Networking: Move relevant parts of net/Kconfig to tcp/Kconfig, udp/Kconfig, and pkt/Kconfig
This commit is contained in:
parent
e46ff63eb8
commit
b9c6b9b425
252
net/Kconfig
252
net/Kconfig
@ -102,255 +102,9 @@ config NET_BUFSIZE
|
||||
IPv6 hosts are required to be able to handle an MSS of 1220 octets,
|
||||
resulting in a minimum buffer size of of 1220+20+40+14 = 1294
|
||||
|
||||
config NET_TCPURGDATA
|
||||
bool "Urgent data"
|
||||
default n
|
||||
---help---
|
||||
Determines if support for TCP urgent data notification should be
|
||||
compiled in. Urgent data (out-of-band data) is a rarely used TCP feature
|
||||
that is very seldom would be required.
|
||||
|
||||
menu "Raw Socket Support"
|
||||
|
||||
config NET_PKT
|
||||
bool "Socket packet socket support"
|
||||
default n
|
||||
---help---
|
||||
Enable or disable support for packet sockets.
|
||||
|
||||
Packet sockets allow receiving and transmitting frames without
|
||||
a transport protocol in between. Frames received are copied into
|
||||
a packet socket tap before they enter uIP. Data written into a
|
||||
packet socket will bypass uIP altogether and be placed in the
|
||||
transmission buffer of the network interface driver.
|
||||
|
||||
if NET_PKT
|
||||
|
||||
config NET_PKT_CONNS
|
||||
int "Max packet sockets"
|
||||
default 1
|
||||
|
||||
endif # NET_PKT
|
||||
endmenu # Packet Sockets
|
||||
|
||||
menu "TCP/IP Networking"
|
||||
|
||||
config NET_TCP
|
||||
bool "TCP/IP Networking"
|
||||
default n
|
||||
---help---
|
||||
TCP support on or off
|
||||
|
||||
if NET_TCP
|
||||
|
||||
config NET_TCP_CONNS
|
||||
int "Number of TCP/IP connections"
|
||||
default 8
|
||||
---help---
|
||||
Maximum number of TCP/IP connections (all tasks)
|
||||
|
||||
config NET_MAX_LISTENPORTS
|
||||
int "Number of listening ports"
|
||||
default 20
|
||||
---help---
|
||||
Maximum number of listening TCP/IP ports (all tasks). Default: 20
|
||||
|
||||
config NET_TCP_READAHEAD
|
||||
bool "Enable TCP/IP read-ahead buffering"
|
||||
default y
|
||||
---help---
|
||||
Read-ahead buffers allows buffering of TCP/IP packets when there is no
|
||||
receive in place to catch the TCP packet. In that case, the packet
|
||||
will be retained in the NuttX read-ahead buffers.
|
||||
|
||||
You might want to disable TCP/IP read-ahead buffering on a highly
|
||||
memory constrained system that does not have any TCP/IP packet rate
|
||||
issues.
|
||||
|
||||
if NET_TCP_READAHEAD
|
||||
|
||||
config NET_TCP_READAHEAD_BUFSIZE
|
||||
int "TCP/IP read-ahead buffer size"
|
||||
default 1220 if !NET_SLIP && NET_IPv6
|
||||
default 536 if !NET_SLIP && !NET_IPv6
|
||||
default 256 if NET_SLIP && !NET_IPv6
|
||||
---help---
|
||||
Read-ahead buffers allows buffering of TCP/IP packets when there is no
|
||||
receive in place to catch the TCP packet. In that case, the packet
|
||||
will be retained in the NuttX read-ahead buffers.
|
||||
|
||||
This setting specifies the size of one TCP/IP read-ahead buffer.
|
||||
This should best be a equal to the maximum packet payload size (MSS).
|
||||
|
||||
Optimally, the size of the read-ahead buffer will should the maximum
|
||||
size of an incoming TCP packet payload (MSS). This MSS value is
|
||||
determined by NET_BUFSIZE minus the size of TCP, IP, and Ethernet
|
||||
headers (assuming you are using the Ethernet transport). IPv4 hosts
|
||||
are required to be able to handle an MSS of 536 octets and IPv6 hosts
|
||||
are required to be able to handle an MSS of 1220 octets.
|
||||
|
||||
config NET_NTCP_READAHEAD_BUFFERS
|
||||
int "Number of TCP/IP read-ahead buffers"
|
||||
default 8
|
||||
---help---
|
||||
Read-ahead buffers allows buffering of TCP/IP packets when there is no
|
||||
receive in place to catch the TCP packet. In that case, the packet
|
||||
will be retained in the NuttX read-ahead buffers.
|
||||
|
||||
This setting specifies the number of TCP/IP read-ahead buffers.
|
||||
|
||||
endif # NET_TCP_READAHEAD
|
||||
|
||||
config NET_TCP_WRITE_BUFFERS
|
||||
bool "Enable TCP/IP write buffering"
|
||||
default n
|
||||
---help---
|
||||
Write buffers allows buffering of ongoing TCP/IP packets, providing
|
||||
for higher performance, streamed output.
|
||||
|
||||
You might want to disable TCP/IP write buffering on a highly memory
|
||||
memory constrained system where there are no performance issues.
|
||||
|
||||
if NET_TCP_WRITE_BUFFERS
|
||||
|
||||
config NET_TCP_WRITE_BUFSIZE
|
||||
int "TCP/IP write buffer size"
|
||||
default 1220 if !NET_SLIP && NET_IPv6
|
||||
default 536 if !NET_SLIP && !NET_IPv6
|
||||
default 256 if NET_SLIP && !NET_IPv6
|
||||
---help---
|
||||
Write buffers allows buffering of ongoing TCP/IP packets, providing
|
||||
for higher performance, streamed output.
|
||||
|
||||
The size of the write buffer will determine the maximum size of an
|
||||
outgoing TCP packet payload (MSS). This value should NOT exceed the
|
||||
maximum MSS which is determined by NET_BUFSIZE minus the size of
|
||||
TCP, IP, and Ethernet headers (assuming you are using the Ethernet
|
||||
transport). IPv4 hosts are required to be able to handle an MSS
|
||||
of 536 octets and IPv6 hosts are required to be able to handle an
|
||||
MSS of 1220 octets.
|
||||
|
||||
This setting specifies the size of one TCP/IP write buffer. This
|
||||
should best be a equal to the maximum packet size (NET_BUFSIZE).
|
||||
|
||||
config NET_NTCP_WRITE_BUFFERS
|
||||
int "Number of TCP/IP write buffers"
|
||||
default 8
|
||||
---help---
|
||||
Write buffers allows buffering of ongoing TCP/IP packets, providing
|
||||
for higher performance, streamed output.
|
||||
|
||||
This setting specifies the number of TCP/IP write buffers.
|
||||
|
||||
endif # NET_TCP_WRITE_BUFFERS
|
||||
|
||||
config NET_TCP_RECVDELAY
|
||||
int "TCP Rx delay"
|
||||
default 0
|
||||
---help---
|
||||
If NET_TCP_READAHEAD_BUFFERS is undefined, then there will be no buffering
|
||||
of TCP/IP packets: Any TCP/IP packet received will be ACKed, but its contents
|
||||
will be dropped in the bit-bucket.
|
||||
|
||||
One low-performance option is delay for a short period of time after a
|
||||
TCP/IP packet is received to see if another comes right behind it. Then
|
||||
the packet data from both can be combined. This option only makes since
|
||||
if performance is not an issue and you need to handle short bursts of
|
||||
small, back-to-back packets. The delay is in units of deciseconds.
|
||||
|
||||
config NET_TCPBACKLOG
|
||||
bool "TCP/IP backlog support"
|
||||
default n
|
||||
---help---
|
||||
Incoming connections pend in a backlog until accept() is called.
|
||||
The size of the backlog is selected when listen() is called.
|
||||
|
||||
config NET_TCP_SPLIT
|
||||
bool "Enable packet splitting"
|
||||
default n
|
||||
depends on !NET_TCP_WRITE_BUFFERS
|
||||
---help---
|
||||
send() will not return until the transfer has been ACKed by the
|
||||
recipient. But under RFC 1122, the host need not ACK each packet
|
||||
immediately; the host may wait for 500 MS before ACKing. This
|
||||
combination can cause very slow performance with small transfers are
|
||||
made to an RFC 1122 client. However, the RFC 1122 must ACK at least
|
||||
every second (odd) packet.
|
||||
|
||||
This option enables logic to trick the RFC 1122 host be exploiting
|
||||
this last RFC 1122 requirement: If an odd number of packets were to
|
||||
be sent, then send() will split the last even packet to guarantee
|
||||
that an even number of packets will be sent and the RFC 1122 host
|
||||
will ACK the final packet immediately.
|
||||
|
||||
if NET_TCP_SPLIT
|
||||
|
||||
config NET_TCP_SPLIT_SIZE
|
||||
int "Split size threshold"
|
||||
default 40
|
||||
---help---
|
||||
Packets of this size or smaller than this will not be split.
|
||||
|
||||
endif # NET_TCP_SPLIT
|
||||
|
||||
config NET_SENDFILE
|
||||
bool "Optimized network sendfile()"
|
||||
default n
|
||||
---help---
|
||||
Support larger, higher performance sendfile() for transferring
|
||||
files out a TCP connection.
|
||||
|
||||
endif # NET_TCP
|
||||
endmenu # TCP/IP Networking
|
||||
|
||||
menu "UDP Networking"
|
||||
|
||||
config NET_UDP
|
||||
bool "UDP Networking"
|
||||
default n
|
||||
depends on NET
|
||||
---help---
|
||||
Enable or disable UDP networking support.
|
||||
|
||||
if NET_UDP
|
||||
|
||||
config NET_UDP_CHECKSUMS
|
||||
bool "UDP checksums"
|
||||
default n
|
||||
---help---
|
||||
Enable/disable UDP checksum support
|
||||
|
||||
config NET_UDP_CONNS
|
||||
int "Number of UDP sockets"
|
||||
default 8
|
||||
---help---
|
||||
The maximum amount of open concurrent UDP sockets
|
||||
|
||||
config NET_BROADCAST
|
||||
bool "UDP broadcast Rx support"
|
||||
default n
|
||||
---help---
|
||||
Incoming UDP broadcast support
|
||||
|
||||
config NET_RXAVAIL
|
||||
bool "Driver-based UDP backlog"
|
||||
default n
|
||||
---help---
|
||||
One problem with UDP communications is that, unlike TCP/IP, there is
|
||||
no backlog of UDP packets. So if you are listening at the precise
|
||||
moment that the UDP packet is sent, it will not be received. This
|
||||
is not incompatible with the properties of UDP, but can result in
|
||||
bad performance if packets are missed, time out, and are resent.
|
||||
|
||||
Some Ethernet controllers have built-in RAM and the drivers can
|
||||
support retention of UDP packets in that RAM. If the drivers
|
||||
supports such a capability, this option may be enabled to use it.
|
||||
NOTE: If this option is enabled, the driver must support the
|
||||
rxavail() method in the uip_driver_s structure.
|
||||
|
||||
endif # NET_UDP
|
||||
endmenu
|
||||
|
||||
source "net/pkt/Kconfig"
|
||||
source "net/tcp/Kconfig"
|
||||
source "net/udp/Kconfig"
|
||||
source "net/icmp/Kconfig"
|
||||
source "net/igmp/Kconfig"
|
||||
|
||||
|
@ -43,6 +43,13 @@
|
||||
#if defined(CONFIG_NET) && defined(CONFIG_NET_TCP) && \
|
||||
defined(CONFIG_NET_TCP_WRITE_BUFFERS)
|
||||
|
||||
#if defined(CONFIG_DEBUG) && defined(CONFIG_NET_TCP_WRBUFFER_DEBUG)
|
||||
/* Force debug output (from this file only) */
|
||||
|
||||
# undef CONFIG_DEBUG_NET
|
||||
# define CONFIG_DEBUG_NET 1
|
||||
#endif
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
|
||||
|
27
net/pkt/Kconfig
Normal file
27
net/pkt/Kconfig
Normal file
@ -0,0 +1,27 @@
|
||||
#
|
||||
# For a description of the syntax of this configuration file,
|
||||
# see misc/tools/kconfig-language.txt.
|
||||
#
|
||||
|
||||
menu "Raw Socket Support"
|
||||
|
||||
config NET_PKT
|
||||
bool "Socket packet socket support"
|
||||
default n
|
||||
---help---
|
||||
Enable or disable support for packet sockets.
|
||||
|
||||
Packet sockets allow receiving and transmitting frames without
|
||||
a transport protocol in between. Frames received are copied into
|
||||
a packet socket tap before they enter uIP. Data written into a
|
||||
packet socket will bypass uIP altogether and be placed in the
|
||||
transmission buffer of the network interface driver.
|
||||
|
||||
if NET_PKT
|
||||
|
||||
config NET_PKT_CONNS
|
||||
int "Max packet sockets"
|
||||
default 1
|
||||
|
||||
endif # NET_PKT
|
||||
endmenu # PRaw Socket Support
|
193
net/tcp/Kconfig
Normal file
193
net/tcp/Kconfig
Normal file
@ -0,0 +1,193 @@
|
||||
#
|
||||
# For a description of the syntax of this configuration file,
|
||||
# see misc/tools/kconfig-language.txt.
|
||||
#
|
||||
|
||||
menu "TCP/IP Networking"
|
||||
|
||||
config NET_TCP
|
||||
bool "TCP/IP Networking"
|
||||
default n
|
||||
---help---
|
||||
TCP support on or off
|
||||
|
||||
if NET_TCP
|
||||
|
||||
config NET_TCPURGDATA
|
||||
bool "Urgent data"
|
||||
default n
|
||||
---help---
|
||||
Determines if support for TCP urgent data notification should be
|
||||
compiled in. Urgent data (out-of-band data) is a rarely used TCP feature
|
||||
that is very seldom would be required.
|
||||
|
||||
config NET_TCP_CONNS
|
||||
int "Number of TCP/IP connections"
|
||||
default 8
|
||||
---help---
|
||||
Maximum number of TCP/IP connections (all tasks)
|
||||
|
||||
config NET_MAX_LISTENPORTS
|
||||
int "Number of listening ports"
|
||||
default 20
|
||||
---help---
|
||||
Maximum number of listening TCP/IP ports (all tasks). Default: 20
|
||||
|
||||
config NET_TCP_READAHEAD
|
||||
bool "Enable TCP/IP read-ahead buffering"
|
||||
default y
|
||||
---help---
|
||||
Read-ahead buffers allows buffering of TCP/IP packets when there is no
|
||||
receive in place to catch the TCP packet. In that case, the packet
|
||||
will be retained in the NuttX read-ahead buffers.
|
||||
|
||||
You might want to disable TCP/IP read-ahead buffering on a highly
|
||||
memory constrained system that does not have any TCP/IP packet rate
|
||||
issues.
|
||||
|
||||
if NET_TCP_READAHEAD
|
||||
|
||||
config NET_TCP_READAHEAD_BUFSIZE
|
||||
int "TCP/IP read-ahead buffer size"
|
||||
default 1220 if !NET_SLIP && NET_IPv6
|
||||
default 536 if !NET_SLIP && !NET_IPv6
|
||||
default 256 if NET_SLIP && !NET_IPv6
|
||||
---help---
|
||||
Read-ahead buffers allows buffering of TCP/IP packets when there is no
|
||||
receive in place to catch the TCP packet. In that case, the packet
|
||||
will be retained in the NuttX read-ahead buffers.
|
||||
|
||||
This setting specifies the size of one TCP/IP read-ahead buffer.
|
||||
This should best be a equal to the maximum packet payload size (MSS).
|
||||
|
||||
Optimally, the size of the read-ahead buffer will should the maximum
|
||||
size of an incoming TCP packet payload (MSS). This MSS value is
|
||||
determined by NET_BUFSIZE minus the size of TCP, IP, and Ethernet
|
||||
headers (assuming you are using the Ethernet transport). IPv4 hosts
|
||||
are required to be able to handle an MSS of 536 octets and IPv6 hosts
|
||||
are required to be able to handle an MSS of 1220 octets.
|
||||
|
||||
config NET_NTCP_READAHEAD_BUFFERS
|
||||
int "Number of TCP/IP read-ahead buffers"
|
||||
default 8
|
||||
---help---
|
||||
Read-ahead buffers allows buffering of TCP/IP packets when there is no
|
||||
receive in place to catch the TCP packet. In that case, the packet
|
||||
will be retained in the NuttX read-ahead buffers.
|
||||
|
||||
This setting specifies the number of TCP/IP read-ahead buffers.
|
||||
|
||||
endif # NET_TCP_READAHEAD
|
||||
|
||||
config NET_TCP_WRITE_BUFFERS
|
||||
bool "Enable TCP/IP write buffering"
|
||||
default n
|
||||
---help---
|
||||
Write buffers allows buffering of ongoing TCP/IP packets, providing
|
||||
for higher performance, streamed output.
|
||||
|
||||
You might want to disable TCP/IP write buffering on a highly memory
|
||||
memory constrained system where there are no performance issues.
|
||||
|
||||
if NET_TCP_WRITE_BUFFERS
|
||||
|
||||
config NET_TCP_WRITE_BUFSIZE
|
||||
int "TCP/IP write buffer size"
|
||||
default 1220 if !NET_SLIP && NET_IPv6
|
||||
default 536 if !NET_SLIP && !NET_IPv6
|
||||
default 256 if NET_SLIP && !NET_IPv6
|
||||
---help---
|
||||
Write buffers allows buffering of ongoing TCP/IP packets, providing
|
||||
for higher performance, streamed output.
|
||||
|
||||
The size of the write buffer will determine the maximum size of an
|
||||
outgoing TCP packet payload (MSS). This value should NOT exceed the
|
||||
maximum MSS which is determined by NET_BUFSIZE minus the size of
|
||||
TCP, IP, and Ethernet headers (assuming you are using the Ethernet
|
||||
transport). IPv4 hosts are required to be able to handle an MSS
|
||||
of 536 octets and IPv6 hosts are required to be able to handle an
|
||||
MSS of 1220 octets.
|
||||
|
||||
This setting specifies the size of one TCP/IP write buffer. This
|
||||
should best be a equal to the maximum packet size (NET_BUFSIZE).
|
||||
|
||||
config NET_NTCP_WRITE_BUFFERS
|
||||
int "Number of TCP/IP write buffers"
|
||||
default 8
|
||||
---help---
|
||||
Write buffers allows buffering of ongoing TCP/IP packets, providing
|
||||
for higher performance, streamed output.
|
||||
|
||||
This setting specifies the number of TCP/IP write buffers.
|
||||
|
||||
config NET_TCP_WRBUFFER_DEBUG
|
||||
bool "Force write buffer debug"
|
||||
default n
|
||||
depends on DEBUG
|
||||
---help---
|
||||
This option will force debug output from TCP write buffer logic,
|
||||
even with network debug output. This is not normally something
|
||||
that would want to do but is convenient if you are debugging the
|
||||
write buffer logic and do not want to get overloaded with other
|
||||
network-related debug output.
|
||||
|
||||
endif # NET_TCP_WRITE_BUFFERS
|
||||
|
||||
config NET_TCP_RECVDELAY
|
||||
int "TCP Rx delay"
|
||||
default 0
|
||||
---help---
|
||||
If NET_TCP_READAHEAD_BUFFERS is undefined, then there will be no buffering
|
||||
of TCP/IP packets: Any TCP/IP packet received will be ACKed, but its contents
|
||||
will be dropped in the bit-bucket.
|
||||
|
||||
One low-performance option is delay for a short period of time after a
|
||||
TCP/IP packet is received to see if another comes right behind it. Then
|
||||
the packet data from both can be combined. This option only makes since
|
||||
if performance is not an issue and you need to handle short bursts of
|
||||
small, back-to-back packets. The delay is in units of deciseconds.
|
||||
|
||||
config NET_TCPBACKLOG
|
||||
bool "TCP/IP backlog support"
|
||||
default n
|
||||
---help---
|
||||
Incoming connections pend in a backlog until accept() is called.
|
||||
The size of the backlog is selected when listen() is called.
|
||||
|
||||
config NET_TCP_SPLIT
|
||||
bool "Enable packet splitting"
|
||||
default n
|
||||
depends on !NET_TCP_WRITE_BUFFERS
|
||||
---help---
|
||||
send() will not return until the transfer has been ACKed by the
|
||||
recipient. But under RFC 1122, the host need not ACK each packet
|
||||
immediately; the host may wait for 500 MS before ACKing. This
|
||||
combination can cause very slow performance with small transfers are
|
||||
made to an RFC 1122 client. However, the RFC 1122 must ACK at least
|
||||
every second (odd) packet.
|
||||
|
||||
This option enables logic to trick the RFC 1122 host be exploiting
|
||||
this last RFC 1122 requirement: If an odd number of packets were to
|
||||
be sent, then send() will split the last even packet to guarantee
|
||||
that an even number of packets will be sent and the RFC 1122 host
|
||||
will ACK the final packet immediately.
|
||||
|
||||
if NET_TCP_SPLIT
|
||||
|
||||
config NET_TCP_SPLIT_SIZE
|
||||
int "Split size threshold"
|
||||
default 40
|
||||
---help---
|
||||
Packets of this size or smaller than this will not be split.
|
||||
|
||||
endif # NET_TCP_SPLIT
|
||||
|
||||
config NET_SENDFILE
|
||||
bool "Optimized network sendfile()"
|
||||
default n
|
||||
---help---
|
||||
Support larger, higher performance sendfile() for transferring
|
||||
files out a TCP connection.
|
||||
|
||||
endif # NET_TCP
|
||||
endmenu # TCP/IP Networking
|
@ -41,6 +41,13 @@
|
||||
#include <nuttx/net/uip/uipopt.h>
|
||||
#if defined(CONFIG_NET) && defined(CONFIG_NET_TCP) && defined(CONFIG_NET_TCP_WRITE_BUFFERS)
|
||||
|
||||
#if defined(CONFIG_DEBUG) && defined(CONFIG_NET_TCP_WRBUFFER_DEBUG)
|
||||
/* Force debug output (from this file only) */
|
||||
|
||||
# undef CONFIG_DEBUG_NET
|
||||
# define CONFIG_DEBUG_NET 1
|
||||
#endif
|
||||
|
||||
#include <queue.h>
|
||||
#include <semaphore.h>
|
||||
#include <debug.h>
|
||||
|
52
net/udp/Kconfig
Normal file
52
net/udp/Kconfig
Normal file
@ -0,0 +1,52 @@
|
||||
#
|
||||
# For a description of the syntax of this configuration file,
|
||||
# see misc/tools/kconfig-language.txt.
|
||||
#
|
||||
|
||||
menu "UDP Networking"
|
||||
|
||||
config NET_UDP
|
||||
bool "UDP Networking"
|
||||
default n
|
||||
depends on NET
|
||||
---help---
|
||||
Enable or disable UDP networking support.
|
||||
|
||||
if NET_UDP
|
||||
|
||||
config NET_UDP_CHECKSUMS
|
||||
bool "UDP checksums"
|
||||
default n
|
||||
---help---
|
||||
Enable/disable UDP checksum support
|
||||
|
||||
config NET_UDP_CONNS
|
||||
int "Number of UDP sockets"
|
||||
default 8
|
||||
---help---
|
||||
The maximum amount of open concurrent UDP sockets
|
||||
|
||||
config NET_BROADCAST
|
||||
bool "UDP broadcast Rx support"
|
||||
default n
|
||||
---help---
|
||||
Incoming UDP broadcast support
|
||||
|
||||
config NET_RXAVAIL
|
||||
bool "Driver-based UDP backlog"
|
||||
default n
|
||||
---help---
|
||||
One problem with UDP communications is that, unlike TCP/IP, there is
|
||||
no backlog of UDP packets. So if you are listening at the precise
|
||||
moment that the UDP packet is sent, it will not be received. This
|
||||
is not incompatible with the properties of UDP, but can result in
|
||||
bad performance if packets are missed, time out, and are resent.
|
||||
|
||||
Some Ethernet controllers have built-in RAM and the drivers can
|
||||
support retention of UDP packets in that RAM. If the drivers
|
||||
supports such a capability, this option may be enabled to use it.
|
||||
NOTE: If this option is enabled, the driver must support the
|
||||
rxavail() method in the uip_driver_s structure.
|
||||
|
||||
endif # NET_UDP
|
||||
endmenu # UDP Networking
|
Loading…
Reference in New Issue
Block a user