nuttx/graphics/nxmu/nxmu_mouse.c

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/****************************************************************************
* graphics/nxmu/nxmu__mouse.c
*
* Copyright (C) 2008-2009, 2011-2012, 2018 Gregory Nutt. All rights
* reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <stdint.h>
#include <errno.h>
#include <debug.h>
#include <nuttx/nx/nxglib.h>
#include <nuttx/nx/nx.h>
#include "nxmu.h"
#ifdef CONFIG_NX_XYINPUT
/****************************************************************************
* Private Data
****************************************************************************/
/* REVISIT: These globals will prevent this code from being used in an
* environment with more than one display. FIX ME!
*/
static struct nxgl_point_s g_mpos;
static struct nxgl_point_s g_mrange;
static uint8_t g_mbutton;
static FAR struct nxbe_window_s *g_mwnd;
Merged in paimonen/nuttx/pullreq_libc_libnx_updates (pull request #757) Pullreq libc libnx updates * NuttX: make strerror() return 'Success' for 0 * NuttX: fix strrchr() so that it considers null terminator as part of string From strrchr(3) man page: "The terminating null byte is considered part of the string, so that if c is specified as '\0', these functions return a pointer to the terminator." * NuttX: mm_free(): Add DEBUGASSERT()'s to catch memory corruption early. It's easier to find the source when asserts fail already when freeing an overflowed buffer, than if the corruption is only detected on next malloc(). * MM_FILL_ALLOCATIONS: Add debug option to fill all mallocs() This is helpful for detecting uninitialized variables, especially in C++ code. I seem to be forgetting to initialize member variables and then they just get random values.. * NuttX: nxtk_bitmapwindow: Fix warning message when bitmap is fully off-screen. * nxfonts_getfont: Avoid unnecessary warnings for other whitespace chars also. * NuttX: Fix kerning of 'I' in Sans17x22 font The I character was running together with some other characters, e.g. in sequence "IMI". * NXMU: Revalidate window pointer for mouse events. NXMU caches the previous window pointer so that further mouse events can be sent to the same window. However, if the window is destroyed while mouse button is held down, the pointer may become invalid and cause a crash. This patch revalidates the pointer before using it. Approved-by: GregoryN <gnutt@nuttx.org>
2018-11-12 16:36:35 +01:00
/****************************************************************************
* Private Functions
****************************************************************************/
/****************************************************************************
* Name: nxmu_revalidate_g_mwnd
*
* Description:
* Check if the window pointed to by g_mwnd still exists. If it does,
* this function returns a pointer to it. Otherwise returns NULL.
*
****************************************************************************/
static struct nxbe_window_s *
nxmu_revalidate_g_mwnd(FAR struct nxbe_window_s *wnd)
Merged in paimonen/nuttx/pullreq_libc_libnx_updates (pull request #757) Pullreq libc libnx updates * NuttX: make strerror() return 'Success' for 0 * NuttX: fix strrchr() so that it considers null terminator as part of string From strrchr(3) man page: "The terminating null byte is considered part of the string, so that if c is specified as '\0', these functions return a pointer to the terminator." * NuttX: mm_free(): Add DEBUGASSERT()'s to catch memory corruption early. It's easier to find the source when asserts fail already when freeing an overflowed buffer, than if the corruption is only detected on next malloc(). * MM_FILL_ALLOCATIONS: Add debug option to fill all mallocs() This is helpful for detecting uninitialized variables, especially in C++ code. I seem to be forgetting to initialize member variables and then they just get random values.. * NuttX: nxtk_bitmapwindow: Fix warning message when bitmap is fully off-screen. * nxfonts_getfont: Avoid unnecessary warnings for other whitespace chars also. * NuttX: Fix kerning of 'I' in Sans17x22 font The I character was running together with some other characters, e.g. in sequence "IMI". * NXMU: Revalidate window pointer for mouse events. NXMU caches the previous window pointer so that further mouse events can be sent to the same window. However, if the window is destroyed while mouse button is held down, the pointer may become invalid and cause a crash. This patch revalidates the pointer before using it. Approved-by: GregoryN <gnutt@nuttx.org>
2018-11-12 16:36:35 +01:00
{
if (!g_mwnd)
{
return NULL;
}
while (wnd)
{
if (wnd == g_mwnd)
{
return wnd;
}
wnd = wnd->below;
}
return NULL;
}
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: nxmu_mouseinit
*
* Description:
* Initialize with the mouse in the center of the display
*
****************************************************************************/
void nxmu_mouseinit(int x, int y)
{
g_mrange.x = x;
g_mrange.y = y;
g_mpos.x = x / 2;
g_mpos.y = y / 2;
g_mbutton = 0;
}
/****************************************************************************
* Name: nxmu_mousereport
*
* Description:
* Report mouse position info to the specified window
*
* Input Parameters:
* wnd - The window to receive the mouse report
*
* Returned Value:
* 0: Mouse report sent; >0: Mouse report not sent; <0: An error occurred
*
****************************************************************************/
int nxmu_mousereport(struct nxbe_window_s *wnd)
{
struct nxclimsg_mousein_s outmsg;
/* Does this window support mouse callbacks? */
if (wnd->cb->mousein)
{
/* Yes.. Is the mouse position visible in this window? */
if (nxbe_isvisible(wnd, &g_mpos))
{
/* Yes... Convert the mouse position to window relative
* coordinates and send it to the client
*/
outmsg.msgid = NX_CLIMSG_MOUSEIN;
outmsg.wnd = wnd;
outmsg.buttons = g_mbutton;
nxgl_vectsubtract(&outmsg.pos, &g_mpos, &wnd->bounds.pt1);
return nxmu_sendclientwindow(wnd, &outmsg,
sizeof(struct nxclimsg_mousein_s));
}
}
/* No error occurred, but the mouse report was not sent */
return 1;
}
/****************************************************************************
* Name: nxmu_mousein
*
* Description:
* New positional data has been received from the thread or interrupt
* handler that manages some kind of pointing hardware. Route that
* positional data to the appropriate window client.
*
****************************************************************************/
int nxmu_mousein(FAR struct nxmu_state_s *nxmu,
FAR const struct nxgl_point_s *pos, int buttons)
{
FAR struct nxbe_window_s *wnd;
nxgl_coord_t x = pos->x;
nxgl_coord_t y = pos->y;
uint8_t oldbuttons;
int ret;
/* Clip x and y to within the bounding rectangle */
if (x < 0)
{
x = 0;
}
else if (x >= g_mrange.x)
{
x = g_mrange.x - 1;
}
if (y < 0)
{
y = 0;
}
else if (y >= g_mrange.y)
{
y = g_mrange.y - 1;
}
/* Look for any change in values */
if (x != g_mpos.x || y != g_mpos.y || buttons != g_mbutton)
{
/* Update the mouse value */
oldbuttons = g_mbutton;
g_mpos.x = x;
g_mpos.y = y;
g_mbutton = buttons;
/* If a button is already down, regard this as part of a mouse drag
* event. Pass all the following events to the window where the drag
* started in, including the final button release event.
*/
if (oldbuttons != 0)
{
g_mwnd = nxmu_revalidate_g_mwnd(nxmu->be.topwnd);
if (g_mwnd != NULL && g_mwnd->cb->mousein)
Merged in paimonen/nuttx/pullreq_libc_libnx_updates (pull request #757) Pullreq libc libnx updates * NuttX: make strerror() return 'Success' for 0 * NuttX: fix strrchr() so that it considers null terminator as part of string From strrchr(3) man page: "The terminating null byte is considered part of the string, so that if c is specified as '\0', these functions return a pointer to the terminator." * NuttX: mm_free(): Add DEBUGASSERT()'s to catch memory corruption early. It's easier to find the source when asserts fail already when freeing an overflowed buffer, than if the corruption is only detected on next malloc(). * MM_FILL_ALLOCATIONS: Add debug option to fill all mallocs() This is helpful for detecting uninitialized variables, especially in C++ code. I seem to be forgetting to initialize member variables and then they just get random values.. * NuttX: nxtk_bitmapwindow: Fix warning message when bitmap is fully off-screen. * nxfonts_getfont: Avoid unnecessary warnings for other whitespace chars also. * NuttX: Fix kerning of 'I' in Sans17x22 font The I character was running together with some other characters, e.g. in sequence "IMI". * NXMU: Revalidate window pointer for mouse events. NXMU caches the previous window pointer so that further mouse events can be sent to the same window. However, if the window is destroyed while mouse button is held down, the pointer may become invalid and cause a crash. This patch revalidates the pointer before using it. Approved-by: GregoryN <gnutt@nuttx.org>
2018-11-12 16:36:35 +01:00
{
struct nxclimsg_mousein_s outmsg;
outmsg.msgid = NX_CLIMSG_MOUSEIN;
outmsg.wnd = g_mwnd;
outmsg.buttons = g_mbutton;
nxgl_vectsubtract(&outmsg.pos, &g_mpos, &g_mwnd->bounds.pt1);
Merged in paimonen/nuttx/pullreq_libc_libnx_updates (pull request #757) Pullreq libc libnx updates * NuttX: make strerror() return 'Success' for 0 * NuttX: fix strrchr() so that it considers null terminator as part of string From strrchr(3) man page: "The terminating null byte is considered part of the string, so that if c is specified as '\0', these functions return a pointer to the terminator." * NuttX: mm_free(): Add DEBUGASSERT()'s to catch memory corruption early. It's easier to find the source when asserts fail already when freeing an overflowed buffer, than if the corruption is only detected on next malloc(). * MM_FILL_ALLOCATIONS: Add debug option to fill all mallocs() This is helpful for detecting uninitialized variables, especially in C++ code. I seem to be forgetting to initialize member variables and then they just get random values.. * NuttX: nxtk_bitmapwindow: Fix warning message when bitmap is fully off-screen. * nxfonts_getfont: Avoid unnecessary warnings for other whitespace chars also. * NuttX: Fix kerning of 'I' in Sans17x22 font The I character was running together with some other characters, e.g. in sequence "IMI". * NXMU: Revalidate window pointer for mouse events. NXMU caches the previous window pointer so that further mouse events can be sent to the same window. However, if the window is destroyed while mouse button is held down, the pointer may become invalid and cause a crash. This patch revalidates the pointer before using it. Approved-by: GregoryN <gnutt@nuttx.org>
2018-11-12 16:36:35 +01:00
return nxmu_sendclientwindow(g_mwnd, &outmsg, sizeof(struct nxclimsg_mousein_s));
}
else
{
/* Ignore events until the button is released */
Merged in paimonen/nuttx/pullreq_libc_libnx_updates (pull request #757) Pullreq libc libnx updates * NuttX: make strerror() return 'Success' for 0 * NuttX: fix strrchr() so that it considers null terminator as part of string From strrchr(3) man page: "The terminating null byte is considered part of the string, so that if c is specified as '\0', these functions return a pointer to the terminator." * NuttX: mm_free(): Add DEBUGASSERT()'s to catch memory corruption early. It's easier to find the source when asserts fail already when freeing an overflowed buffer, than if the corruption is only detected on next malloc(). * MM_FILL_ALLOCATIONS: Add debug option to fill all mallocs() This is helpful for detecting uninitialized variables, especially in C++ code. I seem to be forgetting to initialize member variables and then they just get random values.. * NuttX: nxtk_bitmapwindow: Fix warning message when bitmap is fully off-screen. * nxfonts_getfont: Avoid unnecessary warnings for other whitespace chars also. * NuttX: Fix kerning of 'I' in Sans17x22 font The I character was running together with some other characters, e.g. in sequence "IMI". * NXMU: Revalidate window pointer for mouse events. NXMU caches the previous window pointer so that further mouse events can be sent to the same window. However, if the window is destroyed while mouse button is held down, the pointer may become invalid and cause a crash. This patch revalidates the pointer before using it. Approved-by: GregoryN <gnutt@nuttx.org>
2018-11-12 16:36:35 +01:00
return OK;
}
}
/* Pick the window to receive the mouse event. Start with the top
* window and go down. Stop with the first window that gets the mouse
* report
*/
for (wnd = nxmu->be.topwnd; wnd; wnd = wnd->below)
{
/* The background window normally has no callback structure (unless
* a client has taken control of the background via nx_requestbkgd()).
*/
if (wnd->cb)
{
ret = nxmu_mousereport(wnd);
if (ret == 0)
{
break;
}
}
}
g_mwnd = wnd;
}
return OK;
}
#endif /* CONFIG_NX_XYINPUT */