/**************************************************************************** * include/sys/video_controls.h * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ****************************************************************************/ #ifndef __INCLUDE_SYS_VIDEO_CONTROLS_H #define __INCLUDE_SYS_VIDEO_CONTROLS_H /**************************************************************************** * Included Files ****************************************************************************/ /**************************************************************************** * Pre-processor Definitions ****************************************************************************/ /* Control classes */ #define V4L2_CTRL_CLASS_USER (0x0100) /* Old-style 'user' controls */ #define V4L2_CTRL_CLASS_CAMERA (0x0200) /* Camera class controls */ #define V4L2_CTRL_CLASS_FLASH (0x0300) /* Camera flash controls */ #define V4L2_CTRL_CLASS_JPEG (0x0400) /* JPEG-compression controls */ #define V4L2_CTRL_CLASS_CODEC (0x0500) /* Stateful codec controls */ #define V4L2_CTRL_CLASS_MPEG V4L2_CTRL_CLASS_CODEC #define USER_CID(v) (V4L2_CTRL_CLASS_USER + (v)) #define CAMERA_CID(v) (V4L2_CTRL_CLASS_CAMERA + (v)) #define FLASH_CID(v) (V4L2_CTRL_CLASS_FLASH + (v)) #define JPEG_CID(v) (V4L2_CTRL_CLASS_JPEG + (v)) /* User-class control IDs */ #define V4L2_CID_BRIGHTNESS USER_CID(0) /* Brightness */ #define V4L2_CID_CONTRAST USER_CID(1) /* Contrast */ #define V4L2_CID_SATURATION USER_CID(2) /* Saturation */ #define V4L2_CID_HUE USER_CID(3) /* Hue */ #define V4L2_CID_AUTO_WHITE_BALANCE USER_CID(4) /* AWB */ #define V4L2_CID_RED_BALANCE USER_CID(5) /* Red balance */ #define V4L2_CID_BLUE_BALANCE USER_CID(6) /* Blue balance */ #define V4L2_CID_GAMMA USER_CID(7) /* Gamma value adjustment */ #define V4L2_CID_GAMMA_CURVE USER_CID(8) /* Gamma curve adjustment */ #define V4L2_CID_EXPOSURE USER_CID(9) /* Exposure value */ /* Mirror horizontally(VIDEO) */ #define V4L2_CID_HFLIP USER_CID(10) /* Mirror vertically(VIDEO) */ #define V4L2_CID_VFLIP USER_CID(11) /* Mirror horizontally(STILL) */ #define V4L2_CID_HFLIP_STILL USER_CID(12) /* Mirror vertically(STILL) */ #define V4L2_CID_VFLIP_STILL USER_CID(13) #define V4L2_CID_SHARPNESS USER_CID(14) /* Sharpness */ #define V4L2_CID_COLOR_KILLER USER_CID(15) /* Color killer */ #define V4L2_CID_COLORFX USER_CID(16) /* Color effect */ /* Enumeration for V4L2_CID_COLORFX */ enum v4l2_colorfx { V4L2_COLORFX_NONE = 0, /* No effect */ V4L2_COLORFX_BW = 1, /* Black/white */ V4L2_COLORFX_SEPIA = 2, /* Sepia */ V4L2_COLORFX_NEGATIVE = 3, /* Positive/negative inversion */ V4L2_COLORFX_EMBOSS = 4, /* Emboss */ V4L2_COLORFX_SKETCH = 5, /* Sketch */ V4L2_COLORFX_SKY_BLUE = 6, /* Sky blue */ V4L2_COLORFX_GRASS_GREEN = 7, /* Grass green */ V4L2_COLORFX_SKIN_WHITEN = 8, /* Skin whiten */ V4L2_COLORFX_VIVID = 9, /* Vivid */ V4L2_COLORFX_AQUA = 10, /* Aqua */ V4L2_COLORFX_ART_FREEZE = 11, /* Art freeze */ V4L2_COLORFX_SILHOUETTE = 12, /* Silhouette */ V4L2_COLORFX_SOLARIZATION = 13, /* Solarization */ V4L2_COLORFX_ANTIQUE = 14, /* Antique */ V4L2_COLORFX_SET_CBCR = 15, /* Set CbCr */ V4L2_COLORFX_PASTEL = 16 /* Pastel */ }; #define V4L2_CID_AUTOBRIGHTNESS USER_CID(17) /* Auto brightness */ #define V4L2_CID_ROTATE USER_CID(18) /* Rotation */ /* Camera class control IDs */ #define V4L2_CID_EXPOSURE_AUTO CAMERA_CID(0) /* Auto exposure */ /* Enumeration for V4L2_CID_EXPOSURE_AUTO */ enum v4l2_exposure_auto_type { /* Exposure time:auto, iris aperture:auto */ V4L2_EXPOSURE_AUTO = 0, /* Exposure time:manual, iris aperture:manual */ V4L2_EXPOSURE_MANUAL = 1, /* Exposure time:manual, iris aperture:auto */ V4L2_EXPOSURE_SHUTTER_PRIORITY = 2, /* Exposure time:auto, iris aperture:manual */ V4L2_EXPOSURE_APERTURE_PRIORITY = 3 }; #define V4L2_CID_EXPOSURE_ABSOLUTE CAMERA_CID(1) /* Exposure time */ #define V4L2_CID_FOCUS_ABSOLUTE CAMERA_CID(2) /* Focus */ #define V4L2_CID_FOCUS_RELATIVE CAMERA_CID(3) /* Focus */ #define V4L2_CID_FOCUS_AUTO CAMERA_CID(4) /* Auto focus */ #define V4L2_CID_ZOOM_ABSOLUTE CAMERA_CID(5) /* Zoom(absolute) */ #define V4L2_CID_ZOOM_RELATIVE CAMERA_CID(6) /* Zoom(relative) */ #define V4L2_CID_ZOOM_CONTINUOUS CAMERA_CID(7) /* Continuous zoom */ #define V4L2_CID_IRIS_ABSOLUTE CAMERA_CID(8) /* Iris(absolute) */ #define V4L2_CID_IRIS_RELATIVE CAMERA_CID(9) /* Iris(relative) */ /* Preset white balance */ #define V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE CAMERA_CID(10) /* Enumeration for V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE */ enum v4l2_auto_n_preset_white_balance { V4L2_WHITE_BALANCE_MANUAL = 0, /* Manual */ V4L2_WHITE_BALANCE_AUTO = 1, /* Automatic */ V4L2_WHITE_BALANCE_INCANDESCENT = 2, /* Incandescent */ V4L2_WHITE_BALANCE_FLUORESCENT = 3, /* Fluorescent */ V4L2_WHITE_BALANCE_FLUORESCENT_H = 4, /* Fluorescent H */ V4L2_WHITE_BALANCE_HORIZON = 5, /* Horizon */ V4L2_WHITE_BALANCE_DAYLIGHT = 6, /* Daylight */ V4L2_WHITE_BALANCE_FLASH = 7, /* Flash */ V4L2_WHITE_BALANCE_CLOUDY = 8, /* Cloudy */ V4L2_WHITE_BALANCE_SHADE = 9, /* Shade */ }; #define V4L2_CID_WIDE_DYNAMIC_RANGE CAMERA_CID(11) /* Wide dynamic range */ /* Image stabilization */ #define V4L2_CID_IMAGE_STABILIZATION CAMERA_CID(12) #define V4L2_CID_ISO_SENSITIVITY CAMERA_CID(13) /* ISO sensitivity */ /* Auto ISO sensitivity */ #define V4L2_CID_ISO_SENSITIVITY_AUTO CAMERA_CID(14) /* Enumeration for V4L2_CID_ISO_SENSITIVITY_AUTO */ enum v4l2_iso_sensitivity_auto_type { V4L2_ISO_SENSITIVITY_MANUAL = 0, /* Manual */ V4L2_ISO_SENSITIVITY_AUTO = 1, /* Automatic */ }; #define V4L2_CID_EXPOSURE_METERING CAMERA_CID(15) /* Exposure metering */ /* Enumeration for V4L2_CID_EXPOSURE_METERING */ enum v4l2_exposure_metering { V4L2_EXPOSURE_METERING_AVERAGE = 0, /* Average */ V4L2_EXPOSURE_METERING_CENTER_WEIGHTED = 1, /* Center weighted */ V4L2_EXPOSURE_METERING_SPOT = 2, /* Spot */ V4L2_EXPOSURE_METERING_MATRIX = 3, /* Matrix */ }; #define V4L2_CID_SCENE_MODE CAMERA_CID(16) /* Scene selection */ /* Enumeration for V4L2_CID_SCENE_MODE */ enum v4l2_scene_mode { V4L2_SCENE_MODE_NONE = 0, /* No scene */ V4L2_SCENE_MODE_BACKLIGHT = 1, /* Backlight */ V4L2_SCENE_MODE_BEACH_SNOW = 2, /* Beach snow */ V4L2_SCENE_MODE_CANDLE_LIGHT = 3, /* Candle light */ V4L2_SCENE_MODE_DAWN_DUSK = 4, /* Dawn dask */ V4L2_SCENE_MODE_FALL_COLORS = 5, /* Fall colors */ V4L2_SCENE_MODE_FIREWORKS = 6, /* Fire works */ V4L2_SCENE_MODE_LANDSCAPE = 7, /* Landscape */ V4L2_SCENE_MODE_NIGHT = 8, /* Night */ V4L2_SCENE_MODE_PARTY_INDOOR = 9, /* Indoor party */ V4L2_SCENE_MODE_PORTRAIT = 10, /* Portrait */ V4L2_SCENE_MODE_SPORTS = 11, /* Sports */ V4L2_SCENE_MODE_SUNSET = 12, /* Sunset */ V4L2_SCENE_MODE_TEXT = 13, /* Text */ V4L2_SCENE_MODE_MAX = 14 /* Max number */ }; #define V4L2_CID_3A_LOCK CAMERA_CID(17) /* Lock 3A */ #define V4L2_LOCK_EXPOSURE (1 << 0) /* Exposure bit for * V4L2_CID_3A_LOCK */ #define V4L2_LOCK_WHITE_BALANCE (1 << 1) /* White balance bit for * V4L2_CID_3A_LOCK */ #define V4L2_LOCK_FOCUS (1 << 2) /* Focus bit for * V4L2_CID_3A_LOCK */ #define V4L2_CID_AUTO_FOCUS_START CAMERA_CID(18) /* Start single AF */ #define V4L2_CID_AUTO_FOCUS_STOP CAMERA_CID(19) /* Stop single AF */ #define V4L2_CID_3A_PARAMETER CAMERA_CID(20) /* 3A parameter */ #define V4L2_CID_3A_STATUS CAMERA_CID(21) /* 3A status */ #define V4L2_3A_STATUS_STABLE (0) /* 3A is stable */ #define V4L2_3A_STATUS_AE_OPERATING (1 << 0) /* AE is operating */ #define V4L2_3A_STATUS_AWB_OPERATING (1 << 1) /* AWB is operating */ #define V4L2_3A_STATUS_AF_OPERATING (1 << 2) /* AF is operating */ /* Spot position in spot exposure metering */ #define V4L2_CID_EXPOSURE_METERING_SPOT_POSITION CAMERA_CID(22) /* Flash and privacy (indicator) light controls */ #define V4L2_CID_FLASH_LED_MODE FLASH_CID(0) /* Enumeration for V4L2_CID_FLASH_LED_MODE */ enum v4l2_flash_led_mode { V4L2_FLASH_LED_MODE_NONE, /* Not use LED */ V4L2_FLASH_LED_MODE_FLASH, /* Flash mode */ V4L2_FLASH_LED_MODE_TORCH, /* Torch mode */ }; /* JPEG-class control IDs */ #define V4L2_CID_JPEG_COMPRESSION_QUALITY JPEG_CID(0) /* JPEG quality */ /* MPEG-class control IDs */ /* The MPEG controls are applicable to all codec controls * and the 'MPEG' part of the define is historical */ #define V4L2_CID_CODEC_BASE (V4L2_CTRL_CLASS_CODEC | 0x900) #define V4L2_CID_CODEC_CLASS (V4L2_CTRL_CLASS_CODEC | 1) /* MPEG video controls specific to multiplexed streams */ #define V4L2_CID_MPEG_VIDEO_ENCODING (V4L2_CID_CODEC_BASE + 200) enum v4l2_mpeg_video_encoding { V4L2_MPEG_VIDEO_ENCODING_MPEG_1 = 0, V4L2_MPEG_VIDEO_ENCODING_MPEG_2 = 1, V4L2_MPEG_VIDEO_ENCODING_MPEG_4_AVC = 2, }; #define V4L2_CID_MPEG_VIDEO_ASPECT (V4L2_CID_CODEC_BASE + 201) enum v4l2_mpeg_video_aspect { V4L2_MPEG_VIDEO_ASPECT_1x1 = 0, V4L2_MPEG_VIDEO_ASPECT_4x3 = 1, V4L2_MPEG_VIDEO_ASPECT_16x9 = 2, V4L2_MPEG_VIDEO_ASPECT_221x100 = 3, }; #define V4L2_CID_MPEG_VIDEO_B_FRAMES (V4L2_CID_CODEC_BASE + 202) #define V4L2_CID_MPEG_VIDEO_GOP_SIZE (V4L2_CID_CODEC_BASE + 203) #define V4L2_CID_MPEG_VIDEO_GOP_CLOSURE (V4L2_CID_CODEC_BASE + 204) #define V4L2_CID_MPEG_VIDEO_PULLDOWN (V4L2_CID_CODEC_BASE + 205) #define V4L2_CID_MPEG_VIDEO_BITRATE_MODE (V4L2_CID_CODEC_BASE + 206) enum v4l2_mpeg_video_bitrate_mode { V4L2_MPEG_VIDEO_BITRATE_MODE_VBR = 0, V4L2_MPEG_VIDEO_BITRATE_MODE_CBR = 1, V4L2_MPEG_VIDEO_BITRATE_MODE_CQ = 2, }; #define V4L2_CID_MPEG_VIDEO_BITRATE (V4L2_CID_CODEC_BASE + 207) #define V4L2_CID_MPEG_VIDEO_BITRATE_PEAK (V4L2_CID_CODEC_BASE + 208) #define V4L2_CID_MPEG_VIDEO_TEMPORAL_DECIMATION (V4L2_CID_CODEC_BASE + 209) #define V4L2_CID_MPEG_VIDEO_MUTE (V4L2_CID_CODEC_BASE + 210) #define V4L2_CID_MPEG_VIDEO_MUTE_YUV (V4L2_CID_CODEC_BASE + 211) #define V4L2_CID_MPEG_VIDEO_DECODER_SLICE_INTERFACE (V4L2_CID_CODEC_BASE + 212) #define V4L2_CID_MPEG_VIDEO_DECODER_MPEG4_DEBLOCK_FILTER (V4L2_CID_CODEC_BASE + 213) #define V4L2_CID_MPEG_VIDEO_CYCLIC_INTRA_REFRESH_MB (V4L2_CID_CODEC_BASE + 214) #define V4L2_CID_MPEG_VIDEO_FRAME_RC_ENABLE (V4L2_CID_CODEC_BASE + 215) #define V4L2_CID_MPEG_VIDEO_HEADER_MODE (V4L2_CID_CODEC_BASE + 216) enum v4l2_mpeg_video_header_mode { V4L2_MPEG_VIDEO_HEADER_MODE_SEPARATE = 0, V4L2_MPEG_VIDEO_HEADER_MODE_JOINED_WITH_1ST_FRAME = 1, }; #define V4L2_CID_MPEG_VIDEO_MAX_REF_PIC (V4L2_CID_CODEC_BASE + 217) #define V4L2_CID_MPEG_VIDEO_MB_RC_ENABLE (V4L2_CID_CODEC_BASE + 218) #define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_BYTES (V4L2_CID_CODEC_BASE + 219) #define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_MB (V4L2_CID_CODEC_BASE + 220) #define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE (V4L2_CID_CODEC_BASE + 221) enum v4l2_mpeg_video_multi_slice_mode { V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_SINGLE = 0, V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_MAX_MB = 1, V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_MAX_BYTES = 2, /* Kept for backwards compatibility reasons. Stupid typo... */ V4L2_MPEG_VIDEO_MULTI_SICE_MODE_MAX_MB = 1, V4L2_MPEG_VIDEO_MULTI_SICE_MODE_MAX_BYTES = 2, }; #define V4L2_CID_MPEG_VIDEO_VBV_SIZE (V4L2_CID_CODEC_BASE + 222) #define V4L2_CID_MPEG_VIDEO_DEC_PTS (V4L2_CID_CODEC_BASE + 223) #define V4L2_CID_MPEG_VIDEO_DEC_FRAME (V4L2_CID_CODEC_BASE + 224) #define V4L2_CID_MPEG_VIDEO_VBV_DELAY (V4L2_CID_CODEC_BASE + 225) #define V4L2_CID_MPEG_VIDEO_REPEAT_SEQ_HEADER (V4L2_CID_CODEC_BASE + 226) #define V4L2_CID_MPEG_VIDEO_MV_H_SEARCH_RANGE (V4L2_CID_CODEC_BASE + 227) #define V4L2_CID_MPEG_VIDEO_MV_V_SEARCH_RANGE (V4L2_CID_CODEC_BASE + 228) #define V4L2_CID_MPEG_VIDEO_FORCE_KEY_FRAME (V4L2_CID_CODEC_BASE + 229) #define V4L2_CID_MPEG_VIDEO_BASELAYER_PRIORITY_ID (V4L2_CID_CODEC_BASE + 230) #define V4L2_CID_MPEG_VIDEO_AU_DELIMITER (V4L2_CID_CODEC_BASE + 231) #define V4L2_CID_MPEG_VIDEO_LTR_COUNT (V4L2_CID_CODEC_BASE + 232) #define V4L2_CID_MPEG_VIDEO_FRAME_LTR_INDEX (V4L2_CID_CODEC_BASE + 233) #define V4L2_CID_MPEG_VIDEO_USE_LTR_FRAMES (V4L2_CID_CODEC_BASE + 234) #define V4L2_CID_MPEG_VIDEO_DEC_CONCEAL_COLOR (V4L2_CID_CODEC_BASE + 235) #define V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD (V4L2_CID_CODEC_BASE + 236) #define V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE (V4L2_CID_CODEC_BASE + 237) enum v4l2_mpeg_video_intra_refresh_period_type { V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE_RANDOM = 0, V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE_CYCLIC = 1, }; /* CIDs for the FWHT codec as used by the vicodec driver. */ #define V4L2_CID_FWHT_I_FRAME_QP (V4L2_CID_CODEC_BASE + 290) #define V4L2_CID_FWHT_P_FRAME_QP (V4L2_CID_CODEC_BASE + 291) #define V4L2_CID_MPEG_VIDEO_H263_I_FRAME_QP (V4L2_CID_CODEC_BASE + 300) #define V4L2_CID_MPEG_VIDEO_H263_P_FRAME_QP (V4L2_CID_CODEC_BASE + 301) #define V4L2_CID_MPEG_VIDEO_H263_B_FRAME_QP (V4L2_CID_CODEC_BASE + 302) #define V4L2_CID_MPEG_VIDEO_H263_MIN_QP (V4L2_CID_CODEC_BASE + 303) #define V4L2_CID_MPEG_VIDEO_H263_MAX_QP (V4L2_CID_CODEC_BASE + 304) #define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_QP (V4L2_CID_CODEC_BASE + 350) #define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_QP (V4L2_CID_CODEC_BASE + 351) #define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_QP (V4L2_CID_CODEC_BASE + 352) #define V4L2_CID_MPEG_VIDEO_H264_MIN_QP (V4L2_CID_CODEC_BASE + 353) #define V4L2_CID_MPEG_VIDEO_H264_MAX_QP (V4L2_CID_CODEC_BASE + 354) #define V4L2_CID_MPEG_VIDEO_H264_8X8_TRANSFORM (V4L2_CID_CODEC_BASE + 355) #define V4L2_CID_MPEG_VIDEO_H264_CPB_SIZE (V4L2_CID_CODEC_BASE + 356) #define V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE (V4L2_CID_CODEC_BASE + 357) enum v4l2_mpeg_video_h264_entropy_mode { V4L2_MPEG_VIDEO_H264_ENTROPY_MODE_CAVLC = 0, V4L2_MPEG_VIDEO_H264_ENTROPY_MODE_CABAC = 1, }; #define V4L2_CID_MPEG_VIDEO_H264_I_PERIOD (V4L2_CID_CODEC_BASE + 358) #define V4L2_CID_MPEG_VIDEO_H264_LEVEL (V4L2_CID_CODEC_BASE + 359) enum v4l2_mpeg_video_h264_level { V4L2_MPEG_VIDEO_H264_LEVEL_1_0 = 0, V4L2_MPEG_VIDEO_H264_LEVEL_1B = 1, V4L2_MPEG_VIDEO_H264_LEVEL_1_1 = 2, V4L2_MPEG_VIDEO_H264_LEVEL_1_2 = 3, V4L2_MPEG_VIDEO_H264_LEVEL_1_3 = 4, V4L2_MPEG_VIDEO_H264_LEVEL_2_0 = 5, V4L2_MPEG_VIDEO_H264_LEVEL_2_1 = 6, V4L2_MPEG_VIDEO_H264_LEVEL_2_2 = 7, V4L2_MPEG_VIDEO_H264_LEVEL_3_0 = 8, V4L2_MPEG_VIDEO_H264_LEVEL_3_1 = 9, V4L2_MPEG_VIDEO_H264_LEVEL_3_2 = 10, V4L2_MPEG_VIDEO_H264_LEVEL_4_0 = 11, V4L2_MPEG_VIDEO_H264_LEVEL_4_1 = 12, V4L2_MPEG_VIDEO_H264_LEVEL_4_2 = 13, V4L2_MPEG_VIDEO_H264_LEVEL_5_0 = 14, V4L2_MPEG_VIDEO_H264_LEVEL_5_1 = 15, V4L2_MPEG_VIDEO_H264_LEVEL_5_2 = 16, V4L2_MPEG_VIDEO_H264_LEVEL_6_0 = 17, V4L2_MPEG_VIDEO_H264_LEVEL_6_1 = 18, V4L2_MPEG_VIDEO_H264_LEVEL_6_2 = 19, }; #define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_ALPHA (V4L2_CID_CODEC_BASE + 360) #define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_BETA (V4L2_CID_CODEC_BASE + 361) #define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE (V4L2_CID_CODEC_BASE + 362) enum v4l2_mpeg_video_h264_loop_filter_mode { V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_ENABLED = 0, V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_DISABLED = 1, V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_DISABLED_AT_SLICE_BOUNDARY = 2, }; #define V4L2_CID_MPEG_VIDEO_H264_PROFILE (V4L2_CID_CODEC_BASE + 363) enum v4l2_mpeg_video_h264_profile { V4L2_MPEG_VIDEO_H264_PROFILE_BASELINE = 0, V4L2_MPEG_VIDEO_H264_PROFILE_CONSTRAINED_BASELINE = 1, V4L2_MPEG_VIDEO_H264_PROFILE_MAIN = 2, V4L2_MPEG_VIDEO_H264_PROFILE_EXTENDED = 3, V4L2_MPEG_VIDEO_H264_PROFILE_HIGH = 4, V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_10 = 5, V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_422 = 6, V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_444_PREDICTIVE = 7, V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_10_INTRA = 8, V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_422_INTRA = 9, V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_444_INTRA = 10, V4L2_MPEG_VIDEO_H264_PROFILE_CAVLC_444_INTRA = 11, V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_BASELINE = 12, V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_HIGH = 13, V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_HIGH_INTRA = 14, V4L2_MPEG_VIDEO_H264_PROFILE_STEREO_HIGH = 15, V4L2_MPEG_VIDEO_H264_PROFILE_MULTIVIEW_HIGH = 16, V4L2_MPEG_VIDEO_H264_PROFILE_CONSTRAINED_HIGH = 17, }; #define V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_HEIGHT (V4L2_CID_CODEC_BASE + 364) #define V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_WIDTH (V4L2_CID_CODEC_BASE + 365) #define V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_ENABLE (V4L2_CID_CODEC_BASE + 366) #define V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC (V4L2_CID_CODEC_BASE + 367) enum v4l2_mpeg_video_h264_vui_sar_idc { V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_UNSPECIFIED = 0, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_1x1 = 1, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_12x11 = 2, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_10x11 = 3, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_16x11 = 4, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_40x33 = 5, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_24x11 = 6, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_20x11 = 7, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_32x11 = 8, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_80x33 = 9, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_18x11 = 10, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_15x11 = 11, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_64x33 = 12, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_160x99 = 13, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_4x3 = 14, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_3x2 = 15, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_2x1 = 16, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_EXTENDED = 17, }; #define V4L2_CID_MPEG_VIDEO_H264_SEI_FRAME_PACKING (V4L2_CID_CODEC_BASE + 368) #define V4L2_CID_MPEG_VIDEO_H264_SEI_FP_CURRENT_FRAME_0 (V4L2_CID_CODEC_BASE + 369) #define V4L2_CID_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE (V4L2_CID_CODEC_BASE + 370) enum v4l2_mpeg_video_h264_sei_fp_arrangement_type { V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_CHECKERBOARD = 0, V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_COLUMN = 1, V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_ROW = 2, V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_SIDE_BY_SIDE = 3, V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_TOP_BOTTOM = 4, V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_TEMPORAL = 5, }; #define V4L2_CID_MPEG_VIDEO_H264_FMO (V4L2_CID_CODEC_BASE + 371) #define V4L2_CID_MPEG_VIDEO_H264_FMO_MAP_TYPE (V4L2_CID_CODEC_BASE + 372) enum v4l2_mpeg_video_h264_fmo_map_type { V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_INTERLEAVED_SLICES = 0, V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_SCATTERED_SLICES = 1, V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_FOREGROUND_WITH_LEFT_OVER = 2, V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_BOX_OUT = 3, V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_RASTER_SCAN = 4, V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_WIPE_SCAN = 5, V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_EXPLICIT = 6, }; #define V4L2_CID_MPEG_VIDEO_H264_FMO_SLICE_GROUP (V4L2_CID_CODEC_BASE + 373) #define V4L2_CID_MPEG_VIDEO_H264_FMO_CHANGE_DIRECTION (V4L2_CID_CODEC_BASE + 374) enum v4l2_mpeg_video_h264_fmo_change_dir { V4L2_MPEG_VIDEO_H264_FMO_CHANGE_DIR_RIGHT = 0, V4L2_MPEG_VIDEO_H264_FMO_CHANGE_DIR_LEFT = 1, }; #define V4L2_CID_MPEG_VIDEO_H264_FMO_CHANGE_RATE (V4L2_CID_CODEC_BASE + 375) #define V4L2_CID_MPEG_VIDEO_H264_FMO_RUN_LENGTH (V4L2_CID_CODEC_BASE + 376) #define V4L2_CID_MPEG_VIDEO_H264_ASO (V4L2_CID_CODEC_BASE + 377) #define V4L2_CID_MPEG_VIDEO_H264_ASO_SLICE_ORDER (V4L2_CID_CODEC_BASE + 378) #define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING (V4L2_CID_CODEC_BASE + 379) #define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_TYPE (V4L2_CID_CODEC_BASE + 380) enum v4l2_mpeg_video_h264_hierarchical_coding_type { V4L2_MPEG_VIDEO_H264_HIERARCHICAL_CODING_B = 0, V4L2_MPEG_VIDEO_H264_HIERARCHICAL_CODING_P = 1, }; #define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_LAYER (V4L2_CID_CODEC_BASE + 381) #define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_LAYER_QP (V4L2_CID_CODEC_BASE + 382) #define V4L2_CID_MPEG_VIDEO_H264_CONSTRAINED_INTRA_PREDICTION (V4L2_CID_CODEC_BASE + 383) #define V4L2_CID_MPEG_VIDEO_H264_CHROMA_QP_INDEX_OFFSET (V4L2_CID_CODEC_BASE + 384) #define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 385) #define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 386) #define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 387) #define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 388) #define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 389) #define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 390) #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L0_BR (V4L2_CID_CODEC_BASE + 391) #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L1_BR (V4L2_CID_CODEC_BASE + 392) #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L2_BR (V4L2_CID_CODEC_BASE + 393) #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L3_BR (V4L2_CID_CODEC_BASE + 394) #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L4_BR (V4L2_CID_CODEC_BASE + 395) #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L5_BR (V4L2_CID_CODEC_BASE + 396) #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L6_BR (V4L2_CID_CODEC_BASE + 397) #define V4L2_CID_MPEG_VIDEO_MPEG4_I_FRAME_QP (V4L2_CID_CODEC_BASE + 400) #define V4L2_CID_MPEG_VIDEO_MPEG4_P_FRAME_QP (V4L2_CID_CODEC_BASE + 401) #define V4L2_CID_MPEG_VIDEO_MPEG4_B_FRAME_QP (V4L2_CID_CODEC_BASE + 402) #define V4L2_CID_MPEG_VIDEO_MPEG4_MIN_QP (V4L2_CID_CODEC_BASE + 403) #define V4L2_CID_MPEG_VIDEO_MPEG4_MAX_QP (V4L2_CID_CODEC_BASE + 404) #define V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL (V4L2_CID_CODEC_BASE + 405) enum v4l2_mpeg_video_mpeg4_level { V4L2_MPEG_VIDEO_MPEG4_LEVEL_0 = 0, V4L2_MPEG_VIDEO_MPEG4_LEVEL_0B = 1, V4L2_MPEG_VIDEO_MPEG4_LEVEL_1 = 2, V4L2_MPEG_VIDEO_MPEG4_LEVEL_2 = 3, V4L2_MPEG_VIDEO_MPEG4_LEVEL_3 = 4, V4L2_MPEG_VIDEO_MPEG4_LEVEL_3B = 5, V4L2_MPEG_VIDEO_MPEG4_LEVEL_4 = 6, V4L2_MPEG_VIDEO_MPEG4_LEVEL_5 = 7, }; #define V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE (V4L2_CID_CODEC_BASE + 406) enum v4l2_mpeg_video_mpeg4_profile { V4L2_MPEG_VIDEO_MPEG4_PROFILE_SIMPLE = 0, V4L2_MPEG_VIDEO_MPEG4_PROFILE_ADVANCED_SIMPLE = 1, V4L2_MPEG_VIDEO_MPEG4_PROFILE_CORE = 2, V4L2_MPEG_VIDEO_MPEG4_PROFILE_SIMPLE_SCALABLE = 3, V4L2_MPEG_VIDEO_MPEG4_PROFILE_ADVANCED_CODING_EFFICIENCY = 4, }; #define V4L2_CID_MPEG_VIDEO_MPEG4_QPEL (V4L2_CID_CODEC_BASE + 407) /* Control IDs for VP8 streams * Although VP8 is not part of MPEG we add these controls to the MPEG class * as that class is already handling other video compression standards */ #define V4L2_CID_MPEG_VIDEO_VPX_NUM_PARTITIONS (V4L2_CID_CODEC_BASE + 500) enum v4l2_vp8_num_partitions { V4L2_CID_MPEG_VIDEO_VPX_1_PARTITION = 0, V4L2_CID_MPEG_VIDEO_VPX_2_PARTITIONS = 1, V4L2_CID_MPEG_VIDEO_VPX_4_PARTITIONS = 2, V4L2_CID_MPEG_VIDEO_VPX_8_PARTITIONS = 3, }; #define V4L2_CID_MPEG_VIDEO_VPX_IMD_DISABLE_4X4 (V4L2_CID_CODEC_BASE + 501) #define V4L2_CID_MPEG_VIDEO_VPX_NUM_REF_FRAMES (V4L2_CID_CODEC_BASE + 502) enum v4l2_vp8_num_ref_frames { V4L2_CID_MPEG_VIDEO_VPX_1_REF_FRAME = 0, V4L2_CID_MPEG_VIDEO_VPX_2_REF_FRAME = 1, V4L2_CID_MPEG_VIDEO_VPX_3_REF_FRAME = 2, }; #define V4L2_CID_MPEG_VIDEO_VPX_FILTER_LEVEL (V4L2_CID_CODEC_BASE + 503) #define V4L2_CID_MPEG_VIDEO_VPX_FILTER_SHARPNESS (V4L2_CID_CODEC_BASE + 504) #define V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_REF_PERIOD (V4L2_CID_CODEC_BASE + 505) #define V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_SEL (V4L2_CID_CODEC_BASE + 506) enum v4l2_vp8_golden_frame_sel { V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_USE_PREV = 0, V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_USE_REF_PERIOD = 1, }; #define V4L2_CID_MPEG_VIDEO_VPX_MIN_QP (V4L2_CID_CODEC_BASE + 507) #define V4L2_CID_MPEG_VIDEO_VPX_MAX_QP (V4L2_CID_CODEC_BASE + 508) #define V4L2_CID_MPEG_VIDEO_VPX_I_FRAME_QP (V4L2_CID_CODEC_BASE + 509) #define V4L2_CID_MPEG_VIDEO_VPX_P_FRAME_QP (V4L2_CID_CODEC_BASE + 510) #define V4L2_CID_MPEG_VIDEO_VP8_PROFILE (V4L2_CID_CODEC_BASE + 511) enum v4l2_mpeg_video_vp8_profile { V4L2_MPEG_VIDEO_VP8_PROFILE_0 = 0, V4L2_MPEG_VIDEO_VP8_PROFILE_1 = 1, V4L2_MPEG_VIDEO_VP8_PROFILE_2 = 2, V4L2_MPEG_VIDEO_VP8_PROFILE_3 = 3, }; #endif /* __INCLUDE_SYS_VIDEO_CONTROLS_H */