sched/sched: address performance concerns for sched_lock in non-SMP case
Signed-off-by: Petro Karashchenko <petro.karashchenko@gmail.com>
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@ -236,17 +236,12 @@ int sched_lock(void)
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if (rtcb != NULL && !up_interrupt_context())
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{
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FAR struct tcb_s *ptcb;
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irqstate_t flags;
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/* Catch attempts to increment the lockcount beyond the range of the
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* integer type.
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*/
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DEBUGASSERT(rtcb->lockcount < MAX_LOCK_COUNT);
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flags = enter_critical_section();
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/* A counter is used to support locking. This allows nested lock
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* operations on this thread (on any CPU)
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*/
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@ -269,22 +264,6 @@ int sched_lock(void)
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#endif
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}
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#endif
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/* Move any tasks in the ready-to-run list to the pending task list
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* where they will not be available to run until the scheduler is
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* unlocked and nxsched_merge_pending() is called. So ready-to-run
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* will consist only from the currently runnig task and the idle task.
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*/
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for (ptcb = rtcb->flink; ptcb && ptcb->flink; ptcb = rtcb->flink)
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{
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dq_rem((FAR dq_entry_t *)ptcb, &g_readytorun);
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nxsched_add_prioritized(ptcb, &g_pendingtasks);
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ptcb->task_state = TSTATE_TASK_PENDING;
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}
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leave_critical_section(flags);
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}
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return OK;
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@ -142,11 +142,41 @@ static inline void nxsched_running_setpriority(FAR struct tcb_s *tcb,
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{
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FAR struct tcb_s *rtcb = this_task();
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/* A context switch will occur. */
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if (nxsched_reprioritize_rtr(tcb, sched_priority))
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if (rtcb->lockcount > 0)
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{
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up_switch_context(this_task(), rtcb);
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/* Move all tasks with the higher priority from the ready-to-run
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* list to the pending list.
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*/
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do
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{
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bool check = nxsched_remove_readytorun(nxttcb, false);
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DEBUGASSERT(check == false);
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UNUSED(check);
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nxsched_add_prioritized(nxttcb, &g_pendingtasks);
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nxttcb->task_state = TSTATE_TASK_PENDING;
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#ifdef CONFIG_SMP
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nxttcb = nxsched_nexttcb(tcb);
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#else
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nxttcb = tcb->flink;
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#endif
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}
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while (sched_priority < nxttcb->sched_priority);
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/* Change the task priority */
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tcb->sched_priority = (uint8_t)sched_priority;
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}
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else
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{
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/* A context switch will occur. */
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if (nxsched_reprioritize_rtr(tcb, sched_priority))
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{
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up_switch_context(this_task(), rtcb);
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}
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}
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}
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