nuttx/graphics/nxbe/nxbe_cursor.c

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/****************************************************************************
* graphics/nxbe/nxbe_cursor.c
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <assert.h>
#include <debug.h>
#include <nuttx/kmalloc.h>
#include "nxglib.h"
#include "nxbe.h"
#if defined(CONFIG_NX_SWCURSOR) || defined(CONFIG_NX_HWCURSOR)
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: nxbe_cursor_enable
*
* Description:
* Enable/disable presentation of the cursor
*
* Input Parameters:
* be - The back-end state structure instance
* enable - True: show the cursor, false: hide the cursor.
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_cursor_enable(FAR struct nxbe_state_s *be, bool enable)
{
/* Are we enabling the cursor? Don't allow the cursor to be enabled if no
* image has been assigned to the cursor.
*/
ginfo("enable=%d visible=%u\n", enable, be->cursor.visible);
if (enable && !be->cursor.visible)
{
#ifdef CONFIG_NX_SWCURSOR
/* Don't allow the cursor to be enabled if no image has been assigned
* to the cursor
*/
if (be->cursor.image != NULL)
{
struct nxgl_rect_s bounds;
DEBUGASSERT(be->cursor.bkgd != NULL);
/* Handle the case where some or all of the cursor is off the
* display.
*/
nxgl_rectintersect(&bounds, &be->cursor.bounds, &be->bkgd.bounds);
if (!nxgl_nullrect(&bounds))
{
/* Save the cursor background image */
be->plane[0].cursor.backup(be, &bounds, 0);
/* Write the new cursor image to device memory */
be->plane[0].cursor.draw(be, &bounds, 0);
}
/* Mark the cursor visible */
be->cursor.visible = true;
}
#else
/* Mark the cursor visible */
be->cursor.visible = true;
/* For a hardware cursor, this would require some interaction with the
* graphics device.
*/
# error Missing logic
#endif
}
/* Are we disabling the cursor ? */
else if (!enable && be->cursor.visible)
{
struct nxgl_rect_s bounds;
/* Mark the cursor not visible */
be->cursor.visible = false;
#ifdef CONFIG_NX_SWCURSOR
DEBUGASSERT(be->cursor.bkgd != NULL);
/* Handle the case where some or all of the cursor is
* off the display.
*/
nxgl_rectintersect(&bounds, &be->cursor.bounds, &be->bkgd.bounds);
if (!nxgl_nullrect(&bounds))
{
/* Erase the old cursor image by writing the saved background
* image.
*/
be->plane[0].cursor.erase(be, &bounds, 0);
}
#else
/* For a hardware cursor, this would require some interaction with the
* graphics device.
*/
# error Missing logic
#endif
}
}
/****************************************************************************
* Name: nxbe_cursor_setimage
*
* Description:
* Set the cursor image.
*
* The image is provided a a 2-bits-per-pixel image. The two bit encoding
* is as follows:
*
* 00 - The transparent background
* 01 - Color1: The main color of the cursor
* 10 - Color2: The color of any border
* 11 - Color3: A blend color for better imaging (fake anti-aliasing).
*
* Input Parameters:
* be - The back-end state structure instance
* image - Describes the cursor image in the expected format.
*
* Returned Value:
* None
*
****************************************************************************/
#if defined(CONFIG_NX_HWCURSORIMAGE) || defined(CONFIG_NX_SWCURSOR)
void nxbe_cursor_setimage(FAR struct nxbe_state_s *be,
FAR struct nx_cursorimage_s *image)
{
#ifdef CONFIG_NX_SWCURSOR
struct nxgl_size_s oldsize;
struct nxgl_rect_s bounds;
size_t allocsize;
unsigned int bpp;
ginfo("image=%p\n", image);
/* If the cursor is visible, then we need to erase the old cursor from the
* device graphics memory.
*/
if (be->cursor.visible)
{
/* Handle the case where some or all of the cursor is
* off the display.
*/
nxgl_rectintersect(&bounds, &be->cursor.bounds, &be->bkgd.bounds);
if (!nxgl_nullrect(&bounds))
{
/* Erase the old cursor image by writing the saved background
* image.
*/
DEBUGASSERT(be->cursor.bkgd != NULL);
be->plane[0].cursor.erase(be, &bounds, 0);
}
}
/* Has the cursor changed size? */
oldsize.w = be->cursor.bounds.pt2.x - be->cursor.bounds.pt2.y + 1;
oldsize.h = be->cursor.bounds.pt2.y - be->cursor.bounds.pt2.y + 1;
if (image->size.w != oldsize.w || image->size.h != oldsize.h)
{
/* Check the size of the allocation we need to hold the backup image. */
bpp = be->plane[0].pinfo.bpp;
allocsize = (image->size.w * image->size.h * bpp + 7) >> 3;
/* Reallocate the buffer only if a larger one is needed */
if (allocsize > be->cursor.allocsize)
{
FAR void *tmp = kmm_realloc(be->cursor.bkgd, allocsize);
if (tmp == NULL)
{
goto errout_with_erase;
}
/* Save the new allocation information */
be->cursor.allocsize = allocsize;
be->cursor.bkgd = (FAR nxgl_mxpixel_t *)tmp;
}
/* Calculate the new image bounds. The position (pt1), does not
* change.
*/
be->cursor.bounds.pt2.x = be->cursor.bounds.pt1.x + image->size.w - 1;
be->cursor.bounds.pt2.y = be->cursor.bounds.pt1.y + image->size.h - 1;
/* Read in the new background image */
be->plane[0].cursor.backup(be, &be->cursor.bounds, 0);
}
/* Save the new colors */
nxgl_colorcopy(be->cursor.color1, image->color1);
nxgl_colorcopy(be->cursor.color2, image->color2);
nxgl_colorcopy(be->cursor.color3, image->color3);
/* Save the new image. This is a reference to an image in user space.
* which we assume will persist while we use it.
*
* REVISIT: There is an issue in KERNEL build mode. For FLAT and
* PROTECTED builds, the cursor image resides in the common application
* space and is assumed to pesist as long as needed. But with the KERNEL
* build, the image will lie in a process space and will not be generally
* available. In that case, we could keep the image in a shared memory
* region or perhaps copy the image into a kernel internal buffer.
* Neither of those are implemented.
*/
be->cursor.image = image->image;
errout_with_erase:
/* If the cursor is visible, then put write the new cursor image into
* device graphics memory now.
*/
if (be->cursor.visible)
{
/* Write the new cursor image to the device graphics memory. */
be->plane[0].cursor.draw(be, &be->cursor.bounds, 0);
}
#else
/* For a hardware cursor, this would require some interaction with the
* graphics device.
*/
# error Missing logic
#endif
}
#endif
/****************************************************************************
* Name: nxbe_cursor_setposition
*
* Description:
* Move the cursor to the specified position
*
* Input Parameters:
* be - The back-end state structure instance
* pos - The new cursor position
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_cursor_setposition(FAR struct nxbe_state_s *be,
FAR const struct nxgl_point_s *pos)
{
#ifdef CONFIG_NX_SWCURSOR
nxgl_coord_t dx;
nxgl_coord_t dy;
ginfo("pos=(%d,%d)\n", pos->x, pos->y);
/* If the cursor is visible, then we need to erase the cursor from the
* old position in device graphics memory.
*/
if (be->cursor.visible)
{
/* Erase the old cursor image by writing the saved background image. */
be->plane[0].cursor.erase(be, &be->cursor.bounds, 0);
}
/* Calculate the cursor movement */
dx = pos->x - be->cursor.bounds.pt1.x;
dy = pos->y - be->cursor.bounds.pt1.y;
/* Calculate the new image bounds. */
nxgl_rectoffset(&be->cursor.bounds, &be->cursor.bounds, dx, dy);
/* If the cursor is visible, then put write the new cursor image into
* device graphics memory now.
*/
if (be->cursor.visible)
{
struct nxgl_rect_s bounds;
/* Handle the case where some or all of the cursor is
* off the display.
*/
nxgl_rectintersect(&bounds, &be->cursor.bounds, &be->bkgd.bounds);
if (!nxgl_nullrect(&bounds))
{
/* Read in the new background image at this offset */
be->plane[0].cursor.backup(be, &bounds, 0);
/* Write the new cursor image to the device graphics memory. */
be->plane[0].cursor.draw(be, &bounds, 0);
}
}
#else
/* For a hardware cursor, this would require some interaction with the
* graphics device.
*/
# error Missing logic
#endif
}
#endif /* CONFIG_NX_SWCURSOR || CONFIG_NX_HWCURSOR */