAR struct nxbe_window_s *wnd)
{
FAR struct nxbe_state_s *be = wnd->be;
/* Mark the window no longer hidden */
NXBE_CLRHIDDEN(wnd);
/* Restore the window to the top of the hierarchy. Exception: If the top
* window is a modal window, then only raise it to second highest.
*/
if (NXBE_STATE_ISMODAL(be) && be->topwnd->below != NULL)
{
/* We are in a modal state. The topwnd is not the background and it
* has focus.
*/
wnd->above = be->topwnd;
wnd->below = be->topwnd->below;
be->topwnd->below = wnd;
/* Redraw this window and the other that are below us */
nxbe_redrawbelow(be, wnd, &wnd->bounds);
}
else
{
/* Otherwise re-insert the window at the top on the display. */
wnd->above = NULL;
wnd->below = be->topwnd;
be->topwnd->above = wnd;
be->topwnd = wnd;
/* This window is now at the top of the display, we know, therefore,
* that it is not obscured by another window. Just redraw it.
*/
nxmu_redraw(wnd, &wnd->bounds);
}
}
/****************************************************************************
* Name: nxbe_hide_window
*
* Description:
* Hide a visible window.
*
* Input Parameters:
* wnd - The window to be modified
* hide - True: Window will be hidden; false: Window will be visible
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_hide_window(FAR struct nxbe_window_s *wnd)
{
FAR struct nxbe_state_s *be = wnd->be;
/* The background window should never be hidden */
DEBUGASSERT(wnd != &be->bkgd);
/* Remove this window from the hiearachy */
/* Is there a window above the one being hidden? */
if (wnd->above != NULL)
{
/* Yes, now the window below that one is the window below
* the one being hidden.
*/
wnd->above->below = wnd->below;
}
else
{
/* No, then the top window is the one below this (which
* can never be NULL because the background window is
* always at the true bottom of the list
*/
be->topwnd = wnd->below;
}
/* There is always a window below the one being closed (because
* the background is never closed. Now, the window above that
* is the window above the one that is being closed.
*/
wnd->below->above = wnd->above;
/* Redraw the windows that were below us (and may now be exposed) */
nxbe_redrawbelow(be, wnd->below, &wnd->bounds);
/* And mark the window as hidden */
NXBE_SETHIDDEN(wnd);
}
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: nxbe_setvisibility
*
* Description:
* Select if the window is visible or hidden. A hidden window is still
* present will will update normally, but will be on the visible on the
* display until it is unhidden.
*
* Input Parameters:
* wnd - The window to be modified
* hide - True: Window will be hidden; false: Window will be visible
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_setvisibility(FAR struct nxbe_window_s *wnd, bool hide)
{
/* Are we showing the window? Or hiding it? */
if (hide && !NXBE_ISHIDDEN(wnd))
{
nxbe_hide_window(wnd);
}
else if (!hide && NXBE_ISHIDDEN(wnd))
{
nxbe_show_window(wnd);
}
}