Converserely, when the icon is clicked, the icon needs to be hidden on the backgound and the window needs to be restored in its current state (which may be different than the state of the window at the time it was iconified.
Squashed commit of the following:
graphics/: Add checks in all places that I can think to avoid doing something stupid with hidden windows
Improve some naming
Add a new file missing in last commit.
graphics/: Initial, incomplete support for hiding windows.
Squashed commit of the following:
graphics/: Rename nxfe_reportposition to nxmu_reportposition. The is no longer an nxfe layer.
graphics/: Renmae nxfe_redrawreq to nxmu_redrawreq. The is no longer an nxfe layer.
graphics/nxmu/nxmu.h: Renmae nxfe.h to nxmu.h. There is no long an nxfe layer.
graphics/: Rename nxfe_state_s to nxmu_state_s. There is no longer an nxfe layer.
graphics/: Rename nxfe_conn_s to nxmu_conn_s. There is no longer an nxfe layer.
Pullreq libc libnx updates
* NuttX: make strerror() return 'Success' for 0
* NuttX: fix strrchr() so that it considers null terminator as part of string
From strrchr(3) man page:
"The terminating null byte is considered part of the string, so that if c
is specified as '\0', these functions return a pointer to the terminator."
* NuttX: mm_free(): Add DEBUGASSERT()'s to catch memory corruption early.
It's easier to find the source when asserts fail already when freeing
an overflowed buffer, than if the corruption is only detected on next
malloc().
* MM_FILL_ALLOCATIONS: Add debug option to fill all mallocs()
This is helpful for detecting uninitialized variables,
especially in C++ code. I seem to be forgetting to initialize
member variables and then they just get random values..
* NuttX: nxtk_bitmapwindow: Fix warning message when bitmap is fully off-screen.
* nxfonts_getfont: Avoid unnecessary warnings for other whitespace chars also.
* NuttX: Fix kerning of 'I' in Sans17x22 font
The I character was running together with some other
characters, e.g. in sequence "IMI".
* NXMU: Revalidate window pointer for mouse events.
NXMU caches the previous window pointer so that further mouse
events can be sent to the same window. However, if the window
is destroyed while mouse button is held down, the pointer may
become invalid and cause a crash. This patch revalidates the
pointer before using it.
Approved-by: GregoryN <gnutt@nuttx.org>