Eliminating SDCC compilation errors
git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@17 42af7a65-404d-4744-a932-0658087f49c3
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@ -4019,10 +4019,12 @@ between Nuttx and a MoBY application:
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<P>
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The following structure defines the action to take for given signal:
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<PRE>
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struct sigaction {
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union {
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saHandType *_sa_handler;
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saVxHandType *_sa_sigaction;
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struct sigaction
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{
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union
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{
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void (*_sa_handler)(int);
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void (*_sa_sigaction)(int, siginfo_t *, void *);
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} sa_u;
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sigset_t sa_mask;
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int sa_flags;
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@ -4031,13 +4033,6 @@ The following structure defines the action to take for given signal:
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#define sa_sigaction sa_u._sa_sigaction
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</PRE>
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<P>
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where:
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<PRE>
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typedef void saHandType( int signo );
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typedef void saVxHandType( int signo, siginfo_t *info, void *context );
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</PRE>
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<H3>3.4.6 struct siginfo/siginfo_t</H3>
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<P>
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