nuttx/net/udp/udp_input.c

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/****************************************************************************
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* net/udp/udp_input.c
* Handling incoming UDP input
*
* Copyright (C) 2007-2009, 2011, 2018-2019 Gregory Nutt. All rights
* reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Adapted for NuttX from logic in uIP which also has a BSD-like license:
*
* Original author Adam Dunkels <adam@dunkels.com>
* Copyright () 2001-2003, Adam Dunkels.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote
* products derived from this software without specific prior
* written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#if defined(CONFIG_NET) && defined(CONFIG_NET_UDP)
#include <debug.h>
#include <nuttx/net/netconfig.h>
#include <nuttx/net/netdev.h>
#include <nuttx/net/udp.h>
#include <nuttx/net/netstats.h>
#include "devif/devif.h"
#include "utils/utils.h"
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#include "udp/udp.h"
#include "icmp/icmp.h"
#include "icmpv6/icmpv6.h"
/****************************************************************************
* Private Functions
****************************************************************************/
/****************************************************************************
* Name: udp_is_broadcast
*
* Description:
* Check if the destination address is a broadcast/multicast address.
*
* Input Parameters:
* dev - The device driver structure containing the received UDP packet
*
* Returned Value:
* True if the destination address is a broadcast/multicast address
*
****************************************************************************/
#if defined(CONFIG_NET_SOCKOPTS) && defined(CONFIG_NET_BROADCAST)
static bool udp_is_broadcast(FAR struct net_driver_s *dev)
{
/* Check if the destination address is a broadcast/multicast address */
#ifdef CONFIG_NET_IPv4
# ifdef CONFIG_NET_IPv6
if (IFF_IS_IPv4(dev->d_flags))
# endif
{
FAR struct ipv4_hdr_s *ipv4 = IPv4BUF;
in_addr_t destipaddr = net_ip4addr_conv32(ipv4->destipaddr);
return net_ipv4addr_cmp(destipaddr, INADDR_BROADCAST) ||
IN_MULTICAST(NTOHL(destipaddr)) ||
(net_ipv4addr_maskcmp(destipaddr, dev->d_ipaddr, dev->d_netmask)
&& net_ipv4addr_broadcast(destipaddr, dev->d_netmask));
}
#endif
#ifdef CONFIG_NET_IPv6
# ifdef CONFIG_NET_IPv4
else
# endif
{
FAR struct ipv6_hdr_s *ipv6 = IPv6BUF;
return net_is_addr_mcast(ipv6->destipaddr);
}
#endif
return false;
}
#endif
/****************************************************************************
* Name: udp_input_conn
*
* Description:
* Handle incoming UDP input for the case where there is an active
* connection.
*
* Input Parameters:
* dev - The device driver structure containing the received UDP pkt
* conn - The UDP connection structure associated with the packet
* udpiplen - Length of the IP and UDP headers
*
* Returned Value:
* OK - The packet has been processed
* -EAGAIN - Hold the packet and try again later. There is a listening
* socket but no receive in place to catch the packet yet. The
* device's d_len will be set to zero in this case as there is
* no outgoing data.
*
* Assumptions:
* The network is locked.
*
****************************************************************************/
static int udp_input_conn(FAR struct net_driver_s *dev,
FAR struct udp_conn_s *conn, unsigned int udpiplen)
{
uint16_t flags;
/* Set-up for the application callback */
dev->d_appdata = IPBUF(udpiplen);
dev->d_sndlen = 0;
/* Perform the application callback */
flags = udp_callback(dev, conn, UDP_NEWDATA);
/* If the operation was successful and the UDP data was "consumed,"
* then the UDP_NEWDATA flag will be cleared by logic in
* udp_callback(). The packet memory can then be freed by the
* network driver. OK will be returned to the network driver to
* indicate this case.
*
* "Consumed" here means that either the received data was (1)
* accepted by a socket waiting for data on the port or was (2)
* buffered in the UDP socket's read-ahead buffer.
*/
if ((flags & UDP_NEWDATA) != 0)
{
/* No.. the packet was not processed now. Return -EAGAIN so
* that the driver may retry again later. We still need to
* set d_len to zero so that the driver is aware that there
* is nothing to be sent.
*/
nwarn("WARNING: Packet not processed\n");
dev->d_len = 0;
return -EAGAIN;
}
/* If the application has data to send, setup the UDP/IP header */
if (dev->d_sndlen > 0)
{
udp_send(dev, conn);
}
return OK;
}
/****************************************************************************
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* Name: udp_input
*
* Description:
* Handle incoming UDP input
*
* Input Parameters:
* dev - The device driver structure containing the received UDP packet
* udp - A pointer to the UDP header in the packet
* iplen - Length of the IP and UDP headers
*
* Returned Value:
* OK - The packet has been processed and can be deleted
* -EAGAIN - Hold the packet and try again later. There is a listening
* socket but no receive in place to catch the packet yet. The
* device's d_len will be set to zero in this case as there is
* no outgoing data.
*
* Assumptions:
* The network is locked.
*
****************************************************************************/
static int udp_input(FAR struct net_driver_s *dev, unsigned int iplen)
{
FAR struct udp_hdr_s *udp;
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FAR struct udp_conn_s *conn;
#if defined(CONFIG_NET_SOCKOPTS) && defined(CONFIG_NET_BROADCAST)
FAR struct udp_conn_s *nextconn;
FAR struct iob_s *iob;
#endif
unsigned int udpiplen;
#ifdef CONFIG_NET_UDP_CHECKSUMS
uint16_t chksum;
#endif
int ret = OK;
/* Update the count of UDP packets received */
#ifdef CONFIG_NET_STATISTICS
g_netstats.udp.recv++;
#endif
/* Get a pointer to the UDP header. The UDP header lies just after the
* the link layer header and the IP header.
*/
udp = IPBUF(iplen);
/* Get the size of the IP header and the UDP header */
udpiplen = iplen + UDP_HDRLEN;
/* UDP processing is really just a hack. We don't do anything to the UDP/IP
* headers, but let the UDP application do all the hard work. If the
* application sets d_sndlen, it has a packet to send.
*/
dev->d_len -= udpiplen;
dev->d_appdata = IPBUF(udpiplen);
#ifdef CONFIG_NET_UDP_CHECKSUMS
chksum = udp->udpchksum;
if (chksum != 0)
{
#ifdef CONFIG_NET_IPv6
#ifdef CONFIG_NET_IPv4
if (IFF_IS_IPv6(dev->d_flags))
#endif
{
chksum = ~udp_ipv6_chksum(dev);
}
#endif /* CONFIG_NET_IPv6 */
#ifdef CONFIG_NET_IPv4
#ifdef CONFIG_NET_IPv6
else
#endif
{
chksum = ~udp_ipv4_chksum(dev);
}
#endif /* CONFIG_NET_IPv6 */
}
if (chksum != 0)
{
#ifdef CONFIG_NET_STATISTICS
g_netstats.udp.drop++;
g_netstats.udp.chkerr++;
#endif
nwarn("WARNING: Bad UDP checksum\n");
dev->d_len = 0;
}
else
#endif
{
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/* Demultiplex this UDP packet between the UDP "connections".
*
* REVISIT: If the callback logic that receives a packet responds with
* an outgoing packet, then it may be ignored. recvfrom() will not do
* that, however.
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*/
conn = udp_active(dev, NULL, udp);
if (conn)
{
/* We'll only get multiple conn when we support SO_REUSEADDR */
#if defined(CONFIG_NET_SOCKOPTS) && defined(CONFIG_NET_BROADCAST)
/* Check if the destination is a broadcast/multicast address */
if (udp_is_broadcast(dev))
{
/* Do we have second connection that can hold this packet? */
while ((nextconn = udp_active(dev, conn, udp)) != NULL)
{
/* Yes... There are multiple listeners on the same port.
* We need to clone the packet and deliver it to each
* listener.
*/
iob = netdev_iob_clone(dev, true);
if (iob == NULL)
{
nerr("ERROR: IOB clone failed.\n");
break; /* We can still process once without clone. */
}
ret = udp_input_conn(dev, conn, udpiplen);
if (ret < 0)
{
nwarn("WARNING: A conn failed to process the pkt %d\n",
ret); /* We can still continue for next conn. */
}
netdev_iob_replace(dev, iob);
udp = IPBUF(iplen);
conn = nextconn;
}
}
#endif
/* We can deliver the packet directly to the last listener. */
ret = udp_input_conn(dev, conn, udpiplen);
}
else
{
nwarn("WARNING: No listener on UDP port\n");
/* No match was found, send ICMP destination port unreachable
* unless destination address was broadcast/multicast.
*/
#if defined(CONFIG_NET_ICMP) || defined(CONFIG_NET_ICMPv6)
# ifdef CONFIG_NET_ICMPv6
# ifdef CONFIG_NET_ICMP
if (IFF_IS_IPv6(dev->d_flags))
# endif
{
icmpv6_reply(dev, ICMPv6_DEST_UNREACHABLE,
ICMPv6_PORT_UNREACH, 0);
}
# endif /* CONFIG_NET_ICMPv6 */
# ifdef CONFIG_NET_ICMP
# ifdef CONFIG_NET_ICMPv6
else
# endif
{
icmp_reply(dev, ICMP_DEST_UNREACHABLE, ICMP_PORT_UNREACH);
}
# endif /* CONFIG_NET_ICMP */
#else
dev->d_len = 0;
#endif /* CONFIG_NET_ICMP || CONFIG_NET_ICMPv6 */
}
}
return ret;
}
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: udp_ipv4_input
*
* Description:
* Handle incoming UDP input in an IPv4 packet
*
* Input Parameters:
* dev - The device driver structure containing the received UDP packet
*
* Returned Value:
* OK The packet has been processed and can be deleted
* ERROR Hold the packet and try again later. There is a listening socket
* but no receive in place to catch the packet yet.
*
* Assumptions:
* Called from network stack logic with the network stack locked
*
****************************************************************************/
#ifdef CONFIG_NET_IPv4
int udp_ipv4_input(FAR struct net_driver_s *dev)
{
FAR struct ipv4_hdr_s *ipv4 = IPv4BUF;
uint16_t iphdrlen;
/* Configure to receive an UDP IPv4 packet */
udp_ipv4_select(dev);
/* Get the IP header length (accounting for possible options). */
iphdrlen = (ipv4->vhl & IPv4_HLMASK) << 2;
/* Then process in the UDP IPv4 input */
return udp_input(dev, iphdrlen);
}
#endif
/****************************************************************************
* Name: udp_ipv6_input
*
* Description:
* Handle incoming UDP input in an IPv6 packet
*
* Input Parameters:
* dev - The device driver structure containing the received UDP packet
* iplen - The size of the IPv6 header. This may be larger than
* IPv6_HDRLEN the IPv6 header if IPv6 extension headers are
* present.
*
* Returned Value:
* OK The packet has been processed and can be deleted
* ERROR Hold the packet and try again later. There is a listening socket
* but no receive in place to catch the packet yet.
*
* Assumptions:
* Called from network stack logic with the network stack locked
*
****************************************************************************/
#ifdef CONFIG_NET_IPv6
int udp_ipv6_input(FAR struct net_driver_s *dev, unsigned int iplen)
{
/* Configure to receive an UDP IPv6 packet */
udp_ipv6_select(dev);
/* Then process in the UDP IPv6 input */
return udp_input(dev, iplen);
}
#endif
#endif /* CONFIG_NET && CONFIG_NET_UDP */