Most tools used for compliance and SBOM generation use SPDX identifiers
This change brings us a step closer to an easy SBOM generation.
Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
Converserely, when the icon is clicked, the icon needs to be hidden on the backgound and the window needs to be restored in its current state (which may be different than the state of the window at the time it was iconified.
Squashed commit of the following:
graphics/: Add checks in all places that I can think to avoid doing something stupid with hidden windows
Improve some naming
Add a new file missing in last commit.
graphics/: Initial, incomplete support for hiding windows.
Squashed commit of the following:
graphics/: Rename nxfe_reportposition to nxmu_reportposition. The is no longer an nxfe layer.
graphics/: Renmae nxfe_redrawreq to nxmu_redrawreq. The is no longer an nxfe layer.
graphics/nxmu/nxmu.h: Renmae nxfe.h to nxmu.h. There is no long an nxfe layer.
graphics/: Rename nxfe_state_s to nxmu_state_s. There is no longer an nxfe layer.
graphics/: Rename nxfe_conn_s to nxmu_conn_s. There is no longer an nxfe layer.