SIM: Add an X11 mouse-based simulation of an analog joystick device
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@ -98,13 +98,28 @@ config SIM_FBBPP
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endif # SIM_FRAMEBUFFER
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if SIM_X11FB && INPUT
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choice
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prompt "X11 Simulated Input Device"
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default SIM_NOINPUT
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config SIM_TOUCHSCREEN
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bool "Support an X11 mouse-based touchscreen emulation"
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bool "X11 mouse-based touchscreen emulation"
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default n
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depends on SIM_X11FB && INPUT
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---help---
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Support an X11 mouse-based touchscreen emulation. Also needs INPUT=y
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config SIM_AJOYSTICK
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bool "X11 mouse-based analog joystick emulation"
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---help---
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Support an X11 mouse-based anallog joystick emulation. Also needs INPUT=y`
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config SIM_NOINPUT
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bool "No input device"
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endchoice # X11 Simulated Input Device
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endif # SIM_X11FB && INPUT
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config SIM_TCNWAITERS
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bool "Maximum number poll() waiters"
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default 4
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@ -77,6 +77,11 @@ ifeq ($(CONFIG_SIM_X11FB),y)
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ifeq ($(CONFIG_SIM_TOUCHSCREEN),y)
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CSRCS += up_touchscreen.c
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HOSTSRCS += up_x11eventloop.c
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else
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ifeq ($(CONFIG_SIM_AJOYSTICK),y)
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CSRCS += up_ajoystick.c
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HOSTSRCS += up_x11eventloop.c
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endif
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endif
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endif
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endif
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274
arch/sim/src/up_ajoystick.c
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274
arch/sim/src/up_ajoystick.c
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@ -0,0 +1,274 @@
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/****************************************************************************
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* arch/sim/src/up_ajoystick.c
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*
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* Copyright (C) 2014 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <gnutt@nuttx.org>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name NuttX nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#include <stdint.h>
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#include <string.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <debug.h>
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#include <nuttx/arch.h>
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#include <nuttx/input/ajoystick.h>
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#include "up_internal.h"
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#ifdef CONFIG_AJOYSTICK
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/****************************************************************************
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* Pre-processor Definitions
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****************************************************************************/
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# define AJOY_SUPPORTED (AJOY_BUTTON_1_BIT | AJOY_BUTTON_2_BIT | \
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AJOY_BUTTON_3_BIT)
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/****************************************************************************
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* Private Types
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****************************************************************************/
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/****************************************************************************
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* Private Function Prototypes
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****************************************************************************/
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static ajoy_buttonset_t ajoy_supported(FAR const struct ajoy_lowerhalf_s *lower);
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static int ajoy_sample(FAR const struct ajoy_lowerhalf_s *lower,
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FAR struct ajoy_sample_s *sample);
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static ajoy_buttonset_t ajoy_buttons(FAR const struct ajoy_lowerhalf_s *lower);
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static void ajoy_enable(FAR const struct ajoy_lowerhalf_s *lower,
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ajoy_buttonset_t press, ajoy_buttonset_t release,
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ajoy_handler_t handler, FAR void *arg);
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/****************************************************************************
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* Private Data
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****************************************************************************/
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/* This is the button joystick lower half driver interface */
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static const struct ajoy_lowerhalf_s g_ajoylower =
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{
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.al_supported = ajoy_supported,
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.al_sample = ajoy_sample,
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.al_buttons = ajoy_buttons,
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.al_enable = ajoy_enable,
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};
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/* Driver state data */
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static volatile bool g_ajoy_valid; /* True: Sample data is valid */
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static volatile bool g_ajoy_waiting; /* True: Waiting for button data */
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static sem_t g_ajoy_waitsem; /* Semaphore used to support waiting */
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static struct ajoy_sample_s g_ajoy_sample; /* Last sample data */
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static ajoy_buttonset_t g_ajoy_buttons; /* Last buttons set */
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: ajoy_supported
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*
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* Description:
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* Return the set of buttons supported on the button joystick device
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*
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****************************************************************************/
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static ajoy_buttonset_t ajoy_supported(FAR const struct ajoy_lowerhalf_s *lower)
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{
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return (ajoy_buttonset_t)AJOY_SUPPORTED;
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}
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/****************************************************************************
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* Name: ajoy_sample
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*
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* Description:
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* Return the current state of all button joystick buttons
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*
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****************************************************************************/
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static int ajoy_sample(FAR const struct ajoy_lowerhalf_s *lower,
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FAR struct ajoy_sample_s *sample)
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{
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memcpy(sample, &g_ajoy_sample, sizeof(struct ajoy_sample_s));
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g_ajoy_buttons = g_ajoy_sample.as_buttons;
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g_ajoy_valid = false;
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return OK;
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}
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/****************************************************************************
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* Name: ajoy_buttons
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*
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* Description:
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* Return the current state of button data (only)
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*
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****************************************************************************/
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static ajoy_buttonset_t ajoy_buttons(FAR const struct ajoy_lowerhalf_s *lower)
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{
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g_ajoy_valid = false;
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g_ajoy_buttons = g_ajoy_sample.as_buttons;
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return g_ajoy_buttons;
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}
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/****************************************************************************
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* Name: ajoy_enable
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*
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* Description:
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* Enable interrupts on the selected set of joystick buttons. And empty
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* set will disable all interrupts.
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*
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****************************************************************************/
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static void ajoy_enable(FAR const struct ajoy_lowerhalf_s *lower,
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ajoy_buttonset_t pressset, ajoy_buttonset_t releaseset,
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ajoy_handler_t handler, FAR void *arg)
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{
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if (handler)
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{
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ajoy_buttonset_t changed;
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ajoy_buttonset_t pressed;
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ajoy_buttonset_t released;
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g_ajoy_waiting = true;
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while (!g_ajoy_valid)
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{
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(void)sem_wait(&g_ajoy_waitsem);
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if (g_ajoy_valid)
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{
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g_ajoy_valid = false;
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changed = g_ajoy_buttons ^ g_ajoy_sample.as_buttons;
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pressed = changed & (AJOY_SUPPORTED & g_ajoy_buttons);
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if ((pressed & pressset) != 0 )
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{
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break;
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}
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released = changed & (AJOY_SUPPORTED & ~g_ajoy_buttons);
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if ((released & releaseset) != 0)
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{
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break;
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}
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}
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}
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g_ajoy_waiting = false;
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/* Call the interrupt handler */
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handler(&g_ajoylower, arg);
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}
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}
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: sim_ajoy_initialize
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*
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* Description:
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* Initialize and register the button joystick driver
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*
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****************************************************************************/
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int sim_ajoy_initialize(void)
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{
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int ret;
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/* Initialize the wait semaphore */
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sem_init(&g_ajoy_waitsem, 0, 0);
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/* Register the joystick device as /dev/ajoy0 */
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ret = ajoy_register("/dev/ajoy0", &g_ajoylower);
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if (ret == OK)
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{
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/* Enable X11 event processing from the IDLE loop */
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g_eventloop = 1;
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}
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}
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/****************************************************************************
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* Name: up_buttonevent
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****************************************************************************/
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int up_buttonevent(int x, int y, int buttons)
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{
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/* Same the positional data */
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g_ajoy_sample.as_x = x;
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g_ajoy_sample.as_y = y;
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/* Map X11 buttons to joystick buttons */
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g_ajoy_sample.as_buttons = 0;
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if ((buttons & 1) != 0)
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{
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g_ajoy_sample.as_buttons |= AJOY_BUTTON_1_BIT;
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}
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if ((buttons & 1) != 0)
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{
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g_ajoy_sample.as_buttons |= AJOY_BUTTON_2_BIT;
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}
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if ((buttons & 1) != 0)
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{
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g_ajoy_sample.as_buttons |= AJOY_BUTTON_3_BIT;
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}
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/* Sample data is valid */
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g_ajoy_valid = true;
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/* Is there a task waiting for joystick input? */
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if (g_ajoy_waiting)
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{
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sem_post(&g_ajoy_waitsem);
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}
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return OK;
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}
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#endif /* CONFIG_AJOYSTICK */
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@ -153,7 +153,7 @@ void up_idle(void)
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#ifdef CONFIG_SIM_X11FB
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if (g_x11initialized)
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{
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#ifdef CONFIG_SIM_TOUCHSCREEN
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#if defined(CONFIG_SIM_TOUCHSCREEN) || defined(CONFIG_SIM_AJOYSTICK)
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/* Drive the X11 event loop */
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if (g_eventloop)
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@ -61,6 +61,10 @@
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# error "CONFIG_SIM_TOUCHSCREEN depends on CONFIG_SIM_X11FB"
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# undef CONFIG_SIM_TOUCHSCREEN
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# endif
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# ifdef CONFIG_SIM_AJOYSTICK
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# error "CONFIG_SIM_AJOYSTICK depends on CONFIG_SIM_X11FB"
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# undef CONFIG_SIM_AJOYSTICK
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# endif
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#endif
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#ifndef CONFIG_INPUT
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@ -68,6 +72,10 @@
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# error "CONFIG_SIM_TOUCHSCREEN depends on CONFIG_INPUT"
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# undef CONFIG_SIM_TOUCHSCREEN
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# endif
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# ifdef CONFIG_SIM_AJOYSTICK
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# error "CONFIG_SIM_AJOYSTICK depends on CONFIG_INPUT"
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# undef CONFIG_SIM_AJOYSTICK
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# endif
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#endif
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/* Determine which (if any) console driver to use */
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@ -184,7 +192,7 @@
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#ifdef CONFIG_SIM_X11FB
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extern int g_x11initialized;
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#ifdef CONFIG_SIM_TOUCHSCREEN
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#if defined(CONFIG_SIM_TOUCHSCREEN) || defined(CONFIG_SIM_AJOYSTICK)
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extern volatile int g_eventloop;
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#endif
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#endif
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@ -251,16 +259,24 @@ int up_x11cmap(unsigned short first, unsigned short len,
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/* up_eventloop.c *********************************************************/
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#if defined(CONFIG_SIM_X11FB) && defined(CONFIG_SIM_TOUCHSCREEN)
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#if defined(CONFIG_SIM_X11FB) && \
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(defined(CONFIG_SIM_TOUCHSCREEN) || defined(CONFIG_SIM_AJOYSTICK))
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void up_x11events(void);
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#endif
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/* up_eventloop.c *********************************************************/
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#if defined(CONFIG_SIM_X11FB) && defined(CONFIG_SIM_TOUCHSCREEN)
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#if defined(CONFIG_SIM_X11FB) && \
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(defined(CONFIG_SIM_TOUCHSCREEN) || defined(CONFIG_SIM_AJOYSTICK))
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int up_buttonevent(int x, int y, int buttons);
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#endif
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/* up_ajoystick.c *********************************************************/
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#ifdef CONFIG_SIM_AJOYSTICK
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int sim_ajoy_initialize(void);
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#endif
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/* up_tapdev.c ************************************************************/
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#if defined(CONFIG_NET) && !defined(__CYGWIN__)
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@ -83,9 +83,26 @@ volatile int g_eventloop;
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static int up_buttonmap(int state)
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{
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/* Remove any X11 dependencies. Just maps Button1Mask to bit 0. */
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int buttons = 0;
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return ((state & Button1Mask) != 0) ? 1 : 0;
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/* Remove any X11 dependencies. Just maps ButtonNMask to bit N. */
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if ((state & Button1Mask) != 0)
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{
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buttons |= 1;
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}
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if ((state & Button2Mask) != 0)
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{
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buttons |= 2;
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}
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if ((state & Button3Mask) != 0)
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{
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buttons |= 4;
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}
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return buttons;
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}
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/****************************************************************************
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@ -136,7 +136,7 @@ static inline int up_x11createframe(void)
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/* Release queued events on the display */
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#ifdef CONFIG_SIM_TOUCHSCREEN
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#if defined(CONFIG_SIM_TOUCHSCREEN) || defined(CONFIG_SIM_AJOYSTICK)
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(void)XAllowEvents(g_display, AsyncBoth, CurrentTime);
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/* Grab mouse button 1, enabling mouse-related events */
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@ -222,7 +222,7 @@ static void up_x11uninitX(void)
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/* Un-grab the mouse buttons */
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#ifdef CONFIG_SIM_TOUCHSCREEN
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#if defined(CONFIG_SIM_TOUCHSCREEN) || defined(CONFIG_SIM_AJOYSTICK)
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XUngrabButton(g_display, Button1, AnyModifier, g_window);
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#endif
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g_x11initialized = 0;
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