/**************************************************************************** * libs/libc/math/lib_asinf.c * * This file is a part of NuttX: * * Copyright (C) 2012, 2016 Gregory Nutt. All rights reserved. * Ported by: Darcy Gong * * It derives from the Rhombus OS math library by Nick Johnson which has * a compatibile, MIT-style license: * * Copyright (C) 2009-2011 Nick Johnson * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include /**************************************************************************** * Private Functions ****************************************************************************/ /* This lib uses Newton's method to approximate asin(x). Newton's Method * converges very slowly for x close to 1. We can accelerate convergence * with the following identy: asin(x)=Sign(x)*(Pi/2-asin(sqrt(1-x^2))) */ static float asinf_aux(float x) { double y; float y_sin; float y_cos; y = 0.0; y_sin = 0.0F; while (fabsf(y_sin - x) > FLT_EPSILON) { y_cos = cosf(y); y -= ((double)y_sin - (double)x) / (double)y_cos; y_sin = sinf(y); } return y; } /**************************************************************************** * Public Functions ****************************************************************************/ float asinf(float x) { float y; /* Verify that the input value is in the domain of the function */ if (x < -1.0F || x > 1.0F || isnan(x)) { return NAN_F; } /* if x is > sqrt(2), use identity for faster convergence */ if (fabsf(x) > 0.71F) { y = M_PI_2_F - asinf_aux(sqrtf(1.0F - x * x)); y = copysignf(y, x); } else { y = asinf_aux(x); } return y; }