nuttx/sched/event/event_wait.c

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/****************************************************************************
* sched/event/event_wait.c
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/sched.h>
#include "event.h"
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: nxevent_tickwait
*
* Description:
* Wait for all of the specified events for the specified tick time.
*
* This routine waits on event object event until all of the specified
* events have been delivered to the event object, or the maximum wait time
* timeout has expired. A thread may wait on up to 32 distinctly numbered
* events that are expressed as bits in a single 32-bit word.
*
* Input Parameters:
* event - Address of the event object
* events - Set of events to wait
* - Set events to 0 will indicate wait from any events
* eflags - Events flags
* delay - Ticks to wait from the start time until the event is
* posted. If ticks is zero, then this function is equivalent
* to nxevent_trywait().
*
* Returned Value:
* This is an internal OS interface and should not be used by applications.
* Return of matching events upon success.
* 0 if matching events were not received within the specified time.
*
****************************************************************************/
nxevent_mask_t nxevent_tickwait(FAR nxevent_t *event, nxevent_mask_t events,
nxevent_flags_t eflags, uint32_t delay)
{
nxevent_wait_t wait;
irqstate_t flags;
bool waitany;
int ret;
DEBUGASSERT(event != NULL && up_interrupt_context() == false);
waitany = ((eflags & NXEVENT_WAIT_ALL) == 0);
if (events == 0)
{
events = ~0;
}
flags = enter_critical_section();
if ((eflags & NXEVENT_WAIT_RESET) != 0)
{
event->events = 0;
}
/* Fetch for any event */
if (waitany && ((events & event->events) != 0))
{
events &= event->events;
if ((eflags & NXEVENT_WAIT_NOCLEAR) == 0)
{
event->events &= ~events;
}
}
/* Events we desire here ? */
else if (!waitany && (event->events & events) == events)
{
if ((eflags & NXEVENT_WAIT_NOCLEAR) == 0)
{
event->events &= ~events;
}
}
/* Return 0 if no event expect in try wait case */
else if (delay == 0)
{
events = 0;
}
/* Let's wait for the event to arrive */
else
{
/* Initialize event wait */
nxsem_init(&wait.sem, 0, 0);
wait.expect = events;
wait.eflags = eflags;
list_add_tail(&event->list, &wait.node);
/* Wait for the event */
if (delay == UINT32_MAX)
{
ret = nxsem_wait(&wait.sem);
}
else
{
ret = nxsem_tickwait(&wait.sem, delay);
}
/* Destroy local variables */
nxsem_destroy(&wait.sem);
if (ret == 0)
{
events = wait.expect;
}
else
{
list_delete(&wait.node);
events = 0;
}
}
leave_critical_section(flags);
return events;
}
/****************************************************************************
* Name: nxevent_wait
*
* Description:
* Wait for all of the specified events.
*
* This routine waits on event object event until all of the specified
* events have been delivered to the event object. A thread may wait on
* up to 32 distinctly numbered events that are expressed as bits in a
* single 32-bit word.
*
* Input Parameters:
* event - Address of the event object
* events - Set of events to wait, 0 will indicate wait from any events
* eflags - Events flags
*
* Returned Value:
* This is an internal OS interface and should not be used by applications.
* Return of matching events upon success, Otherwise, 0 is returned if OS
* internal error.
*
****************************************************************************/
nxevent_mask_t nxevent_wait(FAR nxevent_t *event, nxevent_mask_t events,
nxevent_flags_t eflags)
{
return nxevent_tickwait(event, events, eflags, UINT32_MAX);
}
/****************************************************************************
* Name: nxevent_trywait
*
* Description:
* Try wait for all of the specified events.
*
* This routine try to waits on event object event if any of the specified
* events have been delivered to the event object. A thread may wait on
* up to 32 distinctly numbered events that are expressed as bits in a
* single 32-bit word.
*
* Input Parameters:
* event - Address of the event object
* events - Set of events to wait
* - Set events to 0 will indicate wait from any events
* eflags - Events flags
*
* Returned Value:
* This is an internal OS interface and should not be used by applications.
* Return of matching events upon success.
* 0 if matching events were not received.
*
****************************************************************************/
nxevent_mask_t nxevent_trywait(FAR nxevent_t *event,
nxevent_mask_t events,
nxevent_flags_t eflags)
{
return nxevent_tickwait(event, events, eflags, 0);
}