nuttx/libs/libnx/nxtk/nxtk_bitmapwindow.c

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/****************************************************************************
* libs/libnx/nxtk/nxtk_bitmapwindow.c
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <sys/types.h>
#include <errno.h>
#include <debug.h>
#include <nuttx/nx/nxtk.h>
#include <nuttx/nx/nx.h>
#include "nxtk.h"
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: nxtk_bitmapwindow
*
* Description:
* Copy a rectangular region of a larger image into the rectangle in the
* specified client sub-window.
*
* Input Parameters:
* hfwnd The client sub0window that will receive the bitmap image
* dest - Describes the rectangular region on in the client sub-window
* will receive the bit map.
* src - The start of the source image.
* origin - The origin of the upper, left-most corner of the full bitmap.
* Both dest and origin are in sub-window coordinates, however,
* the origin may lie outside of the sub-window display.
* stride - The width of the full source image in pixels.
*
* Returned Value:
* OK on success; ERROR on failure with errno set appropriately
*
****************************************************************************/
int nxtk_bitmapwindow(NXTKWINDOW hfwnd, FAR const struct nxgl_rect_s *dest,
FAR const void **src,
FAR const struct nxgl_point_s *origin,
unsigned int stride)
{
FAR struct nxtk_framedwindow_s *fwnd =
(FAR struct nxtk_framedwindow_s *)hfwnd;
struct nxgl_point_s wndorigin;
struct nxgl_rect_s clipdest;
#ifdef CONFIG_DEBUG_FEATURES
if (!hfwnd || !dest || !src || !origin)
{
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set_errno(EINVAL);
return ERROR;
}
#endif
/* Clip the rectangle so that it lies within the sub-window bounds
* then move the rectangle to that it is relative to the containing
* window.
*/
nxtk_subwindowclip(fwnd, &clipdest, dest, &fwnd->fwrect);
Merged in paimonen/nuttx/pullreq_libc_libnx_updates (pull request #757) Pullreq libc libnx updates * NuttX: make strerror() return 'Success' for 0 * NuttX: fix strrchr() so that it considers null terminator as part of string From strrchr(3) man page: "The terminating null byte is considered part of the string, so that if c is specified as '\0', these functions return a pointer to the terminator." * NuttX: mm_free(): Add DEBUGASSERT()'s to catch memory corruption early. It's easier to find the source when asserts fail already when freeing an overflowed buffer, than if the corruption is only detected on next malloc(). * MM_FILL_ALLOCATIONS: Add debug option to fill all mallocs() This is helpful for detecting uninitialized variables, especially in C++ code. I seem to be forgetting to initialize member variables and then they just get random values.. * NuttX: nxtk_bitmapwindow: Fix warning message when bitmap is fully off-screen. * nxfonts_getfont: Avoid unnecessary warnings for other whitespace chars also. * NuttX: Fix kerning of 'I' in Sans17x22 font The I character was running together with some other characters, e.g. in sequence "IMI". * NXMU: Revalidate window pointer for mouse events. NXMU caches the previous window pointer so that further mouse events can be sent to the same window. However, if the window is destroyed while mouse button is held down, the pointer may become invalid and cause a crash. This patch revalidates the pointer before using it. Approved-by: GregoryN <gnutt@nuttx.org>
2018-11-12 16:36:35 +01:00
/* Just return if completely outside screen */
Merged in paimonen/nuttx/pullreq_libc_libnx_updates (pull request #757) Pullreq libc libnx updates * NuttX: make strerror() return 'Success' for 0 * NuttX: fix strrchr() so that it considers null terminator as part of string From strrchr(3) man page: "The terminating null byte is considered part of the string, so that if c is specified as '\0', these functions return a pointer to the terminator." * NuttX: mm_free(): Add DEBUGASSERT()'s to catch memory corruption early. It's easier to find the source when asserts fail already when freeing an overflowed buffer, than if the corruption is only detected on next malloc(). * MM_FILL_ALLOCATIONS: Add debug option to fill all mallocs() This is helpful for detecting uninitialized variables, especially in C++ code. I seem to be forgetting to initialize member variables and then they just get random values.. * NuttX: nxtk_bitmapwindow: Fix warning message when bitmap is fully off-screen. * nxfonts_getfont: Avoid unnecessary warnings for other whitespace chars also. * NuttX: Fix kerning of 'I' in Sans17x22 font The I character was running together with some other characters, e.g. in sequence "IMI". * NXMU: Revalidate window pointer for mouse events. NXMU caches the previous window pointer so that further mouse events can be sent to the same window. However, if the window is destroyed while mouse button is held down, the pointer may become invalid and cause a crash. This patch revalidates the pointer before using it. Approved-by: GregoryN <gnutt@nuttx.org>
2018-11-12 16:36:35 +01:00
if (nxgl_nullrect(&clipdest))
{
return OK;
}
Merged in paimonen/nuttx/pullreq_libc_libnx_updates (pull request #757) Pullreq libc libnx updates * NuttX: make strerror() return 'Success' for 0 * NuttX: fix strrchr() so that it considers null terminator as part of string From strrchr(3) man page: "The terminating null byte is considered part of the string, so that if c is specified as '\0', these functions return a pointer to the terminator." * NuttX: mm_free(): Add DEBUGASSERT()'s to catch memory corruption early. It's easier to find the source when asserts fail already when freeing an overflowed buffer, than if the corruption is only detected on next malloc(). * MM_FILL_ALLOCATIONS: Add debug option to fill all mallocs() This is helpful for detecting uninitialized variables, especially in C++ code. I seem to be forgetting to initialize member variables and then they just get random values.. * NuttX: nxtk_bitmapwindow: Fix warning message when bitmap is fully off-screen. * nxfonts_getfont: Avoid unnecessary warnings for other whitespace chars also. * NuttX: Fix kerning of 'I' in Sans17x22 font The I character was running together with some other characters, e.g. in sequence "IMI". * NXMU: Revalidate window pointer for mouse events. NXMU caches the previous window pointer so that further mouse events can be sent to the same window. However, if the window is destroyed while mouse button is held down, the pointer may become invalid and cause a crash. This patch revalidates the pointer before using it. Approved-by: GregoryN <gnutt@nuttx.org>
2018-11-12 16:36:35 +01:00
/* Now, move the bitmap origin so that it is relative to the containing
* window, not the sub-window.
*
* Temporarily, position the origin in absolute screen coordinates
*/
nxgl_vectoradd(&wndorigin, origin, &fwnd->fwrect.pt1);
/* Then move the origin so that is relative to the containing window, not
* the client subwindow
*/
nxgl_vectsubtract(&wndorigin, &wndorigin, &fwnd->wnd.bounds.pt1);
/* Then copy the bitmap */
nx_bitmap((NXWINDOW)hfwnd, &clipdest, src, &wndorigin, stride);
return OK;
}