Documentation: fix warnings from games

This commit is contained in:
raiden00pl 2023-10-24 12:40:26 +02:00 committed by Alan Carvalho de Assis
parent 4520d8676a
commit e229528d5a
2 changed files with 6 additions and 5 deletions

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@ -17,7 +17,7 @@ walls, floor and ceil in direction to the center of the board to make
the cells of same color to match.
Basic Test
==========
----------
The best way to play brickmatch is using an APA102 RGB 16x16 matrix
and Gesture sensor APDS9960. There are some board examples already
@ -29,7 +29,7 @@ If you don't have an APA102 matrix you can also play it using an LCD
display and a digital joystick (DJOYSTICK) or the console input.
Then you can configure and compile the game to play in your board,
i.e. for ESP32-Devkitc there is already an example using the APA102:
i.e. for ESP32-Devkitc there is already an example using the APA102::
$ ./tools/configure.sh esp32-devkitc:brickmatch

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@ -12,7 +12,8 @@ It is a raycasting game that Greg Nutt developed from scratch, similar
to Doom in many ways. That game is not part of Apache NuttX.
.. toctree::
:maxdepth: 2
:caption: Contents
:glob:
:maxdepth: 1
:titlesonly:
brichmatch.rst
*/index*