Summary:
- This commit adds DEBUGASSERT() to check the IOB size
Impact:
- None
Testing:
- Tested with sabre-6quad:netnsh with QEMU
Signed-off-by: Masayuki Ishikawa <Masayuki.Ishikawa@jp.sony.com>
Request the TCP ACK to estimate the receive window after handle
any data already buffered in a read-ahead buffer.
Change-Id: Id998a1125dd2991d73ba4bef081ddcb7adea4f0d
Signed-off-by: chao.an <anchao@xiaomi.com>
Urgent data preceded "normal" data in the TCP payload. If the urgent data is larger than the size of the TCP payload, this indicates that the entire payload is urgent data and that urgent data continues in the next packet.
This case was handled correctly for the case where urgent data was present but was not being handled correctly in the case where the urgent data was NOT present.
RFC2001: TCP Slow Start, Congestion Avoidance, Fast Retransmit,
and Fast Recovery Algorithms
...
3. Fast Retransmit
Modifications to the congestion avoidance algorithm were proposed in
1990 [3]. Before describing the change, realize that TCP may
generate an immediate acknowledgment (a duplicate ACK) when an out-
of-order segment is received (Section 4.2.2.21 of [1], with a note
that one reason for doing so was for the experimental fast-
retransmit algorithm). This duplicate ACK should not be delayed.
The purpose of this duplicate ACK is to let the other end know that a
segment was received out of order, and to tell it what sequence
number is expected.
Since TCP does not know whether a duplicate ACK is caused by a lost
segment or just a reordering of segments, it waits for a small number
of duplicate ACKs to be received. It is assumed that if there is
just a reordering of the segments, there will be only one or two
duplicate ACKs before the reordered segment is processed, which will
then generate a new ACK. If three or more duplicate ACKs are
received in a row, it is a strong indication that a segment has been
lost. TCP then performs a retransmission of what appears to be the
missing segment, without waiting for a retransmission timer to
expire.
Change-Id: Ie2cbcecab507c3d831f74390a6a85e0c5c8e0652
Signed-off-by: chao.an <anchao@xiaomi.com>
The number of available iobs is already sub in iob_navail(true) on line 114
net/tcp/tcp_recvwindow.c:
...
73 uint16_t tcp_get_recvwindow(FAR struct net_driver_s *dev)
...
114 niob_avail = iob_navail(true);
Change-Id: I230927904d8db08ed8d95d7fa18c5c5fce08aa5e
Signed-off-by: chao.an <anchao@xiaomi.com>
Add a fallback mechanism to ensure that there are still available
iobs for an free connection, Guarantees all connections will have
a minimum threshold iob to keep the connection not be hanged.
Change-Id: I59bed98d135ccd1f16264b9ccacdd1b0d91261de
Signed-off-by: chao.an <anchao@xiaomi.com>
remove the connection assertion since the instance will be invalid
if the network device has been taken down.
net/netdev/netdev_ioctl.c:
1847 void netdev_ifdown(FAR struct net_driver_s *dev)
1848 {
...
1871 /* Notify clients that the network has been taken down */
1872
1873 devif_dev_event(dev, NULL, NETDEV_DOWN);
...
1883 }
Change-Id: I492b97b5ebe035ea67bbdd7ed635cb13d085e89c
Signed-off-by: chao.an <anchao@xiaomi.com>
In the current net stack implementation, there is no mechanism
for notifying the loss of the wireless connection, if the network
is disconnected then application sends data packets through tcp,
the tcp_timer will keep retrying fetch the ack for awhile, the
connection status will not be able to be switched timely.
Change-Id: I84d1121527edafc6ee6ad56ba164838694e7e11c
Signed-off-by: chao.an <anchao@xiaomi.com>
Fixes an issue where tcp sockets with activated keepalives stalled and
were not properly closed. Poll would not indicate a POLLHUP and therefore
locks down the application.
* tcp_conn_s.tcp_conn_s & tcp_conn_s.keepintvl changed to uint32_t
According RFC1122 keepidle MUST have a default of 2 hours.
Found by clang-check:
tcp/tcp_timer.c:185:15: warning: Value stored to 'result' is never read
result = tcp_callback(dev, conn, TCP_TIMEDOUT);
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
tcp/tcp_timer.c:264:23: warning: Value stored to 'result' is never read
result = tcp_callback(dev, listener, TCP_TIMEDOUT);
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
tcp/tcp_timer.c:300:19: warning: Value stored to 'result' is never read
result = tcp_callback(dev, conn, TCP_TIMEDOUT);
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
3 warnings generated.
In some extreme scenarios(eg. crash, reboot, reset, etc...),
an established connection cannot guarantee that the port can be
closed properly, if we try to reconnect quickly after reset, the
connection will fail since the current port is same as the
previous one, the previous port connection has been hold on server side.
dynamically apply for the port base to avoid duplication.
Change-Id: I0089244b2707ea61f553a4dae09c7af3649c70bd
Signed-off-by: chao.an <anchao@xiaomi.com>
It's enough to check the buffer available in the net event handler
Change-Id: I2d7c7a03675cf6eff6ffb42a81b7c7245253e92c
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
Since the request address was not properly resolved before the handshake,
every time of connection, the handshake data will be overwitten into
arp packet and retransmitted until the next tcp timer.
Request the arp address before the handshake to avoid the retransmission.
Change-Id: I80118b9a8096c126c8e16cdf2f7b3d98fca92437
Signed-off-by: chao.an <anchao@xiaomi.com>
The tcp_backlog is used when there is not process running to accept a new connection, but it is limited by the number of allocated backlog containers. The current error message induces the user to believe there is not free memory to allocate a new container, but actually the containers were allocated during the initialization and were available until the last element of the list has been removed to use.
MSG_DONTWAIT (since Linux 2.2)
Enables nonblocking operation; if the operation would block, the
call fails with the error EAGAIN or EWOULDBLOCK. This provides
similar behavior to setting the O_NONBLOCK flag (via the fcntl(2)
F_SETFL operation), but differs in that MSG_DONTWAIT is a per-call
option, whereas O_NONBLOCK is a setting on the open file description
(see open(2)), which will affect all threads in the calling process
and as well as other processes that hold file descriptors referring
to the same open file description.