Add support for statically allocated watchdog timer structures
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@ -2705,33 +2705,35 @@ int up_timer_start(FAR const struct timespec *ts);
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or <code>kill()</code> to communicate with NuttX tasks.
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</p>
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<ul>
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<li><a href="#wdcreate">4.3.5.1 wd_create</a></li>
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<li><a href="#wdcreate">4.3.5.1 wd_create/wd_static</a></li>
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<li><a href="#wddelete">4.3.5.2 wd_delete</a></li>
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<li><a href="#wdstart">4.3.5.3 wd_start</a></li>
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<li><a href="#wdcancel">4.3.5.4 wd_cancel</a></li>
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<li><a href="#wdgettime">4.3.5.5 wd_gettime</a></li>
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</ul>
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<h4><a name="wdcreate">4.3.5.1 wd_create</a></h4>
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<h4><a name="wdcreate">4.3.5.1 wd_create/wd_static</a></h4>
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<p>
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<b>Function Prototype:</b>
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<pre>
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#include <nuttx/wdog.h>
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WDOG_ID wd_create(void);
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void wd_static(FAR struct wdog_s *wdog);
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</pre>
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<p>
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<b>Description:</b> The wd_create function will create a watchdog
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by allocating the appropriate resources for the watchdog.
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<b>Description:</b> The <code>wd_create()</code> function will create a timer by allocating the appropriate resources for the watchdog. The <code>wd_create()</code> function returns a pointer to a fully initialized, dynamically allocated <code>struct wdog_s</code> instance (which is <code>typedef</code>'ed as <code>WDOG_ID</code>);
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</p>
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<p>
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<code>wd_static()</code> performs the equivalent initialization of a statically allocated <code>struct wdog_s</code> instance. No allocation is performed in this case. The initializer definition, <code>WDOG_INITIALIZER</code> is also available for initialization of static instances of <code>struct wdog_s</code>. NOTE: <code>wd_static()</code> is also implemented as a macro definition.
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</p>
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<p>
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<b>Input Parameters:</b> None.
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<p>
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<b>Returned Value:</b>
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<ul>
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<li>Pointer to watchdog that may be used as a handle in subsequent
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NuttX calls (i.e., the watchdog ID), or NULL if insufficient resources
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are available to create the watchdogs.
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<li>Pointer to watchdog that may be used as a handle in subsequent NuttX calls (i.e., the watchdog ID), or NULL if insufficient resources are available to create the watchdogs.
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</ul>
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<p>
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@ -2760,10 +2762,11 @@ initialization time).
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</pre>
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<p>
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<b>Description:</b> The wd_delete function will deallocate a
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watchdog. The watchdog will be removed from the timer queue if
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has been started.
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<b>Description:</b> The wd_delete function will deallocate a watchdog timer previously allocated via <code>wd_create()</code>. The watchdog timer will be removed from the timer queue if has been started.
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<p>
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<p>
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This function need not be called for statically allocated timers (but it is not harmful to do so).
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</p>
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<b>Input Parameters:</b>
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<ul>
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<li><code>wdog</code>. The watchdog ID to delete. This is actually a
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@ -48,11 +48,59 @@
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/****************************************************************************
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* Pre-processor Definitions
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****************************************************************************/
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/* Configuration ********************************************************/
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#ifndef CONFIG_PREALLOC_WDOGS
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# define CONFIG_PREALLOC_WDOGS 32
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#endif
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#ifndef CONFIG_WDOG_INTRESERVE
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# if CONFIG_PREALLOC_WDOGS > 16
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# define CONFIG_WDOG_INTRESERVE 4
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# elif CONFIG_PREALLOC_WDOGS > 8
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# define CONFIG_WDOG_INTRESERVE 2
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# else
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# define CONFIG_WDOG_INTRESERVE 1
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# endif
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#endif
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#if CONFIG_WDOG_INTRESERVE >= CONFIG_PREALLOC_WDOGS
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# error CONFIG_WDOG_INTRESERVE >= CONFIG_PREALLOC_WDOGS
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#endif
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/* Watchdog Definitions *************************************************/
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/* Flag bits for the flags field of struct wdog_s */
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#define WDOGF_ACTIVE (1 << 0) /* Bit 0: 1=Watchdog is actively timing */
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#define WDOGF_ALLOCED (1 << 1) /* Bit 1: 0=Pre-allocated, 1=Allocated */
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#define WDOGF_STATIC (1 << 2) /* Bit 2: 0=[Pre-]allocated, 1=Static */
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#define WDOG_SETACTIVE(w) do { (w)->flags |= WDOGF_ACTIVE; } while (0)
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#define WDOG_SETALLOCED(w) do { (w)->flags |= WDOGF_ALLOCED; } while (0)
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#define WDOG_SETSTATIC(w) do { (w)->flags |= WDOGF_STATIC; } while (0)
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#define WDOG_CLRACTIVE(w) do { (w)->flags &= ~WDOGF_ACTIVE; } while (0)
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#define WDOG_CLRALLOCED(w) do { (w)->flags &= ~WDOGF_ALLOCED; } while (0)
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#define WDOG_CLRSTATIC(w) do { (w)->flags &= ~WDOGF_STATIC; } while (0)
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#define WDOG_ISACTIVE(w) (((w)->flags & WDOGF_ACTIVE) != 0)
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#define WDOG_ISALLOCED(w) (((w)->flags & WDOGF_ALLOCED) != 0)
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#define WDOG_ISSTATIC(w) (((w)->flags & WDOGF_STATIC) != 0)
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/* Initialization of statically allocated timers ****************************/
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#define wd_static(w) \
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do { (w)->next = NULL; (w)->flags = WDOGF_STATIC; } while (0)
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#ifdef CONFIG_PIC
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# define WDOG_INITIAILIZER { NULL, NULL, NULL, 0, WDOGF_STATIC, 0 }
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#else
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# define WDOG_INITIAILIZER { NULL, NULL, 0, WDOGF_STATIC, 0 }
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#endif
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/****************************************************************************
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* Public Type Declarations
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****************************************************************************/
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/* The arguments are passed as uint32_t values. For systems where the
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* sizeof(pointer) < sizeof(uint32_t), the following union defines the
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* alignment of the pointer within the uint32_t. For example, the SDCC
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@ -76,6 +124,23 @@ typedef union wdparm_u wdparm_t;
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typedef CODE void (*wdentry_t)(int argc, uint32_t arg1, ...);
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/* This is the internal representation of the watchdog timer structure. The
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* WDOG_ID is a pointer to a watchdog structure.
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*/
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struct wdog_s
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{
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FAR struct wdog_s *next; /* Support for singly linked lists. */
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wdentry_t func; /* Function to execute when delay expires */
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#ifdef CONFIG_PIC
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FAR void *picbase; /* PIC base address */
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#endif
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int lag; /* Timer associated with the delay */
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uint8_t flags; /* See WDOGF_* definitions above */
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uint8_t argc; /* The number of parameters to pass */
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uint32_t parm[CONFIG_MAX_WDOGPARMS];
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};
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/* Watchdog 'handle' */
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typedef FAR struct wdog_s *WDOG_ID;
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@ -91,16 +91,16 @@
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int wd_cancel(WDOG_ID wdog)
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{
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wdog_t *curr;
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wdog_t *prev;
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irqstate_t saved_state;
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FAR struct wdog_s *curr;
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FAR struct wdog_s *prev;
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irqstate_t state;
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int ret = ERROR;
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/* Prohibit timer interactions with the timer queue until the
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* cancellation is complete
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*/
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saved_state = irqsave();
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state = irqsave();
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/* Make sure that the watchdog is initialized (non-NULL) and is still
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* active.
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@ -114,7 +114,7 @@ int wd_cancel(WDOG_ID wdog)
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*/
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prev = NULL;
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curr = (wdog_t*)g_wdactivelist.head;
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curr = (FAR struct wdog_s *)g_wdactivelist.head;
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while ((curr) && (curr != wdog))
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{
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@ -168,6 +168,6 @@ int wd_cancel(WDOG_ID wdog)
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ret = OK;
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}
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irqrestore(saved_state);
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irqrestore(state);
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return ret;
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}
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@ -92,7 +92,7 @@
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WDOG_ID wd_create (void)
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{
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FAR wdog_t *wdog;
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FAR struct wdog_s *wdog;
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irqstate_t state;
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/* These actions must be atomic with respect to other tasks and also with
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@ -113,7 +113,7 @@ WDOG_ID wd_create (void)
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* count of free timers all with interrupts disabled.
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*/
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wdog = (FAR wdog_t*)sq_remfirst(&g_wdfreelist);
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wdog = (FAR struct wdog_s *)sq_remfirst(&g_wdfreelist);
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DEBUGASSERT(g_wdnfree > 0);
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g_wdnfree--;
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irqrestore(state);
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@ -139,7 +139,7 @@ WDOG_ID wd_create (void)
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/* We do not require that interrupts be disabled to do this. */
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irqrestore(state);
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wdog = (FAR wdog_t *)kmalloc(sizeof(wdog_t));
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wdog = (FAR struct wdog_s *)kmalloc(sizeof(struct wdog_s));
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/* Did we get one? */
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@ -132,9 +132,11 @@ int wd_delete(WDOG_ID wdog)
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sched_kfree(wdog);
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}
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/* This was a pre-allocated timer. */
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/* This was a pre-allocated timer. This function should not be called for
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* statically allocated timers.
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*/
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else
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else if (!WDOG_ISSTATIC(wdog))
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{
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/* Put the timer back on the free list and increment the count of free
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* timers, all with interrupts disabled.
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@ -98,10 +98,10 @@ int wd_gettime(WDOG_ID wdog)
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* that we are looking for
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*/
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wdog_t *curr;
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FAR struct wdog_s *curr;
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int delay = 0;
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for (curr = (wdog_t*)g_wdactivelist.head; curr; curr = curr->next)
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for (curr = (FAR struct wdog_s *)g_wdactivelist.head; curr; curr = curr->next)
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{
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delay += curr->lag;
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if (curr == wdog)
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@ -83,7 +83,7 @@ uint16_t g_wdnfree;
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* in the pool is a configuration item.
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*/
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static FAR wdog_t g_wdpool[CONFIG_PREALLOC_WDOGS];
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static struct wdog_s g_wdpool[CONFIG_PREALLOC_WDOGS];
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/************************************************************************
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* Private Functions
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@ -114,7 +114,7 @@ static FAR wdog_t g_wdpool[CONFIG_PREALLOC_WDOGS];
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void wd_initialize(void)
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{
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FAR wdog_t *wdog = g_wdpool;
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FAR struct wdog_s *wdog = g_wdpool;
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int i;
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/* Initialize watchdog lists */
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@ -115,22 +115,22 @@ typedef void (*wdentry4_t)(int argc, uint32_t arg1, uint32_t arg2,
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static inline void wd_expiration(void)
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{
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FAR wdog_t *wdog;
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FAR struct wdog_s *wdog;
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/* Check if the watchdog at the head of the list is ready to run */
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if (((FAR wdog_t*)g_wdactivelist.head)->lag <= 0)
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if (((FAR struct wdog_s *)g_wdactivelist.head)->lag <= 0)
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{
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/* Process the watchdog at the head of the list as well as any
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* other watchdogs that became ready to run at this time
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*/
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while (g_wdactivelist.head &&
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((FAR wdog_t*)g_wdactivelist.head)->lag <= 0)
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((FAR struct wdog_s *)g_wdactivelist.head)->lag <= 0)
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{
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/* Remove the watchdog from the head of the list */
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wdog = (FAR wdog_t*)sq_remfirst(&g_wdactivelist);
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wdog = (FAR struct wdog_s *)sq_remfirst(&g_wdactivelist);
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/* If there is another watchdog behind this one, update its
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* its lag (this shouldn't be necessary).
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@ -138,7 +138,7 @@ static inline void wd_expiration(void)
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if (g_wdactivelist.head)
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{
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((FAR wdog_t*)g_wdactivelist.head)->lag += wdog->lag;
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((FAR struct wdog_s *)g_wdactivelist.head)->lag += wdog->lag;
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}
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/* Indicate that the watchdog is no longer active. */
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@ -228,11 +228,11 @@ static inline void wd_expiration(void)
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int wd_start(WDOG_ID wdog, int delay, wdentry_t wdentry, int argc, ...)
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{
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va_list ap;
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FAR wdog_t *curr;
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FAR wdog_t *prev;
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FAR wdog_t *next;
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FAR struct wdog_s *curr;
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FAR struct wdog_s *prev;
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FAR struct wdog_s *next;
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int32_t now;
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irqstate_t saved_state;
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irqstate_t state;
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int i;
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/* Verify the wdog */
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@ -249,7 +249,7 @@ int wd_start(WDOG_ID wdog, int delay, wdentry_t wdentry, int argc, ...)
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* the critical section is established.
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*/
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saved_state = irqsave();
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state = irqsave();
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if (WDOG_ISACTIVE(wdog))
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{
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wd_cancel(wdog);
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@ -309,7 +309,7 @@ int wd_start(WDOG_ID wdog, int delay, wdentry_t wdentry, int argc, ...)
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else
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{
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now = 0;
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prev = curr = (FAR wdog_t*)g_wdactivelist.head;
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prev = curr = (FAR struct wdog_s *)g_wdactivelist.head;
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/* Advance to positive time */
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@ -342,7 +342,7 @@ int wd_start(WDOG_ID wdog, int delay, wdentry_t wdentry, int argc, ...)
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/* Insert the new watchdog in the list */
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if (curr == (FAR wdog_t*)g_wdactivelist.head)
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if (curr == (FAR struct wdog_s *)g_wdactivelist.head)
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{
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/* Insert the watchdog at the head of the list */
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@ -394,7 +394,7 @@ int wd_start(WDOG_ID wdog, int delay, wdentry_t wdentry, int argc, ...)
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sched_timer_resume();
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#endif
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irqrestore(saved_state);
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irqrestore(state);
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return OK;
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}
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@ -426,7 +426,7 @@ int wd_start(WDOG_ID wdog, int delay, wdentry_t wdentry, int argc, ...)
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#ifdef CONFIG_SCHED_TICKLESS
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unsigned int wd_timer(int ticks)
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{
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FAR wdog_t *wdog;
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FAR struct wdog_s *wdog;
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int decr;
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/* Check if there are any active watchdogs to process */
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@ -435,7 +435,7 @@ unsigned int wd_timer(int ticks)
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{
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/* Get the watchdog at the head of the list */
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wdog = (FAR wdog_t*)g_wdactivelist.head;
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wdog = (FAR struct wdog_s *)g_wdactivelist.head;
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#ifndef CONFIG_SCHED_TICKLESS_ALARM
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/* There is logic to handle the case where ticks is greater than
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@ -462,7 +462,7 @@ unsigned int wd_timer(int ticks)
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/* Return the delay for the next watchdog to expire */
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return g_wdactivelist.head ?
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((FAR wdog_t*)g_wdactivelist.head)->lag : 0;
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((FAR struct wdog_s *)g_wdactivelist.head)->lag : 0;
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}
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#else
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@ -474,7 +474,7 @@ void wd_timer(void)
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{
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/* There are. Decrement the lag counter */
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--(((FAR wdog_t*)g_wdactivelist.head)->lag);
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--(((FAR struct wdog_s *)g_wdactivelist.head)->lag);
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/* Check if the watchdog at the head of the list is ready to run */
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@ -51,63 +51,11 @@
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/************************************************************************
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* Pre-processor Definitions
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************************************************************************/
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/* Configuration ********************************************************/
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#ifndef CONFIG_PREALLOC_WDOGS
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# define CONFIG_PREALLOC_WDOGS 32
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#endif
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#ifndef CONFIG_WDOG_INTRESERVE
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# if CONFIG_PREALLOC_WDOGS > 16
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# define CONFIG_WDOG_INTRESERVE 4
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# elif CONFIG_PREALLOC_WDOGS > 8
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# define CONFIG_WDOG_INTRESERVE 2
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# else
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# define CONFIG_WDOG_INTRESERVE 1
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# endif
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#endif
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#if CONFIG_WDOG_INTRESERVE >= CONFIG_PREALLOC_WDOGS
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# error CONFIG_WDOG_INTRESERVE >= CONFIG_PREALLOC_WDOGS
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#endif
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/* Watchdog Definitions *************************************************/
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/* Flag bits for the flags field of struct wdog_s */
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#define WDOGF_ACTIVE (1 << 0) /* Watchdog is actively timing */
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#define WDOGF_ALLOCED (1 << 1) /* 0:Pre-allocated, 1:Allocated */
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#define WDOG_SETACTIVE(w) do { (w)->flags |= WDOGF_ACTIVE; } while (0)
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#define WDOG_SETALLOCED(w) do { (w)->flags |= WDOGF_ALLOCED; } while (0)
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#define WDOG_CLRACTIVE(w) do { (w)->flags &= ~WDOGF_ACTIVE; } while (0)
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#define WDOG_CLRALLOCED(w) do { (w)->flags &= ~WDOGF_ALLOCED; } while (0)
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#define WDOG_ISACTIVE(w) (((w)->flags & WDOGF_ACTIVE) != 0)
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#define WDOG_ISALLOCED(w) (((w)->flags & WDOGF_ALLOCED) != 0)
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/************************************************************************
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* Public Type Declarations
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************************************************************************/
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/* This is the watchdog structure. The WDOG_ID is a pointer to a
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* watchdog structure.
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*/
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struct wdog_s
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{
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FAR struct wdog_s *next; /* Support for singly linked lists. */
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wdentry_t func; /* Function to execute when delay expires */
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#ifdef CONFIG_PIC
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FAR void *picbase; /* PIC base address */
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#endif
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int lag; /* Timer associated with the delay */
|
||||
uint8_t flags; /* See WDOGF_* definitions above */
|
||||
uint8_t argc; /* The number of parameters to pass */
|
||||
uint32_t parm[CONFIG_MAX_WDOGPARMS];
|
||||
};
|
||||
typedef struct wdog_s wdog_t;
|
||||
|
||||
/************************************************************************
|
||||
* Public Variables
|
||||
************************************************************************/
|
||||
|
Loading…
Reference in New Issue
Block a user