PCM: First cut at fast forward by subsampling
This commit is contained in:
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0cc9b06eca
commit
c9f15ffd3d
@ -62,10 +62,20 @@
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/****************************************************************************
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* Pre-processor Definitions
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****************************************************************************/
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/* Configuration ************************************************************/
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#define CONFIG_PCM_DEBUG 1 /* For now */
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/* Often defined and re-defined macros */
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#ifndef MIN
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# define MIN(a,b) (((a) < (b)) ? (a) : (b))
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#endif
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#ifndef MAX
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# define MAX(a,b) (((a) > (b)) ? (a) : (b))
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#endif
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/****************************************************************************
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* Private Types
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****************************************************************************/
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@ -108,12 +118,20 @@ struct pcm_decode_s
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uint8_t align; /* nchannels * bpsamp / 8 */
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uint8_t bpsamp; /* Bits per sample: 8 bits = 8, 16 bits = 16 */
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uint8_t nchannels; /* Mono=1, Stereo=2 */
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bool streaming; /* Streaming PCM data chunk */
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/* Set to true once we have parse a valid header and have begun stream
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* audio.
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*/
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#ifndef CONFIG_AUDIO_EXCLUDE_FFORWARD
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/* Fast forward support */
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bool streaming;
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uint8_t subsample; /* Fast forward rate: See AUDIO_SUBSAMPLE_* defns */
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uint8_t skip; /* Number of samples to be skipped */
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uint8_t npartial; /* Size of the partial sample */
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uint8_t partial[4]; /* Holds the partial sample */
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struct audio_buf_desc_s bufdesc; /* Allocated buffer description */
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FAR struct ap_buffer_s *ffwd; /* Audio buffer being subsampled into */
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FAR struct ap_buffer_s *next; /* Next available, empty audio buffer */
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FAR struct ap_buffer_s *apb; /* Allocated audio buffer */
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#endif
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};
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/****************************************************************************
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@ -138,6 +156,31 @@ static uint16_t pcm_leuint32(uint32_t value);
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static inline bool pcm_validwav(FAR const struct wav_header_s *wav);
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static bool pcm_parsewav(FAR struct pcm_decode_s *priv, uint8_t *data);
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#ifdef CONFIG_AUDIO_MULTI_SESSION
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static void pcm_upper_callback(FAR struct pcm_decode_s *priv,
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uint16_t reason, FAR struct ap_buffer_s *apb,
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uint16_t status, FAR void *session);
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#else
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static void pcm_upper_callback(FAR struct pcm_decode_s *priv,
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uint16_t reason, FAR struct ap_buffer_s *apb,
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uint16_t status);
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#endif
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#ifndef CONFIG_AUDIO_EXCLUDE_FFORWARD
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static int pcm_subsample_configure(FAR struct pcm_decode_s *priv,
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uint8_t subsample);
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#ifdef CONFIG_AUDIO_MULTI_SESSION
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static void pcm_subsample_callback(FAR struct pcm_decode_s *priv,
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uint16_t reason, FAR struct ap_buffer_s *apb,
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uint16_t status, FAR void *session);
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#else
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static void pcm_subsample_callback(FAR struct pcm_decode_s *priv,
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uint16_t reason, FAR struct ap_buffer_s *apb,
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uint16_t status);
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#endif
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static FAR struct ap_buffer_s *pcm_subsample(FAR struct pcm_decode_s *priv,
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FAR struct ap_buffer_s *apb);
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#endif
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/* struct audio_lowerhalf_s methods *****************************************/
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@ -368,6 +411,28 @@ static bool pcm_parsewav(FAR struct pcm_decode_s *priv, uint8_t *data)
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priv->align = localwav.fmt.align; /* nchannels * bpsamp / 8 */
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priv->bpsamp = localwav.fmt.bpsamp; /* Bits per sample: 8 bits = 8, 16 bits = 16 */
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priv->nchannels = localwav.fmt.nchannels; /* Mono=1, Stereo=2 */
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#ifndef CONFIG_AUDIO_EXCLUDE_FFORWARD
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/* We are going to subsample, there then are some restrictions on the
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* number of channels and sample sizes that we can handle.
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*/
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if (priv->bpsamp != 8 && priv->bpsamp != 16)
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{
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auddbg("ERROR: Cannot support bits per sample of %d in this mode\n",
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priv->bpsamp);
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return -EINVAL;
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}
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if (priv->nchannels != 1 && priv->nchannels != 2)
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{
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auddbg("ERROR: Cannot support number of channles of %d in this mode\n",
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priv->nchannels);
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return -EINVAL;
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}
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DEBUGASSERT(priv->align == priv->nchannels * priv->bpsamp / 8);
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#endif
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}
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/* And return true if the the file is a valid WAV header file */
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@ -375,6 +440,637 @@ static bool pcm_parsewav(FAR struct pcm_decode_s *priv, uint8_t *data)
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return ret;
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}
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/****************************************************************************
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* Name: pcm_upper_callback
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*
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* Description:
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* The lower level driver has just returned a buffer that belongs to the
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* uppder level. We need to forward the buffer to the upper level for
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* disposition.
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*
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****************************************************************************/
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#ifdef CONFIG_AUDIO_MULTI_SESSION
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static void pcm_upper_callback(FAR struct pcm_decode_s *priv,
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uint16_t reason, FAR struct ap_buffer_s *apb,
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uint16_t status, FAR void *session)
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#else
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static void pcm_upper_callback(FAR struct pcm_decode_s *priv,
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uint16_t reason, FAR struct ap_buffer_s *apb,
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uint16_t status)
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#endif
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{
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DEBUGASSERT(priv && apb && priv->export.upper);
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/* The buffer belongs to to an upper level. Just forward the event to
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* the next level up.
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*/
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#ifdef CONFIG_AUDIO_MULTI_SESSION
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priv->export.upper(priv->export.priv, reason, apb, status, session);
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#else
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priv->export.upper(priv->export.priv, reason, apb, status);
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#endif
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}
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/****************************************************************************
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* Name: pcm_subsample_configure
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*
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* Description:
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* Configure to perform sub-sampling (or not) on the following audio
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* buffers.
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*
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****************************************************************************/
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#ifndef CONFIG_AUDIO_EXCLUDE_FFORWARD
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static int pcm_subsample_configure(FAR struct pcm_decode_s *priv,
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uint8_t subsample)
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{
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FAR struct audio_lowerhalf_s *lower = priv->lower;
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#ifdef CONFIG_AUDIO_DRIVER_SPECIFIC_BUFFERS
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struct ap_buffer_info_s bufinfo;
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#endif
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int ret;
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audvdbg("subsample: %d\n", subsample);
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/* Three possibilities:
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*
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* 1. We were playing normally and we have been requested to begin fast
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* forwarding.
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*/
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if (priv->subsample == AUDIO_SUBSAMPLE_NONE)
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{
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/* There should be no audio buffer allocated in this case */
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DEBUGASSERT(priv->ffwd == NULL);
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/* Ignore request to stop fast forwarding if we are already
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* fast forwarding.
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*/
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if (subsample != AUDIO_SUBSAMPLE_NONE)
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{
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/* Check if we already have an audio buffer. This might happen in
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* certain race conditions were we exit and return to fast forward
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* mode while the audio buffer is in possession of the lower level
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* driver.
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*/
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audvdbg("Start subsampling: apb=%p\n", priv->apb);
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if (priv->apb == NULL)
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{
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#ifdef CONFIG_AUDIO_DRIVER_SPECIFIC_BUFFERS
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/* Get the lower level driver's preferred buffer properties */
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DEBUGASSERT(lower->ioctl);
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ret = lower->ioctl(lower, AUDIOIOC_GETBUFFERINFO,
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(unsigned long)&bufinfo))
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if (ret < 0)
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{
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/* Driver doesn't report it's buffer size. Use defaults. */
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bufinfo.buffer_size = CONFIG_AUDIO_BUFFER_NUMBYTES;
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bufinfo.nbuffers = CONFIG_AUDIO_NUM_BUFFERS;
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}
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#endif
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/* Configure the buffer descriptor */
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#ifdef CONFIG_AUDIO_MULTI_SESSION
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priv->bufdesc.session = priv->session;
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#endif
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#ifdef CONFIG_AUDIO_DRIVER_SPECIFIC_BUFFERS
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priv->bufdesc.numbytes = bufinfo.buffer_size;
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#else
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priv->bufdesc.numbytes = CONFIG_AUDIO_BUFFER_NUMBYTES;
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#endif
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priv->bufdesc.u.ppBuffer = &priv->apb;
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/* Perform the allocation */
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if (lower->ops->allocbuffer)
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{
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ret = lower->ops->allocbuffer(lower, &priv->bufdesc);
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}
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else
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{
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ret = apb_alloc(&priv->bufdesc);
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}
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/* Did we get an audio buffer? */
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if (ret < 0 || priv->apb == NULL)
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{
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auddbg("ERROR: Failed to allocate an audio buffer\n");
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return -ENOMEM;
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}
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}
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/* Save the current subsample setting. Subsampling will begin on
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* then next audio buffer that we receive.
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*/
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priv->ffwd = priv->apb;
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priv->next = NULL;
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priv->npartial = 0;
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priv->skip = 0;
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priv->subsample = subsample;
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}
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}
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/* 2. Were already fast forwarding and we have been asked to change the
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* subsampling rate.
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*/
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else if (subsample != AUDIO_SUBSAMPLE_NONE)
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{
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/* We should already have an audio buffer allocated in this case */
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DEBUGASSERT(priv->apb != NULL && priv->ffwd != NULL);
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/* Just save the current subsample setting. It will take effect
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* on the next audio buffer that we receive.
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*/
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priv->subsample = subsample;
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}
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/* 3. We were already fast forwarding and we have been asked to return to
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* normal play.
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*/
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else if (subsample != AUDIO_SUBSAMPLE_NONE)
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{
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DEBUGASSERT(priv->apb != NULL && priv->ffwd != NULL);
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audvdbg("Stop subsampling\n");
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/* Are still holding on to buffers that belong the upper level? */
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if (priv->ffwd && priv->ffwd != priv->apb)
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{
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#ifdef CONFIG_AUDIO_MULTI_SESSION
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pcm_upper_callback(priv, AUDIO_CALLBACK_DEQUEUE, priv->ffwd, OK, priv->session);
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#else
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pcm_upper_callback(priv, AUDIO_CALLBACK_DEQUEUE, priv->ffwd, OK);
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#endif
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priv->ffwd = NULL;
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}
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/* We need to free the our working audio buffer. But we also need
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* to be careful: The lower level audio driver may have it now.
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*
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* If the lower level driver has the audio buffer, then we will defer
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* freeing it until it is returned to us.
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*/
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if (priv->ffwd)
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{
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/* We have it. We can free the audio buffer. NOTE: This audio
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* buffer might not be empty, but we will discard it anyway.
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* Playing will begin at normal speed at the next, full audio
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* buffer.
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*/
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if (lower->ops->freebuffer)
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{
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(void)lower->ops->freebuffer(lower, &priv->bufdesc);
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}
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else
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{
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apb_free(priv->apb);
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}
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priv->apb = NULL;
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priv->ffwd = NULL;
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}
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/* And indicate that we are in normal play mode. This will take
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* effect when the next audio buffer is received.
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*/
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priv->next = NULL;
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priv->npartial = 0;
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priv->skip = 0;
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priv->subsample = AUDIO_SUBSAMPLE_NONE;
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}
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return OK;
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}
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#endif
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/****************************************************************************
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* Name: pcm_subsample_callback
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*
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* Description:
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* Our working audio buffer has been returned from the lower level driver.
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*
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****************************************************************************/
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#ifndef CONFIG_AUDIO_EXCLUDE_FFORWARD
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#ifdef CONFIG_AUDIO_MULTI_SESSION
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static void pcm_subsample_callback(FAR struct pcm_decode_s *priv,
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uint16_t reason,
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FAR struct ap_buffer_s *apb,
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uint16_t status, FAR void *session)
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#else
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static void pcm_subsample_callback(FAR struct pcm_decode_s *priv,
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uint16_t reason,
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FAR struct ap_buffer_s *apb,
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uint16_t status)
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#endif
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{
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FAR struct audio_lowerhalf_s *lower;
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DEBUGASSERT(priv->apb);
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audvdbg("apb=%p subsample=%d\n", apb, priv->subsample);
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/* Mark the buffer as empty */
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apb->nbytes = 0;
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apb->curbyte = 0;
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/* Possibilities:
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* 1. We are no longer streaming and we just need to free the buffer.
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* This case happens if we exited fast forward mode while the lower-
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* level driver had possession of or working audio buffer.
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*/
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if (priv->subsample == AUDIO_SUBSAMPLE_NONE)
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{
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/* Free the working buffer */
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lower = priv->lower;
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if (lower->ops->freebuffer)
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{
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(void)lower->ops->freebuffer(lower, &priv->bufdesc);
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}
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else
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{
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apb_free(apb);
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}
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priv->apb = NULL;
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}
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/* We are still streaming. At any given time, our working audio may be
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* (a) the current working buffer, (a) the next working buffer or it, or
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* (c) in possession of the lower level driver. None of these are the
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* case now since we just got our working audio buffer back from the
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*
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* 2. We have no fast forward working buffer. Use it buffer as our
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* fast forward working buffer. This should never happen.
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*/
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else if (priv->ffwd == NULL)
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{
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/* Set the returned buffer as the current working buffer */
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priv->ffwd = apb;
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}
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/* 2. We already have a fast word working buffer, but no next working
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* buffer. Save out working audio buffer as the new next buffer.
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*/
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else
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{
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/* Set the returned buffer as the next working buffer
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*
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* REVISIT: This extra buffer is only used on the first buffer. There
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* is something wrong:
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*
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* 1. First buffer: Our private buffer is the working buffer. The
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* first audio buffer we receive is compressed into the working
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* buffer and the working buffer goes to the lower level. The
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* first buffer becomes next working buffer.
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* 2. Next buffers: Are compressed into the working buffer, sent
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* to the lower level, and become the next working buffer, etc.
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* 3. The private buffer eventually comes back here and is saved
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* as the "next" buffer, but it is never used again.
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*/
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DEBUGASSERT(priv->next == NULL);
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priv->next = apb;
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}
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}
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#endif
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/****************************************************************************
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* Name: pcm_subsample
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*
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* Description:
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* Given a newly received audio buffer, perform subsampling into our local
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* working audio buffer. Return the subsampled audio buffer to send to
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* the lower level driver.
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*
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****************************************************************************/
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#ifndef CONFIG_AUDIO_EXCLUDE_FFORWARD
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static FAR struct ap_buffer_s *pcm_subsample(FAR struct pcm_decode_s *priv,
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FAR struct ap_buffer_s *apb)
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{
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FAR struct ap_buffer_s *work;
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FAR const uint8_t *src;
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FAR uint8_t *dest;
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unsigned int destsize;
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unsigned int srcsize;
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unsigned int skipsize;
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unsigned int i;
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/* Are we subsampling? */
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if (priv->subsample == AUDIO_SUBSAMPLE_NONE)
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{
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/* No.. do nothing to the buffer */
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return apb;
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}
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/* Yes.. then make sure that we have the required buffers in place */
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DEBUGASSERT(priv->ffwd && priv->apb);
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/* Yes.. we will need to subsample the newly received buffer. */
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work = priv->ffwd;
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dest = &work->samp[work->nbytes];
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DEBUGASSERT(work->nmaxbytes >= priv->align);
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/* This is the number of bytes that we need to skip between samples */
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skipsize = priv->align * (priv->subsample - 1);
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/* Let's deal with any partial sample data from the last buffer */
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if (priv->npartial > 0)
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{
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/* How much data is available in the new audio buffer */
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srcsize = apb->nbytes - apb->curbyte;
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/* Let's get an impossible corner case out of the way. What if we
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* received a tiny audio buffer. So small, that it (plus any previous
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* sample) is smaller than one sample.
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*/
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if (priv->npartial + srcsize < priv->align)
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{
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dest = &priv->partial[priv->npartial];
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src = &apb->samp[apb->curbyte];
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memcpy(dest, src, srcsize);
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priv->npartial += srcsize;
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apb->curbyte += srcsize;
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goto exit_apb_empty;
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}
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/* No, we do at least have enough to complete the partial sample */
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/* Copy the first part of the partial sample that was saved from
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* the last buffer.
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*/
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src = priv->partial;
|
||||
for (i = 0; i < priv->npartial; i++)
|
||||
{
|
||||
*dest++ = *src++;
|
||||
}
|
||||
|
||||
priv->npartial = 0;
|
||||
|
||||
/* Now copy data from new audio buffer to complete the sample */
|
||||
|
||||
src = &apb->samp[apb->curbyte];
|
||||
for (i = 0; i < priv->align; i++)
|
||||
{
|
||||
*dest++ = *src++;
|
||||
apb->curbyte++;
|
||||
}
|
||||
|
||||
/* Update the number of bytes in the working buffer and reset the skip
|
||||
* value
|
||||
*/
|
||||
|
||||
work->nbytes += skipsize;
|
||||
priv->skip = skipsize;
|
||||
}
|
||||
|
||||
/* Now loop until either (1) the working audio buffer is full, or (2)
|
||||
* the newly received audio buffer is empty.
|
||||
*/
|
||||
|
||||
src = &apb->samp[apb->curbyte];
|
||||
srcsize = apb->nbytes - apb->curbyte;
|
||||
destsize = work->nmaxbytes - work->nbytes;
|
||||
|
||||
while (srcsize > 0 && destsize > 0)
|
||||
{
|
||||
/* Do we need to skip ahead in the buffer? */
|
||||
|
||||
if (priv->skip > 0)
|
||||
{
|
||||
/* How much can we skip in this buffer? Depends on the smaller
|
||||
* of (1) the number of bytes that we need to skip and (2) the
|
||||
* number of bytes available in the newly received audio buffer.
|
||||
*/
|
||||
|
||||
unsigned int discard = MIN(priv->skip, srcsize);
|
||||
|
||||
priv->skip -= discard;
|
||||
apb->curbyte += discard;
|
||||
srcsize -= discard;
|
||||
|
||||
/* Did we skip to the end of the audio buffer? */
|
||||
|
||||
if (srcsize <= 0)
|
||||
{
|
||||
goto exit_apb_empty;
|
||||
}
|
||||
}
|
||||
|
||||
/* We have skipped over the required number of bytes and we are ready
|
||||
* to take the next sample. Is there space for a whole sample in the
|
||||
* buffer?
|
||||
*/
|
||||
|
||||
else if (srcsize < priv->align)
|
||||
{
|
||||
/* No.. copy the partial sample to the partial sample buffer */
|
||||
|
||||
dest = priv->partial;
|
||||
for (i = 0; i < srcsize; i++)
|
||||
{
|
||||
*dest++ = *src++;
|
||||
}
|
||||
|
||||
priv->npartial = srcsize;
|
||||
apb->curbyte += srcsize;
|
||||
|
||||
/* We are finished with this audio buffer. On the next buffer,
|
||||
* the fact that skip == 0 and that priv->npartial > 0 will kick
|
||||
* off the re-synchronization logic at the beginning of this
|
||||
* function.
|
||||
*/
|
||||
|
||||
goto exit_apb_empty;
|
||||
}
|
||||
|
||||
/* Plenty of space! Copy the sample from the audio buffer into the
|
||||
* working buffer.
|
||||
*/
|
||||
|
||||
else
|
||||
{
|
||||
/* Now copy the sample from new audio buffer to working buffer */
|
||||
|
||||
for (i = 0; i < priv->align; i++)
|
||||
{
|
||||
*dest++ = *src++;
|
||||
}
|
||||
|
||||
/* Update indices and sizes and reset the skip value */
|
||||
|
||||
apb->curbyte += priv->align;
|
||||
srcsize -= priv->align;
|
||||
|
||||
work->nbytes += priv->align;
|
||||
destsize -= priv->align;
|
||||
|
||||
priv->skip = skipsize;
|
||||
}
|
||||
}
|
||||
|
||||
/* We get here in one of two cases. Either (1) the source audio buffer
|
||||
* became empty, and/or (2) the working audio buffer became which. Which
|
||||
* is the case?
|
||||
*
|
||||
* REVISIT: Should there be a threshold here so that we do not send
|
||||
* really tiny buffers to the
|
||||
*/
|
||||
|
||||
if (srcsize > 0)
|
||||
{
|
||||
/* How could the working buffer be empty in this case? */
|
||||
|
||||
DEBUGASSERT(work->nbytes > 0);
|
||||
|
||||
/* This seems overly complex. We either need another buffer or else
|
||||
* we have to do this: Sub-ample in place.
|
||||
*/
|
||||
|
||||
dest = apb->samp;
|
||||
destsize = apb->nmaxbytes;
|
||||
|
||||
while (srcsize > 0)
|
||||
{
|
||||
/* Do we need to skip ahead in the buffer? */
|
||||
|
||||
if (priv->skip > 0)
|
||||
{
|
||||
/* How much can we skip in this buffer? Depends on the
|
||||
* smaller of (1) the number of bytes that we need to skip
|
||||
* and (2) the number of bytes available in the audio buffer.
|
||||
*/
|
||||
|
||||
unsigned int discard = MIN(priv->skip, srcsize);
|
||||
|
||||
priv->skip -= discard;
|
||||
srcsize -= discard;
|
||||
|
||||
/* Did we skip to the end of the audio buffer? */
|
||||
|
||||
if (srcsize <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* We have skipped over the required number of bytes and we are
|
||||
* ready to take the next sample. Is there space for a whole
|
||||
* sample in the buffer?
|
||||
*/
|
||||
|
||||
else if (srcsize < priv->align)
|
||||
{
|
||||
/* No.. copy the partial sample to the partial sample buffer */
|
||||
|
||||
dest = priv->partial;
|
||||
for (i = 0; i < srcsize; i++)
|
||||
{
|
||||
*dest++ = *src++;
|
||||
}
|
||||
|
||||
priv->npartial = srcsize;
|
||||
break;
|
||||
}
|
||||
|
||||
/* Plenty of space! Copy the sample from the end of the audio
|
||||
* buffer to the beginning.
|
||||
*/
|
||||
|
||||
else
|
||||
{
|
||||
/* Now copy the sample from new audio buffer to working buffer */
|
||||
|
||||
for (i = 0; i < priv->align; i++)
|
||||
{
|
||||
*dest++ = *src++;
|
||||
}
|
||||
|
||||
/* Update indices and sizes and reset the skip value */
|
||||
|
||||
srcsize -= priv->align;
|
||||
destsize -= priv->align;
|
||||
priv->skip = skipsize;
|
||||
}
|
||||
}
|
||||
|
||||
/* Set the buffer that we just emptied as the new working buffer */
|
||||
|
||||
apb->curbyte = 0;
|
||||
apb->nbytes = apb->nmaxbytes - destsize;
|
||||
priv->ffwd = apb;
|
||||
|
||||
/* Return the working buffer */
|
||||
|
||||
return work;
|
||||
}
|
||||
|
||||
exit_apb_empty:
|
||||
/* We get here in the case that the source audio buffer is empty. The
|
||||
* working buffer may be empty or non-empty.
|
||||
*/
|
||||
|
||||
/* Is there anything in the working buffer?
|
||||
*
|
||||
* REVISIT: Should there be a threshold here so that we do not send
|
||||
* really tiny buffers to the
|
||||
*/
|
||||
|
||||
if (work->nbytes > 0)
|
||||
{
|
||||
/* Set the buffer that we just emptied as the new working buffer */
|
||||
|
||||
apb->curbyte = 0;
|
||||
apb->nbytes = 0;
|
||||
priv->ffwd = apb;
|
||||
|
||||
/* Return the working buffer */
|
||||
|
||||
return work;
|
||||
}
|
||||
|
||||
/* We don't have any data to forward to the lower level driver */
|
||||
|
||||
return NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
/****************************************************************************
|
||||
* Name: pcm_getcaps
|
||||
*
|
||||
@ -447,10 +1143,38 @@ static int pcm_configure(FAR struct audio_lowerhalf_s *dev,
|
||||
{
|
||||
FAR struct pcm_decode_s *priv = (FAR struct pcm_decode_s *)dev;
|
||||
FAR struct audio_lowerhalf_s *lower;
|
||||
#ifndef CONFIG_AUDIO_EXCLUDE_FFORWARD
|
||||
int ret;
|
||||
#endif
|
||||
|
||||
DEBUGASSERT(priv);
|
||||
|
||||
/* Defer the operation to the lower device driver */
|
||||
#ifndef CONFIG_AUDIO_EXCLUDE_FFORWARD
|
||||
/* Pick off commands to perform sub-sampling. Those are done by this
|
||||
* decoder. All of configuration settings are handled by the lower level
|
||||
* audio driver.
|
||||
*/
|
||||
|
||||
if (caps->ac_type == AUDIO_TYPE_PROCESSING &&
|
||||
caps->ac_format.hw == AUDIO_PU_SUBSAMPLE_FORWARD)
|
||||
{
|
||||
/* Configure subsampling */
|
||||
|
||||
ret = pcm_subsample_configure(priv, caps->ac_controls.b[0]);
|
||||
if (ret < 0)
|
||||
{
|
||||
auddbg("ERROR: pcm_subsample_configure failed: %d\n", ret);
|
||||
}
|
||||
|
||||
/* Return to avoid forwarding the configuration to the lower level
|
||||
* driver.
|
||||
*/
|
||||
|
||||
return ret;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Defer all other operations to the lower device driver */
|
||||
|
||||
lower = priv->lower;
|
||||
DEBUGASSERT(lower && lower->ops->configure);
|
||||
@ -724,13 +1448,26 @@ static int pcm_enqueuebuffer(FAR struct audio_lowerhalf_s *dev,
|
||||
|
||||
if (priv->streaming)
|
||||
{
|
||||
/* Yes, just give the buffer to the lower driver */
|
||||
/* Yes, we are streaming */
|
||||
|
||||
#ifndef CONFIG_AUDIO_EXCLUDE_FFORWARD
|
||||
audvdbg("Received: apb=%p curbyte=%d nbytes=%d\n",
|
||||
apb, apb->curbyte, apb->nbytes);
|
||||
|
||||
/* Perform any necessary subsampling operations */
|
||||
|
||||
apb = pcm_subsample(priv, apb);
|
||||
if (apb)
|
||||
#endif
|
||||
{
|
||||
/* Then give the audio buffer to the lower driver */
|
||||
|
||||
audvdbg("Pass to lower enqueuebuffer: apb=%p curbyte=%d nbytes=%d\n",
|
||||
apb, apb->curbyte, apb->nbytes);
|
||||
|
||||
return lower->ops->enqueuebuffer(lower, apb);
|
||||
}
|
||||
}
|
||||
|
||||
/* No.. then this must be the first buffer that we have seen (since we
|
||||
* will error out out if the first buffer is smaller than the WAV file
|
||||
@ -778,15 +1515,29 @@ static int pcm_enqueuebuffer(FAR struct audio_lowerhalf_s *dev,
|
||||
return ret;
|
||||
}
|
||||
|
||||
/* Bump up the data offset and pass the buffer to the lower level */
|
||||
/* Bump up the data offset */
|
||||
|
||||
apb->curbyte += sizeof(struct wav_header_s);
|
||||
|
||||
#ifndef CONFIG_AUDIO_EXCLUDE_FFORWARD
|
||||
audvdbg("Begin streaming: apb=%p curbyte=%d nbytes=%d\n",
|
||||
apb, apb->curbyte, apb->nbytes);
|
||||
|
||||
/* Perform any necessary subsampling operations */
|
||||
|
||||
apb = pcm_subsample(priv, apb);
|
||||
if (apb)
|
||||
#endif
|
||||
{
|
||||
/* Then give the audio buffer to the lower driver */
|
||||
|
||||
audvdbg("Pass to lower enqueuebuffer: apb=%p curbyte=%d nbytes=%d\n",
|
||||
apb, apb->curbyte, apb->nbytes);
|
||||
|
||||
return lower->ops->enqueuebuffer(lower, apb);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* This is not a WAV file! */
|
||||
|
||||
@ -952,24 +1703,59 @@ static int pcm_release(FAR struct audio_lowerhalf_s *dev)
|
||||
/* Audio callback */
|
||||
|
||||
#ifdef CONFIG_AUDIO_MULTI_SESSION
|
||||
|
||||
static void pcm_callback(FAR void *arg, uint16_t reason,
|
||||
FAR struct ap_buffer_s *apb, uint16_t status,
|
||||
FAR void *session)
|
||||
#else
|
||||
{
|
||||
FAR struct pcm_decode_s *priv = (FAR struct pcm_decode_s *)arg;
|
||||
|
||||
#ifndef CONFIG_AUDIO_EXCLUDE_FFORWARD
|
||||
/* If this is our internal working audio buffer that we use for subsampling,
|
||||
* then we are the owner of the buffer and we don't want to return it to
|
||||
* the upper level.
|
||||
*/
|
||||
|
||||
if (priv->apb == apb)
|
||||
{
|
||||
pcm_subsample_callback(priv, reason, apb, status, session);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
/* Return the buffer to the upper level */
|
||||
|
||||
pcm_upper_callback(priv, reason, apb, status, session);
|
||||
}
|
||||
}
|
||||
|
||||
#else /* CONFIG_AUDIO_MULTI_SESSION */
|
||||
|
||||
static void pcm_callback(FAR void *arg, uint16_t reason,
|
||||
FAR struct ap_buffer_s *apb, uint16_t status)
|
||||
{
|
||||
FAR struct pcm_decode_s *priv = (FAR struct pcm_decode_s *)arg;
|
||||
|
||||
/* Just forward the event to our upper half (I know, too many halves) */
|
||||
#ifndef CONFIG_AUDIO_EXCLUDE_FFORWARD
|
||||
/* If this is our internal working audio buffer that we use for subsampling,
|
||||
* then we are the owner of the buffer and we don't want to return it to
|
||||
* the upper level.
|
||||
*/
|
||||
|
||||
#ifdef CONFIG_AUDIO_MULTI_SESSION
|
||||
priv->export.upper(priv->export.priv, reason, apb, status, session);
|
||||
#else
|
||||
priv->export.upper(priv->export.priv, reason, apb, status);
|
||||
if (priv->apb == apb)
|
||||
{
|
||||
pcm_subsample_callback(priv, reason, apb, status);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
/* Return the buffer to the upper level */
|
||||
|
||||
pcm_upper_callback(priv, reason, apb, status);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* CONFIG_AUDIO_MULTI_SESSION */
|
||||
|
||||
/****************************************************************************
|
||||
* Public Functions
|
||||
|
@ -649,18 +649,27 @@ static int null_resume(FAR struct audio_lowerhalf_s *dev)
|
||||
static int null_enqueuebuffer(FAR struct audio_lowerhalf_s *dev,
|
||||
FAR struct ap_buffer_s *apb)
|
||||
{
|
||||
/* Take a reference */
|
||||
FAR struct null_dev_s *priv = (FAR struct null_dev_s *)dev;
|
||||
|
||||
apb_reference(apb);
|
||||
audvdbg("apb=%p curbyte=%d nbytes=%d\n", apb, apb->curbyte, apb->nbytes);
|
||||
|
||||
/* say that we consumed all of the data */
|
||||
/* Say that we consumed all of the data */
|
||||
|
||||
apb->curbyte = apb->nbytes;
|
||||
|
||||
/* Release the reference and return success */
|
||||
/* And return the buffer to the upper level */
|
||||
|
||||
apb_free(apb);
|
||||
DEBUGASSERT(priv && apb && priv->dev.upper);
|
||||
|
||||
/* The buffer belongs to to an upper level. Just forward the event to
|
||||
* the next level up.
|
||||
*/
|
||||
|
||||
#ifdef CONFIG_AUDIO_MULTI_SESSION
|
||||
priv->dev.upper(priv->dev.priv, AUDIO_CALLBACK_DEQUEUE, apb, OK, NULL);
|
||||
#else
|
||||
priv->dev.upper(priv->dev.priv, AUDIO_CALLBACK_DEQUEUE, apb, OK);
|
||||
#endif
|
||||
|
||||
audvdbg("Return OK\n");
|
||||
return OK;
|
||||
|
Loading…
Reference in New Issue
Block a user