More NX LCD fixes

git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@2624 42af7a65-404d-4744-a932-0658087f49c3
This commit is contained in:
patacongo 2010-04-23 03:29:51 +00:00
parent 14b17a67ef
commit 642391fd91
2 changed files with 94 additions and 25 deletions

View File

@ -715,8 +715,8 @@ CONFIG_NX_PACKEDMSFIRST=n
CONFIG_NX_LCDDRIVER=y
CONFIG_LCD_MAXPOWER=31
CONFIG_LCD_MAXCONTRAST=1
CONFIG_NX_MOUSE=n
CONFIG_NX_KBD=n
CONFIG_NX_MOUSE=y
CONFIG_NX_KBD=y
#CONFIG_NXTK_BORDERWIDTH=4
#CONFIG_NXTK_BORDERCOLOR1
#CONFIG_NXTK_BORDERCOLOR2

View File

@ -167,10 +167,19 @@
/* Graphics Capbilities ***************************************************************/
/* LCD resolution: 240 (rows) x 320 (columns) */
/* LCD resolution: 320 (columns) by 240 (rows). The physical dimensions of the device
* are really 240 (columns) by 320 (rows), but unless CONFIG_SAM3U_240x320 is defined,
* we swap rows and columns in setcursor to make things behave nicer (there IS a
* performance hit for this swap!).
*/
#define SAM3UEK_XRES 320
#define SAM3UEK_YRES 240
#ifdef CONFIG_SAM3U_240x320
# define SAM3UEK_XRES 240
# define SAM3UEK_YRES 320
#else
# define SAM3UEK_XRES 320
# define SAM3UEK_YRES 240
#endif
/* Color depth and format. BPP=16 R=6, G=6, B=5: RRRR RBBB BBBG GGGG */
@ -301,7 +310,7 @@ static uint16_t sam3u_getreg(uint16_t reg);
/* Misc. LCD Helper Functions */
static void sam3u_setcursor(fb_coord_t x, fb_coord_t y);
static void sam3u_setcursor(fb_coord_t row, fb_coord_t col);
static inline void sam3u_wrsetup(void);
static inline void sam3u_wrram(uint16_t color);
static inline uint16_t sam3u_rdram(void);
@ -451,17 +460,22 @@ static uint16_t sam3u_getreg(uint16_t reg)
*
**************************************************************************************/
static void sam3u_setcursor(fb_coord_t x, fb_coord_t y)
static void sam3u_setcursor(fb_coord_t row, fb_coord_t col)
{
uint8_t x1;
uint8_t x2;
uint8_t y1;
uint8_t y2;
uint8_t x1;
uint8_t x2;
uint8_t y1;
uint8_t y2;
x1 = (uint8_t) x & 0xff;
x2 = ((uint16_t)x & 0xff00) >> 8;
y1 = (uint8_t) y & 0xff;
y2 = ((uint16_t)y & 0xff00) >> 8;
/* Get the upper and lower x and y positions */
x1 = (uint8_t)col;
x2 = (uint8_t)((uint16_t)col >> 8);
y1 = (uint8_t)row;
y2 = (uint8_t)((uint16_t)row >> 8);
/* Then set the cursor position */
sam3u_putreg(HX8347_R02H, x2); /* column high */
sam3u_putreg(HX8347_R03H, x1); /* column low */
@ -592,19 +606,44 @@ static int sam3u_putrun(fb_coord_t row, fb_coord_t col, FAR const uint8_t *buffe
gvdbg("row: %d col: %d npixels: %d\n", row, col, npixels);
DEBUGASSERT(buffer && ((uintptr_t)buffer & 1) == 0);
/* Write the run to GRAM */
#ifdef CONFIG_SAM3U_240x320
/* Set up to write the run. */
sam3u_setcursor(row, col);
sam3u_wrsetup();
/* Write the run to GRAM. */
for (i = 0; i < npixels; i++)
{
/* Set up for the write */
sam3u_setcursor(row, col++);
sam3u_wrsetup();
/* Write the pixel to GRAM */
/* Write the pixel pixel to GRAM */
sam3u_wrram(*run++);
}
#else
/* Write the run to GRAM. Because rows and colums are swapped, we need to reset
* the cursor position for every pixel. We could do this much faster if we
* adapted to the strange device aspect ratio.
*/
col = 319-col;
for (i = 0; i < npixels; i++)
{
/* Set up to write the next pixel. Swapping x and y orientations so that the image
* comes out with the 320x240 aspect ratio (not the native 240x320). That is:
*
* row: 0-239 maps to x: 0-239
* col: 0-319 maps to y: 319-0
*/
sam3u_setcursor(col--, row);
sam3u_wrsetup();
/* Write the pixel pixel to GRAM */
sam3u_wrram(*run++);
}
#endif
return OK;
}
@ -633,16 +672,39 @@ static int sam3u_getrun(fb_coord_t row, fb_coord_t col, FAR uint8_t *buffer,
gvdbg("row: %d col: %d npixels: %d\n", row, col, npixels);
DEBUGASSERT(buffer && ((uintptr_t)buffer & 1) == 0);
/* Set up for the read */
#ifdef CONFIG_SAM3U_240x320
/* Set up to read the run */
sam3u_setcursor(row, col);
/* Read the run from GRAM */
/* Read the run from GRAM. */
for (i = 0; i < npixels; i++)
{
sam3u_wrram(*run++);
/* Read the next pixel */
*run++ = sam3u_rdram();
}
#else
/* Read the run from GRAM Because rows and colums are swapped, we need to reset
* the cursor position for every pixel. We could do this much faster if we
* adapted to the strange device aspect ratio.
*/
col = 319 - col;
for (i = 0; i < npixels; i++)
{
/* Read the next pixel.. Swapping x and y orientations so that the image
* comes out with the 320x240 aspect ratio (not the native 240x320). That is:
*
* row: 0-239 maps to x: 0-239
* col: 0-319 maps to y: 319-0
*/
sam3u_setcursor(col--, row);
*run++ = sam3u_rdram();
}
#endif
return OK;
}
@ -741,6 +803,13 @@ static int sam3u_setpower(struct lcd_dev_s *dev, int power)
sam3u_gpiowrite(GPIO_LCD_BKL, true);;
}
/* This delay seems to be required... perhaps because of the big current jump? */
if (power != LCD_FULL_OFF)
{
up_mdelay(100);
}
priv->power = power;
return OK;
}