refer to https://man7.org/linux/man-pages/man7/ip.7.html
IP_MULTICAST_IF (since Linux 1.2)
Set the local device for a multicast socket. The argument
for setsockopt(2) is an ip_mreqn or (since Linux 3.5)
ip_mreq structure similar to IP_ADD_MEMBERSHIP, or an
in_addr structure. (The kernel determines which structure
is being passed based on the size passed in optlen.) For
getsockopt(2), the argument is an in_addr structure.
refer to https://man7.org/linux/man-pages/man7/ipv6.7.html
IPV6_MULTICAST_IF
Set the device for outgoing multicast packets on the
socket. This is allowed only for SOCK_DGRAM and SOCK_RAW
socket. The argument is a pointer to an interface index
(see netdevice(7)) in an integer.
testcase1:
TEST_IMPL(udp_multicast_interface) {
/* TODO(gengjiawen): Fix test on QEMU. */
RETURN_SKIP("Test does not currently work in QEMU");
int r;
uv_udp_send_t req;
uv_buf_t buf;
struct sockaddr_in addr;
struct sockaddr_in baddr;
close_cb_called = 0;
sv_send_cb_called = 0;
ASSERT(0 == uv_ip4_addr("239.255.0.1", TEST_PORT, &addr));
r = uv_udp_init(uv_default_loop(), &server);
ASSERT(r == 0);
ASSERT(0 == uv_ip4_addr("0.0.0.0", 0, &baddr));
r = uv_udp_bind(&server, (const struct sockaddr*)&baddr, 0);
ASSERT(r == 0);
r = uv_udp_set_multicast_interface(&server, "0.0.0.0");
ASSERT(r == 0);
/* server sends "PING" */
buf = uv_buf_init("PING", 4);
r = uv_udp_send(&req,
&server,
&buf,
1,
(const struct sockaddr*)&addr,
sv_send_cb);
ASSERT(r == 0);
ASSERT(close_cb_called == 0);
ASSERT(sv_send_cb_called == 0);
/* run the loop till all events are processed */
uv_run(uv_default_loop(), UV_RUN_DEFAULT);
ASSERT(sv_send_cb_called == 1);
ASSERT(close_cb_called == 1);
ASSERT(client.send_queue_size == 0);
ASSERT(server.send_queue_size == 0);
MAKE_VALGRIND_HAPPY();
return 0;
}
testcase2:
TEST_IMPL(udp_multicast_interface6) {
/* TODO(gengjiawen): Fix test on QEMU. */
RETURN_SKIP("Test does not currently work in QEMU");
int r;
uv_udp_send_t req;
uv_buf_t buf;
struct sockaddr_in6 addr;
struct sockaddr_in6 baddr;
if (!can_ipv6())
RETURN_SKIP("IPv6 not supported");
close_cb_called = 0;
sv_send_cb_called = 0;
ASSERT(0 == uv_ip6_addr("::1", TEST_PORT, &addr));
r = uv_udp_init(uv_default_loop(), &server);
ASSERT(r == 0);
ASSERT(0 == uv_ip6_addr("::", 0, &baddr));
r = uv_udp_bind(&server, (const struct sockaddr*)&baddr, 0);
ASSERT(r == 0);
r = uv_udp_set_multicast_interface(&server, "::1%lo0");
r = uv_udp_set_multicast_interface(&server, NULL);
ASSERT(r == 0);
/* server sends "PING" */
buf = uv_buf_init("PING", 4);
r = uv_udp_send(&req,
&server,
&buf,
1,
(const struct sockaddr*)&addr,
sv_send_cb);
ASSERT(r == 0);
ASSERT(close_cb_called == 0);
ASSERT(sv_send_cb_called == 0);
/* run the loop till all events are processed */
uv_run(uv_default_loop(), UV_RUN_DEFAULT);
ASSERT(sv_send_cb_called == 1);
ASSERT(close_cb_called == 1);
MAKE_VALGRIND_HAPPY();
return 0;
}
Signed-off-by: wangchen <wangchen41@xiaomi.com>
The priorities for finding a network adapter are as follows:
1. if laddr is not ANY, use laddr to find device;
2. if laddr is ANY, and bound index is not 0, use bound index
to find device;
3. if laddr is ANY and no device is bound, use raddr to find
device.
Signed-off-by: zhanghongyu <zhanghongyu@xiaomi.com>
rename the UDP_BINDTODEVICE to SO_BINDTODEVICE to follow the linux
style to be compatible with non-UDP protocol binding requirements
Signed-off-by: chao.an <anchao@xiaomi.com>
If the udp socket not connected, it is possible to have
multi-different destination address in each iob entry,
update the remote address every time to avoid sent to the
incorrect destination.
Signed-off-by: chao.an <anchao@xiaomi.com>
net/netdev: Add implementation of if_nametoindex() and if indextoname().
net/pkt: Raw AF_PACKET sockets now depend on CONFIG_NETDEV_IFINDEX.
net/procfs: Tweak to handle traversal of interfaces if CONFIG_NETDEV_IFINDEX is not defined.
net/netdev.h: Update netdev_findbyaddr() to use the assigned device index.
Trivial typo fix
net/netdev: Add support for assigned an interface index to a device when it is regisgtered.
In connection-mode UDP sockets, a remote address is retained in the UDP connection structure. This determines both there send() will send the packets and which packets recv() will accept.
This same mechanism is used for connection-less UDP sendto: A temporary remote address is written into the connection structure to support the sendto() operation. That address persists until the next recvfrom() when it is reset to accept any address.
When UDP read-ahead buffering is enabled, however, that means that the old, invalid remote address can be left in the connection structure for some time. This can cause read-ahead buffer to fail, dropping UDP packets.
Shortening the time between when he remote address is reset (i.e., immediately after the sendto() completes) is not a solution, that does not eliminate the race condition; in only makes it smaller.
With this change, a flag was added to the connection structure to indicate if the UDP socket is in connection mode or if it is connection-less. This change effects only UDP receive operations: The remote address in the UDP connection is always ignored if the UDP socket is not in connection-mode.
No for connection-mode sockets, that remote address behaves as before. But for connection-less sockets, it is only used by sendto().