/**************************************************************************** * net/tcp/tcp_conn.c * * Copyright (C) 2007-2011, 2013-2015, 2018 Gregory Nutt. All rights * reserved. * Author: Gregory Nutt * * Large parts of this file were leveraged from uIP logic: * * Copyright (c) 2001-2003, Adam Dunkels. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote * products derived from this software without specific prior * written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #if defined(CONFIG_NET) && defined(CONFIG_NET_TCP) #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "devif/devif.h" #include "inet/inet.h" #include "tcp/tcp.h" #include "arp/arp.h" #include "icmpv6/icmpv6.h" /**************************************************************************** * Pre-processor Definitions ****************************************************************************/ #define IPv4BUF ((FAR struct ipv4_hdr_s *)&dev->d_buf[NET_LL_HDRLEN(dev)]) #define IPv6BUF ((FAR struct ipv6_hdr_s *)&dev->d_buf[NET_LL_HDRLEN(dev)]) /**************************************************************************** * Private Data ****************************************************************************/ /* The array containing all TCP connections. */ #ifndef CONFIG_NET_ALLOC_CONNS static struct tcp_conn_s g_tcp_connections[CONFIG_NET_TCP_CONNS]; #endif /* A list of all free TCP connections */ static dq_queue_t g_free_tcp_connections; /* A list of all connected TCP connections */ static dq_queue_t g_active_tcp_connections; /**************************************************************************** * Private Functions ****************************************************************************/ /**************************************************************************** * Name: tcp_listener * * Description: * Given a local port number (in network byte order), find the TCP * connection that listens on this port. * * Primary uses: (1) to determine if a port number is available, (2) to * To identify the socket that will accept new connections on a local port. * ****************************************************************************/ static FAR struct tcp_conn_s * tcp_listener(uint8_t domain, FAR const union ip_addr_u *ipaddr, uint16_t portno) { FAR struct tcp_conn_s *conn = NULL; /* Check if this port number is in use by any active UIP TCP connection */ while ((conn = tcp_nextconn(conn)) != NULL) { /* Check if this connection is open and the local port assignment * matches the requested port number. */ if (conn->tcpstateflags != TCP_CLOSED && conn->lport == portno #if defined(CONFIG_NET_IPv4) && defined(CONFIG_NET_IPv6) && domain == conn->domain #endif ) { /* If there are multiple interface devices, then the local IP * address of the connection must also match. INADDR_ANY is a * special case: There can only be instance of a port number * with INADDR_ANY. */ #ifdef CONFIG_NET_IPv4 #ifdef CONFIG_NET_IPv6 if (domain == PF_INET) #endif /* CONFIG_NET_IPv6 */ { if (net_ipv4addr_cmp(conn->u.ipv4.laddr, ipaddr->ipv4) || net_ipv4addr_cmp(conn->u.ipv4.laddr, INADDR_ANY)) { /* The port number is in use, return the connection */ return conn; } } #endif /* CONFIG_NET_IPv4 */ #ifdef CONFIG_NET_IPv6 #ifdef CONFIG_NET_IPv4 else #endif /* CONFIG_NET_IPv4 */ { if (net_ipv6addr_cmp(conn->u.ipv6.laddr, ipaddr->ipv6) || net_ipv6addr_cmp(conn->u.ipv6.laddr, g_ipv6_unspecaddr)) { /* The port number is in use, return the connection */ return conn; } } #endif /* CONFIG_NET_IPv6 */ } } return NULL; } /**************************************************************************** * Name: tcp_selectport * * Description: * If the port number is zero; select an unused port for the connection. * If the port number is non-zero, verify that no other connection has * been created with this port number. * * Input Parameters: * portno -- the selected port number in network order. Zero means no port * selected. * * Returned Value: * Selected or verified port number in network order on success, a negated * errno on failure: * * EADDRINUSE * The given address is already in use. * EADDRNOTAVAIL * Cannot assign requested address (unlikely) * * Assumptions: * Interrupts are disabled * ****************************************************************************/ static int tcp_selectport(uint8_t domain, FAR const union ip_addr_u *ipaddr, uint16_t portno) { static uint16_t g_last_tcp_port; ssize_t ret; /* Generate port base dynamically */ if (g_last_tcp_port == 0) { ret = getrandom(&g_last_tcp_port, sizeof(uint16_t), 0); if (ret < 0) { ret = getrandom(&g_last_tcp_port, sizeof(uint16_t), GRND_RANDOM); } if (ret != sizeof(uint16_t)) { g_last_tcp_port = clock_systime_ticks() % 32000; } else { g_last_tcp_port = g_last_tcp_port % 32000; } if (g_last_tcp_port < 4096) { g_last_tcp_port += 4096; } } if (portno == 0) { /* No local port assigned. Loop until we find a valid listen port * number that is not being used by any other connection. NOTE the * following loop is assumed to terminate but could not if all * 32000-4096+1 ports are in used (unlikely). */ do { /* Guess that the next available port number will be the one after * the last port number assigned. Make sure that the port number * is within range. */ if (++g_last_tcp_port >= 32000) { g_last_tcp_port = 4096; } portno = HTONS(g_last_tcp_port); } while (tcp_listener(domain, ipaddr, portno)); } else { /* A port number has been supplied. Verify that no other TCP/IP * connection is using this local port. */ if (tcp_listener(domain, ipaddr, portno)) { /* It is in use... return EADDRINUSE */ return -EADDRINUSE; } } /* Return the selected or verified port number (host byte order) */ return portno; } /**************************************************************************** * Name: tcp_ipv4_active * * Description: * Find a connection structure that is the appropriate * connection to be used with the provided TCP/IP header * * Assumptions: * This function is called from network logic with the network locked. * ****************************************************************************/ #ifdef CONFIG_NET_IPv4 static inline FAR struct tcp_conn_s * tcp_ipv4_active(FAR struct net_driver_s *dev, FAR struct tcp_hdr_s *tcp) { FAR struct ipv4_hdr_s *ip = IPv4BUF; FAR struct tcp_conn_s *conn; in_addr_t srcipaddr; in_addr_t destipaddr; conn = (FAR struct tcp_conn_s *)g_active_tcp_connections.head; srcipaddr = net_ip4addr_conv32(ip->srcipaddr); destipaddr = net_ip4addr_conv32(ip->destipaddr); while (conn) { /* Find an open connection matching the TCP input. The following * checks are performed: * * - The local port number is checked against the destination port * number in the received packet. * - The remote port number is checked if the connection is bound * to a remote port. * - Insist that the destination IP matches the bound address. If * a socket is bound to INADDRY_ANY, then it should receive all * packets directed to the port. * - Finally, if the connection is bound to a remote IP address, * the source IP address of the packet is checked. * * If all of the above are true then the newly received TCP packet * is destined for this TCP connection. */ if (conn->tcpstateflags != TCP_CLOSED && tcp->destport == conn->lport && tcp->srcport == conn->rport && (net_ipv4addr_cmp(conn->u.ipv4.laddr, INADDR_ANY) || net_ipv4addr_cmp(destipaddr, conn->u.ipv4.laddr)) && net_ipv4addr_cmp(srcipaddr, conn->u.ipv4.raddr)) { /* Matching connection found.. break out of the loop and return a * reference to it. */ break; } /* Look at the next active connection */ conn = (FAR struct tcp_conn_s *)conn->sconn.node.flink; } return conn; } #endif /* CONFIG_NET_IPv4 */ /**************************************************************************** * Name: tcp_ipv6_active * * Description: * Find a connection structure that is the appropriate * connection to be used with the provided TCP/IP header * * Assumptions: * This function is called from network logic with the network locked. * ****************************************************************************/ #ifdef CONFIG_NET_IPv6 static inline FAR struct tcp_conn_s * tcp_ipv6_active(FAR struct net_driver_s *dev, FAR struct tcp_hdr_s *tcp) { FAR struct ipv6_hdr_s *ip = IPv6BUF; FAR struct tcp_conn_s *conn; net_ipv6addr_t *srcipaddr; net_ipv6addr_t *destipaddr; conn = (FAR struct tcp_conn_s *)g_active_tcp_connections.head; srcipaddr = (net_ipv6addr_t *)ip->srcipaddr; destipaddr = (net_ipv6addr_t *)ip->destipaddr; while (conn) { /* Find an open connection matching the TCP input. The following * checks are performed: * * - The local port number is checked against the destination port * number in the received packet. * - The remote port number is checked if the connection is bound * to a remote port. * - Insist that the destination IP matches the bound address. If * a socket is bound to the IPv6 unspecified address, then it * should receive all packets directed to the port. * - Finally, if the connection is bound to a remote IP address, * the source IP address of the packet is checked. * * If all of the above are true then the newly received TCP packet * is destined for this TCP connection. */ if (conn->tcpstateflags != TCP_CLOSED && tcp->destport == conn->lport && tcp->srcport == conn->rport && (net_ipv6addr_cmp(conn->u.ipv6.laddr, g_ipv6_unspecaddr) || net_ipv6addr_cmp(*destipaddr, conn->u.ipv6.laddr)) && net_ipv6addr_cmp(*srcipaddr, conn->u.ipv6.raddr)) { /* Matching connection found.. break out of the loop and return a * reference to it. */ break; } /* Look at the next active connection */ conn = (FAR struct tcp_conn_s *)conn->sconn.node.flink; } return conn; } #endif /* CONFIG_NET_IPv6 */ /**************************************************************************** * Name: tcp_ipv4_bind * * Description: * This function implements the lower level parts of the standard TCP * bind() operation. * * Returned Value: * 0 on success or -EADDRINUSE on failure * * Assumptions: * This function is called from normal user level code. * ****************************************************************************/ #ifdef CONFIG_NET_IPv4 static inline int tcp_ipv4_bind(FAR struct tcp_conn_s *conn, FAR const struct sockaddr_in *addr) { int port; int ret; /* Verify or select a local port and address */ net_lock(); /* Verify or select a local port (network byte order) */ port = tcp_selectport(PF_INET, (FAR const union ip_addr_u *)&addr->sin_addr.s_addr, addr->sin_port); if (port < 0) { nerr("ERROR: tcp_selectport failed: %d\n", port); net_unlock(); return port; } /* Save the local address in the connection structure (network order). */ conn->lport = port; net_ipv4addr_copy(conn->u.ipv4.laddr, addr->sin_addr.s_addr); /* Find the device that can receive packets on the network associated with * this local address. */ ret = tcp_local_ipv4_device(conn); if (ret < 0) { /* If no device is found, then the address is not reachable */ nerr("ERROR: tcp_local_ipv4_device failed: %d\n", ret); /* Back out the local address setting */ conn->lport = 0; net_ipv4addr_copy(conn->u.ipv4.laddr, INADDR_ANY); } net_unlock(); return ret; } #endif /* CONFIG_NET_IPv4 */ /**************************************************************************** * Name: tcp_ipv6_bind * * Description: * This function implements the lower level parts of the standard TCP * bind() operation. * * Returned Value: * 0 on success or -EADDRINUSE on failure * * Assumptions: * This function is called from normal user level code. * ****************************************************************************/ #ifdef CONFIG_NET_IPv6 static inline int tcp_ipv6_bind(FAR struct tcp_conn_s *conn, FAR const struct sockaddr_in6 *addr) { int port; int ret; /* Verify or select a local port and address */ net_lock(); /* Verify or select a local port (network byte order) */ /* The port number must be unique for this address binding */ port = tcp_selectport(PF_INET6, (FAR const union ip_addr_u *)addr->sin6_addr.in6_u.u6_addr16, addr->sin6_port); if (port < 0) { nerr("ERROR: tcp_selectport failed: %d\n", port); net_unlock(); return port; } /* Save the local address in the connection structure (network order). */ conn->lport = port; net_ipv6addr_copy(conn->u.ipv6.laddr, addr->sin6_addr.in6_u.u6_addr16); /* Find the device that can receive packets on the network * associated with this local address. */ ret = tcp_local_ipv6_device(conn); if (ret < 0) { /* If no device is found, then the address is not reachable */ nerr("ERROR: tcp_local_ipv6_device failed: %d\n", ret); /* Back out the local address setting */ conn->lport = 0; net_ipv6addr_copy(conn->u.ipv6.laddr, g_ipv6_unspecaddr); } net_unlock(); return ret; } #endif /* CONFIG_NET_IPv6 */ /**************************************************************************** * Name: tcp_alloc_conn * * Description: * Find or allocate a free TCP/IP connection structure for use. * ****************************************************************************/ #ifdef CONFIG_NET_ALLOC_CONNS FAR struct tcp_conn_s *tcp_alloc_conn(void) { FAR struct tcp_conn_s *conn; int i; /* Return the entry from the head of the free list */ if (dq_peek(&g_free_tcp_connections) == NULL) { conn = kmm_zalloc(sizeof(struct tcp_conn_s) * CONFIG_NET_TCP_CONNS); if (conn == NULL) { return conn; } /* Now initialize each connection structure */ for (i = 0; i < CONFIG_NET_TCP_CONNS; i++) { /* Mark the connection closed and move it to the free list */ conn[i].tcpstateflags = TCP_CLOSED; dq_addlast(&conn[i].sconn.node, &g_free_tcp_connections); } } return (FAR struct tcp_conn_s *)dq_remfirst(&g_free_tcp_connections); } #endif /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: tcp_initialize * * Description: * Initialize the TCP/IP connection structures. Called only once and only * from the network layer at start-up. * ****************************************************************************/ void tcp_initialize(void) { #ifndef CONFIG_NET_ALLOC_CONNS int i; for (i = 0; i < CONFIG_NET_TCP_CONNS; i++) { /* Mark the connection closed and move it to the free list */ g_tcp_connections[i].tcpstateflags = TCP_CLOSED; dq_addlast(&g_tcp_connections[i].sconn.node, &g_free_tcp_connections); } #endif } /**************************************************************************** * Name: tcp_alloc * * Description: * Find a free TCP/IP connection structure and allocate it * for use. This is normally something done by the implementation of the * socket() API but is also called from the event processing logic when a * TCP packet is received while "listening" * ****************************************************************************/ FAR struct tcp_conn_s *tcp_alloc(uint8_t domain) { FAR struct tcp_conn_s *conn; /* Because this routine is called from both event processing (with the * network locked) and and from user level. Make sure that the network * locked in any cased while accessing g_free_tcp_connections[]; */ net_lock(); /* Return the entry from the head of the free list */ conn = (FAR struct tcp_conn_s *)dq_remfirst(&g_free_tcp_connections); #ifndef CONFIG_NET_SOLINGER /* Is the free list empty? */ if (!conn) { /* As a fall-back, check for connection structures which can be * stalled. * Search the active connection list for the oldest connection * that is about to be closed anyway. */ FAR struct tcp_conn_s *tmp = (FAR struct tcp_conn_s *)g_active_tcp_connections.head; while (tmp) { ninfo("conn: %p state: %02x\n", tmp, tmp->tcpstateflags); /* Is this connection in a state we can sacrifice. */ if ((tmp->crefs == 0) && (tmp->tcpstateflags == TCP_CLOSED || tmp->tcpstateflags == TCP_CLOSING || tmp->tcpstateflags == TCP_FIN_WAIT_1 || tmp->tcpstateflags == TCP_FIN_WAIT_2 || tmp->tcpstateflags == TCP_TIME_WAIT || tmp->tcpstateflags == TCP_LAST_ACK)) { /* Yes.. Is it the oldest one we have seen so far? */ if (!conn || tmp->timer < conn->timer) { /* Yes.. remember it */ conn = tmp; } } /* Look at the next active connection */ tmp = (FAR struct tcp_conn_s *)tmp->sconn.node.flink; } /* Did we find a connection that we can re-use? */ if (conn != NULL) { nwarn("WARNING: Closing unestablished connection: %p\n", conn); /* Yes... free it. This will remove the connection from the list * of active connections and release all resources held by the * connection. * * REVISIT: Could there be any higher level, socket interface * that needs to be informed that we did this to them? * * Actually yes. When CONFIG_NET_SOLINGER is enabled there is a * pending callback in netclose_disconnect waiting for getting * woken up. Otherwise there's the callback too, but no one is * waiting for it. */ tcp_free(conn); /* Now there is guaranteed to be one free connection. Get it! */ conn = (FAR struct tcp_conn_s *) dq_remfirst(&g_free_tcp_connections); } } #endif /* Allocate the connect entry from heap */ #ifdef CONFIG_NET_ALLOC_CONNS if (conn == NULL) { conn = tcp_alloc_conn(); } #endif net_unlock(); /* Mark the connection allocated */ if (conn) { memset(conn, 0, sizeof(struct tcp_conn_s)); conn->tcpstateflags = TCP_ALLOCATED; #if defined(CONFIG_NET_IPv4) && defined(CONFIG_NET_IPv6) conn->domain = domain; #endif #ifdef CONFIG_NET_TCP_KEEPALIVE conn->keepidle = 2 * DSEC_PER_HOUR; conn->keepintvl = 2 * DSEC_PER_SEC; conn->keepcnt = 3; #endif #if CONFIG_NET_RECV_BUFSIZE > 0 conn->rcv_bufs = CONFIG_NET_RECV_BUFSIZE; #endif #if CONFIG_NET_SEND_BUFSIZE > 0 conn->snd_bufs = CONFIG_NET_SEND_BUFSIZE; nxsem_init(&conn->snd_sem, 0, 0); #endif } return conn; } /**************************************************************************** * Name: tcp_free * * Description: * Free a connection structure that is no longer in use. This should be * done by the implementation of close() * ****************************************************************************/ void tcp_free(FAR struct tcp_conn_s *conn) { FAR struct devif_callback_s *cb; FAR struct devif_callback_s *next; #ifdef CONFIG_NET_TCP_WRITE_BUFFERS FAR struct tcp_wrbuffer_s *wrbuffer; #endif /* Because g_free_tcp_connections is accessed from user level and event * processing logic, it is necessary to keep the network locked during this * operation. */ net_lock(); DEBUGASSERT(conn->crefs == 0); /* Cancel close work */ work_cancel(LPWORK, &conn->clswork); /* Cancel tcp timer */ tcp_stop_timer(conn); /* Free remaining callbacks, actually there should be only the send * callback for CONFIG_NET_TCP_WRITE_BUFFERS is left. */ for (cb = conn->sconn.list; cb; cb = next) { next = cb->nxtconn; tcp_callback_free(conn, cb); } /* TCP_ALLOCATED means that that the connection is not in the active list * yet. */ if (conn->tcpstateflags != TCP_ALLOCATED) { /* Remove the connection from the active list */ dq_rem(&conn->sconn.node, &g_active_tcp_connections); } /* Release any read-ahead buffers attached to the connection */ iob_free_chain(conn->readahead); conn->readahead = NULL; #ifdef CONFIG_NET_TCP_WRITE_BUFFERS /* Release any write buffers attached to the connection */ while ((wrbuffer = (struct tcp_wrbuffer_s *) sq_remfirst(&conn->write_q)) != NULL) { tcp_wrbuffer_release(wrbuffer); } while ((wrbuffer = (struct tcp_wrbuffer_s *) sq_remfirst(&conn->unacked_q)) != NULL) { tcp_wrbuffer_release(wrbuffer); } #if CONFIG_NET_SEND_BUFSIZE > 0 /* Notify the send buffer available */ tcp_sendbuffer_notify(conn); #endif /* CONFIG_NET_SEND_BUFSIZE */ #endif #ifdef CONFIG_NET_TCPBACKLOG /* Remove any backlog attached to this connection */ if (conn->backlog) { tcp_backlogdestroy(conn); } /* If this connection is, itself, backlogged, then remove it from the * parent connection's backlog list. */ if (conn->blparent) { tcp_backlogdelete(conn->blparent, conn); } #endif /* Mark the connection available and put it into the free list */ conn->tcpstateflags = TCP_CLOSED; dq_addlast(&conn->sconn.node, &g_free_tcp_connections); net_unlock(); } /**************************************************************************** * Name: tcp_active * * Description: * Find a connection structure that is the appropriate * connection to be used with the provided TCP/IP header * * Assumptions: * This function is called from network logic with the network locked. * ****************************************************************************/ FAR struct tcp_conn_s *tcp_active(FAR struct net_driver_s *dev, FAR struct tcp_hdr_s *tcp) { #ifdef CONFIG_NET_IPv6 #ifdef CONFIG_NET_IPv4 if (IFF_IS_IPv6(dev->d_flags)) #endif { return tcp_ipv6_active(dev, tcp); } #endif /* CONFIG_NET_IPv6 */ #ifdef CONFIG_NET_IPv4 #ifdef CONFIG_NET_IPv6 else #endif { return tcp_ipv4_active(dev, tcp); } #endif /* CONFIG_NET_IPv4 */ } /**************************************************************************** * Name: tcp_nextconn * * Description: * Traverse the list of active TCP connections * * Assumptions: * This function is called from network logic with the network locked. * ****************************************************************************/ FAR struct tcp_conn_s *tcp_nextconn(FAR struct tcp_conn_s *conn) { if (!conn) { return (FAR struct tcp_conn_s *)g_active_tcp_connections.head; } else { return (FAR struct tcp_conn_s *)conn->sconn.node.flink; } } /**************************************************************************** * Name: tcp_alloc_accept * * Description: * Called when driver event processing matches the incoming packet * with a connection in LISTEN. In that case, this function will create * a new connection and initialize it to send a SYNACK in return. * * Assumptions: * This function is called from network logic with the network locked. * ****************************************************************************/ FAR struct tcp_conn_s *tcp_alloc_accept(FAR struct net_driver_s *dev, FAR struct tcp_hdr_s *tcp) { FAR struct tcp_conn_s *conn; uint8_t domain; int ret; /* Get the appropriate IP domain */ #if defined(CONFIG_NET_IPv4) && defined(CONFIG_NET_IPv6) bool ipv6 = IFF_IS_IPv6(dev->d_flags); domain = ipv6 ? PF_INET6 : PF_INET; #elif defined(CONFIG_NET_IPv4) domain = PF_INET; #else /* defined(CONFIG_NET_IPv6) */ domain = PF_INET6; #endif /* Allocate the connection structure */ conn = tcp_alloc(domain); if (conn) { /* Set up the local address (laddr) and the remote address (raddr) * that describes the TCP connection. */ #ifdef CONFIG_NET_IPv6 #ifdef CONFIG_NET_IPv4 if (ipv6) #endif { FAR struct ipv6_hdr_s *ip = IPv6BUF; /* Set the IPv6 specific MSS and the IPv6 locally bound address */ conn->mss = TCP_IPv6_INITIAL_MSS(dev); net_ipv6addr_copy(conn->u.ipv6.raddr, ip->srcipaddr); net_ipv6addr_copy(conn->u.ipv6.laddr, ip->destipaddr); /* We now have to filter all outgoing transfers so that they use * only the MSS of this device. */ DEBUGASSERT(conn->dev == NULL || conn->dev == dev); conn->dev = dev; /* Find the device that can receive packets on the network * associated with this local address. */ ret = tcp_remote_ipv6_device(conn); } #endif /* CONFIG_NET_IPv6 */ #ifdef CONFIG_NET_IPv4 #ifdef CONFIG_NET_IPv6 else #endif { FAR struct ipv4_hdr_s *ip = IPv4BUF; /* Set the IPv6 specific MSS and the IPv4 bound remote address. */ conn->mss = TCP_IPv4_INITIAL_MSS(dev); net_ipv4addr_copy(conn->u.ipv4.raddr, net_ip4addr_conv32(ip->srcipaddr)); /* Set the local address as well */ net_ipv4addr_copy(conn->u.ipv4.laddr, net_ip4addr_conv32(ip->destipaddr)); /* We now have to filter all outgoing transfers so that they use * only the MSS of this device. */ DEBUGASSERT(conn->dev == NULL || conn->dev == dev); conn->dev = dev; /* Find the device that can receive packets on the network * associated with this local address. */ ret = tcp_remote_ipv4_device(conn); } #endif /* CONFIG_NET_IPv4 */ /* Verify that a network device that can provide packets to this * local address was found. */ if (ret < 0) { /* If no device is found, then the address is not reachable. * That should be impossible in this context and we should * probably really just assert here. */ nerr("ERROR: Failed to find network device: %d\n", ret); tcp_free(conn); return NULL; } /* Fill in the necessary fields for the new connection. */ conn->rto = TCP_RTO; conn->sa = 0; conn->sv = 4; conn->nrtx = 0; conn->lport = tcp->destport; conn->rport = tcp->srcport; conn->tcpstateflags = TCP_SYN_RCVD; tcp_initsequence(conn->sndseq); conn->tx_unacked = 1; #ifdef CONFIG_NET_TCP_WRITE_BUFFERS conn->expired = 0; conn->isn = 0; conn->sent = 0; conn->sndseq_max = 0; #endif /* rcvseq should be the seqno from the incoming packet + 1. */ memcpy(conn->rcvseq, tcp->seqno, 4); conn->rcv_adv = tcp_getsequence(conn->rcvseq); /* Initialize the list of TCP read-ahead buffers */ conn->readahead = NULL; #ifdef CONFIG_NET_TCP_WRITE_BUFFERS /* Initialize the write buffer lists */ sq_init(&conn->write_q); sq_init(&conn->unacked_q); #endif /* And, finally, put the connection structure into the active list. * Interrupts should already be disabled in this context. */ dq_addlast(&conn->sconn.node, &g_active_tcp_connections); tcp_update_retrantimer(conn, TCP_RTO); } return conn; } /**************************************************************************** * Name: tcp_bind * * Description: * This function implements the lower level parts of the standard TCP * bind() operation. * * Returned Value: * 0 on success or -EADDRINUSE on failure * * Assumptions: * This function is called from normal user level code. * ****************************************************************************/ int tcp_bind(FAR struct tcp_conn_s *conn, FAR const struct sockaddr *addr) { #ifdef CONFIG_NET_IPv4 #ifdef CONFIG_NET_IPv6 if (conn->domain == PF_INET) #endif { FAR const struct sockaddr_in *inaddr = (FAR const struct sockaddr_in *)addr; return tcp_ipv4_bind(conn, inaddr); } #endif /* CONFIG_NET_IPv4 */ #ifdef CONFIG_NET_IPv6 #ifdef CONFIG_NET_IPv4 else #endif { FAR const struct sockaddr_in6 *inaddr = (FAR const struct sockaddr_in6 *)addr; return tcp_ipv6_bind(conn, inaddr); } #endif /* CONFIG_NET_IPv6 */ } /**************************************************************************** * Name: tcp_connect * * Description: * This function implements the lower level parts of the standard * TCP connect() operation: It connects to a remote host using TCP. * * This function is used to start a new connection to the specified * port on the specified host. It uses the connection structure that was * allocated by a preceding socket() call. It sets the connection to * the SYN_SENT state and sets the retransmission timer to 0. This will * cause a TCP SYN segment to be sent out the next time this connection * is periodically processed, which usually is done within 0.5 seconds * after the call to tcp_connect(). * * Assumptions: * This function is called from normal user level code. * ****************************************************************************/ int tcp_connect(FAR struct tcp_conn_s *conn, FAR const struct sockaddr *addr) { int port; int ret; /* The connection is expected to be in the TCP_ALLOCATED state.. i.e., * allocated via up_tcpalloc(), but not yet put into the active connections * list. */ if (!conn || conn->tcpstateflags != TCP_ALLOCATED) { return -EISCONN; } /* If the TCP port has not already been bound to a local port, then select * one now. We assume that the IP address has been bound to a local device, * but the port may still be INPORT_ANY. */ net_lock(); /* Check if the local port has been bind() */ port = conn->lport; if (port == 0) { #ifdef CONFIG_NET_IPv4 #ifdef CONFIG_NET_IPv6 if (conn->domain == PF_INET) #endif { /* Select a port that is unique for this IPv4 local address * (network order). */ port = tcp_selectport(PF_INET, (FAR const union ip_addr_u *) &conn->u.ipv4.laddr, 0); } #endif /* CONFIG_NET_IPv4 */ #ifdef CONFIG_NET_IPv6 #ifdef CONFIG_NET_IPv4 else #endif { /* Select a port that is unique for this IPv6 local address * (network order). */ port = tcp_selectport(PF_INET6, (FAR const union ip_addr_u *) conn->u.ipv6.laddr, 0); } #endif /* CONFIG_NET_IPv6 */ /* Did we have a port assignment? */ if (port < 0) { ret = port; goto errout_with_lock; } } /* Set up the local address (laddr) and the remote address (raddr) that * describes the TCP connection. */ #ifdef CONFIG_NET_IPv4 #ifdef CONFIG_NET_IPv6 if (conn->domain == PF_INET) #endif { FAR const struct sockaddr_in *inaddr = (FAR const struct sockaddr_in *)addr; /* Save MSS and the port from the sockaddr (already in network order) */ conn->mss = MIN_IPv4_TCP_INITIAL_MSS; conn->rport = inaddr->sin_port; /* The sockaddr address is 32-bits in network order. */ net_ipv4addr_copy(conn->u.ipv4.raddr, inaddr->sin_addr.s_addr); /* Find the device that can receive packets on the network associated * with this remote address. */ ret = tcp_remote_ipv4_device(conn); } #endif /* CONFIG_NET_IPv4 */ #ifdef CONFIG_NET_IPv6 #ifdef CONFIG_NET_IPv4 else #endif { FAR const struct sockaddr_in6 *inaddr = (FAR const struct sockaddr_in6 *)addr; /* Save MSS and the port from the sockaddr (already in network order) */ conn->mss = MIN_IPv6_TCP_INITIAL_MSS; conn->rport = inaddr->sin6_port; /* The sockaddr address is 128-bits in network order. */ net_ipv6addr_copy(conn->u.ipv6.raddr, inaddr->sin6_addr.s6_addr16); /* Find the device that can receive packets on the network associated * with this local address. */ ret = tcp_remote_ipv6_device(conn); } #endif /* CONFIG_NET_IPv6 */ /* Verify that a network device that can provide packets to this local * address was found. */ if (ret < 0) { /* If no device is found, then the address is not reachable. That * should be impossible in this context and we should probably really * just assert here. */ nerr("ERROR: Failed to find network device: %d\n", ret); goto errout_with_lock; } #if defined(CONFIG_NET_ARP_SEND) || defined(CONFIG_NET_ICMPv6_NEIGHBOR) #ifdef CONFIG_NET_ARP_SEND #ifdef CONFIG_NET_ICMPv6_NEIGHBOR if (conn->domain == PF_INET) #endif { /* Make sure that the IP address mapping is in the ARP table */ ret = arp_send(conn->u.ipv4.raddr); } #endif /* CONFIG_NET_ARP_SEND */ #ifdef CONFIG_NET_ICMPv6_NEIGHBOR #ifdef CONFIG_NET_ARP_SEND else #endif { /* Make sure that the IP address mapping is in the Neighbor Table */ ret = icmpv6_neighbor(conn->u.ipv6.raddr); } #endif /* CONFIG_NET_ICMPv6_NEIGHBOR */ /* Did we successfully get the address mapping? */ if (ret < 0) { ret = -ENETUNREACH; goto errout_with_lock; } #endif /* CONFIG_NET_ARP_SEND || CONFIG_NET_ICMPv6_NEIGHBOR */ /* Initialize and return the connection structure, bind it to the port * number. At this point, we do not know the size of the initial MSS We * know the total size of the packet buffer, but we don't yet know the * size of link layer header. */ conn->tcpstateflags = TCP_SYN_SENT; tcp_initsequence(conn->sndseq); conn->tx_unacked = 1; /* TCP length of the SYN is one. */ conn->nrtx = 0; conn->timeout = true; /* Send the SYN immediately. */ conn->rto = TCP_RTO; conn->sa = 0; conn->sv = 16; /* Initial value of the RTT variance. */ conn->lport = (uint16_t)port; #ifdef CONFIG_NET_TCP_WRITE_BUFFERS conn->expired = 0; conn->isn = 0; conn->sent = 0; conn->sndseq_max = 0; #endif /* Initialize the list of TCP read-ahead buffers */ conn->readahead = NULL; #ifdef CONFIG_NET_TCP_WRITE_BUFFERS /* Initialize the TCP write buffer lists */ sq_init(&conn->write_q); sq_init(&conn->unacked_q); #endif /* And, finally, put the connection structure into the active list. */ dq_addlast(&conn->sconn.node, &g_active_tcp_connections); ret = OK; errout_with_lock: net_unlock(); return ret; } #endif /* CONFIG_NET && CONFIG_NET_TCP */