/**************************************************************************** * libs/libc/obstack/lib_obstack_alloc.c * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include "lib_obstack_malloc.h" /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: obstack_alloc * * Description: * Allocate an object of given size with uninitialized bytes. * Compared to the GlibC version this uses malloc to allocate exactly * required space (plus overhead) and nothing more. * * Input Parameters: * h: pointer to the handle to allocate an object in * size: number of bytes to allocate * ****************************************************************************/ FAR void *obstack_alloc(FAR struct obstack *h, size_t size) { FAR struct _obstack_chunk *prev; FAR void *res; if (h->chunk == NULL || (h->chunk->limit - h->object_base) < size) { /* TODO: could we just expand current allocation? */ prev = h->chunk; h->chunk = lib_obstack_malloc(size + sizeof(struct _obstack_chunk)); h->chunk->limit = (FAR char *)h->chunk + sizeof(struct _obstack_chunk) + size; h->chunk->prev = prev; h->object_base = (FAR char *)h->chunk + sizeof(struct _obstack_chunk); } res = h->object_base; h->object_base += size; h->next_free = h->object_base; return res; }