sim/up_oneshot.c: take host time as current
Change-Id: I34625f3d3f9557a103017124388dba6104aba7cc Signed-off-by: ligd <liguiding1@xiaomi.com>
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@ -40,10 +40,24 @@
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uint64_t host_gettime(bool rtc)
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{
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static uint64_t start;
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struct timespec tp;
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uint64_t current;
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clock_gettime(rtc ? CLOCK_REALTIME : CLOCK_MONOTONIC, &tp);
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return 1000000000ull * tp.tv_sec + tp.tv_nsec;
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current = 1000000000ull * tp.tv_sec + tp.tv_nsec;
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if (rtc)
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{
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return current;
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}
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if (start == 0)
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{
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start = current;
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}
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return current - start;
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}
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/****************************************************************************
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@ -61,17 +75,9 @@ void host_sleep(uint64_t nsec)
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void host_sleepuntil(uint64_t nsec)
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{
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static uint64_t base;
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uint64_t now;
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now = host_gettime(false);
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if (base == 0)
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{
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base = now;
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}
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now -= base;
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if (nsec > now + 1000)
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{
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usleep((nsec - now) / 1000);
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@ -85,7 +85,6 @@ static int sim_current(FAR struct oneshot_lowerhalf_s *lower,
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* Private Data
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****************************************************************************/
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static struct timespec g_current;
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static sq_queue_t g_oneshot_list;
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/* Lower half operations */
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@ -102,6 +101,27 @@ static const struct oneshot_operations_s g_oneshot_ops =
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: sim_timer_current
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*
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* Description:
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* Get current time from host.
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*
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****************************************************************************/
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static inline void sim_timer_current(FAR struct timespec *ts)
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{
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uint64_t nsec;
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time_t sec;
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nsec = host_gettime(false);
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sec = nsec / NSEC_PER_SEC;
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nsec -= sec * NSEC_PER_SEC;
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ts->tv_sec = sec;
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ts->tv_nsec = nsec;
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}
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/****************************************************************************
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* Name: sim_timer_update
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*
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@ -113,16 +133,8 @@ static const struct oneshot_operations_s g_oneshot_ops =
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static void sim_timer_update(void)
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{
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static const struct timespec tick =
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{
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.tv_sec = 0,
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.tv_nsec = NSEC_PER_TICK,
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};
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FAR sq_entry_t *entry;
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clock_timespec_add(&g_current, &tick, &g_current);
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for (entry = sq_peek(&g_oneshot_list); entry; entry = sq_next(entry))
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{
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sim_process_tick(entry);
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@ -154,7 +166,10 @@ static void sim_process_tick(sq_entry_t *entry)
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if (priv->callback)
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{
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if (clock_timespec_compare(&priv->alarm, &g_current) > 0)
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struct timespec current;
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sim_timer_current(¤t);
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if (clock_timespec_compare(&priv->alarm, ¤t) > 0)
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{
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return; /* Alarm doesn't expire yet */
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}
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@ -228,10 +243,12 @@ static int sim_start(FAR struct oneshot_lowerhalf_s *lower,
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{
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FAR struct sim_oneshot_lowerhalf_s *priv =
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(FAR struct sim_oneshot_lowerhalf_s *)lower;
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struct timespec current;
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DEBUGASSERT(priv != NULL && callback != NULL && ts != NULL);
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clock_timespec_add(&g_current, ts, &priv->alarm);
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sim_timer_current(¤t);
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clock_timespec_add(¤t, ts, &priv->alarm);
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priv->callback = callback;
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priv->arg = arg;
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@ -268,10 +285,12 @@ static int sim_cancel(FAR struct oneshot_lowerhalf_s *lower,
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{
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FAR struct sim_oneshot_lowerhalf_s *priv =
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(FAR struct sim_oneshot_lowerhalf_s *)lower;
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struct timespec current;
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DEBUGASSERT(priv != NULL && ts != NULL);
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clock_timespec_subtract(&priv->alarm, &g_current, ts);
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sim_timer_current(¤t);
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clock_timespec_subtract(&priv->alarm, ¤t, ts);
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priv->callback = NULL;
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priv->arg = NULL;
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@ -303,7 +322,8 @@ static int sim_current(FAR struct oneshot_lowerhalf_s *lower,
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{
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DEBUGASSERT(ts != NULL);
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*ts = g_current;
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sim_timer_current(ts);
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return OK;
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}
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@ -417,15 +437,14 @@ void up_timer_initialize(void)
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void up_timer_update(void)
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{
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#ifdef CONFIG_SIM_WALLTIME_SLEEP
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static uint64_t until;
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/* Wait a bit so that the timing is close to the correct rate. */
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host_sleepuntil(g_current.tv_nsec +
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(uint64_t)g_current.tv_sec * NSEC_PER_SEC);
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#endif
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until += NSEC_PER_TICK;
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host_sleepuntil(until);
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#ifndef CONFIG_SIM_WALLTIME_SIGNAL
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#ifdef CONFIG_SIM_WALLTIME_SLEEP
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sim_timer_update();
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#endif
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}
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