graphics/nxbe/nxbe_bitmap.c: Fix another coordinate system problem.
graphics/: Review use of device coordinate system with window frambebuffer and make fixes accordingly.
graphics/nxbe/nxbe_fill.c: Fix a coordinate system bug. Was trying to update the window fraembuffer using the device coordinate system. Need to use the relative coordinate system.
graphics/: Use DEBUGASSERT instead of return an error since the is no user to handle the errors within the NX server. Use CONFIG_DEBUG_GRAPHICS instead of CONFIG_DEBUG_FEATURES in most cases.
graphics/: Nothing under graphics/ should set the errno.
Squashed commit of the following:
Update TODO list
graphics/nxbe: The moverectangle renderer now supports updates to the per-window framebuffer (unclipped) as well as the graphics device memory (clipped).
graphics/nxbe: The filltrapezond renderer now supports updates to the per-window framebuffer (unclipped) as well as the graphics device memory (clipped).
graphics/nxbe: The getrectangle method now returns data from the per-window framebuffer if available.
graphics/nxbe: The fillrectangle renderer now supports updates to the per-window framebuffer (unclipped) as well as the graphics device memory (clipped).
graphics/nxmu: If a window supports a per-window framebuffer, then redraw callbacks are suppressed and the device content is updated from the shadow, per-window framebuffer. graphics/nxbe: The copyrectangle renderer now supports updates to the per-window framebuffer (unclipped) as well as the graphics device memory (clipped).
graphics/nxbe/nxbe_setsize.c: Reallocate the per-window framebuffer when the window size changes.
- Logic that generates the low lever framebuffer renderers for the per-window framebuffers,
- The logic that picks off the per-window framebuffer updates from normal graphics device updates. This logic must update both the per-window framebuffer and the graphics device (from the framebuffer).
Squashed commit of the following:
graphics: Add logic to allocate the per-window framebuffer.
graphics: A few fragmentary thoughts on how a per-window framebuffer could be represented and allocated.
graphics: nx_openwindow() and nxtk_openwindow() now accept an addtional 'flag' parameter. This argument is not used at present but will, eventually enable a RAM backed, per-window framebuffer.
graphics/Kconfig: Add configuration to support a rambacked framebuffer. Current marked as EXPERIMENTAL because this is a work in progress.
Squashed commit of the following:
graphics/: Rename nxfe_reportposition to nxmu_reportposition. The is no longer an nxfe layer.
graphics/: Renmae nxfe_redrawreq to nxmu_redrawreq. The is no longer an nxfe layer.
graphics/nxmu/nxmu.h: Renmae nxfe.h to nxmu.h. There is no long an nxfe layer.
graphics/: Rename nxfe_state_s to nxmu_state_s. There is no longer an nxfe layer.
graphics/: Rename nxfe_conn_s to nxmu_conn_s. There is no longer an nxfe layer.
graphics/nxterm: Needs to clear display initially. Otherwise, garbage from previous display may still be present from preceding NxWM window.
graphics/nxterm: Back out most of the preceding NxTerm changes related to window size. apps/examples/nxterm passed the complete NxTK window size. Those changes were needed to make aps/examples/nxterm work. But NxWM passes the the size of the NxTK main sub-window. So I needed to back out the changes and then change the applications so that they passed the same value (the size of the NxTK sub-window).
Pullreq libc libnx updates
* NuttX: make strerror() return 'Success' for 0
* NuttX: fix strrchr() so that it considers null terminator as part of string
From strrchr(3) man page:
"The terminating null byte is considered part of the string, so that if c
is specified as '\0', these functions return a pointer to the terminator."
* NuttX: mm_free(): Add DEBUGASSERT()'s to catch memory corruption early.
It's easier to find the source when asserts fail already when freeing
an overflowed buffer, than if the corruption is only detected on next
malloc().
* MM_FILL_ALLOCATIONS: Add debug option to fill all mallocs()
This is helpful for detecting uninitialized variables,
especially in C++ code. I seem to be forgetting to initialize
member variables and then they just get random values..
* NuttX: nxtk_bitmapwindow: Fix warning message when bitmap is fully off-screen.
* nxfonts_getfont: Avoid unnecessary warnings for other whitespace chars also.
* NuttX: Fix kerning of 'I' in Sans17x22 font
The I character was running together with some other
characters, e.g. in sequence "IMI".
* NXMU: Revalidate window pointer for mouse events.
NXMU caches the previous window pointer so that further mouse
events can be sent to the same window. However, if the window
is destroyed while mouse button is held down, the pointer may
become invalid and cause a crash. This patch revalidates the
pointer before using it.
Approved-by: GregoryN <gnutt@nuttx.org>
sched/: Convert legitimate uses of task_create() to nxtask_create(). Review handling of returned values from all uses of kthread_create() (as well as nxtask_create()).
graphics/: Review return values for all calls to kthread_start() because it no longer returns an errno.
drivers/: threads started by drivers should be kernel threads, not user tasks. Review return values for all calls to kthread_start() because it no longer returns an errno.
configs/: threads started by board bringup logic should be kernel threads, not user tasksi (part 2 of 2).
sched/task: Add nxtask_create(). Kthread_create() and nxtask_create() are internal OS functions and should not modify the errno variable. configs/: threads started by board bringup logic should be kernel threads, not user tasks.
binfmt/, configs/, grahics/, libc/, mm/, net/, sched/: OS references to the errno variable should always use the set_errno(), get_errno() macros
arch/arm/src/stm32 and stm32f7: Architecture-specific code is not permitted to modify the errno variable. drivers/ and libc/: OS references to the errno variable should always use the set_errno(), get_errno() macros