nuttx/mm/mm_heap/mm_addfreechunk.c

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/****************************************************************************
* mm/mm_heap/mm_addfreechunk.c
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
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#include <assert.h>
#include <nuttx/mm/mm.h>
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: mm_addfreechunk
*
* Description:
* Add a free chunk to the node next. It is assumed that the caller holds
* the mm semaphore
*
****************************************************************************/
void mm_addfreechunk(FAR struct mm_heap_s *heap, FAR struct mm_freenode_s *node)
{
FAR struct mm_freenode_s *next;
FAR struct mm_freenode_s *prev;
int ndx;
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DEBUGASSERT(node->size >= SIZEOF_MM_FREENODE);
DEBUGASSERT((node->preceding & MM_ALLOC_BIT) == 0);
/* Convert the size to a nodelist index */
ndx = mm_size2ndx(node->size);
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/* Now put the new node into the next */
for (prev = &heap->mm_nodelist[ndx], next = heap->mm_nodelist[ndx].flink;
next && next->size && next->size < node->size;
prev = next, next = next->flink);
/* Does it go in mid next or at the end? */
prev->flink = node;
node->blink = prev;
node->flink = next;
if (next)
{
/* The new node goes between prev and next */
next->blink = node;
}
}