/************************************************************************************ * configs/stm32f103minimum/src/stm32_tone.c * * Copyright (C) 2016 Gregory Nutt. All rights reserved. * Author: Alan Carvalho de Assis * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ************************************************************************************/ /************************************************************************************ * Included Files ************************************************************************************/ #include #include #include #include #include #include #include #include "chip.h" #include "up_arch.h" #include "stm32_pwm.h" #include "stm32f103_minimum.h" /************************************************************************************ * Pre-processor Definitions ************************************************************************************/ /* Configuration ********************************************************************/ #define HAVE_TONE 1 /* TIMx used to generate PWM signal to Buzzer/Speaker */ #define TONE_PWM_TIMER 2 /* TIMx used to generate oneshot */ #define ONESHOT_TIMER 3 /* Oneshot timer resolution in microseconds */ #define OST_RES 10 #ifndef CONFIG_PWM # undef HAVE_TONE #endif #ifndef CONFIG_STM32_TIM2 # undef HAVE_TONE #endif #ifndef CONFIG_STM32_TIM2_PWM # undef HAVE_TONE #endif #ifdef HAVE_TONE /************************************************************************************ * Public Functions ************************************************************************************/ /************************************************************************************ * Name: stm32_tone_setup * * Description: * Configure and initialize the tone generator. * ************************************************************************************/ int stm32_tone_setup(void) { static bool initialized = false; struct pwm_lowerhalf_s *tone; struct pwm_info_s info; struct oneshot_lowerhalf_s *oneshot = NULL; int ret; /* Have we already initialized? */ if (!initialized) { /* Call stm32_pwminitialize() to get an instance of the PWM interface */ tone = stm32_pwminitialize(TONE_PWM_TIMER); if (!tone) { auderr("Failed to get the STM32 PWM lower half to AUDIO TONE\n"); return -ENODEV; } /* Initialize TONE PWM */ tone->ops->setup(tone); tone->ops->start(tone, &info); /* Initialize ONESHOT Timer */ oneshot = oneshot_initialize(ONESHOT_TIMER, OST_RES); if (!oneshot) { auderr("Failed to initialize ONESHOT Timer!\n"); return -ENODEV; } /* Register the Audio Tone driver at "/dev/tone0" */ ret = tone_register("/dev/tone0", tone, oneshot); if (ret < 0) { auderr("ERROR: tone_register failed: %d\n", ret); return ret; } /* Now we are initialized */ initialized = true; } return OK; } #endif /* HAVE_TONE */