nuttx/graphics/nxmu/nxmu_openwindow.c

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/****************************************************************************
* graphics/nxmu/nxmu_openwindow.c
*
* Copyright (C) 2008-2011, 2019 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <errno.h>
#ifdef CONFIG_NX_RAMBACKED
#ifdef CONFIG_BUILD_KERNEL
# include "nuttx/pgalloc.h"
#else
# include "nuttx/kmalloc.h"
#endif
# include <nuttx/nx/nxbe.h>
#endif
#include <nuttx/nx/nx.h>
#include "nxmu.h"
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: nxmu_openwindow
*
* Description:
* Create a new window.
*
* Input Parameters:
* be - The back-end status structure
* wnd - The pre-allocated window structure to be initialized [IN/OUT]
*
* Returned Value:
* None
*
****************************************************************************/
void nxmu_openwindow(FAR struct nxbe_state_s *be, FAR struct nxbe_window_s *wnd)
{
#ifdef CONFIG_NX_RAMBACKED
nxgl_coord_t width;
nxgl_coord_t height;
size_t fbsize;
unsigned int bpp;
#endif
/* The window structure was allocated in nx_openwindow and all fields have
* been set to zero; conn, flags, cb, and arg which were initialized on
* the client side. On the server side, we need only initialize a few
* more the non zero fields and insert the new window at the top of the
* display.
*/
wnd->be = be;
#ifdef CONFIG_NX_RAMBACKED
/* Allocate framebuffer memory if the per-window framebuffer feature has
* been selected.
*
* REVISIT: This initial state of the framebuffer is uninitialized and
* not synchronized with the graphic device content. It will take a full
* screen update from the application to force the framebuffer and device
* to be consistent.
*
* REVISIT: Assumes a single color plane.
*/
if (NXBE_ISRAMBACKED(wnd))
{
width = wnd->bounds.pt2.x - wnd->bounds.pt1.x + 1;
height = wnd->bounds.pt2.y - wnd->bounds.pt1.y + 1;
bpp = wnd->be->plane[0].pinfo.bpp;
wnd->stride = (bpp * width + 7) >> 3;
fbsize = wnd->stride * height;
#ifdef CONFIG_BUILD_KERNEL
/* Allocate memory from the page pool because:
*
* 1) The page pool is the largest memory pool and best for
* framebuffers.
* 2) The allocation will be contiguous and much easier to
* map into a user address later.
*/
/* Determine the number of pages to be allocated */
wnd->npages = (uint16_t)MM_NPAGES(fbsize);
/* Allocate the pages */
wnd->fbmem = (FAR nxgl_mxpixel_t *)mm_pgalloc(wnd->npages);
if (wnd->fbmem == NULL)
{
/* Fall back to no RAM back up */
gerr("ERROR: mm_pgalloc() failed for fbsize=%lu, npages=%u\n",
(unsigned long)fbsize, wnd->npages);
wnd->stride = 0;
wnd->npages = 0;
NXBE_CLRRAMBACKED(wnd);
}
#else
/* Allocate memory from the user space heap because:
*
* 1) The user space heap is the larger memory pool and best for
* framebuffers (protected mode).
* 2) The user space heap is openly accessible at all privilege
* levels.
*/
wnd->fbmem = (FAR nxgl_mxpixel_t *)kumm_malloc(fbsize);
if (wnd->fbmem == NULL)
{
/* Fall back to no RAM back up */
gerr("ERROR: kumm_malloc() failed for fbsize=%lu\n",
(unsigned long)fbsize);
wnd->stride = 0;
NXBE_CLRRAMBACKED(wnd);
}
#endif
}
#endif
/* Is the window being created in the hidden state? */
if (!NXBE_ISHIDDEN(wnd))
{
/* No.. Insert the new window at the correct position in the
* hierarchy. topwnd is never NULL (it may point only at the
* background window, however). If we are in a modal state, then we
* cannot insert the window at the top of the display.
*/
if (NXBE_STATE_ISMODAL(be) && be->topwnd->below != NULL)
{
/* We are in a modal state. The topwnd is not the background and
* it has focus.
*/
wnd->above = be->topwnd;
wnd->below = be->topwnd->below;
be->topwnd->below = wnd;
}
else
{
/* Otherwise insert the new window at the top on the display. */
wnd->above = NULL;
wnd->below = be->topwnd;
be->topwnd->above = wnd;
be->topwnd = wnd;
}
}
/* Report the initial size/position of the window to the client */
nxmu_reportposition(wnd);
#ifdef CONFIG_NX_XYINPUT
/* Provide the initial mouse settings to the client */
nxmu_mousereport(wnd);
#endif
}