Add support for a serial console on UART1 for the Open1788 board

This commit is contained in:
Gregory Nutt 2013-04-07 15:18:06 -06:00
parent 2a58da6eb8
commit f6e731ad50
3 changed files with 170 additions and 108 deletions

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@ -1,9 +1,9 @@
README.txt
==========
This README file discusses the port of NuttX to the WaveShare Open1788 board:
See http://wvshare.com/product/Open1788-Standard.htm. This board features the
NXP LPC1788 MCU
This README file discusses the port of NuttX to the WaveShare Open1788 board:
See http://wvshare.com/product/Open1788-Standard.htm. This board features the
NXP LPC1788 MCU
CONTENTS
========
@ -11,6 +11,7 @@ CONTENTS
o LEDs
o Buttons
o FPU
o Serial Console
o Using OpenOCD with the Olimex ARM-USB-OCD
o Loading Code with the ISP Board
o Configuration
@ -18,141 +19,179 @@ CONTENTS
LEDs
====
The Open1788 base board has four user LEDs
The Open1788 base board has four user LEDs
LED1 : Connected to P1[14]
LED2 : Connected to P0[16]
LED3 : Connected to P1[13]
LED4 : Connected to P4[27]
LED1 : Connected to P1[14]
LED2 : Connected to P0[16]
LED3 : Connected to P1[13]
LED4 : Connected to P4[27]
If CONFIG_ARCH_LEDS is not defined, then the user can control the LEDs in
any way using the defitions provided in the board.h header file.
If CONFIG_ARCH_LEDS is not defined, then the user can control the LEDs in
any way using the defitions provided in the board.h header file.
If CONFIG_ARCH_LEDs is defined, then NuttX will control the 3 LEDs on the
WaveShare Open1788K. The following definitions describe how NuttX controls
the LEDs:
LED1 LED2 LED3 LED4
LED_STARTED OFF OFF OFF OFF
LED_HEAPALLOCATE ON OFF OFF OFF
LED_IRQSENABLED OFF ON OFF OFF
LED_STACKCREATED ON ON OFF OFF
LED_INIRQ LED3 glows, on while in interupt
LED_SIGNAL LED3 glows, on while in signal handler
LED_ASSERTION LED3 glows, on while in assertion
LED_PANIC LED3 Flashes at 2Hz
LED_IDLE LED glows: ON while active; OFF while sleeping
If CONFIG_ARCH_LEDs is defined, then NuttX will control the 3 LEDs on the
WaveShare Open1788K. The following definitions describe how NuttX controls
the LEDs:
LED1 LED2 LED3 LED4
LED_STARTED OFF OFF OFF OFF
LED_HEAPALLOCATE ON OFF OFF OFF
LED_IRQSENABLED OFF ON OFF OFF
LED_STACKCREATED ON ON OFF OFF
LED_INIRQ LED3 glows, on while in interupt
LED_SIGNAL LED3 glows, on while in signal handler
LED_ASSERTION LED3 glows, on while in assertion
LED_PANIC LED3 Flashes at 2Hz
LED_IDLE LED glows: ON while active; OFF while sleeping
Buttons
=======
The Open1788K supports several buttons:
The Open1788K supports several buttons:
USER1 : Connected to P4[26]
USER2 : Connected to P2[22]
USER3 : Connected to P0[10]
USER1 : Connected to P4[26]
USER2 : Connected to P2[22]
USER3 : Connected to P0[10]
And a Joystick
And a Joystick
JOY_A : Connected to P2[25]
JOY_B : Connected to P2[26]
JOY_C : Connected to P2[23]
JOY_D : Connected to P2[19]
JOY_CTR : Connected to P0[14]
JOY_A : Connected to P2[25]
JOY_B : Connected to P2[26]
JOY_C : Connected to P2[23]
JOY_D : Connected to P2[19]
JOY_CTR : Connected to P0[14]
These can be accessed using the definitions and interfaces defined in the
board.h header file.
These can be accessed using the definitions and interfaces defined in the
board.h header file.
FPU
===
FPU Configuration Options
-------------------------
FPU Configuration Options
-------------------------
There are two version of the FPU support built into the LPC17xx port.
There are two version of the FPU support built into the LPC17xx port.
1. Lazy Floating Point Register Save.
1. Lazy Floating Point Register Save.
This is an untested implementation that saves and restores FPU registers
only on context switches. This means: (1) floating point registers are
not stored on each context switch and, hence, possibly better interrupt
performance. But, (2) since floating point registers are not saved,
you cannot use floating point operations within interrupt handlers.
This is an untested implementation that saves and restores FPU registers
only on context switches. This means: (1) floating point registers are
not stored on each context switch and, hence, possibly better interrupt
performance. But, (2) since floating point registers are not saved,
you cannot use floating point operations within interrupt handlers.
This logic can be enabled by simply adding the following to your .config
file:
This logic can be enabled by simply adding the following to your .config
file:
CONFIG_ARCH_FPU=y
CONFIG_ARCH_FPU=y
2. Non-Lazy Floating Point Register Save
2. Non-Lazy Floating Point Register Save
Mike Smith has contributed an extensive re-write of the ARMv7-M exception
handling logic. This includes verified support for the FPU. These changes
have not yet been incorporated into the mainline and are still considered
experimental. These FPU logic can be enabled with:
Mike Smith has contributed an extensive re-write of the ARMv7-M exception
handling logic. This includes verified support for the FPU. These changes
have not yet been incorporated into the mainline and are still considered
experimental. These FPU logic can be enabled with:
CONFIG_ARCH_FPU=y
CONFIG_ARMV7M_CMNVECTOR=y
CONFIG_ARCH_FPU=y
CONFIG_ARMV7M_CMNVECTOR=y
You will probably also changes to the ld.script in if this option is selected.
This should work:
You will probably also changes to the ld.script in if this option is selected.
This should work:
-ENTRY(_stext)
+ENTRY(__start) /* Treat __start as the anchor for dead code stripping */
+EXTERN(_vectors) /* Force the vectors to be included in the output */
-ENTRY(_stext)
+ENTRY(__start) /* Treat __start as the anchor for dead code stripping */
+EXTERN(_vectors) /* Force the vectors to be included in the output */
CFLAGS
------
CFLAGS
------
Only the Atollic toolchain has built-in support for the Cortex-M4 FPU. You will see
the following lines in each Make.defs file:
Only the Atollic toolchain has built-in support for the Cortex-M4 FPU. You will see
the following lines in each Make.defs file:
ifeq ($(CONFIG_STM32_ATOLLIC_LITE),y)
# Atollic toolchain under Windows
...
ifeq ($(CONFIG_ARCH_FPU),y)
ARCHCPUFLAGS = -mcpu=cortex-m4 -mthumb -march=armv7e-m -mfpu=fpv4-sp-d16 -mfloat-abi=hard
else
ARCHCPUFLAGS = -mcpu=cortex-m3 -mthumb -mfloat-abi=soft
endif
endif
If you are using a toolchain other than the Atollic toolchain, then to use the FPU
you will also have to modify the CFLAGS to enable compiler support for the ARMv7-M
FPU. As of this writing, there are not many GCC toolchains that will support the
ARMv7-M FPU.
As a minimum you will need to add CFLAG options to (1) enable hardware floating point
code generation, and to (2) select the FPU implementation. You might try the same
options as used with the Atollic toolchain in the Make.defs file:
ifeq ($(CONFIG_STM32_ATOLLIC_LITE),y)
# Atollic toolchain under Windows
...
ifeq ($(CONFIG_ARCH_FPU),y)
ARCHCPUFLAGS = -mcpu=cortex-m4 -mthumb -march=armv7e-m -mfpu=fpv4-sp-d16 -mfloat-abi=hard
else
ARCHCPUFLAGS = -mcpu=cortex-m3 -mthumb -mfloat-abi=soft
endif
endif
If you are using a toolchain other than the Atollic toolchain, then to use the FPU
you will also have to modify the CFLAGS to enable compiler support for the ARMv7-M
FPU. As of this writing, there are not many GCC toolchains that will support the
ARMv7-M FPU.
Configuration Changes
---------------------
As a minimum you will need to add CFLAG options to (1) enable hardware floating point
code generation, and to (2) select the FPU implementation. You might try the same
options as used with the Atollic toolchain in the Make.defs file:
Below are all of the configuration changes that I had to make to configs/stm3240g-eval/nsh2
in order to successfully build NuttX using the Atollic toolchain WITH FPU support:
ARCHCPUFLAGS = -mcpu=cortex-m4 -mthumb -march=armv7e-m -mfpu=fpv4-sp-d16 -mfloat-abi=hard
-CONFIG_ARCH_FPU=n : Enable FPU support
+CONFIG_ARCH_FPU=y
Configuration Changes
---------------------
-CONFIG_STM32_CODESOURCERYW=y : Disable the CodeSourcery toolchain
+CONFIG_STM32_CODESOURCERYW=n
Below are all of the configuration changes that I had to make to configs/stm3240g-eval/nsh2
in order to successfully build NuttX using the Atollic toolchain WITH FPU support:
-CONFIG_STM32_ATOLLIC_LITE=n : Enable *one* the Atollic toolchains
CONFIG_STM32_ATOLLIC_PRO=n
-CONFIG_STM32_ATOLLIC_LITE=y : The "Lite" version
CONFIG_STM32_ATOLLIC_PRO=n : The "Pro" version
-CONFIG_ARCH_FPU=n : Enable FPU support
+CONFIG_ARCH_FPU=y
-CONFIG_INTELHEX_BINARY=y : Suppress generation FLASH download formats
+CONFIG_INTELHEX_BINARY=n : (Only necessary with the "Lite" version)
-CONFIG_STM32_CODESOURCERYW=y : Disable the CodeSourcery toolchain
+CONFIG_STM32_CODESOURCERYW=n
-CONFIG_HAVE_CXX=y : Suppress generation of C++ code
+CONFIG_HAVE_CXX=n : (Only necessary with the "Lite" version)
-CONFIG_STM32_ATOLLIC_LITE=n : Enable *one* the Atollic toolchains
CONFIG_STM32_ATOLLIC_PRO=n
-CONFIG_STM32_ATOLLIC_LITE=y : The "Lite" version
CONFIG_STM32_ATOLLIC_PRO=n : The "Pro" version
See the section above on Toolchains, NOTE 2, for explanations for some of
the configuration settings. Some of the usual settings are just not supported
by the "Lite" version of the Atollic toolchain.
-CONFIG_INTELHEX_BINARY=y : Suppress generation FLASH download formats
+CONFIG_INTELHEX_BINARY=n : (Only necessary with the "Lite" version)
Serial Console
==============
-CONFIG_HAVE_CXX=y : Suppress generation of C++ code
+CONFIG_HAVE_CXX=n : (Only necessary with the "Lite" version)
By Default, UART0 is used as the serial console in all configurations. This
may be connected to your computer via an external RS-232 driver or via the
WaveShare USB ISP/VCOM module.
See the section above on Toolchains, NOTE 2, for explanations for some of
the configuration settings. Some of the usual settings are just not supported
by the "Lite" version of the Atollic toolchain.
As an option, UART1 can also be used for the serial console by reconfiguring
as follows:
System Type:
CONFIG_LPC17_UART0=n : Disable UART0 if it is no longer used
CONFIG_LPC17_UART1=y : Enable UART1
Drivers:
CONFIG_UART1_SERIAL_CONSOLE=y : Setup up the UART1 configuration
CONFIG_UART1_RXBUFSIZE=256
CONFIG_UART1_TXBUFSIZE=256
CONFIG_UART1_BAUD=115200
CONFIG_UART1_BITS=8
CONFIG_UART1_PARITY=0
CONFIG_UART1_2STOP=0
In this configuration using UART1, it is necessary to disable LED support
on the board. That is because UART1 RXD is set for pin p0.16, but so it
LED2. If you do not disable LED support then no incoming serial data will
be recevied.
Common Board Options
CONFIG_ARCH_LEDS=n : Disable LED support
You should also remove the LED2 jumper so that the RXD input does not
attempt to drive LED2 as well (this this does not seem to interfere with
data receipt).
NOTE: If you intend to use LEDs, then you might want to redesign some of
the LED logic in the src/ subdirectory so that it does not use LED2.
Using OpenOCD with the Olimex ARM-USB-OCD
=========================================

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@ -219,7 +219,7 @@
* any way. The following definitions are used to access individual LEDs.
*
* LED1 -- Connected to P1[14]
* LED2 -- Connected to P0[16]
* LED2 -- Connected to P0[16] (shared with UART1 RXD)
* LED3 -- Connected to P1[13]
* LED4 -- Connected to P4[27]
*
@ -310,6 +310,30 @@
#define GPIO_UART0_TXD GPIO_UART0_TXD_2
#define GPIO_UART0_RXD GPIO_UART0_RXD_2
/* UART1:
*
* All pin options are controlled by older briges on the bottom of the board. There
* are the default settings on my board as it came out of the box:
*
* RTS --- Connected to P0[22]
* RI --- Connected to P0[21]
* DSR --- Connected to P0[19]
* DCD --- Connected to P0[18]
* CTS --- Connected to P0[17]
* DTR --- Connected to P0[20]
* TXD --- Connected to P0[15]
* RXD --- Connected to P0[16] (Shared with LED2)
*/
#define GPIO_UART1_RTS GPIO_UART1_RTS_2
#define GPIO_UART1_RI GPIO_UART1_RI_1
#define GPIO_UART1_DSR GPIO_UART1_DSR_1
#define GPIO_UART1_DCD GPIO_UART1_DCD_1
#define GPIO_UART1_CTS GPIO_UART1_CTS_1
#define GPIO_UART1_DTR GPIO_UART1_DTR_1
#define GPIO_UART1_TXD GPIO_UART1_TXD_1
#define GPIO_UART1_RXD GPIO_UART1_RXD_1
/* MCI-SDIO:
*
* D0 --- Connected to P1[6]
@ -371,14 +395,14 @@
/* LCD B:
*
* VD16 --- Connected to P0[8]
* VD17 --- Connected to P0[9]
* VD18 --- Connected to P2[12]
* VD19 --- Connected to P2[13]
* VD20 --- Connected to P1[26]
* VD21 --- Connected to P1[27]
* VD22 --- Connected to P1[28]
* VD23 --- Connected to P1[29]
* VD16 --- Connected to P0[8]
* VD17 --- Connected to P0[9]
* VD18 --- Connected to P2[12]
* VD19 --- Connected to P2[13]
* VD20 --- Connected to P1[26]
* VD21 --- Connected to P1[27]
* VD22 --- Connected to P1[28]
* VD23 --- Connected to P1[29]
*
* DCLK --- Connected to P2[2]
* LP --- Connected to P2[5]

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@ -132,7 +132,6 @@
* Pins are configured as floating because there are pullups on the module.
*/
#define GPIO_TC_PEN (GPIO_INPUT | GPIO_FLOAT | GPIO_PORT2 | GPIO_PIN15)
#define GPIO_TC_PENIRQ (GPIO_INTBOTH | GPIO_FLOAT | GPIO_PORT2 | GPIO_PIN15)
#define GPIO_TC_BUSY (GPIO_INPUT | GPIO_FLOAT | GPIO_PORT2 | GPIO_PIN14)
#define GPIO_TC_CS (GPIO_OUTPUT | GPIO_VALUE_ONE | GPIO_PORT1 | GPIO_PIN8)