In connection-mode UDP sockets, a remote address is retained in the UDP connection structure. This determines both there send() will send the packets and which packets recv() will accept.
This same mechanism is used for connection-less UDP sendto: A temporary remote address is written into the connection structure to support the sendto() operation. That address persists until the next recvfrom() when it is reset to accept any address.
When UDP read-ahead buffering is enabled, however, that means that the old, invalid remote address can be left in the connection structure for some time. This can cause read-ahead buffer to fail, dropping UDP packets.
Shortening the time between when he remote address is reset (i.e., immediately after the sendto() completes) is not a solution, that does not eliminate the race condition; in only makes it smaller.
With this change, a flag was added to the connection structure to indicate if the UDP socket is in connection mode or if it is connection-less. This change effects only UDP receive operations: The remote address in the UDP connection is always ignored if the UDP socket is not in connection-mode.
No for connection-mode sockets, that remote address behaves as before. But for connection-less sockets, it is only used by sendto().
Squashed commit of the following:
net/udp: Address most of the issues with UDP write buffering. There is a remaining issue with handling one network going down in a multi-network environment. None of this has been test but it is certainly ready for test. Hence, the feature is marked EXPERIMENTAL.
net/udp: Some baby steps toward a corrected write buffering design.
net/udp: Remove pesky write buffer macros.
Eliminate trailing space at the end of lines.
net/udp: A little more UDP write buffering logic. Still at least on big gaping hole in the design.
net/udp: Undefined CONFIG_NET_SENDTO_TIMEOUT.
net/udp: Crude, naive port of the TCP write buffering logic into UDP. This commit is certainly non-functional and is simply a starting point for the implementatin of UDP write buffering.
net/udp: Rename udp/udp_psock_sendto.c udp/udp_psock_sendto_unbuffered.c.
Squashed commit of the following:
net/icmpv6: IPPROT_ICMP6 socket logic now builds without error.
net/icmpv6: Add support for read-ahead and poll(). Initial commit is just cloned from ICMP with the appropriate name changes.
configs/: All defconfig filess that include CONFIG_NET_ICMPv6_SOCKET=y need to select CONFIG_SYSTEM_PING6=y and deselect CONFIG_DISABLE_POLL.
Update NSH documention to show that ping6 is now a built in command.
net/icmpv6: Add icmpv6_sendto.c and icmpv6_recvfrom.c. Initial versions are just clones from icmp/ with appropriate name changes.
net/icmpv6: Clone some ICMP socket logic as the beginning of support for ICMPv6 socket support.
Rename CONFIG_NET_ICMPv6_PING to CONFIG_NET_ICMPv6_SOCKET. Move prototype for icmpv6_ping from include/nuttx/net/icmpv6 to net/icmpv6/icmpv6.h
Squashed commit of the following:
net/icmp: Finishes off icmp_recvfrom().
net/icmp: Add readahead support for IPPROTO_ICMP sockets.
net/icmp: Add poll() support for IPPROTO_ICMP sockets.
net/icmp: Add a connection structure for IPPROTO_ICMP sockets.
net/icmp: Implements sendto for the IPPROTO_ICMP socket.
net/icmp: Move icmp_sendto() and icmp_recvfrom() to separate files. They are likely to be complex (when they are implemented).
net/icmp: Hook IPPROTO_ICMP sockets into network. Fix some naming collisions. Still missing basic ICMP send/receive logic.
configs: apps/system/ping current need poll() enabled.
configs: All defconfig files that use to enable low-level support must now enabled CONFIG_SYSTEM_PING.
net/icmp: Adds basic build framework to support IPPROTO_ICMP sockets.