nuttx/net/uip/uip-tcpconn.c

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/****************************************************************************
* uip_tcpbind.c
*
* Copyright (C) 2007 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <spudmonkey@racsa.co.cr>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name Gregory Nutt nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Compilation Switches
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#ifdef CONFIG_NET
#include <sys/types.h>
#include <string.h>
#include <arch/irq.h>
#include <net/uip/uipopt.h>
#include <net/uip/uip.h>
#include <net/uip/uip-arch.h>
#include "uip-internal.h"
/****************************************************************************
* Public Data
****************************************************************************/
/* g_tcp_sequence[] is used to generate TCP sequence numbers */
uint8 g_tcp_sequence[4];
/****************************************************************************
* Private Data
****************************************************************************/
/* The array containing all uIP connections. */
static struct uip_conn g_tcp_connections[UIP_CONNS];
/* Last port used by a TCP connection connection. */
static uint16 g_last_tcp_port;
/****************************************************************************
* Private Functions
****************************************************************************/
/* Given a port number, find the socket bound to the port number.
* Primary use: to determine if a port number is available.
*/
static struct uip_conn *uip_find_conn(uint16 portno)
{
struct uip_conn *conn;
int i;
/* Check if this port number is already in use, and if so try to find
* another one.
*/
for (i = 0; i < UIP_CONNS; i++)
{
conn = &g_tcp_connections[i];
if (conn->tcpstateflags != UIP_CLOSED && conn->lport == htons(g_last_tcp_port))
{
/* The portnumber is in use */
return conn;
}
}
return NULL;
}
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: uip_tcpinit()
*
* Description:
* Initialize the TCP/IP connection structures. Called only from the UIP
* layer.
*
****************************************************************************/
void uip_tcpinit(void)
{
int i;
for (i = 0; i < UIP_CONNS; i++)
{
g_tcp_connections[i].tcpstateflags = UIP_CLOSED;
}
g_last_tcp_port = 1024;
}
/****************************************************************************
* Name: uip_tcpalloc()
*
* Description:
* Find a free TCP/IP connection structure and allocate it
* for use. This is normally something done by the implementation of the
* socket() API but is also called from the interrupt level when a TCP
* packet is received while "listening"
*
****************************************************************************/
struct uip_conn *uip_tcpalloc(void)
{
#if 0 /* Revisit */
struct uip_conn *oldest = NULL;
#endif
irqstate_t flags;
unsigned int i;
/* Because this routine is called from both interrupt level and
* and from user level, we have not option but to disable interrupts
* while accessing g_tcp_connections[];
*/
flags = irqsave();
/* Check if there are any available connections. */
for (i = 0; i < UIP_CONNS; i++)
{
/* First, check if any connections structures are marked as
* CLOSED in the table of pre-allocated connection structures.
*/
if (g_tcp_connections[i].tcpstateflags == UIP_CLOSED)
{
/* We found an unused structure. Mark as allocated, but not
* initialized.
*/
memset(&g_tcp_connections[i], 0, sizeof(struct uip_conn));
g_tcp_connections[i].tcpstateflags = UIP_ALLOCATED;
irqrestore(flags);
return &g_tcp_connections[i];
}
#if 0 /* Revisit */
/* As a fallback, check for connection structures in the TIME_WAIT
* state. If no CLOSED connections are found, then take the oldest
*/
if (g_tcp_connections[i].tcpstateflags == UIP_TIME_WAIT)
{
if (!oldest || g_tcp_connections[i].timer > oldest->timer)
{
oldest = &g_tcp_connections[i];
}
}
}
return oldest;
#else
}
irqrestore(flags);
return NULL;
#endif
}
/****************************************************************************
* Name: uip_tcpfree()
*
* Description:
* Free a connection structure that is no longer in use. This should be
* done by the implementation of close()
*
****************************************************************************/
void uip_tcpfree(struct uip_conn *conn)
{
/* this action is atomic and should require no special protetion */
conn->tcpstateflags = UIP_CLOSED;
}
/****************************************************************************
* Name: uip_tcpactive()
*
* Description:
* Find a connection structure that is the appropriate
* connection to be used withi the provided TCP/IP header
*
* Assumptions:
* This function is called from UIP logic at interrupt level
*
****************************************************************************/
struct uip_conn *uip_tcpactive(struct uip_tcpip_hdr *buf)
{
struct uip_conn *conn;
for (conn = g_tcp_connections; conn <= &g_tcp_connections[UIP_CONNS - 1]; conn++)
{
/* Find an open connection matching the tcp input */
if (conn->tcpstateflags != UIP_CLOSED &&
buf->destport == conn->lport && buf->srcport == conn->rport &&
uip_ipaddr_cmp(buf->srcipaddr, conn->ripaddr))
{
return conn;
}
}
return NULL;
}
/****************************************************************************
* Name: uip_tcppoll()
*
* Description:
* Periodic processing for a connection identified by its number.
* This function does the necessary periodic processing (timers,
* polling) for a uIP TCP conneciton, and should be called by the UIP
* device driver when the periodic uIP timer goes off. It should be
* called for every connection, regardless of whether they are open of
* closed.
*
* Assumptions:
* This function is called from the CAN device driver may be called from
* the timer interrupt/watchdog handle level.
*
****************************************************************************/
void uip_tcppoll(unsigned int conn)
{
uip_conn = &g_tcp_connections[conn];
uip_interrupt(UIP_TIMER);
}
/****************************************************************************
* Name: uip_tcpactive()
*
* Description:
* Increment the TCP/IP sequence number
*
* Assumptions:
* This function is called from the interrupt level
*
****************************************************************************/
void uip_tcpnextsequence(void)
{
/* This inplements a byte-by-byte big-endian increment */
if (++g_tcp_sequence[3] == 0)
{
if (++g_tcp_sequence[2] == 0)
{
if (++g_tcp_sequence[1] == 0)
{
++g_tcp_sequence[0];
}
}
}
}
/****************************************************************************
* Name: uip_tcpbind()
*
* Description:
* This function implements the UIP specific parts of the standard TCP
* bind() operation.
*
* Assumptions:
* This function is called from normal user level code.
*
****************************************************************************/
#ifdef CONFIG_NET_IPv6
int uip_tcpbind(struct uip_conn *conn, const struct sockaddr_in6 *addr)
#else
int uip_tcpbind(struct uip_conn *conn, const struct sockaddr_in *addr)
#endif
{
#warning "Need to implement bind logic"
return ERROR;
}
/****************************************************************************
* Name: uip_tcpbind()
*
* Description:
* This function implements the UIP specific parts of the standard
* TCP connect() operation: It connects to a remote host using TCP.
*
* This function is used to start a new connection to the specified
* port on the specied host. It uses the connection structure that was
* allocated by a preceding socket() call. It sets the connection to
* the SYN_SENT state and sets the retransmission timer to 0. This will
* cause a TCP SYN segment to be sent out the next time this connection
* is periodically processed, which usually is done within 0.5 seconds
* after the call to uip_tcpconnect().
*
* Assumptions:
* This function is called from normal user level code.
*
****************************************************************************/
#ifdef CONFIG_NET_IPv6
int uip_tcpconnect(struct uip_conn *conn, const struct sockaddr_in6 *addr )
#else
int uip_tcpconnect(struct uip_conn *conn, const struct sockaddr_in *addr )
#endif
{
uint16 port;
int i;
/* If the TCP port has not alread been bound to a local port, then select
* one now.
*/
port = ntohs(conn->lport);
if (port == 0)
{
/* No local port assigned. Loop until we find a valid listen port number\
* that is not being used by any other connection.
*/
do
{
/* Guess that the next available port number will be the one after
* the last port number assigned.
*/
#warning "This need protection from other threads and from interrupts"
port = ++g_last_tcp_port;
/* Make sure that the port number is within range */
if (g_last_tcp_port >= 32000)
{
g_last_tcp_port = 4096;
}
}
while (uip_find_conn(g_last_tcp_port));
}
/* Initialize and return the connection structure, bind it to the port number */
conn->tcpstateflags = UIP_SYN_SENT;
conn->snd_nxt[0] = g_tcp_sequence[0];
conn->snd_nxt[1] = g_tcp_sequence[1];
conn->snd_nxt[2] = g_tcp_sequence[2];
conn->snd_nxt[3] = g_tcp_sequence[3];
conn->initialmss = conn->mss = UIP_TCP_MSS;
conn->len = 1; /* TCP length of the SYN is one. */
conn->nrtx = 0;
conn->timer = 1; /* Send the SYN next time around. */
conn->rto = UIP_RTO;
conn->sa = 0;
conn->sv = 16; /* Initial value of the RTT variance. */
conn->lport = htons(port);
/* The sockaddr port is 16 bits and already in network order */
conn->rport = addr->sin_port;
/* The sockaddr address is 32-bits in network order. */
uip_ipaddr_copy(&conn->ripaddr, addr->sin_addr.s_addr);
return OK;
}
#endif /* CONFIG_NET */