nuttx/include/sys/video_controls.h

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/****************************************************************************
* include/sys/video_controls.h
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
#ifndef __INCLUDE_SYS_VIDEO_CONTROLS_H
#define __INCLUDE_SYS_VIDEO_CONTROLS_H
/****************************************************************************
* Included Files
****************************************************************************/
/****************************************************************************
* Pre-processor Definitions
****************************************************************************/
/* Control classes */
#define V4L2_CTRL_CLASS_USER (0x0100) /* Old-style 'user' controls */
#define V4L2_CTRL_CLASS_CAMERA (0x0200) /* Camera class controls */
#define V4L2_CTRL_CLASS_FLASH (0x0300) /* Camera flash controls */
#define V4L2_CTRL_CLASS_JPEG (0x0400) /* JPEG-compression controls */
#define V4L2_CTRL_CLASS_CODEC (0x0500) /* Stateful codec controls */
#define V4L2_CTRL_CLASS_MPEG V4L2_CTRL_CLASS_CODEC
#define USER_CID(v) (V4L2_CTRL_CLASS_USER + (v))
#define CAMERA_CID(v) (V4L2_CTRL_CLASS_CAMERA + (v))
#define FLASH_CID(v) (V4L2_CTRL_CLASS_FLASH + (v))
#define JPEG_CID(v) (V4L2_CTRL_CLASS_JPEG + (v))
/* User-class control IDs */
#define V4L2_CID_BRIGHTNESS USER_CID(0) /* Brightness */
#define V4L2_CID_CONTRAST USER_CID(1) /* Contrast */
#define V4L2_CID_SATURATION USER_CID(2) /* Saturation */
#define V4L2_CID_HUE USER_CID(3) /* Hue */
#define V4L2_CID_AUTO_WHITE_BALANCE USER_CID(4) /* AWB */
#define V4L2_CID_RED_BALANCE USER_CID(5) /* Red balance */
#define V4L2_CID_BLUE_BALANCE USER_CID(6) /* Blue balance */
#define V4L2_CID_GAMMA USER_CID(7) /* Gamma value adjustment */
#define V4L2_CID_GAMMA_CURVE USER_CID(8) /* Gamma curve adjustment */
#define V4L2_CID_EXPOSURE USER_CID(9) /* Exposure value */
/* Mirror horizontally(VIDEO) */
#define V4L2_CID_HFLIP USER_CID(10)
/* Mirror vertically(VIDEO) */
#define V4L2_CID_VFLIP USER_CID(11)
/* Mirror horizontally(STILL) */
#define V4L2_CID_HFLIP_STILL USER_CID(12)
/* Mirror vertically(STILL) */
#define V4L2_CID_VFLIP_STILL USER_CID(13)
#define V4L2_CID_SHARPNESS USER_CID(14) /* Sharpness */
#define V4L2_CID_COLOR_KILLER USER_CID(15) /* Color killer */
#define V4L2_CID_COLORFX USER_CID(16) /* Color effect */
/* Enumeration for V4L2_CID_COLORFX */
enum v4l2_colorfx
{
V4L2_COLORFX_NONE = 0, /* No effect */
V4L2_COLORFX_BW = 1, /* Black/white */
V4L2_COLORFX_SEPIA = 2, /* Sepia */
V4L2_COLORFX_NEGATIVE = 3, /* Positive/negative inversion */
V4L2_COLORFX_EMBOSS = 4, /* Emboss */
V4L2_COLORFX_SKETCH = 5, /* Sketch */
V4L2_COLORFX_SKY_BLUE = 6, /* Sky blue */
V4L2_COLORFX_GRASS_GREEN = 7, /* Grass green */
V4L2_COLORFX_SKIN_WHITEN = 8, /* Skin whiten */
V4L2_COLORFX_VIVID = 9, /* Vivid */
V4L2_COLORFX_AQUA = 10, /* Aqua */
V4L2_COLORFX_ART_FREEZE = 11, /* Art freeze */
V4L2_COLORFX_SILHOUETTE = 12, /* Silhouette */
V4L2_COLORFX_SOLARIZATION = 13, /* Solarization */
V4L2_COLORFX_ANTIQUE = 14, /* Antique */
V4L2_COLORFX_SET_CBCR = 15, /* Set CbCr */
V4L2_COLORFX_PASTEL = 16 /* Pastel */
};
#define V4L2_CID_AUTOBRIGHTNESS USER_CID(17) /* Auto brightness */
#define V4L2_CID_ROTATE USER_CID(18) /* Rotation */
/* Camera class control IDs */
#define V4L2_CID_EXPOSURE_AUTO CAMERA_CID(0) /* Auto exposure */
/* Enumeration for V4L2_CID_EXPOSURE_AUTO */
enum v4l2_exposure_auto_type
{
/* Exposure time:auto, iris aperture:auto */
V4L2_EXPOSURE_AUTO = 0,
/* Exposure time:manual, iris aperture:manual */
V4L2_EXPOSURE_MANUAL = 1,
/* Exposure time:manual, iris aperture:auto */
V4L2_EXPOSURE_SHUTTER_PRIORITY = 2,
/* Exposure time:auto, iris aperture:manual */
V4L2_EXPOSURE_APERTURE_PRIORITY = 3
};
#define V4L2_CID_EXPOSURE_ABSOLUTE CAMERA_CID(1) /* Exposure time */
#define V4L2_CID_FOCUS_ABSOLUTE CAMERA_CID(2) /* Focus */
#define V4L2_CID_FOCUS_RELATIVE CAMERA_CID(3) /* Focus */
#define V4L2_CID_FOCUS_AUTO CAMERA_CID(4) /* Auto focus */
#define V4L2_CID_ZOOM_ABSOLUTE CAMERA_CID(5) /* Zoom(absolute) */
#define V4L2_CID_ZOOM_RELATIVE CAMERA_CID(6) /* Zoom(relative) */
#define V4L2_CID_ZOOM_CONTINUOUS CAMERA_CID(7) /* Continuous zoom */
#define V4L2_CID_IRIS_ABSOLUTE CAMERA_CID(8) /* Iris(absolute) */
#define V4L2_CID_IRIS_RELATIVE CAMERA_CID(9) /* Iris(relative) */
/* Preset white balance */
#define V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE CAMERA_CID(10)
/* Enumeration for V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE */
enum v4l2_auto_n_preset_white_balance
{
V4L2_WHITE_BALANCE_MANUAL = 0, /* Manual */
V4L2_WHITE_BALANCE_AUTO = 1, /* Automatic */
V4L2_WHITE_BALANCE_INCANDESCENT = 2, /* Incandescent */
V4L2_WHITE_BALANCE_FLUORESCENT = 3, /* Fluorescent */
V4L2_WHITE_BALANCE_FLUORESCENT_H = 4, /* Fluorescent H */
V4L2_WHITE_BALANCE_HORIZON = 5, /* Horizon */
V4L2_WHITE_BALANCE_DAYLIGHT = 6, /* Daylight */
V4L2_WHITE_BALANCE_FLASH = 7, /* Flash */
V4L2_WHITE_BALANCE_CLOUDY = 8, /* Cloudy */
V4L2_WHITE_BALANCE_SHADE = 9, /* Shade */
};
#define V4L2_CID_WIDE_DYNAMIC_RANGE CAMERA_CID(11) /* Wide dynamic range */
/* Image stabilization */
#define V4L2_CID_IMAGE_STABILIZATION CAMERA_CID(12)
#define V4L2_CID_ISO_SENSITIVITY CAMERA_CID(13) /* ISO sensitivity */
/* Auto ISO sensitivity */
#define V4L2_CID_ISO_SENSITIVITY_AUTO CAMERA_CID(14)
/* Enumeration for V4L2_CID_ISO_SENSITIVITY_AUTO */
enum v4l2_iso_sensitivity_auto_type
{
V4L2_ISO_SENSITIVITY_MANUAL = 0, /* Manual */
V4L2_ISO_SENSITIVITY_AUTO = 1, /* Automatic */
};
#define V4L2_CID_EXPOSURE_METERING CAMERA_CID(15) /* Exposure metering */
/* Enumeration for V4L2_CID_EXPOSURE_METERING */
enum v4l2_exposure_metering
{
V4L2_EXPOSURE_METERING_AVERAGE = 0, /* Average */
V4L2_EXPOSURE_METERING_CENTER_WEIGHTED = 1, /* Center weighted */
V4L2_EXPOSURE_METERING_SPOT = 2, /* Spot */
V4L2_EXPOSURE_METERING_MATRIX = 3, /* Matrix */
};
#define V4L2_CID_SCENE_MODE CAMERA_CID(16) /* Scene selection */
/* Enumeration for V4L2_CID_SCENE_MODE */
enum v4l2_scene_mode
{
V4L2_SCENE_MODE_NONE = 0, /* No scene */
V4L2_SCENE_MODE_BACKLIGHT = 1, /* Backlight */
V4L2_SCENE_MODE_BEACH_SNOW = 2, /* Beach snow */
V4L2_SCENE_MODE_CANDLE_LIGHT = 3, /* Candle light */
V4L2_SCENE_MODE_DAWN_DUSK = 4, /* Dawn dask */
V4L2_SCENE_MODE_FALL_COLORS = 5, /* Fall colors */
V4L2_SCENE_MODE_FIREWORKS = 6, /* Fire works */
V4L2_SCENE_MODE_LANDSCAPE = 7, /* Landscape */
V4L2_SCENE_MODE_NIGHT = 8, /* Night */
V4L2_SCENE_MODE_PARTY_INDOOR = 9, /* Indoor party */
V4L2_SCENE_MODE_PORTRAIT = 10, /* Portrait */
V4L2_SCENE_MODE_SPORTS = 11, /* Sports */
V4L2_SCENE_MODE_SUNSET = 12, /* Sunset */
V4L2_SCENE_MODE_TEXT = 13, /* Text */
2023-07-31 12:55:26 +02:00
V4L2_SCENE_MODE_MAX = 14 /* Max number */
};
#define V4L2_CID_3A_LOCK CAMERA_CID(17) /* Lock 3A */
#define V4L2_LOCK_EXPOSURE (1 << 0) /* Exposure bit for
* V4L2_CID_3A_LOCK */
#define V4L2_LOCK_WHITE_BALANCE (1 << 1) /* White balance bit for
* V4L2_CID_3A_LOCK */
#define V4L2_LOCK_FOCUS (1 << 2) /* Focus bit for
* V4L2_CID_3A_LOCK */
#define V4L2_CID_AUTO_FOCUS_START CAMERA_CID(18) /* Start single AF */
#define V4L2_CID_AUTO_FOCUS_STOP CAMERA_CID(19) /* Stop single AF */
#define V4L2_CID_3A_PARAMETER CAMERA_CID(20) /* 3A parameter */
#define V4L2_CID_3A_STATUS CAMERA_CID(21) /* 3A status */
#define V4L2_3A_STATUS_STABLE (0) /* 3A is stable */
#define V4L2_3A_STATUS_AE_OPERATING (1 << 0) /* AE is operating */
#define V4L2_3A_STATUS_AWB_OPERATING (1 << 1) /* AWB is operating */
#define V4L2_3A_STATUS_AF_OPERATING (1 << 2) /* AF is operating */
/* Spot position in spot exposure metering */
#define V4L2_CID_EXPOSURE_METERING_SPOT_POSITION CAMERA_CID(22)
/* Flash and privacy (indicator) light controls */
#define V4L2_CID_FLASH_LED_MODE FLASH_CID(0)
/* Enumeration for V4L2_CID_FLASH_LED_MODE */
enum v4l2_flash_led_mode
{
V4L2_FLASH_LED_MODE_NONE, /* Not use LED */
V4L2_FLASH_LED_MODE_FLASH, /* Flash mode */
V4L2_FLASH_LED_MODE_TORCH, /* Torch mode */
};
/* JPEG-class control IDs */
#define V4L2_CID_JPEG_COMPRESSION_QUALITY JPEG_CID(0) /* JPEG quality */
/* MPEG-class control IDs */
/* The MPEG controls are applicable to all codec controls
* and the 'MPEG' part of the define is historical
*/
#define V4L2_CID_CODEC_BASE (V4L2_CTRL_CLASS_CODEC | 0x900)
#define V4L2_CID_CODEC_CLASS (V4L2_CTRL_CLASS_CODEC | 1)
/* MPEG video controls specific to multiplexed streams */
#define V4L2_CID_MPEG_VIDEO_ENCODING (V4L2_CID_CODEC_BASE + 200)
enum v4l2_mpeg_video_encoding
{
V4L2_MPEG_VIDEO_ENCODING_MPEG_1 = 0,
V4L2_MPEG_VIDEO_ENCODING_MPEG_2 = 1,
V4L2_MPEG_VIDEO_ENCODING_MPEG_4_AVC = 2,
};
#define V4L2_CID_MPEG_VIDEO_ASPECT (V4L2_CID_CODEC_BASE + 201)
enum v4l2_mpeg_video_aspect
{
V4L2_MPEG_VIDEO_ASPECT_1x1 = 0,
V4L2_MPEG_VIDEO_ASPECT_4x3 = 1,
V4L2_MPEG_VIDEO_ASPECT_16x9 = 2,
V4L2_MPEG_VIDEO_ASPECT_221x100 = 3,
};
#define V4L2_CID_MPEG_VIDEO_B_FRAMES (V4L2_CID_CODEC_BASE + 202)
#define V4L2_CID_MPEG_VIDEO_GOP_SIZE (V4L2_CID_CODEC_BASE + 203)
#define V4L2_CID_MPEG_VIDEO_GOP_CLOSURE (V4L2_CID_CODEC_BASE + 204)
#define V4L2_CID_MPEG_VIDEO_PULLDOWN (V4L2_CID_CODEC_BASE + 205)
#define V4L2_CID_MPEG_VIDEO_BITRATE_MODE (V4L2_CID_CODEC_BASE + 206)
enum v4l2_mpeg_video_bitrate_mode
{
V4L2_MPEG_VIDEO_BITRATE_MODE_VBR = 0,
V4L2_MPEG_VIDEO_BITRATE_MODE_CBR = 1,
V4L2_MPEG_VIDEO_BITRATE_MODE_CQ = 2,
};
#define V4L2_CID_MPEG_VIDEO_BITRATE (V4L2_CID_CODEC_BASE + 207)
#define V4L2_CID_MPEG_VIDEO_BITRATE_PEAK (V4L2_CID_CODEC_BASE + 208)
#define V4L2_CID_MPEG_VIDEO_TEMPORAL_DECIMATION (V4L2_CID_CODEC_BASE + 209)
#define V4L2_CID_MPEG_VIDEO_MUTE (V4L2_CID_CODEC_BASE + 210)
#define V4L2_CID_MPEG_VIDEO_MUTE_YUV (V4L2_CID_CODEC_BASE + 211)
#define V4L2_CID_MPEG_VIDEO_DECODER_SLICE_INTERFACE (V4L2_CID_CODEC_BASE + 212)
#define V4L2_CID_MPEG_VIDEO_DECODER_MPEG4_DEBLOCK_FILTER (V4L2_CID_CODEC_BASE + 213)
#define V4L2_CID_MPEG_VIDEO_CYCLIC_INTRA_REFRESH_MB (V4L2_CID_CODEC_BASE + 214)
#define V4L2_CID_MPEG_VIDEO_FRAME_RC_ENABLE (V4L2_CID_CODEC_BASE + 215)
#define V4L2_CID_MPEG_VIDEO_HEADER_MODE (V4L2_CID_CODEC_BASE + 216)
enum v4l2_mpeg_video_header_mode
{
V4L2_MPEG_VIDEO_HEADER_MODE_SEPARATE = 0,
V4L2_MPEG_VIDEO_HEADER_MODE_JOINED_WITH_1ST_FRAME = 1,
};
#define V4L2_CID_MPEG_VIDEO_MAX_REF_PIC (V4L2_CID_CODEC_BASE + 217)
#define V4L2_CID_MPEG_VIDEO_MB_RC_ENABLE (V4L2_CID_CODEC_BASE + 218)
#define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_BYTES (V4L2_CID_CODEC_BASE + 219)
#define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_MB (V4L2_CID_CODEC_BASE + 220)
#define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE (V4L2_CID_CODEC_BASE + 221)
enum v4l2_mpeg_video_multi_slice_mode
{
V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_SINGLE = 0,
V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_MAX_MB = 1,
V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_MAX_BYTES = 2,
/* Kept for backwards compatibility reasons. Stupid typo... */
V4L2_MPEG_VIDEO_MULTI_SICE_MODE_MAX_MB = 1,
V4L2_MPEG_VIDEO_MULTI_SICE_MODE_MAX_BYTES = 2,
};
#define V4L2_CID_MPEG_VIDEO_VBV_SIZE (V4L2_CID_CODEC_BASE + 222)
#define V4L2_CID_MPEG_VIDEO_DEC_PTS (V4L2_CID_CODEC_BASE + 223)
#define V4L2_CID_MPEG_VIDEO_DEC_FRAME (V4L2_CID_CODEC_BASE + 224)
#define V4L2_CID_MPEG_VIDEO_VBV_DELAY (V4L2_CID_CODEC_BASE + 225)
#define V4L2_CID_MPEG_VIDEO_REPEAT_SEQ_HEADER (V4L2_CID_CODEC_BASE + 226)
#define V4L2_CID_MPEG_VIDEO_MV_H_SEARCH_RANGE (V4L2_CID_CODEC_BASE + 227)
#define V4L2_CID_MPEG_VIDEO_MV_V_SEARCH_RANGE (V4L2_CID_CODEC_BASE + 228)
#define V4L2_CID_MPEG_VIDEO_FORCE_KEY_FRAME (V4L2_CID_CODEC_BASE + 229)
#define V4L2_CID_MPEG_VIDEO_BASELAYER_PRIORITY_ID (V4L2_CID_CODEC_BASE + 230)
#define V4L2_CID_MPEG_VIDEO_AU_DELIMITER (V4L2_CID_CODEC_BASE + 231)
#define V4L2_CID_MPEG_VIDEO_LTR_COUNT (V4L2_CID_CODEC_BASE + 232)
#define V4L2_CID_MPEG_VIDEO_FRAME_LTR_INDEX (V4L2_CID_CODEC_BASE + 233)
#define V4L2_CID_MPEG_VIDEO_USE_LTR_FRAMES (V4L2_CID_CODEC_BASE + 234)
#define V4L2_CID_MPEG_VIDEO_DEC_CONCEAL_COLOR (V4L2_CID_CODEC_BASE + 235)
#define V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD (V4L2_CID_CODEC_BASE + 236)
#define V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE (V4L2_CID_CODEC_BASE + 237)
enum v4l2_mpeg_video_intra_refresh_period_type
{
V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE_RANDOM = 0,
V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE_CYCLIC = 1,
};
/* CIDs for the FWHT codec as used by the vicodec driver. */
#define V4L2_CID_FWHT_I_FRAME_QP (V4L2_CID_CODEC_BASE + 290)
#define V4L2_CID_FWHT_P_FRAME_QP (V4L2_CID_CODEC_BASE + 291)
#define V4L2_CID_MPEG_VIDEO_H263_I_FRAME_QP (V4L2_CID_CODEC_BASE + 300)
#define V4L2_CID_MPEG_VIDEO_H263_P_FRAME_QP (V4L2_CID_CODEC_BASE + 301)
#define V4L2_CID_MPEG_VIDEO_H263_B_FRAME_QP (V4L2_CID_CODEC_BASE + 302)
#define V4L2_CID_MPEG_VIDEO_H263_MIN_QP (V4L2_CID_CODEC_BASE + 303)
#define V4L2_CID_MPEG_VIDEO_H263_MAX_QP (V4L2_CID_CODEC_BASE + 304)
#define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_QP (V4L2_CID_CODEC_BASE + 350)
#define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_QP (V4L2_CID_CODEC_BASE + 351)
#define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_QP (V4L2_CID_CODEC_BASE + 352)
#define V4L2_CID_MPEG_VIDEO_H264_MIN_QP (V4L2_CID_CODEC_BASE + 353)
#define V4L2_CID_MPEG_VIDEO_H264_MAX_QP (V4L2_CID_CODEC_BASE + 354)
#define V4L2_CID_MPEG_VIDEO_H264_8X8_TRANSFORM (V4L2_CID_CODEC_BASE + 355)
#define V4L2_CID_MPEG_VIDEO_H264_CPB_SIZE (V4L2_CID_CODEC_BASE + 356)
#define V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE (V4L2_CID_CODEC_BASE + 357)
enum v4l2_mpeg_video_h264_entropy_mode
{
V4L2_MPEG_VIDEO_H264_ENTROPY_MODE_CAVLC = 0,
V4L2_MPEG_VIDEO_H264_ENTROPY_MODE_CABAC = 1,
};
#define V4L2_CID_MPEG_VIDEO_H264_I_PERIOD (V4L2_CID_CODEC_BASE + 358)
#define V4L2_CID_MPEG_VIDEO_H264_LEVEL (V4L2_CID_CODEC_BASE + 359)
enum v4l2_mpeg_video_h264_level
{
V4L2_MPEG_VIDEO_H264_LEVEL_1_0 = 0,
V4L2_MPEG_VIDEO_H264_LEVEL_1B = 1,
V4L2_MPEG_VIDEO_H264_LEVEL_1_1 = 2,
V4L2_MPEG_VIDEO_H264_LEVEL_1_2 = 3,
V4L2_MPEG_VIDEO_H264_LEVEL_1_3 = 4,
V4L2_MPEG_VIDEO_H264_LEVEL_2_0 = 5,
V4L2_MPEG_VIDEO_H264_LEVEL_2_1 = 6,
V4L2_MPEG_VIDEO_H264_LEVEL_2_2 = 7,
V4L2_MPEG_VIDEO_H264_LEVEL_3_0 = 8,
V4L2_MPEG_VIDEO_H264_LEVEL_3_1 = 9,
V4L2_MPEG_VIDEO_H264_LEVEL_3_2 = 10,
V4L2_MPEG_VIDEO_H264_LEVEL_4_0 = 11,
V4L2_MPEG_VIDEO_H264_LEVEL_4_1 = 12,
V4L2_MPEG_VIDEO_H264_LEVEL_4_2 = 13,
V4L2_MPEG_VIDEO_H264_LEVEL_5_0 = 14,
V4L2_MPEG_VIDEO_H264_LEVEL_5_1 = 15,
V4L2_MPEG_VIDEO_H264_LEVEL_5_2 = 16,
V4L2_MPEG_VIDEO_H264_LEVEL_6_0 = 17,
V4L2_MPEG_VIDEO_H264_LEVEL_6_1 = 18,
V4L2_MPEG_VIDEO_H264_LEVEL_6_2 = 19,
};
#define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_ALPHA (V4L2_CID_CODEC_BASE + 360)
#define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_BETA (V4L2_CID_CODEC_BASE + 361)
#define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE (V4L2_CID_CODEC_BASE + 362)
enum v4l2_mpeg_video_h264_loop_filter_mode
{
V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_ENABLED = 0,
V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_DISABLED = 1,
V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_DISABLED_AT_SLICE_BOUNDARY = 2,
};
#define V4L2_CID_MPEG_VIDEO_H264_PROFILE (V4L2_CID_CODEC_BASE + 363)
enum v4l2_mpeg_video_h264_profile
{
V4L2_MPEG_VIDEO_H264_PROFILE_BASELINE = 0,
V4L2_MPEG_VIDEO_H264_PROFILE_CONSTRAINED_BASELINE = 1,
V4L2_MPEG_VIDEO_H264_PROFILE_MAIN = 2,
V4L2_MPEG_VIDEO_H264_PROFILE_EXTENDED = 3,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH = 4,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_10 = 5,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_422 = 6,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_444_PREDICTIVE = 7,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_10_INTRA = 8,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_422_INTRA = 9,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_444_INTRA = 10,
V4L2_MPEG_VIDEO_H264_PROFILE_CAVLC_444_INTRA = 11,
V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_BASELINE = 12,
V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_HIGH = 13,
V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_HIGH_INTRA = 14,
V4L2_MPEG_VIDEO_H264_PROFILE_STEREO_HIGH = 15,
V4L2_MPEG_VIDEO_H264_PROFILE_MULTIVIEW_HIGH = 16,
V4L2_MPEG_VIDEO_H264_PROFILE_CONSTRAINED_HIGH = 17,
};
#define V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_HEIGHT (V4L2_CID_CODEC_BASE + 364)
#define V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_WIDTH (V4L2_CID_CODEC_BASE + 365)
#define V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_ENABLE (V4L2_CID_CODEC_BASE + 366)
#define V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC (V4L2_CID_CODEC_BASE + 367)
enum v4l2_mpeg_video_h264_vui_sar_idc
{
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_UNSPECIFIED = 0,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_1x1 = 1,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_12x11 = 2,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_10x11 = 3,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_16x11 = 4,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_40x33 = 5,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_24x11 = 6,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_20x11 = 7,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_32x11 = 8,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_80x33 = 9,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_18x11 = 10,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_15x11 = 11,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_64x33 = 12,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_160x99 = 13,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_4x3 = 14,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_3x2 = 15,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_2x1 = 16,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_EXTENDED = 17,
};
#define V4L2_CID_MPEG_VIDEO_H264_SEI_FRAME_PACKING (V4L2_CID_CODEC_BASE + 368)
#define V4L2_CID_MPEG_VIDEO_H264_SEI_FP_CURRENT_FRAME_0 (V4L2_CID_CODEC_BASE + 369)
#define V4L2_CID_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE (V4L2_CID_CODEC_BASE + 370)
enum v4l2_mpeg_video_h264_sei_fp_arrangement_type
{
V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_CHECKERBOARD = 0,
V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_COLUMN = 1,
V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_ROW = 2,
V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_SIDE_BY_SIDE = 3,
V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_TOP_BOTTOM = 4,
V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_TEMPORAL = 5,
};
#define V4L2_CID_MPEG_VIDEO_H264_FMO (V4L2_CID_CODEC_BASE + 371)
#define V4L2_CID_MPEG_VIDEO_H264_FMO_MAP_TYPE (V4L2_CID_CODEC_BASE + 372)
enum v4l2_mpeg_video_h264_fmo_map_type
{
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_INTERLEAVED_SLICES = 0,
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_SCATTERED_SLICES = 1,
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_FOREGROUND_WITH_LEFT_OVER = 2,
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_BOX_OUT = 3,
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_RASTER_SCAN = 4,
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_WIPE_SCAN = 5,
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_EXPLICIT = 6,
};
#define V4L2_CID_MPEG_VIDEO_H264_FMO_SLICE_GROUP (V4L2_CID_CODEC_BASE + 373)
#define V4L2_CID_MPEG_VIDEO_H264_FMO_CHANGE_DIRECTION (V4L2_CID_CODEC_BASE + 374)
enum v4l2_mpeg_video_h264_fmo_change_dir
{
V4L2_MPEG_VIDEO_H264_FMO_CHANGE_DIR_RIGHT = 0,
V4L2_MPEG_VIDEO_H264_FMO_CHANGE_DIR_LEFT = 1,
};
#define V4L2_CID_MPEG_VIDEO_H264_FMO_CHANGE_RATE (V4L2_CID_CODEC_BASE + 375)
#define V4L2_CID_MPEG_VIDEO_H264_FMO_RUN_LENGTH (V4L2_CID_CODEC_BASE + 376)
#define V4L2_CID_MPEG_VIDEO_H264_ASO (V4L2_CID_CODEC_BASE + 377)
#define V4L2_CID_MPEG_VIDEO_H264_ASO_SLICE_ORDER (V4L2_CID_CODEC_BASE + 378)
#define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING (V4L2_CID_CODEC_BASE + 379)
#define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_TYPE (V4L2_CID_CODEC_BASE + 380)
enum v4l2_mpeg_video_h264_hierarchical_coding_type
{
V4L2_MPEG_VIDEO_H264_HIERARCHICAL_CODING_B = 0,
V4L2_MPEG_VIDEO_H264_HIERARCHICAL_CODING_P = 1,
};
#define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_LAYER (V4L2_CID_CODEC_BASE + 381)
#define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_LAYER_QP (V4L2_CID_CODEC_BASE + 382)
#define V4L2_CID_MPEG_VIDEO_H264_CONSTRAINED_INTRA_PREDICTION (V4L2_CID_CODEC_BASE + 383)
#define V4L2_CID_MPEG_VIDEO_H264_CHROMA_QP_INDEX_OFFSET (V4L2_CID_CODEC_BASE + 384)
#define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 385)
#define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 386)
#define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 387)
#define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 388)
#define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 389)
#define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 390)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L0_BR (V4L2_CID_CODEC_BASE + 391)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L1_BR (V4L2_CID_CODEC_BASE + 392)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L2_BR (V4L2_CID_CODEC_BASE + 393)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L3_BR (V4L2_CID_CODEC_BASE + 394)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L4_BR (V4L2_CID_CODEC_BASE + 395)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L5_BR (V4L2_CID_CODEC_BASE + 396)
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L6_BR (V4L2_CID_CODEC_BASE + 397)
#define V4L2_CID_MPEG_VIDEO_MPEG4_I_FRAME_QP (V4L2_CID_CODEC_BASE + 400)
#define V4L2_CID_MPEG_VIDEO_MPEG4_P_FRAME_QP (V4L2_CID_CODEC_BASE + 401)
#define V4L2_CID_MPEG_VIDEO_MPEG4_B_FRAME_QP (V4L2_CID_CODEC_BASE + 402)
#define V4L2_CID_MPEG_VIDEO_MPEG4_MIN_QP (V4L2_CID_CODEC_BASE + 403)
#define V4L2_CID_MPEG_VIDEO_MPEG4_MAX_QP (V4L2_CID_CODEC_BASE + 404)
#define V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL (V4L2_CID_CODEC_BASE + 405)
enum v4l2_mpeg_video_mpeg4_level
{
V4L2_MPEG_VIDEO_MPEG4_LEVEL_0 = 0,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_0B = 1,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_1 = 2,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_2 = 3,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_3 = 4,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_3B = 5,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_4 = 6,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_5 = 7,
};
#define V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE (V4L2_CID_CODEC_BASE + 406)
enum v4l2_mpeg_video_mpeg4_profile
{
V4L2_MPEG_VIDEO_MPEG4_PROFILE_SIMPLE = 0,
V4L2_MPEG_VIDEO_MPEG4_PROFILE_ADVANCED_SIMPLE = 1,
V4L2_MPEG_VIDEO_MPEG4_PROFILE_CORE = 2,
V4L2_MPEG_VIDEO_MPEG4_PROFILE_SIMPLE_SCALABLE = 3,
V4L2_MPEG_VIDEO_MPEG4_PROFILE_ADVANCED_CODING_EFFICIENCY = 4,
};
#define V4L2_CID_MPEG_VIDEO_MPEG4_QPEL (V4L2_CID_CODEC_BASE + 407)
/* Control IDs for VP8 streams
* Although VP8 is not part of MPEG we add these controls to the MPEG class
* as that class is already handling other video compression standards
*/
#define V4L2_CID_MPEG_VIDEO_VPX_NUM_PARTITIONS (V4L2_CID_CODEC_BASE + 500)
enum v4l2_vp8_num_partitions
{
V4L2_CID_MPEG_VIDEO_VPX_1_PARTITION = 0,
V4L2_CID_MPEG_VIDEO_VPX_2_PARTITIONS = 1,
V4L2_CID_MPEG_VIDEO_VPX_4_PARTITIONS = 2,
V4L2_CID_MPEG_VIDEO_VPX_8_PARTITIONS = 3,
};
#define V4L2_CID_MPEG_VIDEO_VPX_IMD_DISABLE_4X4 (V4L2_CID_CODEC_BASE + 501)
#define V4L2_CID_MPEG_VIDEO_VPX_NUM_REF_FRAMES (V4L2_CID_CODEC_BASE + 502)
enum v4l2_vp8_num_ref_frames
{
V4L2_CID_MPEG_VIDEO_VPX_1_REF_FRAME = 0,
V4L2_CID_MPEG_VIDEO_VPX_2_REF_FRAME = 1,
V4L2_CID_MPEG_VIDEO_VPX_3_REF_FRAME = 2,
};
#define V4L2_CID_MPEG_VIDEO_VPX_FILTER_LEVEL (V4L2_CID_CODEC_BASE + 503)
#define V4L2_CID_MPEG_VIDEO_VPX_FILTER_SHARPNESS (V4L2_CID_CODEC_BASE + 504)
#define V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_REF_PERIOD (V4L2_CID_CODEC_BASE + 505)
#define V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_SEL (V4L2_CID_CODEC_BASE + 506)
enum v4l2_vp8_golden_frame_sel
{
V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_USE_PREV = 0,
V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_USE_REF_PERIOD = 1,
};
#define V4L2_CID_MPEG_VIDEO_VPX_MIN_QP (V4L2_CID_CODEC_BASE + 507)
#define V4L2_CID_MPEG_VIDEO_VPX_MAX_QP (V4L2_CID_CODEC_BASE + 508)
#define V4L2_CID_MPEG_VIDEO_VPX_I_FRAME_QP (V4L2_CID_CODEC_BASE + 509)
#define V4L2_CID_MPEG_VIDEO_VPX_P_FRAME_QP (V4L2_CID_CODEC_BASE + 510)
#define V4L2_CID_MPEG_VIDEO_VP8_PROFILE (V4L2_CID_CODEC_BASE + 511)
enum v4l2_mpeg_video_vp8_profile
{
V4L2_MPEG_VIDEO_VP8_PROFILE_0 = 0,
V4L2_MPEG_VIDEO_VP8_PROFILE_1 = 1,
V4L2_MPEG_VIDEO_VP8_PROFILE_2 = 2,
V4L2_MPEG_VIDEO_VP8_PROFILE_3 = 3,
};
#endif /* __INCLUDE_SYS_VIDEO_CONTROLS_H */