Minor changes to work queue timing logic
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@ -54,6 +54,20 @@
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* Pre-processor Definitions
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* Pre-processor Definitions
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****************************************************************************/
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****************************************************************************/
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/* Use CLOCK_MONOTONIC if it is available. CLOCK_REALTIME can cause bad
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* delays if the time is changed.
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*/
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#ifdef CONFIG_CLOCK_MONOTONIC
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# define WORK_CLOCK CLOCK_MONOTONIC
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#else
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# define WORK_CLOCK CLOCK_REALTIME
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#endif
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/* The work poll period is in system ticks. */
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#define WORKPERIOD_TICKS (CONFIG_SCHED_WORKPERIOD / USEC_PER_TICK)
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/****************************************************************************
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/****************************************************************************
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* Private Type Declarations
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* Private Type Declarations
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****************************************************************************/
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****************************************************************************/
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@ -99,24 +113,39 @@ void work_process(FAR struct wqueue_s *wqueue)
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FAR void *arg;
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FAR void *arg;
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uint32_t elapsed;
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uint32_t elapsed;
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uint32_t remaining;
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uint32_t remaining;
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uint32_t stick;
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uint32_t ctick;
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uint32_t next;
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uint32_t next;
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/* Then process queued work. We need to keep interrupts disabled while
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/* Then process queued work. We need to keep interrupts disabled while
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* we process items in the work list.
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* we process items in the work list.
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*/
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*/
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next = CONFIG_SCHED_WORKPERIOD / USEC_PER_TICK;
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next = WORKPERIOD_TICKS;
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flags = irqsave();
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flags = irqsave();
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work = (FAR struct work_s *)wqueue->q.head;
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/* Get the time that we started this polling cycle in clock ticks. */
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stick = clock_systimer();
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/* And check each entry in the work queue. Since we have disabled
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* interrupts we know: (1) we will not be suspended unless we do
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* so ourselves, and (2) there will be no changes to the work queue
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*/
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work = (FAR struct work_s *)wqueue->q.head;
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while (work)
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while (work)
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{
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{
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DEBUGASSERT(wqueue->wq_sem.count > 0);
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/* Is this work ready? It is ready if there is no delay or if
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/* Is this work ready? It is ready if there is no delay or if
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* the delay has elapsed. qtime is the time that the work was added
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* the delay has elapsed. qtime is the time that the work was added
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* to the work queue. It will always be greater than or equal to
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* to the work queue. It will always be greater than or equal to
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* zero. Therefore a delay of zero will always execute immediately.
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* zero. Therefore a delay of zero will always execute immediately.
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*/
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*/
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elapsed = clock_systimer() - work->qtime;
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ctick = clock_systimer();
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elapsed = ctick - work->qtime;
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if (elapsed >= work->delay)
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if (elapsed >= work->delay)
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{
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{
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/* Remove the ready-to-execute work from the list */
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/* Remove the ready-to-execute work from the list */
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@ -171,8 +200,13 @@ void work_process(FAR struct wqueue_s *wqueue)
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{
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{
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/* This one is not ready.. will it be ready before the next
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/* This one is not ready.. will it be ready before the next
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* scheduled wakeup interval?
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* scheduled wakeup interval?
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*
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* NOTE that elapsed is relative to the the current time,
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* not the time of beginning of this queue processing pass.
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* So it may need an adjustment.
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*/
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*/
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elapsed += (ctick - stick);
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remaining = elapsed - work->delay;
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remaining = elapsed - work->delay;
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if (remaining < next)
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if (remaining < next)
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{
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{
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@ -187,11 +221,20 @@ void work_process(FAR struct wqueue_s *wqueue)
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}
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}
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}
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}
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/* Wait awhile to check the work list. We will wait here until either
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/* There is no work to be performed now. Check if we need to delay or if we have
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* the time elapses or until we are awakened by a signal.
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* already exceed the duration of the polling period.
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*/
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*/
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usleep(next * USEC_PER_TICK);
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if (next < WORKPERIOD_TICKS)
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{
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/* Wait awhile to check the work list. We will wait here until either
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* the time elapses or until we are awakened by a signal. Interrupts
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* will be re-enabled while we wait.
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*/
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usleep(next * USEC_PER_TICK);
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}
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irqrestore(flags);
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irqrestore(flags);
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}
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}
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@ -39,6 +39,8 @@
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#include <nuttx/config.h>
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#include <nuttx/config.h>
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#include <errno.h>
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#include <queue.h>
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#include <debug.h>
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#include <debug.h>
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#include <nuttx/wqueue.h>
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#include <nuttx/wqueue.h>
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@ -126,6 +128,10 @@ static int work_usrthread(int argc, char *argv[])
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int work_usrstart(void)
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int work_usrstart(void)
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{
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{
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/* Initialize work queue data structures */
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dq_init(&g_usrwork.q);
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/* Start a user-mode worker thread for use by applications. */
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/* Start a user-mode worker thread for use by applications. */
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svdbg("Starting user-mode worker thread\n");
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svdbg("Starting user-mode worker thread\n");
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@ -40,6 +40,7 @@
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#include <nuttx/config.h>
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#include <nuttx/config.h>
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#include <errno.h>
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#include <errno.h>
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#include <queue.h>
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#include <debug.h>
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#include <debug.h>
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#include <nuttx/wqueue.h>
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#include <nuttx/wqueue.h>
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@ -148,6 +149,10 @@ static int work_hpthread(int argc, char *argv[])
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int work_hpstart(void)
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int work_hpstart(void)
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{
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{
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/* Initialize work queue data structures */
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dq_init(&g_hpwork.q);
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/* Start the high-priority, kernel mode worker thread */
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/* Start the high-priority, kernel mode worker thread */
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svdbg("Starting high-priority kernel worker thread\n");
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svdbg("Starting high-priority kernel worker thread\n");
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@ -40,6 +40,7 @@
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#include <nuttx/config.h>
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#include <nuttx/config.h>
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#include <errno.h>
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#include <errno.h>
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#include <queue.h>
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#include <debug.h>
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#include <debug.h>
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#include <nuttx/wqueue.h>
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#include <nuttx/wqueue.h>
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@ -145,6 +146,10 @@ static int work_lpthread(int argc, char *argv[])
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int work_lpstart(void)
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int work_lpstart(void)
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{
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{
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/* Initialize work queue data structures */
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dq_init(&g_lpwork.q);
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/* Start the low-priority, kernel mode worker thread(s) */
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/* Start the low-priority, kernel mode worker thread(s) */
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svdbg("Starting low-priority kernel worker thread\n");
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svdbg("Starting low-priority kernel worker thread\n");
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