nuttx/graphics/nxmu/nxmu_openwindow.c

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/****************************************************************************
* graphics/nxmu/nxmu_openwindow.c
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <debug.h>
#include <errno.h>
#ifdef CONFIG_NX_RAMBACKED
#ifdef CONFIG_BUILD_KERNEL
# include "nuttx/pgalloc.h"
#else
# include "nuttx/kmalloc.h"
#endif
# include <nuttx/nx/nxbe.h>
#endif
#include <nuttx/nx/nx.h>
#include "nxmu.h"
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: nxmu_openwindow
*
* Description:
* Create a new window.
*
* Input Parameters:
* be - The back-end status structure
* wnd - The pre-allocated window structure to be initialized [IN/OUT]
*
* Returned Value:
* None
*
****************************************************************************/
void nxmu_openwindow(FAR struct nxbe_state_s *be,
FAR struct nxbe_window_s *wnd)
{
#ifdef CONFIG_NX_RAMBACKED
nxgl_coord_t width;
nxgl_coord_t height;
size_t fbsize;
unsigned int bpp;
#endif
/* The window structure was allocated in nx_openwindow and all fields have
* been set to zero; conn, flags, cb, and arg which were initialized on
* the client side. On the server side, we need only initialize a few
* more the non zero fields and insert the new window at the top of the
* display.
*/
wnd->be = be;
#ifdef CONFIG_NX_RAMBACKED
/* Allocate framebuffer memory if the per-window framebuffer feature has
* been selected.
*
* REVISIT: This initial state of the framebuffer is uninitialized and
* not synchronized with the graphic device content. It will take a full
* screen update from the application to force the framebuffer and device
* to be consistent.
*
* REVISIT: Assumes a single color plane.
*/
if (NXBE_ISRAMBACKED(wnd))
{
width = wnd->bounds.pt2.x - wnd->bounds.pt1.x + 1;
height = wnd->bounds.pt2.y - wnd->bounds.pt1.y + 1;
bpp = wnd->be->plane[0].pinfo.bpp;
wnd->stride = (bpp * width + 7) >> 3;
fbsize = wnd->stride * height;
#ifdef CONFIG_BUILD_KERNEL
/* Allocate memory from the page pool because:
*
* 1) The page pool is the largest memory pool and best for
* framebuffers.
* 2) The allocation will be contiguous and much easier to
* map into a user address later.
*/
/* Determine the number of pages to be allocated */
wnd->npages = (uint16_t)MM_NPAGES(fbsize);
/* Allocate the pages */
wnd->fbmem = (FAR nxgl_mxpixel_t *)mm_pgalloc(wnd->npages);
if (wnd->fbmem == NULL)
{
/* Fall back to no RAM back up */
gerr("ERROR: mm_pgalloc() failed for fbsize=%lu, npages=%u\n",
(unsigned long)fbsize, wnd->npages);
wnd->stride = 0;
wnd->npages = 0;
NXBE_CLRRAMBACKED(wnd);
}
#else
/* Allocate memory from the user space heap because:
*
* 1) The user space heap is the larger memory pool and best for
* framebuffers (protected mode).
* 2) The user space heap is openly accessible at all privilege
* levels.
*/
wnd->fbmem = kumm_malloc(fbsize);
if (wnd->fbmem == NULL)
{
/* Fall back to no RAM back up */
gerr("ERROR: kumm_malloc() failed for fbsize=%lu\n",
(unsigned long)fbsize);
wnd->stride = 0;
NXBE_CLRRAMBACKED(wnd);
}
#endif
}
#endif
/* Is the window being created in the hidden state? */
if (!NXBE_ISHIDDEN(wnd))
{
/* No.. Insert the new window at the correct position in the
* hierarchy. topwnd is never NULL (it may point only at the
* background window, however). If we are in a modal state, then we
* cannot insert the window at the top of the display.
*/
if (NXBE_STATE_ISMODAL(be) && be->topwnd->below != NULL)
{
/* We are in a modal state. The topwnd is not the background and
* it has focus.
*/
wnd->above = be->topwnd;
wnd->below = be->topwnd->below;
be->topwnd->below = wnd;
}
else
{
/* Otherwise insert the new window at the top on the display. */
wnd->above = NULL;
wnd->below = be->topwnd;
be->topwnd->above = wnd;
be->topwnd = wnd;
}
}
/* Report the initial size/position of the window to the client */
nxmu_reportposition(wnd);
#ifdef CONFIG_NX_XYINPUT
/* Provide the initial mouse settings to the client */
nxmu_mousereport(wnd);
#endif
}