/**************************************************************************** * net/udp/udp_conn.c * * Copyright (C) 2007-2009, 2011-2012 Gregory Nutt. All rights reserved. * Author: Gregory Nutt * * Large parts of this file were leveraged from uIP logic: * * Copyright (c) 2001-2003, Adam Dunkels. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote * products derived from this software without specific prior * written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #if defined(CONFIG_NET) && defined(CONFIG_NET_UDP) #include #include #include #include #include #include #include #include #include #include #include #include #include "devif/devif.h" #include "udp/udp.h" /**************************************************************************** * Private Data ****************************************************************************/ /* The array containing all uIP UDP connections. */ struct udp_conn_s g_udp_connections[CONFIG_NET_UDP_CONNS]; /* A list of all free UDP connections */ static dq_queue_t g_free_udp_connections; static sem_t g_free_sem; /* A list of all allocated UDP connections */ static dq_queue_t g_active_udp_connections; /* Last port used by a UDP connection connection. */ static uint16_t g_last_udp_port; /**************************************************************************** * Private Functions ****************************************************************************/ /**************************************************************************** * Name: _udp_semtake() and _udp_semgive() * * Description: * Take/give semaphore * ****************************************************************************/ static inline void _udp_semtake(FAR sem_t *sem) { /* Take the semaphore (perhaps waiting) */ while (net_lockedwait(sem) != 0) { /* The only case that an error should occur here is if * the wait was awakened by a signal. */ ASSERT(*get_errno_ptr() == EINTR); } } #define _udp_semgive(sem) sem_post(sem) /**************************************************************************** * Name: udp_find_conn() * * Description: * Find the UDP connection that uses this local port number. Called only * from user user level code, but with interrupts disabled. * ****************************************************************************/ static FAR struct udp_conn_s *udp_find_conn(uint16_t portno) { int i; /* Now search each connection structure.*/ for (i = 0; i < CONFIG_NET_UDP_CONNS; i++) { if (g_udp_connections[ i ].lport == portno) { return &g_udp_connections[ i ]; } } return NULL; } /**************************************************************************** * Name: udp_select_port() * * Description: * Select an unused port number. * * NOTE that in principle this function could fail if there is no available * port number. There is no check for that case and it would actually * in an infinite loop if that were the case. In this simple, small UDP * implementation, it is reasonable to assume that that error cannot happen * and that a port number will always be available. * * Input Parameters: * None * * Return: * Next available port number * ****************************************************************************/ static uint16_t udp_select_port(void) { uint16_t portno; /* Find an unused local port number. Loop until we find a valid * listen port number that is not being used by any other connection. */ net_lock_t flags = net_lock(); do { /* Guess that the next available port number will be the one after * the last port number assigned. */ ++g_last_udp_port; /* Make sure that the port number is within range */ if (g_last_udp_port >= 32000) { g_last_udp_port = 4096; } } while (udp_find_conn(htons(g_last_udp_port))); /* Initialize and return the connection structure, bind it to the * port number */ portno = g_last_udp_port; net_unlock(flags); return portno; } /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: udp_initialize() * * Description: * Initialize the UDP connection structures. Called once and only from * the UIP layer. * ****************************************************************************/ void udp_initialize(void) { int i; /* Initialize the queues */ dq_init(&g_free_udp_connections); dq_init(&g_active_udp_connections); sem_init(&g_free_sem, 0, 1); for (i = 0; i < CONFIG_NET_UDP_CONNS; i++) { /* Mark the connection closed and move it to the free list */ g_udp_connections[i].lport = 0; dq_addlast(&g_udp_connections[i].node, &g_free_udp_connections); } g_last_udp_port = 1024; } /**************************************************************************** * Name: udp_alloc() * * Description: * Allocate a new, uninitialized UDP connection structure. This is * normally something done by the implementation of the socket() API * ****************************************************************************/ FAR struct udp_conn_s *udp_alloc(void) { FAR struct udp_conn_s *conn; /* The free list is only accessed from user, non-interrupt level and * is protected by a semaphore (that behaves like a mutex). */ _udp_semtake(&g_free_sem); conn = (FAR struct udp_conn_s *)dq_remfirst(&g_free_udp_connections); if (conn) { /* Make sure that the connection is marked as uninitialized */ conn->lport = 0; /* Enqueue the connection into the active list */ dq_addlast(&conn->node, &g_active_udp_connections); } _udp_semgive(&g_free_sem); return conn; } /**************************************************************************** * Name: udp_free() * * Description: * Free a UDP connection structure that is no longer in use. This should be * done by the implementation of close(). * ****************************************************************************/ void udp_free(FAR struct udp_conn_s *conn) { /* The free list is only accessed from user, non-interrupt level and * is protected by a semaphore (that behaves like a mutex). */ DEBUGASSERT(conn->crefs == 0); _udp_semtake(&g_free_sem); conn->lport = 0; /* Remove the connection from the active list */ dq_rem(&conn->node, &g_active_udp_connections); /* Free the connection */ dq_addlast(&conn->node, &g_free_udp_connections); _udp_semgive(&g_free_sem); } /**************************************************************************** * Name: udp_active() * * Description: * Find a connection structure that is the appropriate * connection to be used within the provided UDP header * * Assumptions: * This function is called from UIP logic at interrupt level * ****************************************************************************/ FAR struct udp_conn_s *udp_active(FAR struct udp_iphdr_s *buf) { FAR struct udp_conn_s *conn = (FAR struct udp_conn_s *)g_active_udp_connections.head; while (conn) { /* If the local UDP port is non-zero, the connection is considered * to be used. If so, the local port number is checked against the * destination port number in the received packet. If the two port * numbers match, the remote port number is checked if the * connection is bound to a remote port. Finally, if the * connection is bound to a remote IP address, the source IP * address of the packet is checked. */ if (conn->lport != 0 && buf->destport == conn->lport && (conn->rport == 0 || buf->srcport == conn->rport) && (net_ipaddr_cmp(conn->ripaddr, g_allzeroaddr) || net_ipaddr_cmp(conn->ripaddr, g_alloneaddr) || net_ipaddr_hdrcmp(buf->srcipaddr, &conn->ripaddr))) { /* Matching connection found.. return a reference to it */ break; } /* Look at the next active connection */ conn = (FAR struct udp_conn_s *)conn->node.flink; } return conn; } /**************************************************************************** * Name: udp_nextconn() * * Description: * Traverse the list of allocated UDP connections * * Assumptions: * This function is called from UIP logic at interrupt level (or with * interrupts disabled). * ****************************************************************************/ FAR struct udp_conn_s *udp_nextconn(FAR struct udp_conn_s *conn) { if (!conn) { return (FAR struct udp_conn_s *)g_active_udp_connections.head; } else { return (FAR struct udp_conn_s *)conn->node.flink; } } /**************************************************************************** * Name: udp_bind() * * Description: * This function implements the UIP specific parts of the standard UDP * bind() operation. * * Assumptions: * This function is called from normal user level code. * ****************************************************************************/ #ifdef CONFIG_NET_IPv6 int udp_bind(FAR struct udp_conn_s *conn, FAR const struct sockaddr_in6 *addr) #else int udp_bind(FAR struct udp_conn_s *conn, FAR const struct sockaddr_in *addr) #endif { int ret = -EADDRINUSE; net_lock_t flags; /* Is the user requesting to bind to any port? */ if (!addr->sin_port) { /* Yes.. Find an unused local port number */ conn->lport = htons(udp_select_port()); ret = OK; } else { /* Interrupts must be disabled while access the UDP connection list */ flags = net_lock(); /* Is any other UDP connection bound to this port? */ if (!udp_find_conn(addr->sin_port)) { /* No.. then bind the socket to the port */ conn->lport = addr->sin_port; ret = OK; } net_unlock(flags); } return ret; } /**************************************************************************** * Name: udp_connect() * * Description: * This function sets up a new UDP connection. The function will * automatically allocate an unused local port for the new * connection. However, another port can be chosen by using the * udp_bind() call, after the udp_connect() function has been * called. * * This function is called as part of the implementation of sendto * and recvfrom. * * Input Parameters: * conn - A reference to UDP connection structure * addr - The address of the remote host. * * Assumptions: * This function is called user code. Interrupts may be enabled. * ****************************************************************************/ #ifdef CONFIG_NET_IPv6 int udp_connect(FAR struct udp_conn_s *conn, FAR const struct sockaddr_in6 *addr) #else int udp_connect(FAR struct udp_conn_s *conn, FAR const struct sockaddr_in *addr) #endif { /* Has this address already been bound to a local port (lport)? */ if (!conn->lport) { /* No.. Find an unused local port number and bind it to the * connection structure. */ conn->lport = htons(udp_select_port()); } /* Is there a remote port (rport) */ if (addr) { conn->rport = addr->sin_port; net_ipaddr_copy(conn->ripaddr, addr->sin_addr.s_addr); } else { conn->rport = 0; net_ipaddr_copy(conn->ripaddr, g_allzeroaddr); } conn->ttl = IP_TTL; return OK; } #endif /* CONFIG_NET && CONFIG_NET_UDP */