/**************************************************************************** * boards/arm/lpc17xx_40xx/lpc4088-quickstart/src/lpc17_40_buttons.c * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include #include #include #include "lpc17_40_gpio.h" #include "lpc4088-quickstart.h" #ifdef CONFIG_ARCH_BUTTONS /**************************************************************************** * Private Data ****************************************************************************/ /* The LPC4088 Quickstart supports several buttons. * All will read "1" when open and "0" when closed * * USER1 -- Connected to P2[10] * * The switch is connected to ground and should be pulled up and sensed * with a value of '0' when closed. */ /* Pin configuration for each LPC4088 Quickstart button. This array is * indexed by the BUTTON_* and JOYSTICK_* definitions in board.h */ static const lpc17_40_pinset_t g_buttoncfg[NUM_BUTTONS] = { GPIO_USER1 }; #if defined(CONFIG_ARCH_IRQBUTTONS) && defined(CONFIG_LPC17_40_GPIOIRQ) /* This array provides the mapping from button ID numbers to button IRQ * numbers. */ static const uint8_t g_buttonirq[NUM_BUTTONS] = { GPIO_USER1_IRQ }; #endif /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: board_button_initialize * * Description: * board_button_initialize() must be called to initialize button resources. * After that, board_buttons() may be called to collect the current state * of all buttons or board_button_irq() may be called to register button * interrupt handlers. * ****************************************************************************/ uint32_t board_button_initialize(void) { int i; /* Configure the GPIO pins as interrupting inputs. */ for (i = 0; i < NUM_BUTTONS; i++) { lpc17_40_configgpio(g_buttoncfg[i]); } return NUM_BUTTONS; } /**************************************************************************** * Name: board_buttons * * Description: * board_button_initialize() must be called to initialize button resources. * After that, board_buttons() may be called to collect the current state * of all buttons. * * board_buttons() may be called at any time to harvest the state of every * button. The state of the buttons is returned as a bitset with one * bit corresponding to each button: If the bit is set, then the button * is pressed. See the BOARD_BUTTON_*_BIT and BOARD_JOYSTICK_*_BIT * definitions in board.h for the meaning of each bit. * ****************************************************************************/ uint32_t board_buttons(void) { uint32_t ret = 0; int i; /* Check that state of each key */ for (i = 0; i < NUM_BUTTONS; i++) { /* A LOW value means that the key is pressed. */ bool released = lpc17_40_gpioread(g_buttoncfg[i]); /* Accumulate the set of depressed (not released) keys */ if (!released) { ret |= (1 << i); } } return ret; } /**************************************************************************** * Button support. * * Description: * board_button_initialize() must be called to initialize button resources. * After that, board_button_irq() may be called to register button * interrupt handlers. * * board_button_irq() may be called to register an interrupt handler that * will be called when a button is depressed or released. The ID value is * a button enumeration value that uniquely identifies a button resource. * See the BOARD_BUTTON_* and BOARD_JOYSTICK_* definitions in board.h for * the meaning of enumeration values. * * Note that board_button_irq() also enables button interrupts. Button * interrupts will remain enabled after the interrupt handler is attached. * Interrupts may be disabled (and detached) by calling board_button_irq * with irqhandler equal to NULL. * ****************************************************************************/ #if defined(CONFIG_ARCH_IRQBUTTONS) && defined(CONFIG_LPC17_40_GPIOIRQ) int board_button_irq(int id, xcpt_t irqhandler, FAR void *arg) { irqstate_t flags; int ret = -EINVAL; int irq; /* Verify that the button ID is within range */ if ((unsigned)id < NUM_BUTTONS) { /* Get the IRQ number for the button; A value of zero indicates that * the button does not support the interrupt function. */ irq = g_buttonirq[id]; if (irq > 0) { /* Disable interrupts until we are done */ flags = enter_critical_section(); /* Configure the interrupt. Either attach and enable the new * interrupt or disable and detach the old interrupt handler. */ if (irqhandler) { /* Attach then enable the new interrupt handler */ irq_attach(irq, irqhandler, arg); up_enable_irq(irq); } else { /* Disable then detach the old interrupt handler */ up_disable_irq(irq); irq_detach(irq); } leave_critical_section(flags); } ret = OK; } return ret; } #endif #endif /* CONFIG_ARCH_BUTTONS */