Eliminating SDCC compilation errors

git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@17 42af7a65-404d-4744-a932-0658087f49c3
This commit is contained in:
patacongo 2007-02-21 02:19:19 +00:00
parent 80e7408a71
commit 17ecaed27c

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@ -4019,10 +4019,12 @@ between Nuttx and a MoBY application:
<P>
The following structure defines the action to take for given signal:
<PRE>
struct sigaction {
union {
saHandType *_sa_handler;
saVxHandType *_sa_sigaction;
struct sigaction
{
union
{
void (*_sa_handler)(int);
void (*_sa_sigaction)(int, siginfo_t *, void *);
} sa_u;
sigset_t sa_mask;
int sa_flags;
@ -4031,13 +4033,6 @@ The following structure defines the action to take for given signal:
#define sa_sigaction sa_u._sa_sigaction
</PRE>
<P>
where:
<PRE>
typedef void saHandType( int signo );
typedef void saVxHandType( int signo, siginfo_t *info, void *context );
</PRE>
<H3>3.4.6 struct siginfo/siginfo_t</H3>
<P>