Commit Graph

131 Commits

Author SHA1 Message Date
Gustavo Henrique Nihei
e6b204f438 nuttx: Use MIN/MAX definitions from "sys/param.h"
Signed-off-by: Gustavo Henrique Nihei <gustavo.nihei@espressif.com>
2023-02-01 23:47:44 +08:00
Petro Karashchenko
b107e4f417 nuttx: unify MIN, MAX and ABS macro definition across the code
Signed-off-by: Petro Karashchenko <petro.karashchenko@gmail.com>
2022-12-21 09:31:28 +08:00
yinshengkai
85f727f232 tools: replace INCDIR to Makefile variable
In the past, header file paths were generated by the incdir command
Now they are generated by concatenating environment variables

In this way, when executing makefile, no shell command will be executed,
it will improve the speed of executing makfile
Signed-off-by: yinshengkai <yinshengkai@xiaomi.com>
2022-11-03 19:59:55 +08:00
Xiang Xiao
d7f96003cf Don't include debug.h from public header file
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2021-06-01 06:42:02 +09:00
Gustavo Henrique Nihei
330eff36d7 sourcefiles: Fix relative path in file header 2021-03-09 23:18:28 +08:00
Alin Jerpelea
8366a20be8 graphics: Author: Gregory Nutt: update licenses to Apache
Update files from Gregory Nutt to Apache 2.0 license.

Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
2021-02-07 11:09:03 -03:00
Alin Jerpelea
f177951c39 graphics: fix nxstyle errors
Fix nxstyle errors to pass CI

Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
2021-02-07 11:09:03 -03:00
Huang Qi
fd78f83e02 drivers/video: Refine the update region notification mechanism
1.Expose the notification through fb_vtable_s::updatearea
2.Incorporate old nx_notify_rectangle into the new updatearea callback
3.Migrate the calle of nx_notify_rectangle to fb_vtable_s::updatearea

Change-Id: Ia3d1f73e8757b2d381586d76ec6adc16c810018d
Signed-off-by: Huang Qi <huangqi3@xiaomi.com>
2020-08-10 08:08:33 +02:00
Xiang Xiao
5eae32577e build: Move INCDIROPT to common place
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2020-05-18 15:02:55 -06:00
Gregory Nutt
5c0e8e88b1 Revert "Makefile: move INCDIROPT to common place (#625)"
This reverts commit b9ace36fcc.

This change was added by PR 625 but has a serious logic flaw.  It removes all occurrences of INCDIROPT and replaces it with a definition in tools/Config.mk:

    else ifeq ($(WINTOOL),y)
      DEFINE = "$(TOPDIR)/tools/define.sh"
      INCDIR = "$(TOPDIR)/tools/incdir.sh" -w

This logic flaw is the Config.mk is included in all Make.defs files BEFORE WINTOOL is defined.  As a result, the definition is wrong in many places when building under Cygwin with a Windows native toolchain.
2020-03-26 08:50:29 -07:00
Xiang Xiao
b9ace36fcc
Makefile: move INCDIROPT to common place (#625) 2020-03-26 08:09:59 -06:00
Xiang Xiao
cde88cabcc Run codespell -w with the latest dictonary again
Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
2020-02-23 22:27:46 +01:00
Xiang Xiao
bd4e8e19d3 Run codespell -w against all files
and fix the wrong correction
2020-02-22 14:45:07 -06:00
Xiang Xiao
80277d1630
Refine the preprocessor conditional guard style (#190) 2020-01-31 19:07:39 +01:00
Xiang Xiao
68951e8d72 Remove exra whitespace from files (#189)
* Remove multiple newlines at the end of files
* Remove the whitespace from the end of lines
2020-01-31 09:24:49 -06:00
Juha Niskanen
ebc6f51641 Fix some typos 2019-09-17 10:46:23 -06:00
Gregory Nutt
5a41056a2f graphics/nxbe/nxbe_raise.c: Fix a critical list handling bug in the grahics system. When a lower-level window was raised while a model window was in place, then list corruption could occur. 2019-05-23 09:12:57 -06:00
Gregory Nutt
a40ef12895 graphics/: Fix an oversight in the implementation of per-window framebuffers. It is true that redraw callbacks can be supporessed for all cases ... EXCEPT ONE: When the window is resized to a larger size, then the newly exposed territory must be drawn for the first time. 2019-05-16 09:18:33 -06:00
Gregory Nutt
3874f468de graphics/nxbe/nxbe_getrectangle.c: Fix an error in coordinate system usage. Expected rectangle in device coordinate frame, but was passing the rectangle in window-relative coordinate frame. 2019-05-10 09:18:17 -06:00
Gregory Nutt
8cc0d2fc15 graphics/nxbe/nxbe_setvisibility.c: Fix a missed redraw command in last NX visibility changes. 2019-05-06 12:04:48 -06:00
Gregory Nutt
da314276a1 NX graphics: This commit adds support for hiding windows. This features is needed by Twm4Nx: When a window is iconfied, the icon should appear on the background and the window should disappear (i.e., be hidden). The windows needs to remain healthy and to be updated in all ways, but it cannot affect the display content.
Converserely, when the icon is clicked, the icon needs to be hidden on the backgound and the window needs to be restored in its current state (which may be different than the state of the window at the time it was iconified.

Squashed commit of the following:

    graphics/:  Add checks in all places that I can think to avoid doing something stupid with hidden windows

    Improve some naming

    Add a new file missing in last commit.

    graphics/:  Initial, incomplete support for hiding windows.
2019-05-05 15:21:52 -06:00
Gregory Nutt
4179b8416f graphics/: Clean up some C and Kconfig comments. Remove Kconfig dependency on EXPERIMENTAL. 2019-04-13 16:54:55 -06:00
Gregory Nutt
c4f618e590 graphics/nxbe: This seems to fix the last of software cursor bugs. On the LPC54, it looks pretty clean. Not flickery as I feared. Probably not so good on low end displays. Possible transient artifacts? Not sure, maybe. Or maybe my eyes are playing tricks froom staring at this too long. 2019-04-13 15:08:32 -06:00
Gregory Nutt
099d9f94f4 graphics/nxbe: More work cursor coordinates. Still at least one big bug in the logic. 2019-04-13 10:13:00 -06:00
Gregory Nutt
39db179e1b graphics/nxbe/nxbe_cursor.c: Fix some garbage debug changes that snuck in with the last commit. 2019-04-11 10:40:18 -06:00
Ramtin Amin
e74e46aa7f arch/arm/src/stm32f7/stm32_otgdev.c: Correct hardcoded FIFO size that is wrong for OTG FS. 2019-04-11 10:37:40 -06:00
Gregory Nutt
b91b2cafd0 graphics/nxbe: Fix more cursor-related problems. Currently cursor is presented but the system dies due to memory corruption. 2019-04-10 14:59:43 -06:00
Gregory Nutt
ad76ca674b graphics/nxbe: Some bugfix found early in cursor testing. 2019-04-10 12:31:43 -06:00
Gregory Nutt
e514402c28 graphics/nxbe: Add some missing checks: Don't permit the software cursor to be enabled until it has been assigned an image; don't perform any cursor operations while the cursor is disabled. 2019-04-10 07:27:43 -06:00
Gregory Nutt
cbb09c55ec graphics/nxbe and nxmu: This bring the software cursor to code complete. Still untested. Some flicker is expected. It has not been determined if that level of flicker is acceptable or not. 2019-04-09 15:09:10 -06:00
Gregory Nutt
4aadcc8c28 Adds support for cursors with differing pixel depths on multiple displays
Squashed commit of the following:

    Update .gitignore
    Fix some compile-related issues.
    Add support for cursors of differing pixeldepth.
    Various compile-related fixes.
    graphics/nxglib:  Separate cursor rendering routines in nxglib/ (like all other rendering logic).  graphics/nxbe:  Flesh out remaining cursor methods.
2019-04-09 11:33:59 -06:00
Gregory Nutt
0a6bb6e614 grahics/nxglib/nxglib.h: Move internal function prototypes from include/nuttx/nx/nxglib.h to graphics/nxglib/nxglib.h. 2019-04-08 17:14:41 -06:00
Gregory Nutt
9121f44dce graphics/nxbe: Correct some experimental cursor drawing algorithms. This logic is experimental and not yet in use. 2019-04-08 08:32:33 -06:00
Gregory Nutt
2c2729521b Abandon attempt to get common data structures for NX and the raw framebuffer cursor interface. This backs out several changes. 2019-04-07 18:00:40 -06:00
Gregory Nutt
e5c56aaab6 graphics: A little more progress with software cursors. 2019-04-07 16:04:21 -06:00
Gregory Nutt
79b83f0c05 graphics: Extend the definition of the cursor image structure. 2019-04-07 13:25:20 -06:00
Gregory Nutt
42e2c9139c Squashed commit of the following:
libs/libnx/nxme:  Add front-end, client, message handling needed for cursor support.  Still actual cursor logic yet, just message handling.

    graphics/nxmu and graphics/nxbe:  Add back-end message handling needed for cursor support.  No actual cursor logic yet, just message handling.
2019-04-06 14:34:56 -06:00
Gregory Nutt
0a57cf0b8a graphics/nxbe: Implement hooks that will eventually support software 'sprites', i.e., things like OSD functionality, a software cursor, selection rectangles, window resize preview, etc. 2019-04-05 15:06:59 -06:00
Gregory Nutt
0b3375cb78 graphics/, lib/libnx, include/nutt/nx: Add support for modal windows. 2019-04-05 08:24:46 -06:00
Gregory Nutt
372e8b86a4 libs/libnx/nxmu/nx_filltrapezoid.c: Fix a coordinate system error. When no clipping rectangle is falls, it falls back to use the entire window as for the clip. However, that window must then then be in window relative coordinates, not in absoute device coordinates. 2019-03-20 12:26:45 -06:00
Gregory Nutt
10b73fde9d graphics/: Correct logic for copy of bit maps with resolution less than 8 bits from the per-window framebuffer to the device. 2019-03-18 09:45:09 -06:00
Gregory Nutt
92554257b9 Squashed commit of the following:
graphics/nxbe/nxbe_bitmap.c:  Fix another coordinate system problem.

    graphics/:  Review use of device coordinate system with window frambebuffer and make fixes accordingly.

    graphics/nxbe/nxbe_fill.c:  Fix a coordinate system bug.  Was trying to update the window fraembuffer using the device coordinate system.  Need to use the relative coordinate system.

    graphics/:  Use DEBUGASSERT instead of return an error since the is no user to handle the errors within the NX server.  Use CONFIG_DEBUG_GRAPHICS instead of CONFIG_DEBUG_FEATURES in most cases.

    graphics/:  Nothing under graphics/ should set the errno.
2019-03-17 11:34:45 -06:00
Gregory Nutt
18d52ecee2 app/graphics/nxbe/nxbe_setsize.c: Fix backward source/destination in memcpy() in new per-window framebuffer logic. 2019-03-16 17:37:29 -06:00
Gregory Nutt
56c7b65094 configs/open1788/pwfb: Add an example for testing per-window frame buffers. arch/arm/src/lpc17xx: Add a configuration option to skip over the framebuffer when adding DRAM to the heap. graphics: Early fixes from testing per-window framebuffer. Still lots of problems. 2019-03-16 12:31:29 -06:00
Gregory Nutt
e5c0084804 graphics/nxbe/nxbe_move.c: Fix a compile error found in build testing. 2019-03-15 16:11:39 -06:00
Gregory Nutt
9fa8c69e0e graphics/: Fix some errors found test last per-window framebuffer logic (without framebuffers). 2019-03-15 14:50:54 -06:00
Gregory Nutt
9a97eb0fcf This commit brings the per-framebuffer logic to code-complete. Still untested.
Squashed commit of the following:

    Update TODO list

    graphics/nxbe:  The moverectangle renderer now supports updates to the per-window framebuffer (unclipped) as well as the graphics device memory (clipped).

    graphics/nxbe:  The filltrapezond renderer now supports updates to the per-window framebuffer (unclipped) as well as the graphics device memory (clipped).

    graphics/nxbe:  The getrectangle method now returns data from the per-window framebuffer if available.

    graphics/nxbe:  The fillrectangle renderer now supports updates to the per-window framebuffer (unclipped) as well as the graphics device memory (clipped).

    graphics/nxmu:  If a window supports a per-window framebuffer, then redraw callbacks are suppressed and the device content is updated from the shadow, per-window framebuffer.  graphics/nxbe:  The copyrectangle renderer now supports updates to the per-window framebuffer (unclipped) as well as the graphics device memory (clipped).

    graphics/nxbe/nxbe_setsize.c:  Reallocate the per-window framebuffer when the window size changes.
2019-03-15 12:15:33 -06:00
Gregory Nutt
554a3ee824 graphics: Extend NXBE data structures to include the per-window framebuffer (pwfb) vtable. Add logic to initialize the pwfb vtable. 2019-03-14 14:38:56 -06:00
Gregory Nutt
f2d90e6298 graphics: For consistency, rename fields fb->fbmem as in other structures. 2019-03-14 12:19:01 -06:00
Gregory Nutt
419c4cb6be A little more progress toward the implementation of per-window framebuffers. Still missing:
- Logic that generates the low lever framebuffer renderers for the per-window framebuffers,
- The logic that picks off the per-window framebuffer updates from normal graphics device updates.  This logic must update both the per-window framebuffer and the graphics device (from the framebuffer).

Squashed commit of the following:

    graphics:  Add logic to allocate the per-window framebuffer.

    graphics:  A few fragmentary thoughts on how a per-window framebuffer could be represented and allocated.
2019-03-14 11:20:14 -06:00