nuttx/libs/libc/math/lib_frexpf.c

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/****************************************************************************
* libs/libc/math/lib_frexpf.c
*
* This file is a part of NuttX:
*
* Copyright (C) 2012 Gregory Nutt. All rights reserved.
* Ported by: Darcy Gong
*
* It derives from the Rhombus OS math library by Nick Johnson which has
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* a compatible, MIT-style license:
*
* Copyright (C) 2009-2011 Nick Johnson <nickbjohnson4224 at gmail.com>
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*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
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*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <math.h>
/****************************************************************************
* Public Functions
****************************************************************************/
float frexpf(float x, int *exponent)
{
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float res;
*exponent = (int)ceilf(log2f(fabsf(x)));
res = x / ldexpf(1.0F, *exponent);
if (res >= 1.0)
{
res -= 0.5;
*exponent += 1;
}
if (res <= -1.0)
{
res += 0.5;
*exponent += 1;
}
return res;
}