renames in oneshoot

This commit is contained in:
Sebastien Lorquet 2016-07-11 19:06:14 +02:00
parent 34a7b0ea8e
commit d347d7ce7e
2 changed files with 9 additions and 9 deletions

View File

@ -65,7 +65,7 @@ static struct stm32l4_oneshot_s *g_oneshot;
****************************************************************************/
/****************************************************************************
* Name: stm32_oneshot_handler
* Name: stm32l4_oneshot_handler
*
* Description:
* Timer interrupt callback. When the oneshot timer interrupt expires,
@ -83,7 +83,7 @@ static struct stm32l4_oneshot_s *g_oneshot;
*
****************************************************************************/
static int stm32_oneshot_handler(int irq, void *context)
static int stm32l4_oneshot_handler(int irq, void *context)
{
struct stm32l4_oneshot_s *oneshot = g_oneshot;
oneshot_handler_t oneshot_handler;
@ -174,7 +174,7 @@ int stm32l4_oneshot_initialize(struct stm32l4_oneshot_s *oneshot, int chan,
}
/****************************************************************************
* Name: stm32_oneshot_max_delay
* Name: stm32l4_oneshot_max_delay
*
* Description:
* Determine the maximum delay of the one-shot timer (in microseconds)
@ -199,7 +199,7 @@ int stm32l4_oneshot_max_delay(struct stm32l4_oneshot_s *oneshot, uint64_t *usec)
* Input Parameters:
* oneshot Caller allocated instance of the oneshot state structure. This
* structure must have been previously initialized via a call to
* stm32_oneshot_initialize();
* stm32l4_oneshot_initialize();
* handler The function to call when when the oneshot timer expires.
* arg An opaque argument that will accompany the callback.
* ts Provides the duration of the one shot timer.
@ -259,7 +259,7 @@ int stm32l4_oneshot_start(struct stm32l4_oneshot_s *oneshot,
/* Set up to receive the callback when the interrupt occurs */
STM32L4_TIM_SETISR(oneshot->tch, stm32_oneshot_handler, 0);
STM32L4_TIM_SETISR(oneshot->tch, stm32l4_oneshot_handler, 0);
/* Set timer period */
@ -294,7 +294,7 @@ int stm32l4_oneshot_start(struct stm32l4_oneshot_s *oneshot,
* Input Parameters:
* oneshot Caller allocated instance of the oneshot state structure. This
* structure must have been previously initialized via a call to
* stm32_oneshot_initialize();
* stm32l4_oneshot_initialize();
* ts The location in which to return the time remaining on the
* oneshot timer. A time of zero is returned if the timer is
* not running. ts may be zero in which case the time remaining

View File

@ -63,7 +63,7 @@
typedef void (*oneshot_handler_t)(void *arg);
/* The oneshot client must allocate an instance of this structure and called
* stm32_oneshot_initialize() before using the oneshot facilities. The client
* stm32l4_oneshot_initialize() before using the oneshot facilities. The client
* should not access the contents of this structure directly since the
* contents are subject to change.
*/
@ -139,7 +139,7 @@ int stm32l4_oneshot_max_delay(struct stm32l4_oneshot_s *oneshot, uint64_t *usec)
* Input Parameters:
* oneshot Caller allocated instance of the oneshot state structure. This
* structure must have been previously initialized via a call to
* stm32_oneshot_initialize();
* stm32l4_oneshot_initialize();
* handler The function to call when when the oneshot timer expires.
* arg An opaque argument that will accompany the callback.
* ts Provides the duration of the one shot timer.
@ -166,7 +166,7 @@ int stm32l4_oneshot_start(struct stm32l4_oneshot_s *oneshot,
* Input Parameters:
* oneshot Caller allocated instance of the oneshot state structure. This
* structure must have been previously initialized via a call to
* stm32_oneshot_initialize();
* stm32l4_oneshot_initialize();
* ts The location in which to return the time remaining on the
* oneshot timer. A time of zero is returned if the timer is
* not running.