include/nuttx/video/fb.h: Several parentheses were missing in macros.
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@ -52,8 +52,8 @@
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* Pre-processor definitions
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****************************************************************************/
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/* Color format definitions. The pretty much define the color pixel processing
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* organization of the video controller.
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/* Color format definitions. This pretty much defines the color pixel
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* processing organization of the video controller.
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*/
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/* Monochrome Formats *******************************************************/
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@ -66,7 +66,7 @@
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#define FB_FMT_GREY FB_FMT_Y8 /* BPP=8 */
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#define FB_FMT_Y800 FB_FMT_Y8 /* BPP=8 */
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#define FB_ISMONO(f) ((f) >= FB_FMT_Y4) && (f) <= FB_FMT_Y16)
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#define FB_ISMONO(f) (((f) >= FB_FMT_Y4) && (f) <= FB_FMT_Y16)
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/* RGB video formats ********************************************************/
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@ -92,8 +92,8 @@
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#define FB_FMT_RGBRAW 16 /* BPP=? */
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/* Raw RGB with arbitrary sample packing within a pixel. Packing and precision
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* of R, G and B components is determined by bit masks for each.
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/* Raw RGB with arbitrary sample packing within a pixel. Packing and
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* precision of R, G and B components is determined by bit masks for each.
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*/
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#define FB_FMT_RGBBTFLD16 17 /* BPP=16 */
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@ -110,7 +110,7 @@
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#define FB_FMT_RGBT16 22 /* BPP=16 */
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#define FB_FMT_RGBT32 23 /* BPP=32 */
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#define FB_ISRGB(f) ((f) >= FB_FMT_RGB1) && (f) <= FB_FMT_RGBT32)
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#define FB_ISRGB(f) (((f) >= FB_FMT_RGB1) && (f) <= FB_FMT_RGBT32)
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/* Packed YUV Formats *******************************************************/
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@ -148,7 +148,7 @@
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#define FB_FMT_Y42T 44 /* BPP=16 UYVY LSB for transparency */
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#define FB_FMT_YUVP 45 /* BPP=24? YCbCr 4:2:2 Y0U0Y1V0 order */
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#define FB_ISYUVPACKED(f) ((f) >= FB_FMT_AYUV) && (f) <= FB_FMT_YUVP)
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#define FB_ISYUVPACKED(f) (((f) >= FB_FMT_AYUV) && (f) <= FB_FMT_YUVP)
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/* Packed Planar YUV Formats ************************************************/
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@ -196,7 +196,7 @@
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# define FB_CUR_XOR 0x10 /* Use XOR vs COPY ROP on image */
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#endif
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/* Hardware overlay acceleration *******************************************/
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/* Hardware overlay acceleration ********************************************/
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#ifdef CONFIG_FB_OVERLAY
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# define FB_ACCL_TRANSP 0x01 /* Hardware tranparency support */
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@ -445,7 +445,9 @@ struct fb_cursorsize_s
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};
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#endif
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/* The following are used to get/get the cursor attributes via IOCTL command. */
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/* The following are used to get/get the cursor attributes via IOCTL
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* command.
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*/
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struct fb_cursorattrib_s
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{
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@ -624,7 +626,8 @@ int up_fbinitialize(int display);
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*
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* Description:
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* Return a a reference to the framebuffer object for the specified video
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* plane of the specified plane. Many OSDs support multiple planes of video.
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* plane of the specified plane. Many OSDs support multiple planes of
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* video.
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*
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* Input Parameters:
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* display - In the case of hardware with multiple displays, this
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