VNC: Add support for RGB8 conversions. These are what are used by RealVNC.

This commit is contained in:
Gregory Nutt 2016-04-19 10:10:59 -06:00
parent fc809d5df0
commit 170f906a8b
3 changed files with 250 additions and 67 deletions

View File

@ -310,7 +310,13 @@ int vnc_negotiate(FAR struct vnc_session_s *session)
* *
* "After receiving the ClientInit message, the server sends a ServerInit * "After receiving the ClientInit message, the server sends a ServerInit
* message. This tells the client the width and height of the servers * message. This tells the client the width and height of the servers
* framebuffer, its pixel format and the name associated with the desktop: * framebuffer, its pixel format and the name associated with the desktop:"
*
* RealVNC client supports this resolutions:
* Full (all availlable colors) - Max resolution of the platform (TrueColor)
* Medium (256 colors) - 256 colors (Paletted)
* Low (64 colors) - RGB8 2:2:2 (default, TrueColor)
* Very Low (8 colors) - RGB3 1:1:1 (TrueColor)
*/ */
gvdbg("Send ServerInit\n"); gvdbg("Send ServerInit\n");
@ -389,7 +395,17 @@ int vnc_negotiate(FAR struct vnc_session_s *session)
return -ENOSYS; return -ENOSYS;
} }
if (pixelfmt->bpp == 16 && pixelfmt->depth == 15) if (pixelfmt->bpp == 8 && pixelfmt->depth == 6)
{
session->colorfmt = FB_FMT_RGB8_222;
session->bpp = 8;
}
else if (pixelfmt->bpp == 8 && pixelfmt->depth == 8)
{
session->colorfmt = FB_FMT_RGB8_332;
session->bpp = 8;
}
else if (pixelfmt->bpp == 16 && pixelfmt->depth == 15)
{ {
session->colorfmt = FB_FMT_RGB16_555; session->colorfmt = FB_FMT_RGB16_555;
session->bpp = 16; session->bpp = 16;

View File

@ -58,9 +58,11 @@
/* Color conversion functions */ /* Color conversion functions */
#if defined(CONFIG_VNCSERVER_COLORFMT_RGB16) #if defined(CONFIG_VNCSERVER_COLORFMT_RGB16)
typedef CODE uint8_t(*vnc_convert8_t)(uint16_t rgb);
typedef CODE uint16_t(*vnc_convert16_t)(uint16_t rgb); typedef CODE uint16_t(*vnc_convert16_t)(uint16_t rgb);
typedef CODE uint32_t(*vnc_convert32_t)(uint16_t rgb); typedef CODE uint32_t(*vnc_convert32_t)(uint16_t rgb);
#elif defined(CONFIG_VNCSERVER_COLORFMT_RGB32) #elif defined(CONFIG_VNCSERVER_COLORFMT_RGB32)
typedef CODE uint8_t(*vnc_convert8_t)(uint32_t rgb);
typedef CODE uint16_t(*vnc_convert16_t)(uint32_t rgb); typedef CODE uint16_t(*vnc_convert16_t)(uint32_t rgb);
typedef CODE uint32_t(*vnc_convert32_t)(uint32_t rgb); typedef CODE uint32_t(*vnc_convert32_t)(uint32_t rgb);
#else #else
@ -244,6 +246,34 @@ static void vnc_add_queue(FAR struct vnc_session_s *session,
#if defined(CONFIG_VNCSERVER_COLORFMT_RGB16) #if defined(CONFIG_VNCSERVER_COLORFMT_RGB16)
uint8_t vnc_convert_rgb8_222(uint16_t rgb)
{
/* 111111
* 54321098 76543210
* -----------------
* RRRRRGGG GGGBBBBB
* ..RRGGBB
*/
return (uint8_t)(((rgb >> 10) & 0x0030) |
((rgb >> 7) & 0x000c) |
((rgb >> 3) & 0x0003));
}
uint8_t vnc_convert_rgb8_332(uint16_t rgb)
{
/* 111111
* 54321098 76543210
* -----------------
* RRRRRGGG GGGBBBBB
* RRRGGGBB
*/
return (uint8_t)(((rgb >> 8) & 0x0070) |
((rgb >> 6) & 0x001c) |
((rgb >> 3) & 0x0003));
}
uint16_t vnc_convert_rgb16_555(uint16_t rgb) uint16_t vnc_convert_rgb16_555(uint16_t rgb)
{ {
/* 111111 /* 111111
@ -278,12 +308,40 @@ uint32_t vnc_convert_rgb32_888(uint16_t rgb)
} }
#elif defined(CONFIG_VNCSERVER_COLORFMT_RGB32) #elif defined(CONFIG_VNCSERVER_COLORFMT_RGB32)
uint8_t vnc_convert_rgb8_222(uint16_t rgb)
{
/* 33222222 22221111 111111
* 10987654 32109876 54321098 76543210
* -----------------------------------
* RRRRRRRR GGGGGGGG BBBBBBBB
* ..RRGGBB
*/
return (uint8_t)(((rgb >> 18) & 0x0030) |
((rgb >> 12) & 0x000c) |
(rgb >> 6) & 0x0003));
}
uint8_t vnc_convert_rgb8_332(uint16_t rgb)
{
/* 33222222 22221111 111111
* 10987654 32109876 54321098 76543210
* -----------------------------------
* RRRRRRRR GGGGGGGG BBBBBBBB
* RRRGGGBB
*/
return (uint8_t)(((rgb >> 16) & 0x0070) |
((rgb >> 11) & 0x001c) |
(rgb >> 6) & 0x0003));
}
uint16_t vnc_convert_rgb16_555(uint32_t rgb) uint16_t vnc_convert_rgb16_555(uint32_t rgb)
{ {
/* 33222222 22221111 111111 /* 33222222 22221111 111111
* 10987654 32109876 54321098 76543210 * 10987654 32109876 54321098 76543210
* ---------------------------------- * -----------------------------------
* RRRRR... GGGGG... BBBBB... * RRRRRRRR GGGGGGGG BBBBBBBB
* .RRRRRGG GGGBBBBB * .RRRRRGG GGGBBBBB
*/ */
@ -297,8 +355,8 @@ uint16_t vnc_convert_rgb16_565(uint32_t rgb)
{ {
/* 33222222 22221111 111111 /* 33222222 22221111 111111
* 10987654 32109876 54321098 76543210 * 10987654 32109876 54321098 76543210
* ---------------------------------- * -----------------------------------
* RRRRR... GGGGGG.. BBBBB... * RRRRRRRR GGGGGGGG BBBBBBBB
* RRRRRGGG GGGBBBBB * RRRRRGGG GGGBBBBB
*/ */
@ -318,6 +376,96 @@ uint32_t vnc_convert_rgb32_888(uint32_t rgb)
# error Unspecified/unsupported color format # error Unspecified/unsupported color format
#endif #endif
/****************************************************************************
* Name: vnc_copy8
*
* Description:
* Copy a 16/32-bit pixels from the source rectangle to a 8-bit pixel
* destination rectangle.
*
* Input Parameters:
* session - A reference to the VNC session structure.
* row,col - The upper left X/Y (pixel/row) position of the rectangle
* width,height - The width (pixels) and height (rows of the rectangle)
* convert - The function to use to convert from the local framebuffer
* color format to the remote framebuffer color format.
*
* Returned Value:
* The size of the transfer in bytes.
*
****************************************************************************/
static size_t vnc_copy8(FAR struct vnc_session_s *session,
nxgl_coord_t row, nxgl_coord_t col,
nxgl_coord_t height, nxgl_coord_t width,
vnc_convert8_t convert)
{
#if defined(CONFIG_VNCSERVER_COLORFMT_RGB16)
FAR struct rfb_framebufferupdate_s *update;
FAR const uint16_t *srcleft;
FAR const uint16_t *src;
FAR uint8_t *dest;
nxgl_coord_t x;
nxgl_coord_t y;
/* Destination rectangle start address */
update = (FAR struct rfb_framebufferupdate_s *)session->outbuf;
dest = (FAR uint8_t *)update->rect[0].data;
/* Source rectangle start address (left/top)*/
srcleft = (FAR uint16_t *)(session->fb + RFB_STRIDE * row + RFB_BYTESPERPIXEL * col);
/* Transfer each row from the source buffer into the update buffer */
for (y = 0; y < height; y++)
{
src = srcleft;
for (x = 0; x < width; x++)
{
*dest++ = convert(*src);
src++;
}
srcleft = (FAR uint16_t *)((uintptr_t)srcleft + RFB_STRIDE);
}
return (size_t)((uintptr_t)dest - (uintptr_t)update->rect[0].data);
#elif defined(CONFIG_VNCSERVER_COLORFMT_RGB32)
FAR struct rfb_framebufferupdate_s *update;
FAR const uint32_t *srcleft;
FAR const uint32_t *src;
FAR uint8_t *dest;
nxgl_coord_t x;
nxgl_coord_t y;
/* Destination rectangle start address */
update = (FAR struct rfb_framebufferupdate_s *)session->outbuf;
dest = (FAR uint8_t *)update->rect[0].data;
/* Source rectangle start address */
srcleft = (FAR uint32_t *)(session->fb + RFB_STRIDE * row + RFB_BYTESPERPIXEL * col);
for (y = 0; y < height; y++)
{
src = srcleft;
for (x = 0; x < width; x++)
{
*dest++ = convert(*src);
src++;
}
srcleft = (FAR uint32_t *)((uintptr_t)srcleft + RFB_STRIDE);
}
return (size_t)((uintptr_t)dest - (uintptr_t)update->rect[0].data);
#endif
}
/**************************************************************************** /****************************************************************************
* Name: vnc_copy16 * Name: vnc_copy16
* *
@ -539,10 +687,11 @@ static FAR void *vnc_updater(FAR void *arg)
union union
{ {
vnc_convert8_t bpp8;
vnc_convert16_t bpp16; vnc_convert16_t bpp16;
vnc_convert32_t bpp32; vnc_convert32_t bpp32;
} convert; } convert;
bool color32 = false; uint8_t bpp;
DEBUGASSERT(session != NULL); DEBUGASSERT(session != NULL);
gvdbg("Updater running for Display %d\n", session->display); gvdbg("Updater running for Display %d\n", session->display);
@ -559,17 +708,29 @@ static FAR void *vnc_updater(FAR void *arg)
switch (session->colorfmt) switch (session->colorfmt)
{ {
case FB_FMT_RGB8_222:
convert.bpp8 = vnc_convert_rgb8_222;
bpp = 8;
break;
case FB_FMT_RGB8_332:
convert.bpp8 = vnc_convert_rgb8_332;
bpp = 8;
break;
case FB_FMT_RGB16_555: case FB_FMT_RGB16_555:
convert.bpp16 = vnc_convert_rgb16_555; convert.bpp16 = vnc_convert_rgb16_555;
bpp = 16;
break; break;
case FB_FMT_RGB16_565: case FB_FMT_RGB16_565:
convert.bpp16 = vnc_convert_rgb16_565; convert.bpp16 = vnc_convert_rgb16_565;
bpp = 16;
break; break;
case FB_FMT_RGB32: case FB_FMT_RGB32:
convert.bpp32 = vnc_convert_rgb32_888; convert.bpp32 = vnc_convert_rgb32_888;
color32 = true; bpp = 32;
break; break;
default: default:
@ -672,16 +833,21 @@ static FAR void *vnc_updater(FAR void *arg)
* performing the necessary color conversions. * performing the necessary color conversions.
*/ */
if (color32) if (bpp == 8)
{ {
size = vnc_copy32(session, y, x, updheight, updwidth, size = vnc_copy8(session, y, x, updheight, updwidth,
convert.bpp32); convert.bpp8);
} }
else else if (bpp == 16)
{ {
size = vnc_copy16(session, y, x, updheight, updwidth, size = vnc_copy16(session, y, x, updheight, updwidth,
convert.bpp16); convert.bpp16);
} }
else
{
size = vnc_copy32(session, y, x, updheight, updwidth,
convert.bpp32);
}
/* Format the FramebufferUpdate message */ /* Format the FramebufferUpdate message */

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@ -69,112 +69,113 @@
#define FB_FMT_RGB1 FB_FMT_Y1 /* BPP=1 */ #define FB_FMT_RGB1 FB_FMT_Y1 /* BPP=1 */
#define FB_FMT_RGB4 4 /* BPP=4 */ #define FB_FMT_RGB4 4 /* BPP=4 */
#define FB_FMT_RGB8 5 /* BPP=8 RGB palette index */ #define FB_FMT_RGB8 5 /* BPP=8 RGB palette index */
#define FB_FMT_RGB8_332 6 /* BPP=8 R=3, G=3, B=2 */ #define FB_FMT_RGB8_222 6 /* BPP=8 R=2, G=2, B=2 */
#define FB_FMT_RGB12_444 7 /* BPP=12 R=4, G=4, B=4 */ #define FB_FMT_RGB8_332 7 /* BPP=8 R=3, G=3, B=2 */
#define FB_FMT_RGB16_555 8 /* BPP=16 R=5, G=5, B=5 (1 unused bit) */ #define FB_FMT_RGB12_444 8 /* BPP=12 R=4, G=4, B=4 */
#define FB_FMT_RGB16_565 9 /* BPP=16 R=6, G=6, B=5 */ #define FB_FMT_RGB16_555 9 /* BPP=16 R=5, G=5, B=5 (1 unused bit) */
#define FB_FMT_RGB24 10 /* BPP=24 */ #define FB_FMT_RGB16_565 10 /* BPP=16 R=6, G=6, B=5 */
#define FB_FMT_RGB32 11 /* BPP=32 */ #define FB_FMT_RGB24 11 /* BPP=24 */
#define FB_FMT_RGB32 12 /* BPP=32 */
/* Run length encoded RGB */ /* Run length encoded RGB */
#define FB_FMT_RGBRLE4 12 /* BPP=4 */ #define FB_FMT_RGBRLE4 13 /* BPP=4 */
#define FB_FMT_RGBRLE8 13 /* BPP=8 */ #define FB_FMT_RGBRLE8 14 /* BPP=8 */
/* Raw RGB */ /* Raw RGB */
#define FB_FMT_RGBRAW 14 /* BPP=? */ #define FB_FMT_RGBRAW 15 /* BPP=? */
/* Raw RGB with arbitrary sample packing within a pixel. Packing and precision /* Raw RGB with arbitrary sample packing within a pixel. Packing and precision
* of R, G and B components is determined by bit masks for each. * of R, G and B components is determined by bit masks for each.
*/ */
#define FB_FMT_RGBBTFLD16 15 /* BPP=16 */ #define FB_FMT_RGBBTFLD16 16 /* BPP=16 */
#define FB_FMT_RGBBTFLD24 16 /* BPP=24 */ #define FB_FMT_RGBBTFLD24 17 /* BPP=24 */
#define FB_FMT_RGBBTFLD32 17 /* BPP=32 */ #define FB_FMT_RGBBTFLD32 18 /* BPP=32 */
#define FB_FMT_RGBA16 18 /* BPP=16 Raw RGB with alpha */ #define FB_FMT_RGBA16 19 /* BPP=16 Raw RGB with alpha */
#define FB_FMT_RGBA32 19 /* BPP=32 Raw RGB with alpha */ #define FB_FMT_RGBA32 20 /* BPP=32 Raw RGB with alpha */
/* Raw RGB with a transparency field. Layout is as for standard RGB at 16 and /* Raw RGB with a transparency field. Layout is as for standard RGB at 16 and
* 32 bits per pixel but the msb in each pixel indicates whether the pixel is * 32 bits per pixel but the msb in each pixel indicates whether the pixel is
* transparent or not. * transparent or not.
*/ */
#define FB_FMT_RGBT16 20 /* BPP=16 */ #define FB_FMT_RGBT16 21 /* BPP=16 */
#define FB_FMT_RGBT32 21 /* BPP=32 */ #define FB_FMT_RGBT32 22 /* BPP=32 */
#define FB_ISRGB(f) ((f) >= FB_FMT_RGB1) && (f) <= FB_FMT_RGBT32) #define FB_ISRGB(f) ((f) >= FB_FMT_RGB1) && (f) <= FB_FMT_RGBT32)
/* Packed YUV Formats *******************************************************/ /* Packed YUV Formats *******************************************************/
#define FB_FMT_AYUV 22 /* BPP=32 Combined YUV and alpha */ #define FB_FMT_AYUV 23 /* BPP=32 Combined YUV and alpha */
#define FB_FMT_CLJR 23 /* BPP=8 4 pixels packed into a uint32_t. #define FB_FMT_CLJR 24 /* BPP=8 4 pixels packed into a uint32_t.
* YUV 4:1:1 with l< 8 bits * YUV 4:1:1 with l< 8 bits
* per YUV sample */ * per YUV sample */
#define FB_FMT_CYUV 24 /* BPP=16 UYVY except that height is #define FB_FMT_CYUV 25 /* BPP=16 UYVY except that height is
* reversed */ * reversed */
#define FB_FMT_IRAW 25 /* BPP=? Intel uncompressed YUV */ #define FB_FMT_IRAW 26 /* BPP=? Intel uncompressed YUV */
#define FB_FMT_IUYV 26 /* BPP=16 Interlaced UYVY (line order #define FB_FMT_IUYV 27 /* BPP=16 Interlaced UYVY (line order
* 0,2,4,.., 1,3,5...) */ * 0,2,4,.., 1,3,5...) */
#define FB_FMT_IY41 27 /* BPP=12 Interlaced Y41P (line order #define FB_FMT_IY41 28 /* BPP=12 Interlaced Y41P (line order
* 0,2,4,.., 1,3,5...) */ * 0,2,4,.., 1,3,5...) */
#define FB_FMT_IYU2 28 /* BPP=24 */ #define FB_FMT_IYU2 29 /* BPP=24 */
#define FB_FMT_HDYC 29 /* BPP=16 UYVY except uses the BT709 #define FB_FMT_HDYC 30 /* BPP=16 UYVY except uses the BT709
* color space */ * color space */
#define FB_FMT_UYVP 30 /* BPP=24? YCbCr 4:2:2, 10-bits per #define FB_FMT_UYVP 31 /* BPP=24? YCbCr 4:2:2, 10-bits per
* component in U0Y0V0Y1 order */ * component in U0Y0V0Y1 order */
#define FB_FMT_UYVY 31 /* BPP=16 YUV 4:2:2 */ #define FB_FMT_UYVY 32 /* BPP=16 YUV 4:2:2 */
#define FB_FMT_UYNV FB_FMT_UYVY /* BPP=16 */ #define FB_FMT_UYNV FB_FMT_UYVY /* BPP=16 */
#define FB_FMT_Y422 FB_FMT_UYVY /* BPP=16 */ #define FB_FMT_Y422 FB_FMT_UYVY /* BPP=16 */
#define FB_FMT_V210 32 /* BPP=32 10-bit 4:2:2 YCrCb */ #define FB_FMT_V210 33 /* BPP=32 10-bit 4:2:2 YCrCb */
#define FB_FMT_V422 33 /* BPP=16 Upside down version of UYVY */ #define FB_FMT_V422 34 /* BPP=16 Upside down version of UYVY */
#define FB_FMT_V655 34 /* BPP=16? 16-bit YUV 4:2:2 */ #define FB_FMT_V655 35 /* BPP=16? 16-bit YUV 4:2:2 */
#define FB_FMT_VYUY 35 /* BPP=? ATI Packed YUV Data */ #define FB_FMT_VYUY 36 /* BPP=? ATI Packed YUV Data */
#define FB_FMT_YUYV 36 /* BPP=16 YUV 4:2:2 */ #define FB_FMT_YUYV 37 /* BPP=16 YUV 4:2:2 */
#define FB_FMT_YUY2 FB_FMT_YUYV /* BPP=16 YUV 4:2:2 */ #define FB_FMT_YUY2 FB_FMT_YUYV /* BPP=16 YUV 4:2:2 */
#define FB_FMT_YUNV FB_FMT_YUYV /* BPP=16 YUV 4:2:2 */ #define FB_FMT_YUNV FB_FMT_YUYV /* BPP=16 YUV 4:2:2 */
#define FB_FMT_YVYU 37 /* BPP=16 YUV 4:2:2 */ #define FB_FMT_YVYU 38 /* BPP=16 YUV 4:2:2 */
#define FB_FMT_Y41P 38 /* BPP=12 YUV 4:1:1 */ #define FB_FMT_Y41P 39 /* BPP=12 YUV 4:1:1 */
#define FB_FMT_Y411 39 /* BPP=12 YUV 4:1:1 */ #define FB_FMT_Y411 40 /* BPP=12 YUV 4:1:1 */
#define FB_FMT_Y211 40 /* BPP=8 */ #define FB_FMT_Y211 41 /* BPP=8 */
#define FB_FMT_Y41T 41 /* BPP=12 Y41P LSB for transparency */ #define FB_FMT_Y41T 42 /* BPP=12 Y41P LSB for transparency */
#define FB_FMT_Y42T 42 /* BPP=16 UYVY LSB for transparency */ #define FB_FMT_Y42T 43 /* BPP=16 UYVY LSB for transparency */
#define FB_FMT_YUVP 43 /* BPP=24? YCbCr 4:2:2 Y0U0Y1V0 order */ #define FB_FMT_YUVP 44 /* BPP=24? YCbCr 4:2:2 Y0U0Y1V0 order */
#define FB_ISYUVPACKED(f) ((f) >= FB_FMT_AYUV) && (f) <= FB_FMT_YUVP) #define FB_ISYUVPACKED(f) ((f) >= FB_FMT_AYUV) && (f) <= FB_FMT_YUVP)
/* Packed Planar YUV Formats ************************************************/ /* Packed Planar YUV Formats ************************************************/
#define FB_FMT_YVU9 44 /* BPP=9 8-bit Y followed by 8-bit #define FB_FMT_YVU9 45 /* BPP=9 8-bit Y followed by 8-bit
* 4x4 VU */ * 4x4 VU */
#define FB_FMT_YUV9 45 /* BPP=9? */ #define FB_FMT_YUV9 46 /* BPP=9? */
#define FB_FMT_IF09 46 /* BPP=9.5 YVU9 + 4x4 plane of delta #define FB_FMT_IF09 47 /* BPP=9.5 YVU9 + 4x4 plane of delta
* relative to tframe. */ * relative to tframe. */
#define FB_FMT_YV16 47 /* BPP=16 8-bit Y followed by 8-bit #define FB_FMT_YV16 48 /* BPP=16 8-bit Y followed by 8-bit
* 2x1 VU */ * 2x1 VU */
#define FB_FMT_YV12 48 /* BPP=12 8-bit Y followed by 8-bit #define FB_FMT_YV12 49 /* BPP=12 8-bit Y followed by 8-bit
* 2x2 VU */ * 2x2 VU */
#define FB_FMT_I420 49 /* BPP=12 8-bit Y followed by 8-bit #define FB_FMT_I420 50 /* BPP=12 8-bit Y followed by 8-bit
* 2x2 UV */ * 2x2 UV */
#define FB_FMT_IYUV FB_FMT_I420 /* BPP=12 */ #define FB_FMT_IYUV FB_FMT_I420 /* BPP=12 */
#define FB_FMT_NV12 50 /* BPP=12 8-bit Y followed by an #define FB_FMT_NV12 51 /* BPP=12 8-bit Y followed by an
* interleaved 2x2 UV */ * interleaved 2x2 UV */
#define FB_FMT_NV21 51 /* BPP=12 NV12 with UV reversed */ #define FB_FMT_NV21 52 /* BPP=12 NV12 with UV reversed */
#define FB_FMT_IMC1 52 /* BPP=12 YV12 except UV planes same #define FB_FMT_IMC1 53 /* BPP=12 YV12 except UV planes same
* stride as Y */ * stride as Y */
#define FB_FMT_IMC2 53 /* BPP=12 IMC1 except UV lines #define FB_FMT_IMC2 54 /* BPP=12 IMC1 except UV lines
* interleaved at half stride * interleaved at half stride
* boundaries */ * boundaries */
#define FB_FMT_IMC3 54 /* BPP=12 As IMC1 except that UV #define FB_FMT_IMC3 55 /* BPP=12 As IMC1 except that UV
* swapped */ * swapped */
#define FB_FMT_IMC4 55 /* BPP=12 As IMC2 except that UV #define FB_FMT_IMC4 56 /* BPP=12 As IMC2 except that UV
* swapped */ * swapped */
#define FB_FMT_CLPL 56 /* BPP=12 YV12 but including a level #define FB_FMT_CLPL 57 /* BPP=12 YV12 but including a level
* of indirection. */ * of indirection. */
#define FB_FMT_Y41B 57 /* BPP=12? 4:1:1 planar. */ #define FB_FMT_Y41B 58 /* BPP=12? 4:1:1 planar. */
#define FB_FMT_Y42B 58 /* BPP=16? YUV 4:2:2 planar. */ #define FB_FMT_Y42B 59 /* BPP=16? YUV 4:2:2 planar. */
#define FB_FMT_CXY1 59 /* BPP=12 */ #define FB_FMT_CXY1 60 /* BPP=12 */
#define FB_FMT_CXY2 60 /* BPP=16 */ #define FB_FMT_CXY2 61 /* BPP=16 */
#define FB_ISYUVPLANAR(f) ((f) >= FB_FMT_AYUV) && (f) <= FB_FMT_YUVP) #define FB_ISYUVPLANAR(f) ((f) >= FB_FMT_AYUV) && (f) <= FB_FMT_YUVP)
#define FB_ISYUV(f) (FB_ISYUVPACKED(f) || FB_ISYUVPLANAR(f)) #define FB_ISYUV(f) (FB_ISYUVPACKED(f) || FB_ISYUVPLANAR(f))