nuttx/net/local/local_connect.c

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/****************************************************************************
* net/local/local_connect.c
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <string.h>
#include <unistd.h>
#include <assert.h>
#include <errno.h>
#include <queue.h>
#include <debug.h>
#include <nuttx/net/net.h>
#include <arch/irq.h>
#include "utils/utils.h"
#include "socket/socket.h"
#include "local/local.h"
#ifdef CONFIG_NET_LOCAL_STREAM
/****************************************************************************
* Private Functions
****************************************************************************/
/****************************************************************************
* Name: local_generate_instance_id
****************************************************************************/
static int32_t local_generate_instance_id(void)
{
static int32_t g_next_instance_id = 0;
int32_t id;
/* Called from local_connect with net_lock held. */
id = g_next_instance_id++;
if (g_next_instance_id < 0)
{
g_next_instance_id = 0;
}
return id;
}
/****************************************************************************
* Name: _local_semtake() and _local_semgive()
*
* Description:
* Take/give semaphore
*
****************************************************************************/
static inline void _local_semtake(sem_t *sem)
{
net_lockedwait_uninterruptible(sem);
}
#define _local_semgive(sem) nxsem_post(sem)
/****************************************************************************
* Name: local_stream_connect
*
* Description:
* Find a local connection structure that is the appropriate "server"
* connection to be used with the provided "client" connection.
*
* Returned Value:
* Zero (OK) returned on success; A negated errno value is returned on a
* failure. Possible failures include:
*
* Assumptions:
* The network is locked on entry, unlocked on return. This logic is
* an integral part of the lock_connect() implementation and was
* separated out only to improve readability.
*
****************************************************************************/
static int inline local_stream_connect(FAR struct local_conn_s *client,
FAR struct local_conn_s *server,
bool nonblock)
{
int ret;
int sval;
/* Has server backlog been reached?
* NOTE: The backlog will be zero if listen() has never been called by the
* server.
*/
if (server->lc_state != LOCAL_STATE_LISTENING ||
server->u.server.lc_pending >= server->u.server.lc_backlog)
{
net_unlock();
nerr("ERROR: Server is not listening: lc_state=%d\n",
server->lc_state);
nerr(" OR: The backlog limit was reached: %d or %d\n",
server->u.server.lc_pending, server->u.server.lc_backlog);
return -ECONNREFUSED;
}
/* Increment the number of pending server connection s */
server->u.server.lc_pending++;
DEBUGASSERT(server->u.server.lc_pending != 0);
/* Create the FIFOs needed for the connection */
ret = local_create_fifos(client);
if (ret < 0)
{
nerr("ERROR: Failed to create FIFOs for %s: %d\n",
client->lc_path, ret);
net_unlock();
return ret;
}
/* Open the client-side write-only FIFO. This should not block and should
* prevent the server-side from blocking as well.
*/
ret = local_open_client_tx(client, nonblock);
if (ret < 0)
{
nerr("ERROR: Failed to open write-only FIFOs for %s: %d\n",
client->lc_path, ret);
net_unlock();
goto errout_with_fifos;
}
DEBUGASSERT(client->lc_outfile.f_inode != NULL);
/* Set the busy "result" before giving the semaphore. */
client->u.client.lc_result = -EBUSY;
/* Add ourself to the list of waiting connections and notify the server. */
dq_addlast(&client->lc_node, &server->u.server.lc_waiters);
client->lc_state = LOCAL_STATE_ACCEPT;
local_accept_pollnotify(server, POLLIN);
if (nxsem_get_value(&server->lc_waitsem, &sval) >= 0 && sval < 1)
{
_local_semgive(&server->lc_waitsem);
}
net_unlock();
/* Wait for the server to accept the connections */
do
{
_local_semtake(&client->lc_waitsem);
ret = client->u.client.lc_result;
}
while (ret == -EBUSY);
/* Did we successfully connect? */
if (ret < 0)
{
nerr("ERROR: Failed to connect: %d\n", ret);
goto errout_with_outfd;
}
/* Yes.. open the read-only FIFO */
ret = local_open_client_rx(client, nonblock);
if (ret < 0)
{
nerr("ERROR: Failed to open write-only FIFOs for %s: %d\n",
client->lc_path, ret);
goto errout_with_outfd;
}
DEBUGASSERT(client->lc_infile.f_inode != NULL);
client->lc_state = LOCAL_STATE_CONNECTED;
return OK;
errout_with_outfd:
file_close(&client->lc_outfile);
client->lc_outfile.f_inode = NULL;
errout_with_fifos:
local_release_fifos(client);
client->lc_state = LOCAL_STATE_BOUND;
return ret;
}
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: psock_local_connect
*
* Description:
* Find a local connection structure that is the appropriate "server"
* connection to be used with the provided "client" connection.
*
* Returned Value:
* Zero (OK) returned on success; A negated errno value is returned on a
* failure. Possible failures include:
*
* EISCONN - The specified socket is connection-mode and is already
* connected.
* EADDRNOTAVAIL - The specified address is not available from the
* local machine.
* ECONNREFUSED - The target address was not listening for connections or
* refused the connection request because the connection backlog has
* been exceeded.
*
****************************************************************************/
int psock_local_connect(FAR struct socket *psock,
FAR const struct sockaddr *addr)
{
FAR struct local_conn_s *client;
FAR struct sockaddr_un *unaddr = (FAR struct sockaddr_un *)addr;
FAR struct local_conn_s *conn = NULL;
DEBUGASSERT(psock && psock->s_conn);
client = (FAR struct local_conn_s *)psock->s_conn;
if (client->lc_state == LOCAL_STATE_ACCEPT ||
client->lc_state == LOCAL_STATE_CONNECTED)
{
return -EISCONN;
}
/* Find the matching server connection */
net_lock();
while ((conn = local_nextconn(conn)) != NULL)
{
/* Anything in the listener list should be a stream socket in the
2021-02-25 13:48:46 +01:00
* listening state
*/
DEBUGASSERT(conn->lc_state == LOCAL_STATE_LISTENING &&
conn->lc_proto == SOCK_STREAM);
/* Handle according to the server connection type */
switch (conn->lc_type)
{
case LOCAL_TYPE_UNNAMED: /* A Unix socket that is not bound to any name */
case LOCAL_TYPE_ABSTRACT: /* lc_path is length zero */
{
#warning Missing logic
net_unlock();
return OK;
}
break;
case LOCAL_TYPE_PATHNAME: /* lc_path holds a null terminated string */
{
if (strncmp(conn->lc_path, unaddr->sun_path, UNIX_PATH_MAX - 1)
== 0)
{
int ret = OK;
/* Bind the address and protocol */
client->lc_proto = conn->lc_proto;
strncpy(client->lc_path, unaddr->sun_path,
UNIX_PATH_MAX - 1);
client->lc_path[UNIX_PATH_MAX - 1] = '\0';
client->lc_instance_id = local_generate_instance_id();
/* The client is now bound to an address */
client->lc_state = LOCAL_STATE_BOUND;
/* We have to do more for the SOCK_STREAM family */
if (conn->lc_proto == SOCK_STREAM)
{
ret =
local_stream_connect(client, conn,
_SS_ISNONBLOCK(psock->s_flags));
}
else
{
net_unlock();
}
return ret;
}
}
break;
default: /* Bad, memory must be corrupted */
DEBUGPANIC(); /* PANIC if debug on, else fall through */
case LOCAL_TYPE_UNTYPED: /* Type is not determined until the socket is bound */
{
net_unlock();
return -EINVAL;
}
}
}
net_unlock();
return -EADDRNOTAVAIL;
}
#endif /* CONFIG_NET_LOCAL_STREAM */