48 lines
1.7 KiB
ReStructuredText
48 lines
1.7 KiB
ReStructuredText
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===========
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LCD Drivers
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===========
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- ``include/nuttx/lcd/lcd.h``. Structures and APIs needed to
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work with LCD drivers are provided in this header file. This
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header file also depends on some of the same definitions used
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for the frame buffer driver as provided in
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``include/nuttx/video/fb.h``.
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- ``struct lcd_dev_s``. Each LCD device driver must implement
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an instance of ``struct lcd_dev_s``. That structure defines a
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call table with the following methods:
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Get information about the LCD video controller configuration
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and the configuration of each LCD color plane.
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The following are provided only if the video hardware supports
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RGB color mapping:
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The following are provided only if the video hardware supports
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a hardware cursor:
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Get the LCD panel power status (0: full off -
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``CONFIG_LCD_MAXPOWER``: full on). On backlit LCDs, this
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setting may correspond to the backlight setting.
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Enable/disable LCD panel power (0: full off -
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``CONFIG_LCD_MAXPOWER``: full on). On backlit LCDs, this
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setting may correspond to the backlight setting.
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Get the current contrast setting (0-CONFIG_LCD_MAXCONTRAST) \*/
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Set LCD panel contrast (0-CONFIG_LCD_MAXCONTRAST)
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- **Binding LCD Drivers**. LCD drivers are not normally directly
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accessed by user code, but are usually bound to another, higher
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level device driver. In general, the binding sequence is:
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#. Get an instance of ``struct lcd_dev_s`` from the
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hardware-specific LCD device driver, and
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#. Provide that instance to the initialization method of the
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higher level device driver.
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- **Examples**: ``drivers/lcd/p14201.c``,
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``boards/arm/sam34/sam3u-ek/src/up_lcd.c.`` See also the usage
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of the LCD driver in the ``graphics/`` directory.
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